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-rw-r--r--src/network/core/tcp_admin.cpp10
-rw-r--r--src/network/core/tcp_admin.h47
-rw-r--r--src/network/network_admin.cpp135
-rw-r--r--src/network/network_admin.h9
-rw-r--r--src/network/network_server.cpp10
5 files changed, 210 insertions, 1 deletions
diff --git a/src/network/core/tcp_admin.cpp b/src/network/core/tcp_admin.cpp
index 29cd251ed..ee254968a 100644
--- a/src/network/core/tcp_admin.cpp
+++ b/src/network/core/tcp_admin.cpp
@@ -64,6 +64,11 @@ NetworkRecvStatus NetworkAdminSocketHandler::HandlePacket(Packet *p)
ADMIN_COMMAND(ADMIN_PACKET_SERVER_SHUTDOWN)
ADMIN_COMMAND(ADMIN_PACKET_SERVER_DATE)
+ ADMIN_COMMAND(ADMIN_PACKET_SERVER_CLIENT_JOIN)
+ ADMIN_COMMAND(ADMIN_PACKET_SERVER_CLIENT_INFO)
+ ADMIN_COMMAND(ADMIN_PACKET_SERVER_CLIENT_UPDATE)
+ ADMIN_COMMAND(ADMIN_PACKET_SERVER_CLIENT_QUIT)
+ ADMIN_COMMAND(ADMIN_PACKET_SERVER_CLIENT_ERROR)
default:
if (this->HasClientQuit()) {
@@ -123,5 +128,10 @@ DEFINE_UNAVAILABLE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_NEWGAME)
DEFINE_UNAVAILABLE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_SHUTDOWN)
DEFINE_UNAVAILABLE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_DATE)
+DEFINE_UNAVAILABLE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_CLIENT_JOIN)
+DEFINE_UNAVAILABLE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_CLIENT_INFO)
+DEFINE_UNAVAILABLE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_CLIENT_UPDATE)
+DEFINE_UNAVAILABLE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_CLIENT_QUIT)
+DEFINE_UNAVAILABLE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_CLIENT_ERROR)
#endif /* ENABLE_NETWORK */
diff --git a/src/network/core/tcp_admin.h b/src/network/core/tcp_admin.h
index f93b5c388..656fa9503 100644
--- a/src/network/core/tcp_admin.h
+++ b/src/network/core/tcp_admin.h
@@ -40,6 +40,11 @@ enum PacketAdminType {
ADMIN_PACKET_SERVER_SHUTDOWN, ///< The server tells the admin its shutting down.
ADMIN_PACKET_SERVER_DATE, ///< The server tells the admin what the current game date is.
+ ADMIN_PACKET_SERVER_CLIENT_JOIN, ///< The server tells the admin that a client has joined.
+ ADMIN_PACKET_SERVER_CLIENT_INFO, ///< The server gives the admin information about a client.
+ ADMIN_PACKET_SERVER_CLIENT_UPDATE, ///< The server gives the admin an information update on a client.
+ ADMIN_PACKET_SERVER_CLIENT_QUIT, ///< The server tells the admin that a client quit.
+ ADMIN_PACKET_SERVER_CLIENT_ERROR, ///< The server tells the admin that a client caused an error.
INVALID_ADMIN_PACKET = 0xFF, ///< An invalid marker for admin packets.
};
@@ -54,6 +59,7 @@ enum AdminStatus {
/** Update types an admin can register a frequency for */
enum AdminUpdateType {
ADMIN_UPDATE_DATE, ///< Updates about the date of the game.
+ ADMIN_UPDATE_CLIENT_INFO, ///< Updates about the information of clients.
ADMIN_UPDATE_END ///< Must ALWAYS be on the end of this list!! (period)
};
@@ -102,7 +108,8 @@ protected:
/**
* Poll the server for certain updates, an invalid poll (e.g. not existent id) gets silently dropped:
* uint8 #AdminUpdateType the server should answer for, only if #AdminUpdateFrequency #ADMIN_FREQUENCY_POLL is advertised in the PROTOCOL packet.
