diff options
-rw-r--r-- | src/station_cmd.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp index 1e73e45df..06ee48b08 100644 --- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -951,7 +951,7 @@ CommandCost CmdBuildRailroadStation(TileIndex tile_org, uint32 flags, uint32 p1, if (!Station::CanAllocateItem()) return_cmd_error(STR_3008_TOO_MANY_STATIONS_LOADING); if (flags & DC_EXEC) { - st = new Station(); + st = new Station(tile_org); st->town = ClosestTownFromTile(tile_org, UINT_MAX); st->string_id = GenerateStationName(st, tile_org, STATIONNAMING_RAIL); @@ -1375,7 +1375,7 @@ CommandCost CmdBuildRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) if (!Station::CanAllocateItem()) return_cmd_error(STR_3008_TOO_MANY_STATIONS_LOADING); if (flags & DC_EXEC) { - st = new Station(); + st = new Station(tile); st->town = ClosestTownFromTile(tile, UINT_MAX); st->string_id = GenerateStationName(st, tile, STATIONNAMING_ROAD); @@ -1683,7 +1683,7 @@ CommandCost CmdBuildAirport(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) if (!Station::CanAllocateItem()) return_cmd_error(STR_3008_TOO_MANY_STATIONS_LOADING); if (flags & DC_EXEC) { - st = new Station(); + st = new Station(tile); st->town = t; st->string_id = GenerateStationName(st, tile, !(afc->flags & AirportFTAClass::AIRPLANES) ? STATIONNAMING_HELIPORT : STATIONNAMING_AIRPORT); @@ -1800,7 +1800,7 @@ CommandCost CmdBuildBuoy(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) if (!Station::CanAllocateItem()) return_cmd_error(STR_3008_TOO_MANY_STATIONS_LOADING); if (flags & DC_EXEC) { - Station *st = new Station(); + Station *st = new Station(tile); st->town = ClosestTownFromTile(tile, UINT_MAX); st->string_id = GenerateStationName(st, tile, STATIONNAMING_BUOY); @@ -1960,7 +1960,7 @@ CommandCost CmdBuildDock(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) if (!Station::CanAllocateItem()) return_cmd_error(STR_3008_TOO_MANY_STATIONS_LOADING); if (flags & DC_EXEC) { - st = new Station(); + st = new Station(tile); st->town = ClosestTownFromTile(tile, UINT_MAX); st->string_id = GenerateStationName(st, tile, STATIONNAMING_DOCK); @@ -2794,7 +2794,7 @@ uint MoveGoodsToStation(TileIndex tile, int w, int h, CargoID type, uint amount) void BuildOilRig(TileIndex tile) { - Station *st = new Station(); + Station *st = new Station(tile); if (st == NULL) { DEBUG(misc, 0, "Can't allocate station for oilrig at 0x%X, reverting to oilrig only", tile); |