diff options
-rw-r--r-- | changelog.txt | 140 | ||||
-rw-r--r-- | os/debian/changelog | 48 | ||||
-rw-r--r-- | src/script/api/ai_changelog.hpp | 12 | ||||
-rw-r--r-- | src/script/api/game_changelog.hpp | 12 |
4 files changed, 187 insertions, 25 deletions
diff --git a/changelog.txt b/changelog.txt index 4fa211c9f..c11010938 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,30 +1,120 @@ +1.5.3 (2015-12-01) +------------------------------------------------------------------------ +(None) + + +1.5.3-RC1 (2015-11-01) +------------------------------------------------------------------------ +- Fix: When selecting a refit cargo for orders, do not check whether the vehicle is in a depot or station, and do not ask whether the vehicle currently allows station-refitting. Also hide the refit cost for orders, it is not predictable (r27428) +- Fix: Use the NewGRF railtype sorting order in the infrastructure window (r27427) +- Fix: Crash when switching to or taking over companies, when an order window of a vehicle of the new company was opened. Now close those windows [FS#5842] (r27425) +- Fix: Towns did not connect roads to existing roads, unless they had only a single roadbit. Otoh, towns also tried to connect to single roadbit tiles such as tunnels and depots, even though they were not connectable in the direction of interest [FS#6374] (r27424) +- Fix: When towns expanded single-bit roadtiles using a grid-layout, they used the layout position of the neighbouring tile (r27423) +- Fix: Aircraft picked the wrong airport entry point, if airports were rotated by 180 degree [FS#6341] (r27422) +- Fix: Consider text and icon sizes when drawing the client list [FS#6265] (r27421) +- Fix: GrowTownAtRoad sometimes returned false, even when a house was built [FS#6362] (r27420) +- Fix: CmdSellRailWagon did not revert all actions properly when no orderlist could be allocated [FS#6369] (r27419) +- Fix: Desync due to incorrect storage of segments with different railtype in the YAPF cache [FS#6329] [FS#6379] (r27418) +- Fix: When a dedicated server was paused with no clients, the master server advertisement interval was slowed, causing deadvertisement of the server [FS#6368] (r27400) +- Fix: [Makefile] Game script directory and compat*.nut were never installed on *nix (r27399) +- Fix: There are two different availability conditions for fdatasync in the manpage. Use them both, since at least on some MinGW versions one is not enough (r27389) +- Fix: win32 sound driver failed to report errors (r27383) +- Fix: Clickareas in settings tree were misaligned when the filter warning was displayed, if the setting height was defined by the icons instead of the font [FS#6358] (r27366) +- Fix: Center settings filter warning also vertically, and also in case of multiple lines (r27365) + + +1.5.2 (2015-09-01) +------------------------------------------------------------------------ +(None) + + +1.5.2-RC1 (2015-08-01) +------------------------------------------------------------------------ +- Change: Auto-complete partial roads when building level-crossings [FS#6283] (r27309) +- Fix: Do not rerandomise the town name when only cost-estimating the founding [FS#6332] (r27341) +- Fix: Make variety distribution not assume that sea level is at height 0.2 / 3 * TGPGetMaxHeight() [FS#6335] (r27331, r27330, r27329, r27328) +- Fix: Remove corner-case optimisation for line drawing, which failed for dashed lines (r27324) +- Fix: Clipping of inclined lines did not account for the 'horizontal width' being bigger than the 'real width' (r27323, r27322) +- Fix: Incorrect owner assignment when adding/removing road/tram