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-rw-r--r--projects/openttd_vs80.vcproj4
-rw-r--r--projects/openttd_vs90.vcproj4
-rw-r--r--source.list1
-rw-r--r--src/newgrf_commons.h41
-rw-r--r--src/rail_cmd.cpp3
-rw-r--r--src/sprite.cpp58
-rw-r--r--src/sprite.h44
-rw-r--r--src/station_cmd.cpp44
-rw-r--r--src/station_func.h3
9 files changed, 113 insertions, 89 deletions
diff --git a/projects/openttd_vs80.vcproj b/projects/openttd_vs80.vcproj
index d1a8fbf7c..f8f1d79f3 100644
--- a/projects/openttd_vs80.vcproj
+++ b/projects/openttd_vs80.vcproj
@@ -684,6 +684,10 @@
>
</File>
<File
+ RelativePath=".\..\src\sprite.cpp"
+ >
+ </File>
+ <File
RelativePath=".\..\src\spritecache.cpp"
>
</File>
diff --git a/projects/openttd_vs90.vcproj b/projects/openttd_vs90.vcproj
index f9e234b2b..8c9c4962e 100644
--- a/projects/openttd_vs90.vcproj
+++ b/projects/openttd_vs90.vcproj
@@ -681,6 +681,10 @@
>
</File>
<File
+ RelativePath=".\..\src\sprite.cpp"
+ >
+ </File>
+ <File
RelativePath=".\..\src\spritecache.cpp"
>
</File>
diff --git a/source.list b/source.list
index 9baf3ad13..d8a9603b6 100644
--- a/source.list
+++ b/source.list
@@ -58,6 +58,7 @@ settings.cpp
signal.cpp
signs.cpp
sound.cpp
+sprite.cpp
spritecache.cpp
station.cpp
string.cpp
diff --git a/src/newgrf_commons.h b/src/newgrf_commons.h
index 6ace3d0da..92546d7e8 100644
--- a/src/newgrf_commons.h
+++ b/src/newgrf_commons.h
@@ -18,8 +18,6 @@
#include "transparency.h"
#include "sprite.h"
-#include "table/sprites.h"
-
/**
* Maps an entity id stored on the map to a GRF file.
* Entities are objects used ingame (houses, industries, industry tiles) for
@@ -109,45 +107,6 @@ uint32 GetTerrainType(TileIndex tile);
TileIndex GetNearbyTile(byte parameter, TileIndex tile);
uint32 GetNearbyTileInformation(TileIndex tile);
-/**
- * Applies PALETTE_MODIFIER_TRANSPARENT and PALETTE_MODIFIER_COLOUR to a palette entry of a sprite layout entry
- * @Note for ground sprites use #GroundSpritePaletteTransform
- * @Note Not useable for OTTD internal spritelayouts from table/xxx_land.h as PALETTE_MODIFIER_TRANSPARENT is only set
- * when to use the default palette.
- *
- * @param image The sprite to draw
- * @param pal The palette from the sprite layout
- * @param default_pal The default recolour sprite to use (typically company colour resp. random industry/house colour)
- * @return The palette to use
- */
-static inline SpriteID SpriteLayoutPaletteTransform(SpriteID image, SpriteID pal, SpriteID default_pal)
-{
- if (HasBit(image, PALETTE_MODIFIER_TRANSPARENT) || HasBit(image, PALETTE_MODIFIER_COLOUR)) {
- return (pal != 0 ? pal : default_pal);
- } else {
- return PAL_NONE;
- }
-}
-
-/**
- * Applies PALETTE_MODIFIER_COLOUR to a palette entry of a ground sprite
- * @Note Not useable for OTTD internal spritelayouts from table/xxx_land.h as PALETTE_MODIFIER_TRANSPARENT is only set
- * when to use the default palette.
