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-rw-r--r--docs/32bpp.txt36
-rw-r--r--projects/openttd.vcproj6
-rw-r--r--projects/openttd_vs80.vcproj12
-rw-r--r--source.list2
-rw-r--r--src/fileio.cpp11
-rw-r--r--src/fileio.h1
-rw-r--r--src/spritecache.cpp34
-rw-r--r--src/spriteloader/grf.cpp2
-rw-r--r--src/spriteloader/grf.hpp2
-rw-r--r--src/spriteloader/png.cpp180
-rw-r--r--src/spriteloader/png.hpp18
-rw-r--r--src/spriteloader/spriteloader.hpp2
12 files changed, 298 insertions, 8 deletions
diff --git a/docs/32bpp.txt b/docs/32bpp.txt
new file mode 100644
index 000000000..b847dd522
--- /dev/null
+++ b/docs/32bpp.txt
@@ -0,0 +1,36 @@
+32bpp and OpenTTD
+=================
+
+OpenTTD has 32bpp support. This means: OpenTTD still is 8bpp, but it has the
+posibility to override the graphics with 32bpp. This means that it isn't a
+replacement of grf or newgrf, but simply an addition. If you want to use 32bpp
+graphics of a newgrf, you do need the newgrf itself too (with 8bpp graphics).
+
+
+The Format
+----------
+
+32bpp images are stored in PNG. They should go in:
+ data/sprites/<grfname>/<SpriteID>.png
+
+For example, a grfname would be 'openttd' (without .grf, lowercase), and the
+SpriteID 3, to override the 3rd sprite in openttd.grf with a 32bpp version.
+
+The format of this PNG can be almost anything, but we advise to use RGBA
+format. Alpha-channel is fully supported.
+
+As the core of OpenTTD is 8bpp, and because you of course want company colours
+in your images, you will need to add a mask for every sprite that needs colour
+remapping. The name is simular as above, only you have to put a 'm' behind the
+SpriteID. This image should be a 8bpp palette image, where the palette is the
+OpenTTD palette. Upon load of the PNG, the mask is loaded too, and overrides
+the RGB (not the Alpha) of the original PNG image, and replacing it with a
+8bpp color remapped and converted to 32bpp.
+
+An other thing that OpenTTD needs in your png, is 2 tEXt chunks: x_offs and
+y_offs. This to define the x- and y-offset, of course. Use the tool we supply
+to add this information. Sadly enough most graphical editors trashes those
+chunks upon save, so you have to readd it every time you save your image.
+
+Your images should be the same as the grf, in size.
+
diff --git a/projects/openttd.vcproj b/projects/openttd.vcproj
index 48b0bd9b4..faa3cab7b 100644
--- a/projects/openttd.vcproj
+++ b/projects/openttd.vcproj
@@ -1008,6 +1008,12 @@
RelativePath=".\..\src\spriteloader\grf.hpp">
</File>
<File
+ RelativePath=".\..\src\spriteloader\png.cpp">
+ </File>
+ <File
+ RelativePath=".\..\src\spriteloader\png.hpp">
+ </File>
+ <File
RelativePath=".\..\src\spriteloader\spriteloader.hpp">
</File>
</Filter>
diff --git a/projects/openttd_vs80.vcproj b/projects/openttd_vs80.vcproj
index be5d82860..c2f775285 100644
--- a/projects/openttd_vs80.vcproj
+++ b/projects/openttd_vs80.vcproj
@@ -956,7 +956,7 @@
>
</File>
<File
- RelativePath="..\src\newgrf_industrytiles.h"
