diff options
-rw-r--r-- | src/network/network.cpp | 48 |
1 files changed, 39 insertions, 9 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp index 68eeeb509..669de71dc 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -1078,7 +1078,14 @@ void NetworkGameLoop() if (_network_server) { /* Log the sync state to check for in-syncedness of replays. */ - if (_date_fract == 0) DEBUG(desync, 1, "sync: %08x; %02x; %08x; %08x", _date, _date_fract, _random.state[0], _random.state[1]); + if (_date_fract == 0) { + /* We don't want to log multiple times if paused. */ + static Date last_log; + if (last_log != _date) { + DEBUG(desync, 1, "sync: %08x; %02x; %08x; %08x", _date, _date_fract, _random.state[0], _random.state[1]); + last_log = _date; + } + } #ifdef DEBUG_DUMP_COMMANDS /* Loading of the debug commands from -ddesync>=1 */ @@ -1086,22 +1093,34 @@ void NetworkGameLoop() static Date next_date = 0; static uint32 next_date_fract; static CommandPacket *cp = NULL; + static bool check_sync_state = false; + static uint32 sync_state[2]; if (f == NULL && next_date == 0) { DEBUG(net, 0, "Cannot open commands.log"); next_date = 1; } while (f != NULL && !feof(f)) { - if (cp != NULL && _date == next_date && _date_fract == next_date_fract) { - _current_company = cp->company; - bool ret = DoCommandP(cp->tile, cp->p1, cp->p2, cp->cmd, NULL, cp->text); - DEBUG(net, 0, "injecting: %08x; %02x; %02x; %06x; %08x; %08x; %08x; \"%s\" (%s) -> %i", _date, _date_fract, (int)_current_company, cp->tile, cp->p1, cp->p2, cp->cmd, cp->text, GetCommandName(cp->cmd), (int)ret); - assert(ret); - free(cp); - cp = NULL; + if (_date == next_date && _date_fract == next_date_fract) { + if (cp != NULL) { + NetworkSend_Command(cp->tile, cp->p1, cp->p2, cp->cmd & ~CMD_FLAGS_MASK, NULL, cp->text, cp->company); + DEBUG(net, 0, "injecting: %08x; %02x; %02x; %06x; %08x; %08x; %08x; \"%s\" (%s)", _date, _date_fract, (int)_current_company, cp->tile, cp->p1, cp->p2, cp->cmd, cp->text, GetCommandName(cp->cmd)); + free(cp); + cp = NULL; + } + if (check_sync_state) { + if (sync_state[0] == _random.state[0] && sync_state[1] == _random.state[1]) { + DEBUG(net, 0, "sync check: %08x; %02x; match", _date, _date_fract); + } else { + DEBUG(net, 0, "sync check: %08x; %02x; mismatch expected {%08x, %08x}, got {%08x, %08x}", + _date, _date_fract, sync_state[0], sync_state[1], _random.state[0], _random.state[1]); + NOT_REACHED(); + } + check_sync_state = false; + } } - if (cp != NULL) break; + if (cp != NULL || check_sync_state) break; char buff[4096]; if (fgets(buff, lengthof(buff), f) == NULL) break; @@ -1134,6 +1153,17 @@ void NetworkGameLoop() cp->p1 = PM_PAUSED_NORMAL; cp->p2 = 1; _ddc_fastforward = false; + } else if (strncmp(p, "sync: ", 6) == 0) { + int ret = sscanf(p + 6, "%x; %x; %x; %x", &next_date, &next_date_fract, &sync_state[0], &sync_state[1]); + assert(ret == 4); + check_sync_state = true; + } else if (strncmp(p, "msg: ", 5) == 0 || strncmp(p, "client: ", 8) == 0 || + strncmp(p, "load: ", 6) == 0 || strncmp(p, "save: ", 6) == 0) { + /* A message that is not very important to the log playback, but part of the log. */ + } else { + /* Can't parse a line; what's wrong here? */ + DEBUG(net, 0, "trying to parse: %s", p); + NOT_REACHED(); } } if (f != NULL && feof(f)) { |