- *
- * @param image The sprite to draw
- * @param pal The palette from the sprite layout
- * @param default_pal The default recolour sprite to use (typically company colour resp. random industry/house colour)
- * @return The palette to use
- */
-static inline SpriteID GroundSpritePaletteTransform(SpriteID image, SpriteID pal, SpriteID default_pal)
-{
- if (HasBit(image, PALETTE_MODIFIER_COLOUR)) {
- return (pal != 0 ? pal : default_pal);
- } else {
- return PAL_NONE;
- }
-}
-
void DrawTileSeq(const TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, byte stage, SpriteID default_palette);
#endif /* NEWGRF_COMMONS_H */
diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp
index f9d433b2e..f1e74e999 100644
--- a/src/rail_cmd.cpp
+++ b/src/rail_cmd.cpp
@@ -19,7 +19,6 @@
#include "pathfinder/yapf/yapf_cache.h"
#include "newgrf_engine.h"
#include "landscape_type.h"
-#include "newgrf_commons.h"
#include "train.h"
#include "variables.h"
#include "autoslope.h"
@@ -1982,7 +1981,7 @@ static void DrawTile_Track(TileInfo *ti)
if (HasCatenaryDrawn(GetRailType(ti->tile))) DrawCatenary(ti);
/* No NewGRF depots, so no relocation */
- DrawStationTileSeq(ti, dts, TO_BUILDINGS, rti->total_offset, 0, _drawtile_track_palette);
+ DrawCommonTileSeq(ti, dts, TO_BUILDINGS, rti->total_offset, 0, _drawtile_track_palette);
}
DrawBridgeMiddle(ti);
}
diff --git a/src/sprite.cpp b/src/sprite.cpp
new file mode 100644
index 000000000..1edaa2909
--- /dev/null
+++ b/src/sprite.cpp
@@ -0,0 +1,58 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file sprite.cpp Handling of sprites */
+
+#include "stdafx.h"
+#include "sprite.h"
+#include "tile_cmd.h"
+#include "viewport_func.h"
+
+#include "table/sprites.h"
+
+/**
+ * Draws a tile sprite sequence.
+ * @param ti The tile to draw on
+ * @param dts Sprite and subsprites to draw
+ * @param to The transparancy bit that toggles drawing of these sprites
+ * @param orig_offset Sprite-Offset for original sprites
+ * @param newgrf_offset Sprite-Offset for NewGRF defined sprites
+ * @param default_palette The default recolour sprite to use (typically company colour)
+ */
+void DrawCommonTileSeq(const TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32 orig_offset, uint32 newgrf_offset, SpriteID default_palette)
+{
+ const DrawTileSeqStruct *dtss;
+ foreach_draw_tile_seq(dtss, dts->seq) {
+ SpriteID image = dtss->image.sprite;
+
+ /* Stop drawing sprite sequence once we meet a sprite that doesn't have to be opaque */
+ if (IsInvisibilitySet(to) && !HasBit(image, SPRITE_MODIFIER_OPAQUE)) return;
+
+ if (newgrf_offset == 0 || HasBit(image, SPRITE_MODIFIER_USE_OFFSET)) {
+ image += orig_offset;
+ } else {
+ image += newgrf_offset;
+ }
+
+ SpriteID pal = SpriteLayoutPaletteTransform(image, dtss->image.pal, default_palette);
+
+ if ((byte)dtss->delta_z != 0x80) {
+ AddSortableSpriteToDraw(
+ image, pal,
+ ti->x + dtss->delta_x, ti->y + dtss->delta_y,
+ dtss->size_x, dtss->size_y,
+ dtss->size_z, ti->z + dtss->delta_z,
+ !HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(to)
+ );
+ } else {
+ /* For stations and original spritelayouts delta_x and delta_y are signed */
+ AddChildSpriteScreen(image, pal, dtss->delta_x, dtss->delta_y, !HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(to));
+ }
+ }
+}
diff --git a/src/sprite.h b/src/sprite.h
index 20aa5b5d3..c0d37d9ce 100644
--- a/src/sprite.h
+++ b/src/sprite.h
@@ -13,6 +13,9 @@
#define SPRITE_H
#include "gfx_type.h"
+#include "transparency.h"
+
+#include "table/sprites.h"
#define GENERAL_SPRITE_COLOUR(colour) ((colour) + PALETTE_RECOLOUR_START)
#define COMPANY_SPRITE_COLOUR(owner) (GENERAL_SPRITE_COLOUR(_company_colours[owner]))
@@ -65,6 +68,47 @@ struct DrawBuildingsTileStruct {
/** Iterate through all DrawTileSeqStructs in DrawTileSprites. */
#define foreach_draw_tile_seq(idx, list) for (idx = list; ((byte) idx->delta_x) != 0x80; idx++)
+void DrawCommonTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32 orig_offset, uint32 newgrf_offset, SpriteID default_palette);
+
bool SkipSpriteData(byte type, uint16 num);
+/**
+ * Applies PALETTE_MODIFIER_TRANSPARENT and PALETTE_MODIFIER_COLOUR to a palette entry of a sprite layout entry
+ * @Note for ground sprites use #GroundSpritePaletteTransform
+ * @Note Not useable for OTTD internal spritelayouts from table/xxx_land.h as PALETTE_MODIFIER_TRANSPARENT is only set
+ * when to use the default palette.
