diff options
-rw-r--r-- | src/pathfinder/npf/aystar.cpp | 23 | ||||
-rw-r--r-- | src/pathfinder/npf/aystar.h | 3 |
2 files changed, 12 insertions, 14 deletions
diff --git a/src/pathfinder/npf/aystar.cpp b/src/pathfinder/npf/aystar.cpp index 770fc3499..44cc49fea 100644 --- a/src/pathfinder/npf/aystar.cpp +++ b/src/pathfinder/npf/aystar.cpp @@ -87,17 +87,17 @@ static void AyStarMain_OpenList_Add(AyStar *aystar, PathNode *parent, const AySt * return values: * AYSTAR_DONE : indicates we are done */ -static int AyStarMain_CheckTile(AyStar *aystar, AyStarNode *current, OpenListNode *parent) +int AyStar::CheckTile(AyStarNode *current, OpenListNode *parent) { int new_f, new_g, new_h; PathNode *closedlist_parent; OpenListNode *check; /* Check the new node against the ClosedList */ - if (AyStarMain_ClosedList_IsInList(aystar, current) != NULL) return AYSTAR_DONE; + if (AyStarMain_ClosedList_IsInList(this, current) != NULL) return AYSTAR_DONE; /* Calculate the G-value for this node */ - new_g = aystar->CalculateG(aystar, current, parent); + new_g = this->CalculateG(this, current, parent); /* If the value was INVALID_NODE, we don't do anything with this node */ if (new_g == AYSTAR_INVALID_NODE) return AYSTAR_DONE; @@ -105,10 +105,10 @@ static int AyStarMain_CheckTile(AyStar *aystar, AyStarNode *current, OpenListNod assert(new_g >= 0); /* Add the parent g-value to the new g-value */ new_g += parent->g; - if (aystar->max_path_cost != 0 && (uint)new_g > aystar->max_path_cost) return AYSTAR_DONE; + if (this->max_path_cost != 0 && (uint)new_g > this->max_path_cost) return AYSTAR_DONE; /* Calculate the h-value */ - new_h = aystar->CalculateH(aystar, current, parent); + new_h = this->CalculateH(this, current, parent); /* There should not be given any error-code.. */ assert(new_h >= 0); @@ -116,15 +116,15 @@ static int AyStarMain_CheckTile(AyStar *aystar, AyStarNode *current, OpenListNod new_f = new_g + new_h; /* Get the pointer to the parent in the ClosedList (the currentone is to a copy of the one in the OpenList) */ - closedlist_parent = AyStarMain_ClosedList_IsInList(aystar, &parent->path.node); + closedlist_parent = AyStarMain_ClosedList_IsInList(this, &parent->path.node); /* Check if this item is already in the OpenList */ - check = AyStarMain_OpenList_IsInList(aystar, current); + check = AyStarMain_OpenList_IsInList(this, current); if (check != NULL) { uint i; /* Yes, check if this g value is lower.. */ if (new_g > check->g) return AYSTAR_DONE; - aystar->OpenListQueue.Delete(check, 0); + this->OpenListQueue.Delete(check, 0); /* It is lower, so change it to this item */ check->g = new_g; check->path.parent = closedlist_parent; @@ -133,10 +133,10 @@ static int AyStarMain_CheckTile(AyStar *aystar, AyStarNode *current, OpenListNod check->path.node.user_data[i] = current->user_data[i]; } /* Readd him in the OpenListQueue */ - aystar->OpenListQueue.Push(check, new_f); + this->OpenListQueue.Push(check, new_f); } else { /* A new node, add him to the OpenList */ - AyStarMain_OpenList_Add(aystar, closedlist_parent, current, new_f, new_g); + AyStarMain_OpenList_Add(this, closedlist_parent, current, new_f, new_g); } return AYSTAR_DONE; @@ -180,7 +180,7 @@ int AyStar::Loop() /* Go through all neighbours */ for (i = 0; i < this->num_neighbours; i++) { /* Check and add them to the OpenList if needed */ - this->checktile(this, &this->neighbours[i], current); + this->CheckTile(&this->neighbours[i], current); } /* Free the node */ @@ -295,5 +295,4 @@ void init_AyStar(AyStar *aystar, Hash_HashProc hash, uint num_buckets) aystar->addstart = AyStarMain_AddStartNode; aystar->main = AyStarMain_Main; - aystar->checktile = AyStarMain_CheckTile; } diff --git a/src/pathfinder/npf/aystar.h b/src/pathfinder/npf/aystar.h index b37758092..d4445dd74 100644 --- a/src/pathfinder/npf/aystar.h +++ b/src/pathfinder/npf/aystar.h @@ -106,7 +106,6 @@ typedef void AyStar_FoundEndNode(AyStar *aystar, OpenListNode *current); /* For internal use, see aystar.cpp */ typedef void AyStar_AddStartNode(AyStar *aystar, AyStarNode *start_node, uint g); typedef int AyStar_Main(AyStar *aystar); -typedef int AyStar_CheckTile(AyStar *aystar, AyStarNode *current, OpenListNode *parent); struct AyStar { /* These fields should be filled before initting the AyStar, but not changed @@ -151,7 +150,7 @@ struct AyStar { int Loop(); void Free(); void Clear(); - AyStar_CheckTile *checktile; + int CheckTile(AyStarNode *current, OpenListNode *parent); /* These will contain the open and closed lists */ |