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-rw-r--r--src/network/network_coordinator.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/network/network_coordinator.cpp b/src/network/network_coordinator.cpp
index 8f9c73e75..dd7911b57 100644
--- a/src/network/network_coordinator.cpp
+++ b/src/network/network_coordinator.cpp
@@ -378,7 +378,6 @@ bool ClientNetworkCoordinatorSocketHandler::Receive_GC_TURN_CONNECT(Packet *p)
this->game_connecter = nullptr;
}
- Debug(misc, 0, "{}", ticket);
this->turn_handlers[token] = ClientNetworkTurnSocketHandler::Turn(token, tracking_number, ticket, connection_string);
if (!_network_server) {