diff options
-rw-r--r-- | lang/english.txt | 1 | ||||
-rw-r--r-- | main_gui.c | 19 | ||||
-rw-r--r-- | settings.c | 1 | ||||
-rw-r--r-- | settings_gui.c | 1 | ||||
-rw-r--r-- | variables.h | 1 |
5 files changed, 7 insertions, 16 deletions
diff --git a/lang/english.txt b/lang/english.txt index 13911dec4..f6113e811 100644 --- a/lang/english.txt +++ b/lang/english.txt @@ -1070,6 +1070,7 @@ STR_CONFIG_PATCHES_LIVERIES :{LTBLUE}Show co STR_CONFIG_PATCHES_LIVERIES_NONE :None STR_CONFIG_PATCHES_LIVERIES_OWN :Own company STR_CONFIG_PATCHES_LIVERIES_ALL :All companies +STR_CONFIG_PATCHES_CHAT_TARGET :{LTBLUE}Prefer Team chat with <ENTER>: {ORANGE}{STRING1} STR_CONFIG_PATCHES_MAX_TRAINS :{LTBLUE}Max trains per player: {ORANGE}{STRING1} STR_CONFIG_PATCHES_MAX_ROADVEH :{LTBLUE}Max road vehicles per player: {ORANGE}{STRING1} diff --git a/main_gui.c b/main_gui.c index ebcd4d03b..96d91cd5e 100644 --- a/main_gui.c +++ b/main_gui.c @@ -2298,23 +2298,10 @@ static void MainWindowWndProc(Window *w, WindowEvent *e) break; #ifdef ENABLE_NETWORK - case WKC_RETURN: case 'T': // smart chat; send to team if any, otherwise to all + case WKC_RETURN: case 'T': // send to all players or to your team depending on setting if (_networking) { - const NetworkClientInfo *cio = NetworkFindClientInfoFromIndex(_network_own_client_index); - bool has_team = false; - - /* Only players actually playing can speak to team. Eg spectators cannot */ - if (IsValidPlayer(cio->client_playas)) { - const NetworkClientInfo *ci; - FOR_ALL_ACTIVE_CLIENT_INFOS(ci) { - if (ci->client_playas == cio->client_playas && ci != cio) { - has_team = true; - break; - } - } - } - - ShowNetworkChatQueryWindow(has_team ? DESTTYPE_TEAM : DESTTYPE_BROADCAST, cio->client_playas); + const NetworkClientInfo *ci = NetworkFindClientInfoFromIndex(_network_own_client_index); + ShowNetworkChatQueryWindow(_patches.chat_target ? DESTTYPE_TEAM : DESTTYPE_BROADCAST, ci->client_playas); break; } break; diff --git a/settings.c b/settings.c index d2473f107..0f33044f9 100644 --- a/settings.c +++ b/settings.c @@ -1266,6 +1266,7 @@ const SettingDesc _patch_settings[] = { SDT_VAR(Patches, map_y, SLE_UINT8, S, 0, 8, 6, 11, 0, STR_CONFIG_PATCHES_MAP_Y, NULL), SDT_BOOL(Patches, link_terraform_toolbar, S, 0, false, STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR,NULL), SDT_VAR(Patches, liveries, SLE_UINT8, S,MS, 2, 0, 2, 0, STR_CONFIG_PATCHES_LIVERIES, RedrawScreen), + SDT_BOOL(Patches, chat_target, S, 0, false, STR_CONFIG_PATCHES_CHAT_TARGET, NULL), /***************************************************************************/ /* Construction section of the GUI-configure patches window */ diff --git a/settings_gui.c b/settings_gui.c index 093a18226..6ffe6153d 100644 --- a/settings_gui.c +++ b/settings_gui.c @@ -572,6 +572,7 @@ static const char *_patches_ui[] = { "population_in_label", "link_terraform_toolbar", "liveries", + "chat_target", }; static const char *_patches_construction[] = { diff --git a/variables.h b/variables.h index 523703045..af4d26636 100644 --- a/variables.h +++ b/variables.h @@ -127,6 +127,7 @@ typedef struct Patches { bool reverse_scroll; // Right-Click-Scrolling scrolls in the opposite direction bool measure_tooltip; // Show a permanent tooltip when dragging tools byte liveries; // Options for displaying company liveries, 0=none, 1=self, 2=all + bool chat_target; // Choose the chat message target with <ENTER>, true=all players, false=your team uint8 toolbar_pos; // position of toolbars, 0=left, 1=center, 2=right uint8 window_snap_radius; // Windows snap at each other if closer than this |