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-rw-r--r--src/station_cmd.cpp11
1 files changed, 10 insertions, 1 deletions
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
index 0bb5ff0b9..601322cf5 100644
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -1649,7 +1649,16 @@ CommandCost CmdBuildRoadStop(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
static Vehicle *ClearRoadStopStatusEnum(Vehicle *v, void *)
{
- if (v->type == VEH_ROAD) RoadVehicle::From(v)->state &= RVSB_ROAD_STOP_TRACKDIR_MASK;
+ if (v->type == VEH_ROAD) {
+ /* Okay... we are a road vehicle on a drive through road stop.
+ * But that road stop has just been removed, so we need to make
+ * sure we are in a valid state... however, vehicles can also
+ * turn on road stop tiles, so only clear the 'road stop' state
+ * bits and only when the state was 'in road stop', otherwise
+ * we'll end up clearing the turn around bits. */
+ RoadVehicle *rv = RoadVehicle::From(v);
+ if (HasBit(rv->state, RVS_IN_DT_ROAD_STOP)) rv->state &= RVSB_ROAD_STOP_TRACKDIR_MASK;
+ }
return NULL;
}