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-rw-r--r--bin/ai/regression/tst_regression/result.txt4
-rw-r--r--src/station_cmd.cpp18
2 files changed, 11 insertions, 11 deletions
diff --git a/bin/ai/regression/tst_regression/result.txt b/bin/ai/regression/tst_regression/result.txt
index cda888d29..58736c68b 100644
--- a/bin/ai/regression/tst_regression/result.txt
+++ b/bin/ai/regression/tst_regression/result.txt
@@ -8536,7 +8536,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
--TileList_IndustryProducing--
Count(): 92
Location ListDump:
- 46920 => 1
46919 => 1
46918 => 1
46917 => 1
@@ -8545,7 +8544,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
46914 => 1
46913 => 1
46912 => 1
- 46911 => 1
46664 => 1
46663 => 1
46662 => 1
@@ -8628,6 +8626,8 @@ ERROR: IsEnd() is invalid as Begin() is never called
44353 => 1
44352 => 1
44351 => 1
+ 46920 => 0
+ 46911 => 0
--TileList_StationType--
Count(): 4
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
index 5dfba2d19..7a939cd8b 100644
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -512,21 +512,21 @@ CargoArray GetProductionAroundTiles(TileIndex tile, int w, int h, int rad)
assert(w > 0);
assert(h > 0);
+ std::set<IndustryID> industries;
TileArea ta(TileXY(x1, y1), TileXY(x2 - 1, y2 - 1));
/* Loop over all tiles to get the produced cargo of
* everything except industries */
- TILE_AREA_LOOP(tile, ta) AddProducedCargo(tile, produced);
+ TILE_AREA_LOOP(tile, ta) {
+ if (IsTileType(tile, MP_INDUSTRY)) industries.insert(GetIndustryIndex(tile));
+ AddProducedCargo(tile, produced);
+ }
- /* Loop over the industries. They produce cargo for
- * anything that is within 'rad' from their bounding
- * box. As such if you have e.g. a oil well the tile
- * area loop might not hit an industry tile while
- * the industry would produce cargo for the station.
+ /* Loop over the seen industries. They produce cargo for
+ * anything that is within 'rad' of any one of their tiles.
*/
- const Industry *i;
- FOR_ALL_INDUSTRIES(i) {
- if (!ta.Intersects(i->location)) continue;
+ for (IndustryID industry : industries) {
+ const Industry *i = Industry::Get(industry);
/* Skip industry with neutral station */
if (i->neutral_station != NULL && !_settings_game.station.serve_neutral_industries) continue;