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-rw-r--r--src/pathfinder/npf/npf.cpp18
-rw-r--r--src/pathfinder/npf/npf_func.h3
-rw-r--r--src/pathfinder/yapf/yapf.h3
-rw-r--r--src/pathfinder/yapf/yapf_ship.cpp19
-rw-r--r--src/ship_cmd.cpp21
5 files changed, 49 insertions, 15 deletions
diff --git a/src/pathfinder/npf/npf.cpp b/src/pathfinder/npf/npf.cpp
index 3bc596e63..f7cb1a5cd 100644
--- a/src/pathfinder/npf/npf.cpp
+++ b/src/pathfinder/npf/npf.cpp
@@ -1211,7 +1211,7 @@ Track NPFShipChooseTrack(const Ship *v, bool &path_found)
return TrackdirToTrack(ftd.best_trackdir);
}
-bool NPFShipCheckReverse(const Ship *v)
+bool NPFShipCheckReverse(const Ship *v, Trackdir *best_td)
{
NPFFindStationOrTileData fstd;
NPFFoundTargetData ftd;
@@ -1224,7 +1224,21 @@ bool NPFShipCheckReverse(const Ship *v)
assert(trackdir_rev != INVALID_TRACKDIR);
AyStarUserData user = { v->owner, TRANSPORT_WATER, RAILTYPES_NONE, ROADTYPES_NONE, 0 };
- ftd = NPFRouteToStationOrTileTwoWay(v->tile, trackdir, false, v->tile, trackdir_rev, false, &fstd, &user);
+ if (best_td != nullptr) {
+ TrackdirBits rtds = DiagdirReachesTrackdirs(ReverseDiagDir(VehicleExitDir(v->direction, v->state)));
+ Trackdir best = (Trackdir)FindFirstBit2x64(rtds);
+ for (rtds = KillFirstBit(rtds); rtds != TRACKDIR_BIT_NONE; rtds = KillFirstBit(rtds)) {
+ Trackdir td = (Trackdir)FindFirstBit2x64(rtds);
+ ftd = NPFRouteToStationOrTileTwoWay(v->tile, best, false, v->tile, td, false, &fstd, &user);
+ if (ftd.best_bird_dist == 0 && NPFGetFlag(&ftd.node, NPF_FLAG_REVERSE)) best = td;
+ }
+ if (ftd.best_bird_dist == 0) {
+ *best_td = best;
+ return true;
+ }
+ } else {
+ ftd = NPFRouteToStationOrTileTwoWay(v->tile, trackdir, false, v->tile, trackdir_rev, false, &fstd, &user);
+ }
/* If we didn't find anything, just keep on going straight ahead, otherwise take the reverse flag */
return ftd.best_bird_dist == 0 && NPFGetFlag(&ftd.node, NPF_FLAG_REVERSE);
}
diff --git a/src/pathfinder/npf/npf_func.h b/src/pathfinder/npf/npf_func.h
index 036caf9bb..9183f76ed 100644
--- a/src/pathfinder/npf/npf_func.h
+++ b/src/pathfinder/npf/npf_func.h
@@ -46,9 +46,10 @@ Track NPFShipChooseTrack(const Ship *v, bool &path_found);
/**
* Returns true if it is better to reverse the ship before leaving depot using NPF.
* @param v the ship leaving the depot
+ * @param trackdir [out] the best of all possible reversed trackdirs
* @return true if reversing is better
*/
-bool NPFShipCheckReverse(const Ship *v);
+bool NPFShipCheckReverse(const Ship *v, Trackdir *trackdir);
/**
* Used when user sends train to the nearest depot or if train needs servicing using NPF
diff --git a/src/pathfinder/yapf/yapf.h b/src/pathfinder/yapf/yapf.h
index af5e966e7..d64466980 100644
--- a/src/pathfinder/yapf/yapf.h
+++ b/src/pathfinder/yapf/yapf.h
@@ -31,9 +31,10 @@ Track YapfShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir,
/**
* Returns true if it is better to reverse the ship before leaving depot using YAPF.
* @param v the ship leaving the depot
+ * @param trackdir [out] the best of all possible reversed trackdirs
* @return true if reversing is better
*/
-bool YapfShipCheckReverse(const Ship *v);
+bool YapfShipCheckReverse(const Ship *v, Trackdir *trackdir);
/**
* Finds the best path for given road vehicle using YAPF.
