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-rw-r--r--src/roadveh_cmd.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp
index 243d711e4..50de1073f 100644
--- a/src/roadveh_cmd.cpp
+++ b/src/roadveh_cmd.cpp
@@ -680,7 +680,7 @@ static Vehicle *EnumCheckRoadVehClose(Vehicle *v, void *data)
return NULL;
}
-static RoadVehicle *RoadVehFindCloseTo(RoadVehicle *v, int x, int y, Direction dir)
+static RoadVehicle *RoadVehFindCloseTo(RoadVehicle *v, int x, int y, Direction dir, bool update_blocked_ctr = true)
{
RoadVehFindData rvf;
RoadVehicle *front = v->First();
@@ -709,7 +709,7 @@ static RoadVehicle *RoadVehFindCloseTo(RoadVehicle *v, int x, int y, Direction d
return NULL;
}
- if (++front->blocked_ctr > 1480) return NULL;
+ if (update_blocked_ctr && ++front->blocked_ctr > 1480) return NULL;
return RoadVehicle::From(rvf.best);
}
@@ -1047,7 +1047,7 @@ static bool RoadVehLeaveDepot(RoadVehicle *v, bool first)
int y = TileY(v->tile) * TILE_SIZE + (rdp[RVC_DEPOT_START_FRAME].y & 0xF);
if (first) {
- if (RoadVehFindCloseTo(v, x, y, v->direction) != NULL) return true;
+ if (RoadVehFindCloseTo(v, x, y, v->direction, false) != NULL) return true;
VehicleServiceInDepot(v);