- * uint32 ID relevant to the packet type.
+ * uint32 ID relevant to the packet type, e.g.
+ * - the client ID for #ADMIN_UPDATE_CLIENT_INFO. Use UINT32_MAX to show all clients.
*/
DECLARE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_ADMIN_POLL);
@@ -161,6 +168,44 @@ protected:
*/
DECLARE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_DATE);
+ /**
+ * Notification of a new client:
+ * uint32 ID of the new client.
+ */
+ DECLARE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_CLIENT_JOIN);
+
+ /**
+ * Client information of a specific client:
+ * uint32 ID of the client.
+ * string Network address of the client.
+ * string Name of the client.
+ * uint8 Language of the client.
+ * uint32 Date the client joined the game.
+ * uint8 ID of the company the client is playing as (255 for spectators).
+ */
+ DECLARE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_CLIENT_INFO);
+
+ /**
+ * Client update details on a specific client (e.g. after rename or move):
+ * uint32 ID of the client.
+ * string Name of the client.
+ * uint8 ID of the company the client is playing as (255 for spectators).
+ */
+ DECLARE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_CLIENT_UPDATE);
+
+ /**
+ * Notification about a client leaving the game.
+ * uint32 ID of the client that just left.
+ */
+ DECLARE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_CLIENT_QUIT);
+
+ /**
+ * Notification about a client error (and thus the clients disconnection).
+ * uint32 ID of the client that made the error.
+ * uint8 Error the client made (see NetworkErrorCode).
+ */
+ DECLARE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_CLIENT_ERROR);
+
NetworkRecvStatus HandlePacket(Packet *p);
public:
NetworkRecvStatus CloseConnection(bool error = true);
diff --git a/src/network/network_admin.cpp b/src/network/network_admin.cpp
index 18c4870b4..9e6402310 100644
--- a/src/network/network_admin.cpp
+++ b/src/network/network_admin.cpp
@@ -41,6 +41,7 @@ static const int ADMIN_AUTHORISATION_TIMEOUT = 10000;
/** Frequencies, which may be registered for a certain update type. */
static const AdminUpdateFrequency _admin_update_type_frequencies[] = {
ADMIN_FREQUENCY_POLL | ADMIN_FREQUENCY_DAILY | ADMIN_FREQUENCY_WEEKLY | ADMIN_FREQUENCY_MONTHLY | ADMIN_FREQUENCY_QUARTERLY | ADMIN_FREQUENCY_ANUALLY, ///< ADMIN_UPDATE_DATE
+ ADMIN_FREQUENCY_POLL | ADMIN_FREQUENCY_AUTOMATIC, ///< ADMIN_UPDATE_CLIENT_INFO
};
assert_compile(lengthof(_admin_update_type_frequencies) == ADMIN_UPDATE_END);
@@ -180,6 +181,66 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendDate()
return NETWORK_RECV_STATUS_OKAY;
}
+NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientJoin(ClientID client_id)
+{
+ Packet *p = new Packet(ADMIN_PACKET_SERVER_CLIENT_JOIN);
+
+ p->Send_uint32(client_id);
+ this->Send_Packet(p);
+
+ return NETWORK_RECV_STATUS_OKAY;
+}
+
+NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientInfo(const NetworkClientInfo *ci)
+{
+ Packet *p = new Packet(ADMIN_PACKET_SERVER_CLIENT_INFO);
+
+ p->Send_uint32(ci->client_id);
+ p->Send_string(const_cast<NetworkAddress &>(ci->client_address).GetHostname());
+ p->Send_string(ci->client_name);
+ p->Send_uint8 (ci->client_lang);
