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-rw-r--r--src/ai/default/default.cpp16
-rw-r--r--src/aircraft_cmd.cpp8
-rw-r--r--src/airport.cpp25
-rw-r--r--src/airport.h22
-rw-r--r--src/build_vehicle_gui.cpp4
-rw-r--r--src/window.h2
6 files changed, 30 insertions, 47 deletions
diff --git a/src/ai/default/default.cpp b/src/ai/default/default.cpp
index f1e8063bf..f015de8be 100644
--- a/src/ai/default/default.cpp
+++ b/src/ai/default/default.cpp
@@ -3244,7 +3244,6 @@ static void AiStateDeleteRoadBlocks(Player *p)
static void AiStateAirportStuff(Player *p)
{
const Station* st;
- byte acc_planes;
int i;
AiBuildRec *aib;
byte rule;
@@ -3268,16 +3267,11 @@ static void AiStateAirportStuff(Player *p)
// Do we own the airport? (Oilrigs aren't owned, though.)
if (st->owner != OWNER_NONE && st->owner != _current_player) continue;
- acc_planes = GetAirport(st->airport_type)->acc_planes;
+ AirportFTAClass::Flags flags = GetAirport(st->airport_type)->flags;
- // Dismiss heliports, unless we are checking an oilrig.
- if (acc_planes == HELICOPTERS_ONLY && (p->ai.build_kind != 1 || i != 1))
- continue;
-
- // Dismiss country airports if we are doing the other
- // endpoint of an oilrig route.
- if (acc_planes == AIRCRAFT_ONLY && (p->ai.build_kind == 1 && i == 0))
+ if (!(flags & (p->ai.build_kind == 1 && i == 0 ? AirportFTAClass::HELICOPTERS : AirportFTAClass::PLANES))) {
continue;
+ }
// Dismiss airports too far away.
if (DistanceMax(st->airport_tile, aib->spec_tile) > aib->rand_rng)
@@ -3298,7 +3292,7 @@ static void AiStateAirportStuff(Player *p)
* broken because they will probably need different
* tileoff values etc), no matter that
* IsHangarTile() makes no sense. --pasky */
- if (acc_planes == HELICOPTERS_ONLY) {
+ if (!(flags & AirportFTAClass::PLANES)) {
/* Heliports should have maybe own rulesets but
* OTOH we don't want AI to pick them up when
* looking for a suitable airport type to build.
@@ -3372,7 +3366,7 @@ static int AiFindBestDefaultAirportBlock(TileIndex tile, byte cargo, byte heli,
for (i = 0; (p = _airport_default_block_data[i]) != NULL; i++) {
// If we are doing a helicopter service, avoid building
// airports where they can't land.
- if (heli && GetAirport(p->attr)->acc_planes == AIRCRAFT_ONLY) continue;
+ if (heli && !(GetAirport(p->attr)->flags & AirportFTAClass::HELICOPTERS)) continue;
*cost = AiDoBuildDefaultAirportBlock(tile, p, 0);
if (!CmdFailed(*cost) && AiCheckAirportResources(tile, p, cargo))
diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp
index b84a2c276..2108cadc3 100644
--- a/src/aircraft_cmd.cpp
+++ b/src/aircraft_cmd.cpp
@@ -250,7 +250,7 @@ int32 CmdBuildAircraft(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
// Prevent building aircraft types at places which can't handle them
const Station* st = GetStationByTile(tile);
const AirportFTAClass* apc = GetAirport(st->airport_type);
- if ((avi->subtype & AIR_CTOL ? HELICOPTERS_ONLY : AIRCRAFT_ONLY) == apc->acc_planes) {
+ if (!(apc->flags & (avi->subtype & AIR_CTOL ? AirportFTAClass::PLANES : AirportFTAClass::HELICOPTERS))) {
return CMD_ERROR;
}
@@ -1636,12 +1636,8 @@ static void AircraftEventHandler_Flying(Vehicle *v, const AirportFTAClass *apc)
uint16 tcur_speed, tsubspeed;
st = GetStation(v->u.air.targetairport);
- // flying device is accepted at this station
- // small airport --> no helicopters (AIRCRAFT_ONLY)
- // all other airports --> all types of flying devices (ALL)
