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-rw-r--r--clear.h36
1 files changed, 36 insertions, 0 deletions
diff --git a/clear.h b/clear.h
new file mode 100644
index 000000000..4eb1c5f80
--- /dev/null
+++ b/clear.h
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+/* $Id$ */
+
+#ifndef CLEAR_H
+#define CLEAR_H
+
+#include "macros.h"
+
+/* ground type, m5 bits 2...4
+ * valid densities (bits 0...1) in comments after the enum
+ */
+typedef enum ClearGround {
+ CL_GRASS = 0, // 0-3
+ CL_ROUGH = 1, // 3
+ CL_ROCKS = 2, // 3
+ CL_FIELDS = 3, // 3
+ CL_SNOW = 4, // 0-3
+ CL_DESERT = 5 // 1,3
+} ClearGround;
+
+static inline ClearGround GetClearGround(TileIndex t) { return GB(_m[t].m5, 2, 3); }
+static inline bool IsClearGround(TileIndex t, ClearGround ct) { return GetClearGround(t) == ct; }
+
+static inline void AddClearDensity(TileIndex t, int d) { _m[t].m5 += d; }
+static inline uint GetClearDensity(TileIndex t) { return GB(_m[t].m5, 0, 2); }
+
+static inline void AddClearCounter(TileIndex t, int c) { _m[t].m5 += c << 5; }
+static inline uint GetClearCounter(TileIndex t) { return GB(_m[t].m5, 5, 3); }
+static inline void SetClearCounter(TileIndex t, uint c) { SB(_m[t].m5, 5, 3, c); }
+
+/* Sets type and density in one go, also sets the counter to 0 */
+static inline void SetClearGroundDensity(TileIndex t, ClearGround type, uint density)
+{
+ _m[t].m5 = 0 << 5 | type << 2 | density;
+}
+
+#endif