+ RelativePath=".\..\src\newgrf_industrytiles.h"
>
</File>
<File
@@ -1564,6 +1564,14 @@
>
</File>
<File
+ RelativePath=".\..\src\spriteloader\png.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\..\src\spriteloader\png.hpp"
+ >
+ </File>
+ <File
RelativePath=".\..\src\spriteloader\spriteloader.hpp"
>
</File>
@@ -1636,7 +1644,7 @@
>
</File>
<File
- RelativePath="..\src\newgrf_industrytiles.cpp"
+ RelativePath=".\..\src\newgrf_industrytiles.cpp"
>
</File>
<File
diff --git a/source.list b/source.list
index d6f960b24..2dfd3a3ad 100644
--- a/source.list
+++ b/source.list
@@ -307,6 +307,8 @@ blitter/blitter.hpp
# Sprite loaders
spriteloader/grf.cpp
spriteloader/grf.hpp
+spriteloader/png.cpp
+spriteloader/png.hpp
spriteloader/spriteloader.hpp
# Renderer
diff --git a/src/fileio.cpp b/src/fileio.cpp
index 171f6bfcd..f8173ab86 100644
--- a/src/fileio.cpp
+++ b/src/fileio.cpp
@@ -28,11 +28,12 @@ struct Fio {
byte *buffer, *buffer_end; ///< position pointer in local buffer and last valid byte of buffer
uint32 pos; ///< current (system) position in file
FILE *cur_fh; ///< current file handle
+ const char *filename; ///< current filename
FILE *handles[MAX_HANDLES]; ///< array of file handles we can have open
byte buffer_start[FIO_BUFFER_SIZE]; ///< local buffer when read from file
+ const char *filenames[MAX_HANDLES]; ///< array of filenames we (should) have open
#if defined(LIMITED_FDS)
uint open_handles; ///< current amount of open handles
- const char *filename[MAX_HANDLES]; ///< array of filenames we (should) have open
uint usage_count[MAX_HANDLES]; ///< count how many times this file has been opened
#endif /* LIMITED_FDS */
};
@@ -45,6 +46,11 @@ uint32 FioGetPos()
return _fio.pos + (_fio.buffer - _fio.buffer_start) - FIO_BUFFER_SIZE;
}
+const char *FioGetFilename()
+{
+ return _fio.filename;
+}
+
void FioSeekTo(uint32 pos, int mode)
{
if (mode == SEEK_CUR) pos += FioGetPos();
@@ -76,6 +82,7 @@ void FioSeekToFile(uint32 pos)
f = _fio.handles[pos >> 24];
assert(f != NULL);
_fio.cur_fh = f;
+ _fio.filename = _fio.filenames[pos >> 24];
FioSeekTo(GB(pos, 0, 24), SEEK_SET);
}
@@ -174,8 +181,8 @@ void FioOpenFile(int slot, const char *filename)
FioCloseFile(slot); // if file was opened before, close it
_fio.handles[slot] = f;
+ _fio.filenames[slot] = filename;
#if defined(LIMITED_FDS)
- _fio.filename[slot] = filename;
_fio.usage_count[slot] = 0;
_fio.open_handles++;
#endif /* LIMITED_FDS */
diff --git a/src/fileio.h b/src/fileio.h
index 7835a5c8a..97a62249f 100644
--- a/src/fileio.h
+++ b/src/fileio.h
@@ -8,6 +8,7 @@
void FioSeekTo(uint32 pos, int mode);
void FioSeekToFile(uint32 pos);
uint32 FioGetPos();
+const char *FioGetFilename();
byte FioReadByte();
uint16 FioReadWord();
uint32 FioReadDword();
diff --git a/src/spritecache.cpp b/src/spritecache.cpp
index 4a43faf2a..1a2721946 100644
--- a/src/spritecache.cpp
+++ b/src/spritecache.cpp
@@ -4,6 +4,8 @@
#include "stdafx.h"
#include "openttd.h"
+#include "variables.h"
