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-rw-r--r--src/network/network_server.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp
index dc18658a9..6a33c73d8 100644
--- a/src/network/network_server.cpp
+++ b/src/network/network_server.cpp
@@ -953,7 +953,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_JOIN(Packet *p)
strecpy(ci->client_name, name, lastof(ci->client_name));
ci->client_playas = playas;
ci->client_lang = client_lang;
- DEBUG(desync, 1, "client: %08x; %02x; %02x; %04x", _date, _date_fract, (int)ci->client_playas, ci->index);
+ DEBUG(desync, 1, "client: %08x; %02x; %02x; %02x", _date, _date_fract, (int)ci->client_playas, (int)ci->index);
/* Make sure companies to which people try to join are not autocleaned */
if (Company::IsValidID(playas)) _network_company_states[playas].months_empty = 0;