+ *
+ * @param image The sprite to draw
+ * @param pal The palette from the sprite layout
+ * @param default_pal The default recolour sprite to use (typically company colour resp. random industry/house colour)
+ * @return The palette to use
+ */
+static inline SpriteID SpriteLayoutPaletteTransform(SpriteID image, SpriteID pal, SpriteID default_pal)
+{
+ if (HasBit(image, PALETTE_MODIFIER_TRANSPARENT) || HasBit(image, PALETTE_MODIFIER_COLOUR)) {
+ return (pal != 0 ? pal : default_pal);
+ } else {
+ return PAL_NONE;
+ }
+}
+
+/**
+ * Applies PALETTE_MODIFIER_COLOUR to a palette entry of a ground sprite
+ * @Note Not useable for OTTD internal spritelayouts from table/xxx_land.h as PALETTE_MODIFIER_TRANSPARENT is only set
+ * when to use the default palette.
+ *
+ * @param image The sprite to draw
+ * @param pal The palette from the sprite layout
+ * @param default_pal The default recolour sprite to use (typically company colour resp. random industry/house colour)
+ * @return The palette to use
+ */
+static inline SpriteID GroundSpritePaletteTransform(SpriteID image, SpriteID pal, SpriteID default_pal)
+{
+ if (HasBit(image, PALETTE_MODIFIER_COLOUR)) {
+ return (pal != 0 ? pal : default_pal);
+ } else {
+ return PAL_NONE;
+ }
+}
+
#endif /* SPRITE_H */
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
index 721bf9d2f..e3e041195 100644
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -23,7 +23,6 @@
#include "industry.h"
#include "newgrf_cargo.h"
#include "newgrf_station.h"
-#include "newgrf_commons.h"
#include "pathfinder/yapf/yapf_cache.h"
#include "road_internal.h" /* For drawing catenary/checking road removal */
#include "variables.h"
@@ -2456,48 +2455,7 @@ static void DrawTile_Station(TileInfo *ti)
total_offset = 0;
}
- DrawStationTileSeq(ti, t, TO_BUILDINGS, total_offset, relocation, palette);
-}
-
-/**
- * Draws a station, waypoint or depot including all subsprites on a tile.
- * @param ti The tile to draw on
- * @param dts Sprite and subsprites to draw
- * @param to The transparancy bit that toggles drawing of these sprites
- * @param total_offset Sprite-Offset between the current railtype and normal rail
- * @param relocation Sprite-Offset for NewGRF defined stations
- * @param default_palette The default recolour sprite to use (typically company colour)
- */
-void DrawStationTileSeq(const TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32 total_offset, uint32 relocation, SpriteID default_palette)
-{
- const DrawTileSeqStruct *dtss;
- foreach_draw_tile_seq(dtss, dts->seq) {
- SpriteID image = dtss->image.sprite;
-
- /* Stop drawing sprite sequence once we meet a sprite that doesn't have to be opaque */
- if (IsInvisibilitySet(to) && !HasBit(image, SPRITE_MODIFIER_OPAQUE)) return;
-
- if (relocation == 0 || HasBit(image, SPRITE_MODIFIER_USE_OFFSET)) {
- image += total_offset;
- } else {
- image += relocation;
- }
-
- SpriteID pal = SpriteLayoutPaletteTransform(image, dtss->image.pal, default_palette);
-
- if ((byte)dtss->delta_z != 0x80) {
- AddSortableSpriteToDraw(
- image, pal,
- ti->x + dtss->delta_x, ti->y + dtss->delta_y,
- dtss->size_x, dtss->size_y,
- dtss->size_z, ti->z + dtss->delta_z,
- !HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(to)
- );
- } else {
- /* For stations and original spritelayouts delta_x and delta_y are signed */
- AddChildSpriteScreen(image, pal, dtss->delta_x, dtss->delta_y, !HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(to));
- }
- }
+ DrawCommonTileSeq(ti, t, TO_BUILDINGS, total_offset, relocation, palette);
}
void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, RoadType roadtype, int image)
diff --git a/src/station_func.h b/src/station_func.h
index 99aa47e5f..2a2d8314d 100644
--- a/src/station_func.h
+++ b/src/station_func.h
@@ -17,7 +17,6 @@
#include "rail_type.h"
#include "road_type.h"
#include "cargo_type.h"
-#include "transparency.h"
#include "company_type.h"
void ModifyStationRatingAround(TileIndex tile, Owner owner, int amount, uint radius);
@@ -35,8 +34,6 @@ void UpdateStationAcceptance(Station *st, bool show_msg);
const DrawTileSprites *GetStationTileLayout(StationType st, byte gfx);
void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, RoadType roadtype, int image);
-void DrawStationTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32 total_offset, uint32 relocation, SpriteID default_palette);
-
bool HasStationInUse(StationID station, CompanyID company);
RoadStop *GetRoadStopByTile(TileIndex tile, RoadStopType type);