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-rw-r--r--cmake/CompileFlags.cmake6
-rw-r--r--cmake/FindEditbin.cmake21
2 files changed, 23 insertions, 4 deletions
diff --git a/cmake/CompileFlags.cmake b/cmake/CompileFlags.cmake
index 4adc4a31a..49ae1d767 100644
--- a/cmake/CompileFlags.cmake
+++ b/cmake/CompileFlags.cmake
@@ -23,8 +23,10 @@ macro(compile_flags)
# C++11 standard". We need C++11 for the way we use threads.
add_compile_options(/Zc:rvalueCast)
- # Enable multi-threaded compilation.
- add_compile_options(/MP)
+ if (NOT CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
+ # Enable multi-threaded compilation.
+ add_compile_options(/MP)
+ endif(NOT CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
# Add DPI manifest to project; other WIN32 targets get this via ottdres.rc
list(APPEND GENERATED_SOURCE_FILES "${CMAKE_SOURCE_DIR}/os/windows/openttd.manifest")
diff --git a/cmake/FindEditbin.cmake b/cmake/FindEditbin.cmake
index 363bc0053..8ed30599f 100644
--- a/cmake/FindEditbin.cmake
+++ b/cmake/FindEditbin.cmake
@@ -1,11 +1,28 @@
# Autodetect editbin. Only useful for MSVC.
-get_filename_component(MSVC_COMPILE_DIRECTORY ${CMAKE_CXX_COMPILER} DIRECTORY)
+if (NOT EDITBIN_DIRECTORY)
+ if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
+ get_filename_component(MSVC_COMPILE_DIRECTORY ${CMAKE_CXX_COMPILER} DIRECTORY)
+ set(EDITBIN_DIRECTORY ${MSVC_COMPILE_DIRECTORY})
+ else (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
+ # For clang-cl build
+ # find editbin.exe from environmental variable VCToolsInstallDir
+ set(EDITBIN_DIRECTORY "$ENV{VCToolsInstallDir}/bin/Hostx64/x64")
+ endif (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
+endif (NOT EDITBIN_DIRECTORY)
+
+message(CHECK_START "Finding editbin.exe")
find_program(
EDITBIN_EXECUTABLE editbin.exe
- HINTS ${MSVC_COMPILE_DIRECTORY}
+ HINTS ${EDITBIN_DIRECTORY}
)
+if (EDITBIN_EXECUTABLE)
+ message(CHECK_PASS "found")
+else (EDITBIN_EXECUTABLE)
+ message(CHECK_FAIL "not found , please manually specify EDITBIN_DIRECTORY")
+endif (EDITBIN_EXECUTABLE)
+
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Editbin
FOUND_VAR EDITBIN_FOUND