- // heliport/oilrig, etc --> no airplanes (HELICOPTERS_ONLY)
// runway busy or not allowed to use this airstation, circle
- if (v->subtype != apc->acc_planes &&
+ if (apc->flags & (v->subtype == AIR_HELICOPTER ? AirportFTAClass::HELICOPTERS : AirportFTAClass::PLANES) &&
st->airport_tile != 0 &&
(st->owner == OWNER_NONE || st->owner == v->owner)) {
// {32,FLYING,NOTHING_block,37}, {32,LANDING,N,33}, {32,HELILANDING,N,41},
diff --git a/src/airport.cpp b/src/airport.cpp
index 89bf9e4ac..0f299aa35 100644
--- a/src/airport.cpp
+++ b/src/airport.cpp
@@ -37,7 +37,7 @@ void InitializeAirports(void)
_airport_terminal_country,
NULL,
16,
- ALL,
+ AirportFTAClass::ALL,
_airport_fta_country,
_airport_depots_country,
lengthof(_airport_depots_country),
@@ -50,7 +50,7 @@ void InitializeAirports(void)
_airport_terminal_city,
NULL,
19,
- ALL,
+ AirportFTAClass::ALL,
_airport_fta_city,
_airport_depots_city,
lengthof(_airport_depots_city),
@@ -63,7 +63,7 @@ void InitializeAirports(void)
_airport_terminal_metropolitan,
NULL,
20,
- ALL,
+ AirportFTAClass::ALL,
_airport_fta_metropolitan,
_airport_depots_metropolitan,
lengthof(_airport_depots_metropolitan),
@@ -76,7 +76,7 @@ void InitializeAirports(void)
_airport_terminal_international,
_airport_helipad_international,
37,
- ALL,
+ AirportFTAClass::ALL,
_airport_fta_international,
_airport_depots_international,
lengthof(_airport_depots_international),
@@ -89,7 +89,7 @@ void InitializeAirports(void)
_airport_terminal_intercontinental,
_airport_helipad_intercontinental,
43,
- ALL,
+ AirportFTAClass::ALL,
_airport_fta_intercontinental,
_airport_depots_intercontinental,
lengthof(_airport_depots_intercontinental),
@@ -102,7 +102,7 @@ void InitializeAirports(void)
NULL,
_airport_helipad_heliport_oilrig,
7,
- HELICOPTERS_ONLY,
+ AirportFTAClass::HELICOPTERS,
_airport_fta_heliport_oilrig,
NULL,
0,
@@ -115,7 +115,7 @@ void InitializeAirports(void)
NULL,
_airport_helipad_heliport_oilrig,
7,
- HELICOPTERS_ONLY,
+ AirportFTAClass::HELICOPTERS,
_airport_fta_heliport_oilrig,
NULL,
0,
@@ -128,7 +128,7 @@ void InitializeAirports(void)
_airport_terminal_commuter,
_airport_helipad_commuter,
22,
- ALL,
+ AirportFTAClass::ALL,
_airport_fta_commuter,
_airport_depots_commuter,
lengthof(_airport_depots_commuter),
@@ -141,7 +141,7 @@ void InitializeAirports(void)
NULL,
_airport_helipad_helidepot,
4,
- HELICOPTERS_ONLY,
+ AirportFTAClass::HELICOPTERS,
_airport_fta_helidepot,
_airport_depots_helidepot,
lengthof(_airport_depots_helidepot),
@@ -154,7 +154,7 @@ void InitializeAirports(void)
NULL,
_airport_helipad_helistation,
25,
- HELICOPTERS_ONLY,
+ AirportFTAClass::HELICOPTERS,
_airport_fta_helistation,
_airport_depots_helistation,
lengthof(_airport_depots_helistation),
@@ -192,7 +192,7 @@ AirportFTAClass::AirportFTAClass(
const byte *terminals_,
const byte *helipads_,
const byte entry_point_,
- const AcceptPlanes acc_planes_,
+ Flags flags_,
const AirportFTAbuildup *apFA,
const TileIndexDiffC *depots_,
const byte nof_depots_,
@@ -204,6 +204,7 @@ AirportFTAClass::AirportFTAClass(
terminals(terminals_),
helipads(helipads_),
airport_depots(depots_),
+ flags(flags_),
nof_depots(nof_depots_),
nofelements(AirportGetNofElements(apFA)),
entry_point(entry_point_),
@@ -213,8 +214,6 @@ AirportFTAClass::AirportFTAClass(
{
byte nofterminalgroups, nofhelipadgroups;
- acc_planes = acc_planes_; // XXX TinyEnumT has no initialisation, only assignment
-
/* Set up the terminal and helipad count for an airport.
