diff options
-rw-r--r-- | src/engine.cpp | 2 | ||||
-rw-r--r-- | src/newgrf.cpp | 7 |
2 files changed, 2 insertions, 7 deletions
diff --git a/src/engine.cpp b/src/engine.cpp index fa51e7c59..f55b46c0f 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -85,8 +85,6 @@ Engine::Engine(VehicleType type, EngineID base) /* Check if this base engine is within the original engine data range */ if (base >= _engine_counts[type]) { - /* Mark engine as valid anyway */ - this->info.climates = 0x80; /* Set model life to maximum to make wagons available */ this->info.base_life = 0xFF; /* Set road vehicle tractive effort to the default value */ diff --git a/src/newgrf.cpp b/src/newgrf.cpp index 31bcb2733..c96ff3347 100644 --- a/src/newgrf.cpp +++ b/src/newgrf.cpp @@ -511,9 +511,6 @@ static ChangeInfoResult CommonVehicleChangeInfo(EngineInfo *ei, int prop, ByteRe case 0x06: // Climates available ei->climates = buf->ReadByte(); - /* Sometimes a GRF wants hidden vehicles. Setting climates to - * zero may cause the ID to be reallocated. */ - if (ei->climates == 0) ei->climates = 0x80; break; case 0x07: // Loading speed @@ -7479,7 +7476,7 @@ static void CalculateRefitMasks() /* Check if this engine's cargo type is valid. If not, set to the first refittable * cargo type. Finally disable the vehicle, if there is still no cargo. */ if (ei->cargo_type == CT_INVALID && ei->refit_mask != 0) ei->cargo_type = (CargoID)FindFirstBit(ei->refit_mask); - if (ei->cargo_type == CT_INVALID) ei->climates = 0x80; + if (ei->cargo_type == CT_INVALID) ei->climates = 0; /* Clear refit_mask for not refittable ships */ if (e->type == VEH_SHIP && !e->u.ship.old_refittable) ei->refit_mask = 0; @@ -8195,7 +8192,7 @@ static void AfterLoadGRFs() RailType railtype = GetRailTypeByLabel(_gted[e->index].railtypelabel); if (railtype == INVALID_RAILTYPE) { /* Rail type is not available, so disable this engine */ - e->info.climates = 0x80; + e->info.climates = 0; } else { e->u.rail.railtype = railtype; } |