+#include "string.h"
#include "debug.h"
#include "functions.h"
#include "macros.h"
@@ -12,6 +14,7 @@
#include "fileio.h"
#include "helpers.hpp"
#include "spriteloader/grf.hpp"
+#include "spriteloader/png.hpp"
#include "blitter/blitter.hpp"
/* Default of 4MB spritecache */
@@ -22,6 +25,8 @@ struct SpriteCache {
void *ptr;
uint32 file_pos;
int16 lru;
+ uint32 id;
+ const char *grf_name;
};
@@ -132,6 +137,20 @@ static void* ReadSprite(SpriteCache *sc, SpriteID id, bool real_sprite)
file_pos = GetSpriteCache(SPR_IMG_QUERY)->file_pos;
}
+ if (BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() == 32) {
+ /* Try loading 32bpp graphics in case we are 32bpp output */
+ SpriteLoaderPNG sprite_loader;
+ SpriteLoader::Sprite sprite;
+
+ if (sprite_loader.LoadSprite(&sprite, sc->grf_name, sc->id)) {
+ sc->ptr = BlitterFactoryBase::GetCurrentBlitter()->Encode(&sprite, &AllocSprite);
+ free(sprite.data);
+
+ return sc->ptr;
+ }
+ /* If the PNG couldn't be loaded, fall back to 8bpp grfs */
+ }
+
FioSeekToFile(file_pos);
/* Read the size and type */
@@ -203,7 +222,7 @@ static void* ReadSprite(SpriteCache *sc, SpriteID id, bool real_sprite)
SpriteLoaderGrf sprite_loader;
SpriteLoader::Sprite sprite;
- if (!sprite_loader.LoadSprite(&sprite, file_pos)) return NULL;
+ if (!sprite_loader.LoadSprite(&sprite, sc->grf_name, file_pos)) return NULL;
if (id == 142) sprite.height = 10; // Compensate for a TTD bug
sc->ptr = BlitterFactoryBase::GetCurrentBlitter()->Encode(&sprite, &AllocSprite);
free(sprite.data);
@@ -227,6 +246,17 @@ bool LoadNextSprite(int load_index, byte file_index)
sc->file_pos = file_pos;
sc->ptr = NULL;
sc->lru = 0;
+ sc->id = load_index;
+
+ char *grf_name = strrchr(FioGetFilename(), PATHSEPCHAR);
+ if (grf_name == NULL) grf_name = (char *)FioGetFilename();
+ /* Copy the string, make it lowercase, strip .grf */
+ grf_name = strdup(grf_name);
+ char *t = strrchr(grf_name, '.');
+ if (t != NULL) *t = '\0';
+ strtolower(grf_name);
+ free((char *)sc->grf_name);
+ sc->grf_name = grf_name;
return true;
}
@@ -239,6 +269,8 @@ void DupSprite(SpriteID old_spr, SpriteID new_spr)
scnew->file_pos = scold->file_pos;
scnew->ptr = NULL;
+ scnew->id = scold->id;
+ scnew->grf_name = strdup(scold->grf_name);
}
diff --git a/src/spriteloader/grf.cpp b/src/spriteloader/grf.cpp
index 7b72f1ac1..79095e4db 100644
--- a/src/spriteloader/grf.cpp
+++ b/src/spriteloader/grf.cpp
@@ -8,7 +8,7 @@
#include "../debug.h"
#include "grf.hpp"
-bool SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite *sprite, uint32 file_pos)
+bool SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint32 file_pos)
{
/* Open the right file and go to the correct position */
FioSeekToFile(file_pos);
diff --git a/src/spriteloader/grf.hpp b/src/spriteloader/grf.hpp
index 27083f993..e6e67be15 100644
--- a/src/spriteloader/grf.hpp
+++ b/src/spriteloader/grf.hpp
@@ -12,7 +12,7 @@ public:
/**
* Load a sprite from the disk and return a sprite struct which is the same for all loaders.
