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-rw-r--r--src/console_cmds.cpp2
-rw-r--r--src/network/network_client.cpp2
2 files changed, 1 insertions, 3 deletions
diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp
index 8f4cf50b9..375f98cc5 100644
--- a/src/console_cmds.cpp
+++ b/src/console_cmds.cpp
@@ -1507,8 +1507,6 @@ DEF_CONSOLE_CMD(ConSayClient)
return true;
}
-extern void HashCurrentCompanyPassword(const char *password);
-
DEF_CONSOLE_CMD(ConCompanyPassword)
{
if (argc == 0) {
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp
index 73877dda8..c4c46b208 100644
--- a/src/network/network_client.cpp
+++ b/src/network/network_client.cpp
@@ -333,7 +333,7 @@ static const char *GenerateCompanyPasswordHash(const char *password)
/**
* Hash the current company password; used when the server 'company' sets his/her password.
*/
-void HashCurrentCompanyPassword(const char *password)
+static void HashCurrentCompanyPassword(const char *password)
{
_password_game_seed = _settings_game.game_creation.generation_seed;
strecpy(_password_server_id, _settings_client.network.network_id, lastof(_password_server_id));