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Diffstat (limited to 'docs/landscape.html')
-rw-r--r-- | docs/landscape.html | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/landscape.html b/docs/landscape.html index 4ee0da47e..4eac0926e 100644 --- a/docs/landscape.html +++ b/docs/landscape.html @@ -16,7 +16,7 @@ <a href="landscape_grid.html">Landscape grid</a> page. </p> <p>Nine attributes (counting "<span style="font-weight: bold;">type</span>" and - "<span style="font-weight: bold;">height</span>") hold the informations about a tile.<BR> + "<span style="font-weight: bold;">height</span>") hold the information about a tile.<BR> These attributes are referred to as "<span style="font-weight: bold;">type</span>", "<span style="font-weight: bold;">height</span>", @@ -61,7 +61,7 @@ <a name="tropic_zone"></a> Bits 1..0: <table border="1" style="width: 30em;"> - <tr bgcolor="#CCCCCC"><td colspan="2">Only meaningfull in tropic climate. It contains the definition of the available zones</td></tr> + <tr bgcolor="#CCCCCC"><td colspan="2">Only meaningful in tropic climate. It contains the definition of the available zones</td></tr> <tr><td style="width: 5em;"><tt>00</tt></td><td>normal</td></tr> <tr><td><tt>01</tt></td><td>desert</td></tr> <tr><td><tt>02</tt></td><td>rain forest</td></tr> @@ -760,7 +760,7 @@ </ul> </li> </ul> - <small><a name="newhouses"></a>Newhouses is the name englobing a newGRF feature developped by TTDPatch devs (mainly Csaboka).<br> + <small><a name="newhouses"></a>Newhouses is the name englobing a newGRF feature developed by TTDPatch devs (mainly Csaboka).<br> It allows the replacement of the properties as well as the graphics of houses in the game.<br> To distinguish between the standard behaviour and the newGRF one, HouseID (m4 + m3[6]) is tested for anything above 110.<br> 110 is the count of standard houses. So above 110 means there is a new definition of at least one house</small> |