+ p->Send_uint32(ci->join_date);
+ p->Send_uint8 (ci->client_playas);
+
+ this->Send_Packet(p);
+
+ return NETWORK_RECV_STATUS_OKAY;
+}
+
+NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientUpdate(const NetworkClientInfo *ci)
+{
+ Packet *p = new Packet(ADMIN_PACKET_SERVER_CLIENT_UPDATE);
+
+ p->Send_uint32(ci->client_id);
+ p->Send_string(ci->client_name);
+ p->Send_uint8 (ci->client_playas);
+
+ this->Send_Packet(p);
+
+ return NETWORK_RECV_STATUS_OKAY;
+}
+
+NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientQuit(ClientID client_id)
+{
+ Packet *p = new Packet(ADMIN_PACKET_SERVER_CLIENT_QUIT);
+
+ p->Send_uint32(client_id);
+ this->Send_Packet(p);
+
+ return NETWORK_RECV_STATUS_OKAY;
+}
+
+NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientError(ClientID client_id, NetworkErrorCode error)
+{
+ Packet *p = new Packet(ADMIN_PACKET_SERVER_CLIENT_ERROR);
+
+ p->Send_uint32(client_id);
+ p->Send_uint8 (error);
+ this->Send_Packet(p);
+
+ return NETWORK_RECV_STATUS_OKAY;
+}
+
/***********
* Receiving functions
************/
@@ -247,6 +308,19 @@ DEF_ADMIN_RECEIVE_COMMAND(Server, ADMIN_PACKET_ADMIN_POLL)
this->SendDate();
break;
+ case ADMIN_UPDATE_CLIENT_INFO:
+ /* The admin is requesting client info. */
+ const NetworkClientInfo *ci;
+ if (d1 == UINT32_MAX) {
+ FOR_ALL_CLIENT_INFOS(ci) {
+ this->SendClientInfo(ci);
+ }
+ } else {
+ ci = NetworkFindClientInfoFromClientID((ClientID)d1);
+ if (ci != NULL) this->SendClientInfo(ci);
+ }
+ break;
+
default:
/* An unsupported "poll" update type. */
DEBUG(net, 3, "[admin] Not supported poll %d (%d) from '%s' (%s).", type, d1, this->admin_name, this->admin_version);
@@ -261,6 +335,67 @@ DEF_ADMIN_RECEIVE_COMMAND(Server, ADMIN_PACKET_ADMIN_POLL)
*/
/**
+ * Notify the admin network of a new client (if they did opt in for the respective update).
+ * @param ci the client info.
+ * @param new_client if this is a new client, send the respective packet too.
+ */
+void NetworkAdminClientInfo(const NetworkClientInfo *ci, bool new_client)
+{
+ ServerNetworkAdminSocketHandler *as;
+ FOR_ALL_ADMIN_SOCKETS(as) {
+ if (as->update_frequency[ADMIN_UPDATE_CLIENT_INFO] & ADMIN_FREQUENCY_AUTOMATIC) {
+ as->SendClientInfo(ci);
+ if (new_client) {
+ as->SendClientJoin(ci->client_id);
+ }
+ }
+ }
+}
+
+/**
+ * Notify the admin network of a client update (if they did opt in for the respective update).
+ * @param ci the client info.
+ */
+void NetworkAdminClientUpdate(const NetworkClientInfo *ci)
+{
+ ServerNetworkAdminSocketHandler *as;
+ FOR_ALL_ADMIN_SOCKETS(as) {
+ if (as->update_frequency[ADMIN_UPDATE_CLIENT_INFO] & ADMIN_FREQUENCY_AUTOMATIC) {
+ as->SendClientUpdate(ci);
+ }
+ }
+}
+
+/**
+ * Notify the admin network that a client quit (if they have opt in for the respective update).
+ * @param client_id of the client that quit.
+ */
+void NetworkAdminClientQuit(ClientID client_id)
+{
+ ServerNetworkAdminSocketHandler *as;
+ FOR_ALL_ADMIN_SOCKETS(as) {
+ if (as->update_frequency[ADMIN_UPDATE_CLIENT_INFO] & ADMIN_FREQUENCY_AUTOMATIC) {
+ as->SendClientQuit(client_id);
+ }
+ }
+}
+
+/**
+ * Notify the admin network of a client error (if they have opt in for the respective update).
+ * @param client_id the client that made the error.
