diff options
-rw-r--r-- | docs/OSX_where_did_the_package_go.txt | 22 | ||||
-rw-r--r-- | docs/README_if_game_crashed_on_OSX.txt | 6 | ||||
-rw-r--r-- | os/macos/Open_Transport_Tycoon_Forum.webloc | 0 | ||||
-rw-r--r-- | os/macos/Open_Transport_Tycoon_Homepage.webloc | 0 | ||||
-rw-r--r-- | os/macos/SourceForge_OpenTTD_project_homepage.webloc | 0 |
5 files changed, 24 insertions, 4 deletions
diff --git a/docs/OSX_where_did_the_package_go.txt b/docs/OSX_where_did_the_package_go.txt new file mode 100644 index 000000000..7a175eebc --- /dev/null +++ b/docs/OSX_where_did_the_package_go.txt @@ -0,0 +1,22 @@ +It's gone + +The main goal with the package system was to make it as simple as possible to update. The problem was that some files inside the data folder should be updated and not others. Now the data files have been moved inside OpenTTD itself and to make it even easier, the same goes for the lang dir. There will no longer be an issue where people have different versions of grf files, language files and OpenTTD. + +To install simply copy OpenTTD into the folder you want +If it is your current folder with outdated grf files, you should remove +canalsw.grf +openttd.grf +opntitle.dat +signalsw.grf +trkfoundw.grf + +THE WINDOWS GRF FILES ARE STILL NEEDED! +they need to be inside a folder called "data" in the same folder as OpenTTD. Create it if you have none. It should contain: +sample.cat +trg1r.grf +trgcr.grf +trghr.grf +trgir.grf +trgtr.grf + +You should also use the data folder to add any custom grf files if you like
\ No newline at end of file diff --git a/docs/README_if_game_crashed_on_OSX.txt b/docs/README_if_game_crashed_on_OSX.txt index a9ef215f0..23bbe5796 100644 --- a/docs/README_if_game_crashed_on_OSX.txt +++ b/docs/README_if_game_crashed_on_OSX.txt @@ -2,10 +2,8 @@ Since you are reading this, OpenTTD have crashed. This file tells you how to fix the most common problems or make to make a bug report, that the developers can use to track down the problem -The first thing you need to do is to get the error message. You can access OSX's build-in log by double-clicking Crash_Log_Opener. OTTD will do that if that file is present in the same folder as OTTD and is not renamed. However, major crashes can prevent the autoopen feature and you have to do it manually then -If Crash_Log_Opener doesn't work you can view the log by opening Console inside Applications/utilities. - -If you use the Console app, you should look at the buttom of the console.log window +If it is an assert, OpenTTD will open the console for you, if it is truly a crash, you have to do it yourself. The Console is located at /Applications/Utilities/Console. +The problem is near the button of the page The problems are as follows: NOTE: build from source means to download the source and compile diff --git a/os/macos/Open_Transport_Tycoon_Forum.webloc b/os/macos/Open_Transport_Tycoon_Forum.webloc new file mode 100644 index 000000000..e69de29bb --- /dev/null +++ b/os/macos/Open_Transport_Tycoon_Forum.webloc diff --git a/os/macos/Open_Transport_Tycoon_Homepage.webloc b/os/macos/Open_Transport_Tycoon_Homepage.webloc new file mode 100644 index 000000000..e69de29bb --- /dev/null +++ b/os/macos/Open_Transport_Tycoon_Homepage.webloc diff --git a/os/macos/SourceForge_OpenTTD_project_homepage.webloc b/os/macos/SourceForge_OpenTTD_project_homepage.webloc new file mode 100644 index 000000000..e69de29bb --- /dev/null +++ b/os/macos/SourceForge_OpenTTD_project_homepage.webloc |