diff options
-rw-r--r-- | src/bridge.h | 2 | ||||
-rw-r--r-- | src/bridge_gui.cpp | 4 | ||||
-rw-r--r-- | src/roadveh_cmd.cpp | 2 | ||||
-rw-r--r-- | src/train_cmd.cpp | 2 | ||||
-rw-r--r-- | src/tunnelbridge_cmd.cpp | 20 | ||||
-rw-r--r-- | src/yapf/follow_track.hpp | 2 |
6 files changed, 14 insertions, 18 deletions
diff --git a/src/bridge.h b/src/bridge.h index 9088e96c1..29afd06b1 100644 --- a/src/bridge.h +++ b/src/bridge.h @@ -35,7 +35,7 @@ extern Bridge _bridge[MAX_BRIDGES]; Foundation GetBridgeFoundation(Slope tileh, Axis axis); bool HasBridgeFlatRamp(Slope tileh, Axis axis); -static inline const Bridge *GetBridge(uint i) +static inline const Bridge *GetBridgeSpec(uint i) { assert(i < lengthof(_bridge)); return &_bridge[i]; diff --git a/src/bridge_gui.cpp b/src/bridge_gui.cpp index 5b74e0cde..11d8ee074 100644 --- a/src/bridge_gui.cpp +++ b/src/bridge_gui.cpp @@ -79,7 +79,7 @@ static void BuildBridgeWndProc(Window *w, WindowEvent *e) uint y = 15; for (uint i = 0; (i < w->vscroll.cap) && ((i + w->vscroll.pos) < _bridgedata.count); i++) { - const Bridge *b = &_bridge[_bridgedata.indexes[i + w->vscroll.pos]]; + const Bridge *b = GetBridgeSpec(_bridgedata.indexes[i + w->vscroll.pos]); SetDParam(2, _bridgedata.costs[i + w->vscroll.pos]); SetDParam(1, b->speed * 10 / 16); @@ -191,7 +191,7 @@ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, byte bridge_type) for (bridge_type = 0; bridge_type != MAX_BRIDGES; bridge_type++) { if (CheckBridge_Stuff(bridge_type, bridge_len)) { /* bridge is accepted, add to list */ - const Bridge *b = &_bridge[bridge_type]; + const Bridge *b = GetBridgeSpec(bridge_type); /* Add to terraforming & bulldozing costs the cost of the * bridge itself (not computed with DC_QUERY_COST) */ _bridgedata.costs[j] = ret.GetCost() + (((int64)tot_bridgedata_len * _price.build_bridge * b->price) >> 8); diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp index f374197a3..7098797a9 100644 --- a/src/roadveh_cmd.cpp +++ b/src/roadveh_cmd.cpp @@ -956,7 +956,7 @@ static bool RoadVehAccelerate(Vehicle *v) /* Clamp */ spd = min(spd, v->max_speed); if (v->u.road.state == RVSB_WORMHOLE && !(v->vehstatus & VS_HIDDEN)) { - spd = min(spd, GetBridge(GetBridgeType(v->tile))->speed * 2); + spd = min(spd, GetBridgeSpec(GetBridgeType(v->tile))->speed * 2); } /* updates statusbar only if speed have changed to save CPU time */ diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp index def649ccd..a4c730939 100644 --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -3132,7 +3132,7 @@ static void TrainController(Vehicle *v, bool update_image) * - for bridges, only the middle part - without the bridge heads */ if (!(v->vehstatus & VS_HIDDEN)) { v->cur_speed = - min(v->cur_speed, GetBridge(GetBridgeType(v->tile))->speed); + min(v->cur_speed, GetBridgeSpec(GetBridgeType(v->tile))->speed); } if (!IsTileType(gp.new_tile, MP_TUNNELBRIDGE) || !HasBit(VehicleEnterTile(v, gp.new_tile, gp.x, gp.y), VETS_ENTERED_WORMHOLE)) { diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp index 6b1cdd60a..0ea62d5ea 100644 --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -99,7 +99,7 @@ bool HasBridgeFlatRamp(Slope tileh, Axis axis) static inline const PalSpriteID *GetBridgeSpriteTable(int index, byte table) { - const Bridge *bridge = &_bridge[index]; + const Bridge *bridge = GetBridgeSpec(index); assert(table < 7); if (bridge->sprite_table == NULL || bridge->sprite_table[table] == NULL) { return _bridge_sprite_table[index][table]; @@ -108,8 +108,6 @@ static inline const PalSpriteID *GetBridgeSpriteTable(int index, byte table) } } -static inline byte GetBridgeFlags(int index) { return _bridge[index].flags;} - /** * Determines the foundation for the north bridge head, and tests if the resulting slope is valid. @@ -155,7 +153,7 @@ static CommandCost CheckBridgeSlopeSouth(Axis axis, Slope *tileh, uint *z) bool CheckBridge_Stuff(byte bridge_type, uint bridge_len) { - const Bridge *b = &_bridge[bridge_type]; + const Bridge *b = GetBridgeSpec(bridge_type); uint max; // max possible length of a bridge (with patch 100) if (bridge_type >= MAX_BRIDGES) return false; @@ -266,7 +264,7 @@ CommandCost CmdBuildBridge(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p /* Do not replace town bridges with lower speed bridges. */ if (!(flags & DC_QUERY_COST) && IsTileOwner(tile_start, OWNER_TOWN) && - _bridge[bridge_type].speed < _bridge[GetBridgeType(tile_start)].speed) { + GetBridgeSpec(bridge_type)->speed < GetBridgeSpec(GetBridgeType(tile_start))->speed) { Town *t = ClosestTownFromTile(tile_start, UINT_MAX); if (t == NULL) { @@ -416,14 +414,12 @@ not_valid_below:; * and cost is computed in "bridge_gui.c". For AI, Towns this has to be of course calculated */ if (!(flags & DC_QUERY_COST)) { - const Bridge *b = &_bridge[bridge_type]; - bridge_len += 2; // begin and end tiles/ramps if (IsValidPlayer(_current_player) && !_is_old_ai_player) bridge_len = CalcBridgeLenCostFactor(bridge_len); - cost.AddCost((int64)bridge_len * _price.build_bridge * b->price >> 8); + cost.AddCost((int64)bridge_len * _price.build_bridge * GetBridgeSpec(bridge_type)->price >> 8); } return cost; @@ -700,7 +696,7 @@ static void DrawBridgePillars(const PalSpriteID *psid, const TileInfo* ti, Axis { SpriteID image = psid->sprite; if (image != 0) { - bool drawfarpillar = !HasBit(GetBridgeFlags(type), 0); + bool drawfarpillar = !HasBit(GetBridgeSpec(type)->flags, 0); /* "side" specifies the side the pillars stand on. * The length of the pillars is then set to the height of the bridge over the corners of this edge. @@ -1130,8 +1126,8 @@ static void GetTileDesc_TunnelBridge(TileIndex tile, TileDesc *td) td->str = (GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL) ? STR_5017_RAILROAD_TUNNEL : STR_5018_ROAD_TUNNEL; } else { //so it must be a bridge - int brtype = GetBridgeType(tile); - td->str = GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL ? _bridge[brtype].name_rail : _bridge[brtype].name_road; + const Bridge *brspc = GetBridgeSpec(GetBridgeType(tile)); + td->str = GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL ? brspc->name_rail : brspc->name_road; } td->owner = GetTileOwner(tile); } @@ -1289,7 +1285,7 @@ static VehicleEnterTileStatus VehicleEnter_TunnelBridge(Vehicle *v, TileIndex ti if (v->IsPrimaryVehicle()) { /* modify speed of vehicle */ - uint16 spd = _bridge[GetBridgeType(tile)].speed; + uint16 spd = GetBridgeSpec(GetBridgeType(tile))->speed; if (v->type == VEH_ROAD) spd *= 2; if (v->cur_speed > spd) v->cur_speed = spd; diff --git a/src/yapf/follow_track.hpp b/src/yapf/follow_track.hpp index cf7d98671..09bc98b76 100644 --- a/src/yapf/follow_track.hpp +++ b/src/yapf/follow_track.hpp @@ -342,7 +342,7 @@ public: // for now we handle only on-bridge speed limit if (!IsWaterTT() && IsBridgeTile(m_old_tile)) { - int spd = _bridge[GetBridgeType(m_old_tile)].speed; + int spd = GetBridgeSpec(GetBridgeType(m_old_tile))->speed; if (IsRoadTT()) spd *= 2; if (max_speed > spd) max_speed = spd; } |