+ * @param error_code the error that was caused.
+ */
+void NetworkAdminClientError(ClientID client_id, NetworkErrorCode error_code)
+{
+ ServerNetworkAdminSocketHandler *as;
+ FOR_ALL_ADMIN_SOCKETS(as) {
+ if (as->update_frequency[ADMIN_UPDATE_CLIENT_INFO] & ADMIN_FREQUENCY_AUTOMATIC) {
+ as->SendClientError(client_id, error_code);
+ }
+ }
+}
+
+/**
* Send a Welcome packet to all connected admins
*/
void ServerNetworkAdminSocketHandler::WelcomeAll()
diff --git a/src/network/network_admin.h b/src/network/network_admin.h
index bbddf2183..384553081 100644
--- a/src/network/network_admin.h
+++ b/src/network/network_admin.h
@@ -44,6 +44,11 @@ public:
NetworkRecvStatus SendNewGame();
NetworkRecvStatus SendShutdown();
NetworkRecvStatus SendDate();
+ NetworkRecvStatus SendClientJoin(ClientID client_id);
+ NetworkRecvStatus SendClientInfo(const NetworkClientInfo *ci);
+ NetworkRecvStatus SendClientUpdate(const NetworkClientInfo *ci);
+ NetworkRecvStatus SendClientQuit(ClientID client_id);
+ NetworkRecvStatus SendClientError(ClientID client_id, NetworkErrorCode error);
static void Send();
static void AcceptConnection(SOCKET s, const NetworkAddress &address);
@@ -63,6 +68,10 @@ public:
#define FOR_ALL_ADMIN_SOCKETS_FROM(var, start) FOR_ALL_ITEMS_FROM(ServerNetworkAdminSocketHandler, adminsocket_index, var, start)
#define FOR_ALL_ADMIN_SOCKETS(var) FOR_ALL_ADMIN_SOCKETS_FROM(var, 0)
+void NetworkAdminClientInfo(const NetworkClientInfo *ci, bool new_client = false);
+void NetworkAdminClientUpdate(const NetworkClientInfo *ci);
+void NetworkAdminClientQuit(ClientID client_id);
+void NetworkAdminClientError(ClientID client_id, NetworkErrorCode error_code);
void NetworkAdminUpdate(AdminUpdateFrequency freq);
#endif /* ENABLE_NETWORK */
diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp
index ca446dfed..0a49a277b 100644
--- a/src/network/network_server.cpp
+++ b/src/network/network_server.cpp
@@ -284,6 +284,8 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::SendError(NetworkErrorCode err
new_cs->SendErrorQuit(this->client_id, error);
}
}
+
+ NetworkAdminClientError(this->client_id, error);
} else {
DEBUG(net, 1, "Client %d made an error and has been disconnected. Reason: '%s'", this->client_id, str);
}
@@ -985,6 +987,8 @@ DEF_GAME_RECEIVE_COMMAND(Server, PACKET_CLIENT_MAP_OK)
}
}
+ NetworkAdminClientInfo(this->GetInfo(), true);
+
/* also update the new client with our max values */
this->SendConfigUpdate();
@@ -1093,6 +1097,8 @@ DEF_GAME_RECEIVE_COMMAND(Server, PACKET_CLIENT_ERROR)
}
}
+ NetworkAdminClientError(this->client_id, errorno);
+
return this->CloseConnection(NETWORK_RECV_STATUS_CONN_LOST);
}
@@ -1118,6 +1124,8 @@ DEF_GAME_RECEIVE_COMMAND(Server, PACKET_CLIENT_QUIT)
}
}
+ NetworkAdminClientQuit(this->client_id);
+
return this->CloseConnection(NETWORK_RECV_STATUS_CONN_LOST);
}
@@ -1473,6 +1481,8 @@ void NetworkUpdateClientInfo(ClientID client_id)
FOR_ALL_CLIENT_SOCKETS(cs) {
cs->SendClientInfo(ci);
}
+
+ NetworkAdminClientUpdate(ci);
}
/* Check if we want to restart the map */