to/from bridges [FS#6317] (r27313, r27312) +- Fix: Mark infrastructure window dirty in more cases (r27311) +- Fix: Prevent breaking of tram-reversal points by adding more road pieces [FS#6283] (r27308) +- Fix: Error message window with manager face failed with GUI zoom [FS#6259] (r27307) +- Fix: Account for road-bridges and drive-through-stops in CanFollowRoad [FS#6320] (r27306, r27305) +- Fix: Password window layout with GUI zoom [FS#6321] (r27304, r27303) +- Fix: Speed-only timetables got assigned times in stations [FS#6313] (r27302, r27301) +- Fix: Enforce the company's default service intervals when purchasing another company [FS#6254] (r27282, r27281) +- Fix: Cloning/autoreplace/autorenew did not copy custom service intervals (r27280) + + +1.5.1 (2015-06-01) +------------------------------------------------------------------------ +(None) + + +1.5.1-RC1 (2015-05-08) +------------------------------------------------------------------------ +- Fix: Do not consider road junctions with trivial dead ends as branch points during town growth [FS#6245] (r27260, r27259, r27244) +- Fix: ScriptList::RemoveList failed to remove a list from itself [FS#6287] (r27258) +- Fix: Combined button+dropdown widgets in order and autoreplace GUI had incorrect hitbox when using GUI zoom [FS#6270] (r27255) +- Fix: When building a lock on DC_AUTO-removable water-based objects, the water class was always set to canal [FS#6264] (r27254) +- Fix: When crossing tram tracks with railroads, cost of extra roads was not being counted [FS#6282] (r27253) +- Fix: Invalid infrastructure counting when crossing tram tracks with railroads [FS#6281] (r27252) +- Fix: Broken error message in configure [FS#6286] (r27250) +- Fix: In some cases town growth failure was considered as success [FS#6240] (r27249, r27247) +- Fix: Town labels on smallmap and zoomed-out viewports were not centered [FS#6257] (r27248) +- Fix: Removing a rail waypoint used the remove-rail-station cost [FS#6251] (r27245) +- Fix: Duplicate frees due to pool item classes not having copy constructors [FS#6285] (r27243) +- Fix: Crash when no AIs were installed due to improper handling of non-ASCII characters by the string pointer lexer [FS#6272] (r27233) +- Fix: Compilation on DragonflyBSD [FS#6274] (r27224, r27223) +- Fix: Use the current maximum speed as limited by bridges, orders etc. for all vehicle types alike when considering increased smoke emissions of vehicles [FS#6278] (r27222) +- Fix: Multi-value keys in the desktop entry shall end with a trailing separator (r27221) +- Fix: Draw path reservation on the whole bridge, not only on the bridge heads (r27209) +- Fix: Draw correct overlay sprites for path reservations on bridges and tunnels (r27208) + + +1.5.0 (2015-04-01) +------------------------------------------------------------------------ +- Fix: [NewGRF] Add Misc. GRF Feature Flag 6 to enable the second rocky tile set [FS#6260] (r27200) + + +1.5.0-RC1 (2015-03-18) +------------------------------------------------------------------------ +- Feature: [NewGRF] Display relative offset changes in the sprite aligner [FS#6236] (r27174) +- Fix: Original road vehicle acceleration crashed for vehicles taking over [FS#6255] (r27190) +- Fix: GCC 5 compilation (r27185, r27183) +- Fix: Data race due to lazy initialisation of objects [FS#5969] (r27178) +- Fix: Compilation with MinGW64 (r27176) +- Fix: Use the regular clipping functions in the sprite aligner instead of some magic [FS#6237] (r27173) +- Fix: Windows randomly drops SetCursorPos calls, breaking the RMB-scrolling [FS#6238] (r27172) + + 1.5.0-beta2 (2015-02-24) ------------------------------------------------------------------------ -- Feature: [NoGo] Game scripts can point to a location, station, industry, or town when publishing news. (r27164) -- Feature: Allow changing max heightlevel in scenario editor. (r27151) -- Feature: Make use of both rocky tile sets from the base graphics. (r27117) -- Change: Scale (non-custom) default window sizes according to GUI zoom. (r27147) -- Change: Make statusbar and chat-entry window use the same width as the toolbar. (r27146) -- Change: The chatbox-width setting now uses percent of screen width instead of pixels. (r27144) -- Change: [NewGRF] Interpret negative positions in industry layouts depending on GRF version. (r27138) -- Fix: [SDL, Windows] Right-mouse-button scrolling scrolled/jumped too far, when OpenTTD lagged during mouse event processing. (r27167) -- Fix: Toolbars were not invalidated when changing max-vehicles settings. [FS#6204] (r27163) -- Fix: Tile selection was drawn outside of map in some cases. [FS#6208] (r27162) -- Fix: Reimplement the viewport drawing algorithm. [FS#6156] [FS#6206] (r27161) -- Fix: Issues with smallmap and viewport coordinates and transformations. (r27160, r27159, r27158) -- Fix: Mark bridge middle tiles dirty when building/removing/changing bridges. (r27157) -- Fix: Rounding and unit-conversion inconsistencies in calls to MarkAllViewportsDirty. (r27148) -- Fix: Oilrig empty-tile checks were incorrect due to wrong TileIndexDiff->TileIndexDiffC conversion. (r27137) -- Fix: Misalignment in generate world window in case of small fonts. (r27135) -- Fix: Dragging of free wagons in depot failed with GUI zoom. (r27133) -- Fix: Reduce memory footprint of map array by shuffling its members. [FS#6218] (r27132, r27126) -- Fix: Dropdown- and tooltip-windows should not steal the focus. (r27131) -- Fix: [NewGRF] Action 7/9 condition 0A failed for present, but disabled, NewGRF. (r27119) -- Fix: Road vehicles could not reverse to be sent to depots when the following tile has the right type to run on, but could not be entered. [FS#6183] (r27107) -- Fix: Use the actual max speed of the vehicle in front when determining if a RV can overtake. [FS#6176] (r27106) -- Fix: grow_counter was not properly bounded by growth_rate, but by some other value used to calculate growth_rate. [FS#6195] (r27105) -- Fix: [Script] Support 64 bits integers in ScriptLists. [FS#6194] (r27104) -- Fix: [Script] Money values would end up wrong in strings when outside the bounds of a 32 bits integer. [FS#6194] (r27102) +- Feature: [NoGo] Game scripts can point to a location, station, industry, or town when publishing news (r27164) +- Feature: Allow changing max heightlevel in scenario editor (r27151) +- Feature: Make use of both rocky tile sets from the base graphics (r27117) +- Change: Scale (non-custom) default window sizes according to GUI zoom (r27147) +- Change: Make statusbar and chat-entry window use the same width as the toolbar (r27146) +- Change: The chatbox-width setting now uses percent of screen width instead of pixels (r27144) +- Change: [NewGRF] Interpret negative positions in industry layouts depending on GRF version (r27138) +- Fix: [SDL, Windows] Right-mouse-button scrolling scrolled/jumped too far, when OpenTTD lagged during mouse event processing (r27167) +- Fix: Toolbars were not invalidated when changing max-vehicles settings [FS#6204] (r27163) +- Fix: Tile selection was drawn outside of map in some cases [FS#6208] (r27162) +- Fix: Reimplement the viewport drawing algorithm [FS#6156] [FS#6206] (r27161) +- Fix: Issues with smallmap and viewport coordinates and transformations (r27160, r27159, r27158) +- Fix: Mark bridge middle tiles dirty when building/removing/changing bridges (r27157) +- Fix: Rounding and unit-conversion inconsistencies in calls to MarkAllViewportsDirty (r27148) +- Fix: Oilrig empty-tile checks were incorrect due to wrong TileIndexDiff->TileIndexDiffC conversion (r27137) +- Fix: Misalignment in generate world window in case of small fonts (r27135) +- Fix: Dragging of free wagons in depot failed with GUI zoom (r27133) +- Fix: Reduce memory footprint of map array by shuffling its members [FS#6218] (r27132, r27126) +- Fix: Dropdown- and tooltip-windows should not steal the focus (r27131) +- Fix: [NewGRF] Action 7/9 condition 0A failed for present, but disabled, NewGRF (r27119) +- Fix: Road vehicles could not reverse to be sent to depots when the following tile has the right type to run on, but could not be entered [FS#6183] (r27107) +- Fix: Use the actual max speed of the vehicle in front when determining if a RV can overtake [FS#6176] (r27106) +- Fix: grow_counter was not properly bounded by growth_rate, but by some other value used to calculate growth_rate [FS#6195] (r27105) +- Fix: [Script] Support 64 bits integers in ScriptLists [FS#6194] (r27104) +- Fix: [Script] Money values would end up wrong in strings when outside the bounds of a 32 bits integer [FS#6194] (r27102) 1.5.0-beta1 (2014-12-24) diff --git a/os/debian/changelog b/os/debian/changelog index d56400af0..4dd5b1155 100644 --- a/os/debian/changelog +++ b/os/debian/changelog @@ -1,3 +1,51 @@ +openttd (1.5.3-0) unstable; urgency=low + + * New upstream release 1.5.3 + + -- OpenTTD <info@openttd.org> Tue, 01 Dec 2015 21:00:00 +0100 + +openttd (1.5.3~RC1-0) unstable; urgency=low + + * New upstream release 1.5.3-RC1 + + -- OpenTTD <info@openttd.org> Sun, 01 Nov 2015 14:00:00 +0100 + +openttd (1.5.2-0) unstable; urgency=low + + * New upstream release 1.5.2 + + -- OpenTTD <info@openttd.org> Tue, 01 Sep 2015 21:00:00 +0200 + +openttd (1.5.2~RC1-0) unstable; urgency=low + + * New upstream release 1.5.2-RC1 + + -- OpenTTD <info@openttd.org> Sat, 01 Aug 2015 13:00:00 +0200 + +openttd (1.5.1-0) unstable; urgency=low + + * New upstream release 1.5.1 + + -- OpenTTD <info@openttd.org> Mon, 01 Jun 2015 21:00:00 +0200 + +openttd (1.5.1~RC1-0) unstable; urgency=low + + * New upstream release 1.5.1-RC1 + + -- OpenTTD <info@openttd.org> Fri, 08 May 2015 21:00:00 +0200 + +openttd (1.5.0-0) unstable; urgency=low + + * New upstream release 1.5.0 + + -- OpenTTD <info@openttd.org> Wed, 01 Apr 2015 21:00:00 +0200 + +openttd (1.5.0~RC1-0) unstable; urgency=low + + * New upstream release 1.5.0-RC1 + + -- OpenTTD <info@openttd.org> Wed, 18 Mar 2015 21:00:00 +0100 + openttd (1.5.0~beta2-0) unstable; urgency=low * New upstream release 1.5.0-beta2 diff --git a/src/script/api/ai_changelog.hpp b/src/script/api/ai_changelog.hpp index 0cf57fe0f..83de91171 100644 --- a/src/script/api/ai_changelog.hpp +++ b/src/script/api/ai_changelog.hpp @@ -19,6 +19,18 @@ * * 1.6.0 is not yet released. The following changes are not set in stone yet. * + * \b 1.5.3 + * + * No changes + * + * \b 1.5.2 + * + * No changes + * + * \b 1.5.1 + * + * No changes + * * \b 1.5.0 * * API additions: diff --git a/src/script/api/game_changelog.hpp b/src/script/api/game_changelog.hpp index 8c01be8d1..8cb58e3d7 100644 --- a/src/script/api/game_changelog.hpp +++ b/src/script/api/game_changelog.hpp @@ -19,6 +19,18 @@ * * 1.6.0 is not yet released. The following changes are not set in stone yet. * + * \b 1.5.3 + * + * No changes + * + * \b 1.5.2 + * + * No changes + * + * \b 1.5.1 + * + * No changes + * * \b 1.5.0 * * API additions: |