*/
- bool LoadSprite(SpriteLoader::Sprite *sprite, uint32 file_pos);
+ bool LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint32 file_pos);
};
#endif /* SPRITELOADER_GRF_HPP */
diff --git a/src/spriteloader/png.cpp b/src/spriteloader/png.cpp
new file mode 100644
index 000000000..bd735ce43
--- /dev/null
+++ b/src/spriteloader/png.cpp
@@ -0,0 +1,180 @@
+/* $Id$ */
+
+/** @file grf.cpp */
+
+#include "../stdafx.h"
+#include "../gfx.h"
+#include "../fileio.h"
+#include "../variables.h"
+#include "../debug.h"
+#include "png.hpp"
+#include <png.h>
+
+#define PNG_SLOT 62
+
+static void PNGAPI png_my_read(png_structp png_ptr, png_bytep data, png_size_t length)
+{
+ FioReadBlock(data, length);
+}
+
+static void PNGAPI png_my_error(png_structp png_ptr, png_const_charp message)
+{
+ DEBUG(sprite, 0, "ERROR (libpng): %s - %s", message, (char *)png_get_error_ptr(png_ptr));
+ longjmp(png_ptr->jmpbuf, 1);
+}
+
+static void PNGAPI png_my_warning(png_structp png_ptr, png_const_charp message)
+{
+ DEBUG(sprite, 0, "WARNING (libpng): %s - %s", message, (char *)png_get_error_ptr(png_ptr));
+}
+
+static bool OpenPNGFile(const char *filename, uint32 id, bool mask)
+{
+ char png_file[MAX_PATH];
+
+ snprintf(png_file, sizeof(png_file), "sprites" PATHSEP "%s" PATHSEP "%d%s.png", filename, id, mask ? "m" : "");
+ if (FioCheckFileExists(png_file)) {
+ FioOpenFile(PNG_SLOT, png_file);
+ return true;
+ }
+
+ /* TODO -- Add TAR support */
+ return false;
+}
+
+static bool LoadPNG(SpriteLoader::Sprite *sprite, const char *filename, uint32 id, bool mask)
+{
+ png_byte header[8];
+ png_structp png_ptr;
+ png_infop info_ptr, end_info;
+ uint bit_depth, color_type;
+ uint i, pixelsize;
+ png_bytep row_pointer;
+ SpriteLoader::CommonPixel *dst;
+
+ if (!OpenPNGFile(filename, id, mask)) return mask; // If mask is true, and file not found, continue true anyway, as it isn't a show-stopper
+
+ /* Check the header */
+ FioReadBlock(header, 8);
+ if (png_sig_cmp(header, 0, 8) != 0) return false;
+
+ /* Create the reader */
+ png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, (png_voidp)NULL, png_my_error, png_my_warning);
+ if (png_ptr == NULL) return false;
+
+ /* Create initial stuff */
+ info_ptr = png_create_info_struct(png_ptr);
+ if (info_ptr == NULL) {
+ png_destroy_read_struct(&png_ptr, (png_infopp)NULL, (png_infopp)NULL);
+ return false;
+ }
+ end_info = png_create_info_struct(png_ptr);
+ if (end_info == NULL) {
+ png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL);
+ return false;
+ }
+
+ /* Make sure that upon error, we can clean up graceful */
+ if (setjmp(png_jmpbuf(png_ptr))) {
+ png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
+ return false;
+ }
+
+ /* Read the file */
+ png_set_read_fn(png_ptr, NULL, png_my_read);
+ png_set_sig_bytes(png_ptr, 8);
+
+ png_read_info(png_ptr, info_ptr);
+
+ if (!mask) {
+ /* Read the text chunks */
+ png_textp text_ptr;
+ int num_text = 0;
+ png_get_text(png_ptr, info_ptr, &text_ptr, &num_text);
+ if (num_text == 0) DEBUG(misc, 0, "Warning: PNG Sprite '%s/%d.png' doesn't have x_offs and y_offs; expect graphical problems", filename, id);
+ for (int i = 0; i < num_text; i++) {
+ /* x_offs and y_offs are in the text-chunk of PNG */
+ if (strcmp("x_offs", text_ptr[i].key) == 0) sprite->x_offs = strtol(text_ptr[i].text, NULL, 0);
+ if (strcmp("y_offs", text_ptr[i].key) == 0) sprite->y_offs = strtol(text_ptr[i].text, NULL, 0);
