diff options
Diffstat (limited to 'aircraft_gui.c')
-rw-r--r-- | aircraft_gui.c | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/aircraft_gui.c b/aircraft_gui.c index 486214fa6..31d9a181f 100644 --- a/aircraft_gui.c +++ b/aircraft_gui.c @@ -32,7 +32,7 @@ void DrawAircraftPurchaseInfo(int x, int y, EngineID engine_number) { const AircraftVehicleInfo *avi = AircraftVehInfo(engine_number); - const Engine* e = GetEngine(engine_number); + const Engine *e = GetEngine(engine_number); CargoID cargo; YearMonthDay ymd; ConvertDayToYMD(&ymd, e->intro_date); @@ -93,7 +93,7 @@ static void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selectio void CcBuildAircraft(bool success, TileIndex tile, uint32 p1, uint32 p2) { if (success) { - const Vehicle* v = GetVehicle(_new_vehicle_id); + const Vehicle *v = GetVehicle(_new_vehicle_id); if (v->tile == _backup_orders_tile) { _backup_orders_tile = 0; @@ -127,7 +127,7 @@ static void NewAircraftWndProc(Window *w, WindowEvent *e) EngineID eid; for (eid = AIRCRAFT_ENGINES_INDEX; eid < AIRCRAFT_ENGINES_INDEX + NUM_AIRCRAFT_ENGINES; eid++) { - const AircraftVehicleInfo* avi; + const AircraftVehicleInfo *avi; if (!HASBIT(GetEngine(eid)->player_avail, _local_player)) continue; @@ -150,7 +150,7 @@ static void NewAircraftWndProc(Window *w, WindowEvent *e) EngineID eid; for (eid = AIRCRAFT_ENGINES_INDEX; eid < AIRCRAFT_ENGINES_INDEX + NUM_AIRCRAFT_ENGINES; eid++) { - const AircraftVehicleInfo* avi; + const AircraftVehicleInfo *avi; if (!HASBIT(GetEngine(eid)->player_avail, _local_player)) continue; @@ -322,7 +322,7 @@ static const WindowDesc _aircraft_refit_desc = { AircraftRefitWndProc }; -static void ShowAircraftRefitWindow(const Vehicle* v) +static void ShowAircraftRefitWindow(const Vehicle *v) { Window *w; @@ -482,7 +482,7 @@ static const WindowDesc _aircraft_details_desc = { }; -static void ShowAircraftDetailsWindow(const Vehicle* v) +static void ShowAircraftDetailsWindow(const Vehicle *v) { Window *w; VehicleID veh = v->index; @@ -522,7 +522,7 @@ static void AircraftViewWndProc(Window *w, WindowEvent *e) { switch (e->event) { case WE_PAINT: { - const Vehicle* v = GetVehicle(w->window_number); + const Vehicle *v = GetVehicle(w->window_number); uint32 disabled = 1 << 8; StringID str; @@ -576,7 +576,7 @@ static void AircraftViewWndProc(Window *w, WindowEvent *e) } break; case WE_CLICK: { - const Vehicle* v = GetVehicle(w->window_number); + const Vehicle *v = GetVehicle(w->window_number); switch (e->click.widget) { case 5: /* start stop */ @@ -618,7 +618,7 @@ static void AircraftViewWndProc(Window *w, WindowEvent *e) break; case WE_MOUSELOOP: { - const Vehicle* v = GetVehicle(w->window_number); + const Vehicle *v = GetVehicle(w->window_number); uint32 h = IsAircraftInHangarStopped(v) ? 1 << 7 : 1 << 11; if (h != w->hidden_state) { @@ -639,9 +639,9 @@ static const WindowDesc _aircraft_view_desc = { }; -void ShowAircraftViewWindow(const Vehicle* v) +void ShowAircraftViewWindow(const Vehicle *v) { - Window* w = AllocateWindowDescFront(&_aircraft_view_desc, v->index); + Window *w = AllocateWindowDescFront(&_aircraft_view_desc, v->index); if (w != NULL) { w->caption_color = v->owner; @@ -774,7 +774,7 @@ static void AircraftDepotClickAircraft(Window *w, int x, int y) * @param *v is the original vehicle to clone * @param *w is the window of the hangar where the clone is build */ -static void HandleCloneVehClick(const Vehicle* v, const Window* w) +static void HandleCloneVehClick(const Vehicle *v, const Window *w) { if (v == NULL || v->type != VEH_Aircraft) return; @@ -785,9 +785,9 @@ static void HandleCloneVehClick(const Vehicle* v, const Window* w) ResetObjectToPlace(); } -static void ClonePlaceObj(const Window* w) +static void ClonePlaceObj(const Window *w) { - const Vehicle* v = CheckMouseOverVehicle(); + const Vehicle *v = CheckMouseOverVehicle(); if (v != NULL) HandleCloneVehClick(v, w); } @@ -841,7 +841,7 @@ static void AircraftDepotWndProc(Window *w, WindowEvent *e) // check if a vehicle in a depot was clicked.. case WE_MOUSELOOP: { - const Vehicle* v = _place_clicked_vehicle; + const Vehicle *v = _place_clicked_vehicle; // since OTTD checks all open depot windows, we will make sure that it triggers the one with a clicked clone button if (v != NULL && HASBIT(w->click_state, 8)) { @@ -943,7 +943,7 @@ void ShowAircraftDepotWindow(TileIndex tile) } } -static void DrawSmallOrderList(const Vehicle* v, int x, int y) +static void DrawSmallOrderList(const Vehicle *v, int x, int y) { const Order *order; int sel, i = 0; @@ -1088,7 +1088,7 @@ static void PlayerAircraftWndProc(Window *w, WindowEvent *e) case 7: { /* Matrix to show vehicles */ uint32 id_v = (e->click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / PLY_WND_PRC__SIZE_OF_ROW_BIG; - const Vehicle* v; + const Vehicle *v; if (id_v >= w->vscroll.cap) return; // click out of bounds |