diff options
Diffstat (limited to 'ai_new.c')
-rw-r--r-- | ai_new.c | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -606,8 +606,8 @@ static void AiNew_State_FindStation(Player *p) { // where we get the most cargo and where it is buildable. // TODO: also check for station of myself and make sure we are not // taking eachothers passangers away (bad result when it does not) - for (x = GET_TILE_X(tile) - AI_FINDSTATION_TILE_RANGE; x <= GET_TILE_X(tile) + AI_FINDSTATION_TILE_RANGE; x++) { - for (y = GET_TILE_Y(tile) - AI_FINDSTATION_TILE_RANGE; y <= GET_TILE_Y(tile) + AI_FINDSTATION_TILE_RANGE; y++) { + for (x = TileX(tile) - AI_FINDSTATION_TILE_RANGE; x <= TileX(tile) + AI_FINDSTATION_TILE_RANGE; x++) { + for (y = TileY(tile) - AI_FINDSTATION_TILE_RANGE; y <= TileY(tile) + AI_FINDSTATION_TILE_RANGE; y++) { new_tile = TILE_XY(x,y); if (IS_TILETYPE(new_tile, MP_CLEAR) || IS_TILETYPE(new_tile, MP_TREES)) { // This tile we can build on! |