+ }
+
+ sprite->height = info_ptr->height;
+ sprite->width = info_ptr->width;
+ sprite->data = CallocT<SpriteLoader::CommonPixel>(sprite->width * sprite->height);
+ }
+
+ bit_depth = png_get_bit_depth(png_ptr, info_ptr);
+ color_type = png_get_color_type(png_ptr, info_ptr);
+
+ if (mask && (bit_depth != 8 || color_type != PNG_COLOR_TYPE_PALETTE)) {
+ DEBUG(misc, 0, "Ignoring mask for SpriteID %d as it isn't a 8 bit palette image", id);
+ return true;
+ }
+
+ if (!mask) {
+ if (bit_depth == 16) png_set_strip_16(png_ptr);
+
+ if (color_type == PNG_COLOR_TYPE_PALETTE) png_set_palette_to_rgb(png_ptr);
+ /* TODO 32bpp: Convert grayscale to rgb */
+
+#ifdef TTD_LITTLE_ENDIAN
+ png_set_bgr(png_ptr);
+#else
+ if (color_type == PNG_COLOR_TYPE_RGB_ALPHA) png_set_swap_alpha(png_ptr);
+#endif
+
+ if (color_type == PNG_COLOR_TYPE_RGB) {
+#ifdef TTD_LITTLE_ENDIAN
+ png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER);
+#else
+ png_set_filler(png_ptr, 0xff, PNG_FILLER_BEFORE);
+#endif
+ }
+
+ pixelsize = sizeof(uint32);
+ } else {
+ pixelsize = sizeof(uint8);
+ }
+
+ row_pointer = (png_byte *)malloc(info_ptr->width * pixelsize);
+ if (row_pointer == NULL) {
+ png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
+ return false;
+ }
+
+ for (i = 0; i < info_ptr->height; i++) {
+ png_read_row(png_ptr, row_pointer, NULL);
+
+ dst = sprite->data + i * info_ptr->width;
+
+ for (uint x = 0; x < info_ptr->width; x++) {
+ if (mask) {
+ if (row_pointer[x * sizeof(uint8)] != 0) {
+ dst[x].b = 0;
+ dst[x].g = 0;
+ dst[x].r = 0;
+ /* Alpha channel is used from the original image (to allow transparency in remap colors) */
+ dst[x].m = row_pointer[x * sizeof(uint8)];
+ }
+ } else {
+ dst[x].b = row_pointer[x * sizeof(uint32) + 0];
+ dst[x].g = row_pointer[x * sizeof(uint32) + 1];
+ dst[x].r = row_pointer[x * sizeof(uint32) + 2];
+ dst[x].a = row_pointer[x * sizeof(uint32) + 3];
+ dst[x].m = 0;
+ }
+ }
+ }
+
+ free(row_pointer);
+ png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
+
+ return true;
+}
+
+bool SpriteLoaderPNG::LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint32 file_pos)
+{
+ if (!LoadPNG(sprite, filename, file_pos, false)) return false;
+ if (!LoadPNG(sprite, filename, file_pos, true)) return false;
+ return true;
+}
diff --git a/src/spriteloader/png.hpp b/src/spriteloader/png.hpp
new file mode 100644
index 000000000..737501268
--- /dev/null
+++ b/src/spriteloader/png.hpp
@@ -0,0 +1,18 @@
+/* $Id$ */
+
+/** @file png.hpp */
+
+#ifndef SPRITELOADER_PNG_HPP
+#define SPRITELOADER_PNG_HPP
+
+#include "spriteloader.hpp"
+
+class SpriteLoaderPNG : public SpriteLoader {
+public:
+ /**
+ * Load a sprite from the disk and return a sprite struct which is the same for all loaders.
+ */
+ bool LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint32 file_pos);
+};
+
+#endif /* SPRITELOADER_PNG_HPP */
diff --git a/src/spriteloader/spriteloader.hpp b/src/spriteloader/spriteloader.hpp
index 658277236..fe0e6ab8e 100644
--- a/src/spriteloader/spriteloader.hpp
+++ b/src/spriteloader/spriteloader.hpp
@@ -26,7 +26,7 @@ public:
/**
* Load a sprite from the disk and return a sprite struct which is the same for all loaders.
*/
- virtual bool LoadSprite(SpriteLoader::Sprite *sprite, uint32 file_pos) = 0;
+ virtual bool LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint32 file_pos) = 0;
virtual ~SpriteLoader() { }
};