diff options
-rw-r--r-- | src/autoreplace_cmd.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/autoreplace_cmd.cpp b/src/autoreplace_cmd.cpp index fccab0c0a..19a740de1 100644 --- a/src/autoreplace_cmd.cpp +++ b/src/autoreplace_cmd.cpp @@ -494,7 +494,10 @@ static CommandCost ReplaceChain(Vehicle **chain, DoCommandFlag flags, bool wagon /* Insert wagon after 'last_engine' */ CommandCost res = CmdMoveVehicle(append, last_engine, DC_EXEC, false); - if (res.Succeeded() && wagon_removal && new_head->gcache.cached_total_length > old_total_length) { + /* When we allow removal of wagons, either the move failing due + * to the train becoming too long, or the train becoming longer + * would move the vehicle to the empty vehicle chain. */ + if (wagon_removal && (res.Failed() ? res.GetErrorMessage() == STR_ERROR_TRAIN_TOO_LONG : new_head->gcache.cached_total_length > old_total_length)) { CmdMoveVehicle(append, NULL, DC_EXEC | DC_AUTOREPLACE, false); break; } @@ -511,6 +514,7 @@ static CommandCost ReplaceChain(Vehicle **chain, DoCommandFlag flags, bool wagon /* Sell superfluous new vehicles that could not be inserted. */ if (cost.Succeeded() && wagon_removal) { + assert(new_head->gcache.cached_total_length <= _settings_game.vehicle.max_train_length * TILE_SIZE); for (int i = 1; i < num_units; i++) { Vehicle *wagon = new_vehs[i]; if (wagon == NULL) continue; |