diff --git a/src/pathfinder/yapf/yapf_ship.cpp b/src/pathfinder/yapf/yapf_ship.cpp
index 3a54ddb3e..25a63ec66 100644
--- a/src/pathfinder/yapf/yapf_ship.cpp
+++ b/src/pathfinder/yapf/yapf_ship.cpp
@@ -204,14 +204,15 @@ public:
* @param tile Current position
* @param td1 Forward direction
* @param td2 Reverse direction
+ * @param trackdir [out] the best of all possible reversed trackdirs
* @return true if the reverse direction is better
*/
- static bool CheckShipReverse(const Ship *v, TileIndex tile, Trackdir td1, Trackdir td2)
+ static bool CheckShipReverse(const Ship *v, TileIndex tile, Trackdir td1, Trackdir td2, Trackdir *trackdir)
{
/* create pathfinder instance */
Tpf pf;
/* set origin and destination nodes */
- pf.SetOrigin(tile, TrackdirToTrackdirBits(td1) | TrackdirToTrackdirBits(td2));
+ pf.SetOrigin(tile, trackdir == nullptr ? TrackdirToTrackdirBits(td1) | TrackdirToTrackdirBits(td2) : DiagdirReachesTrackdirs(ReverseDiagDir(VehicleExitDir(v->direction, v->state))));
pf.SetDestination(v);
/* find best path */
if (!pf.FindPath(v)) return false;
@@ -226,8 +227,12 @@ public:
}
Trackdir best_trackdir = pNode->GetTrackdir();
- assert(best_trackdir == td1 || best_trackdir == td2);
- return best_trackdir == td2;
+ if (trackdir != nullptr) {
+ *trackdir = best_trackdir;
+ } else {
+ assert(best_trackdir == td1 || best_trackdir == td2);
+ }
+ return best_trackdir != td1;
}
};
@@ -353,13 +358,13 @@ Track YapfShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir,
return (td_ret != INVALID_TRACKDIR) ? TrackdirToTrack(td_ret) : INVALID_TRACK;
}
-bool YapfShipCheckReverse(const Ship *v)
+bool YapfShipCheckReverse(const Ship *v, Trackdir *trackdir)
{
Trackdir td = v->GetVehicleTrackdir();
Trackdir td_rev = ReverseTrackdir(td);
TileIndex tile = v->tile;
- typedef bool (*PfnCheckReverseShip)(const Ship*, TileIndex, Trackdir, Trackdir);
+ typedef bool (*PfnCheckReverseShip)(const Ship*, TileIndex, Trackdir, Trackdir, Trackdir*);
PfnCheckReverseShip pfnCheckReverseShip = CYapfShip2::CheckShipReverse; // default: ExitDir
/* check if non-default YAPF type needed */
@@ -367,7 +372,7 @@ bool YapfShipCheckReverse(const Ship *v)
pfnCheckReverseShip = &CYapfShip1::CheckShipReverse; // Trackdir
}
- bool reverse = pfnCheckReverseShip(v, tile, td, td_rev);
+ bool reverse = pfnCheckReverseShip(v, tile, td, td_rev, trackdir);
return reverse;
}
diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp
index 0d8cd6c37..7f9dab0f1 100644
--- a/src/ship_cmd.cpp
+++ b/src/ship_cmd.cpp
@@ -335,13 +335,13 @@ static Vehicle *EnsureNoMovingShipProc(Vehicle *v, void *data)
return v->type == VEH_SHIP && (v->vehstatus & (VS_HIDDEN | VS_STOPPED)) == 0 ? v : nullptr;
}
-static bool CheckReverseShip(const Ship *v)
+static bool CheckReverseShip(const Ship *v, Trackdir *trackdir = nullptr)
{
/* Ask pathfinder for best direction */
bool reverse = false;
switch (_settings_game.pf.pathfinder_for_ships) {
- case VPF_NPF: reverse = NPFShipCheckReverse(v); break;
- case VPF_YAPF: reverse = YapfShipCheckReverse(v); break;
+ case VPF_NPF: reverse = NPFShipCheckReverse(v, trackdir); break;
+ case VPF_YAPF: reverse = YapfShipCheckReverse(v, trackdir); break;
default: NOT_REACHED();
}
return reverse;
@@ -725,7 +725,19 @@ static void ShipController(Ship *v)
DiagDirection diagdir = DiagdirBetweenTiles(gp.old_tile, gp.new_tile);
assert(diagdir != INVALID_DIAGDIR);
tracks = GetAvailShipTracks(gp.new_tile, diagdir);
- if (tracks == TRACK_BIT_NONE) goto reverse_direction;
+ if (tracks == TRACK_BIT_NONE) {
+ Trackdir trackdir = INVALID_TRACKDIR;
+ CheckReverseShip(v, &trackdir);
+ if (trackdir == INVALID_TRACKDIR) goto reverse_direction;
+ static const Direction _trackdir_to_direction[] = {
+ DIR_NE, DIR_SE, DIR_E, DIR_E, DIR_S, DIR_S, INVALID_DIR, INVALID_DIR,
+ DIR_SW, DIR_NW, DIR_W, DIR_W, DIR_N, DIR_N, INVALID_DIR, INVALID_DIR,
+ };
+ v->direction = _trackdir_to_direction[trackdir];
+ assert(v->direction != INVALID_DIR);
+ v->state = TrackdirBitsToTrackBits(TrackdirToTrackdirBits(trackdir));
+ goto direction_changed;
+ }
/* Choose a direction, and continue if we find one */
track = ChooseShipTrack(v, gp.new_tile, diagdir, tracks);
@@ -796,6 +808,7 @@ getout:
reverse_direction:
v->direction = ReverseDir(v->direction);
+direction_changed:
/* Remember our current location to avoid movement glitch */
v->rotation_x_pos = v->x_pos;
v->rotation_y_pos = v->y_pos;