* TODO: If there are more than 10 terminals or 4 helipads, internal variables
* need to be changed, so don't allow that for now */
diff --git a/src/airport.h b/src/airport.h
index b6c94d5b5..1d940ddf8 100644
--- a/src/airport.h
+++ b/src/airport.h
@@ -24,18 +24,6 @@ enum {
AT_OILRIG = 15
};
-// do not change unless you change v->subtype too. This aligns perfectly with its current setting
-enum AcceptPlanes {
- ACC_BEGIN = 0,
- AIRCRAFT_ONLY = 0,
- ALL = 1,
- HELICOPTERS_ONLY = 2,
- ACC_END
-};
-
-/** Define basic enum properties */
-template <> struct EnumPropsT<AcceptPlanes> : MakeEnumPropsT<AcceptPlanes, byte, ACC_BEGIN, ACC_END, ACC_END> {};
-typedef TinyEnumT<AcceptPlanes> AcceptPlanesByte;
enum {
AMED_NOSPDCLAMP = 1 << 0,
@@ -133,12 +121,18 @@ struct AirportFTAbuildup;
// Finite sTate mAchine --> FTA
typedef struct AirportFTAClass {
public:
+ enum Flags {
+ PLANES = 0x1,
+ HELICOPTERS = 0x2,
+ ALL = PLANES | HELICOPTERS,
+ };
+
AirportFTAClass(
const AirportMovingData *moving_data,
const byte *terminals,
const byte *helipads,
byte entry_point,
- AcceptPlanes acc_planes,
+ Flags flags,
const AirportFTAbuildup *apFA,
const TileIndexDiffC *depots,
byte nof_depots,
@@ -160,10 +154,10 @@ typedef struct AirportFTAClass {
const byte *terminals;
const byte *helipads;
const TileIndexDiffC *airport_depots; // gives the position of the depots on the airports
+ Flags flags;
byte nof_depots; // number of depots this airport has
byte nofelements; // number of positions the airport consists of
byte entry_point; // when an airplane arrives at this airport, enter it at position entry_point
- AcceptPlanesByte acc_planes; // accept airplanes or helicopters or both
byte size_x;
byte size_y;
byte delta_z; // Z adjustment for helicopter pads
diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp
index 61f9f7a58..283667f30 100644
--- a/src/build_vehicle_gui.cpp
+++ b/src/build_vehicle_gui.cpp
@@ -984,8 +984,8 @@ void ShowBuildVehicleWindow(TileIndex tile, byte type)
ResizeWindow(w, 27, 0);
break;
case VEH_Aircraft:
- AcceptPlanes acc_planes = (tile == 0) ? ALL : GetAirport(GetStationByTile(tile)->airport_type)->acc_planes;
- bv->filter.acc_planes = acc_planes;
+ bv->filter.flags =
+ tile == 0 ? AirportFTAClass::ALL : GetAirport(GetStationByTile(tile)->airport_type)->flags;
ResizeWindow(w, 12, 0);
break;
}
diff --git a/src/window.h b/src/window.h
index b671271e5..bd5142756 100644
--- a/src/window.h
+++ b/src/window.h
@@ -321,7 +321,7 @@ typedef struct {
byte vehicle_type;
union {
RailTypeByte railtype;
- AcceptPlanesByte acc_planes; // AIRCRAFT_ONLY, ALL, HELICOPTERS_ONLY
+ AirportFTAClass::Flags flags;
} filter;
byte sel_index; // deprecated value, used for 'unified' ship and road
bool descending_sort_order;