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-rw-r--r--src/graph_gui.cpp2
-rw-r--r--src/group_gui.cpp1
-rw-r--r--src/industry_gui.cpp1
-rw-r--r--src/station_gui.cpp1
-rw-r--r--src/vehicle_gui.cpp1
5 files changed, 0 insertions, 6 deletions
diff --git a/src/graph_gui.cpp b/src/graph_gui.cpp
index 4f8fe6870..bbf1c22d6 100644
--- a/src/graph_gui.cpp
+++ b/src/graph_gui.cpp
@@ -1474,8 +1474,6 @@ struct PerformanceRatingDetailWindow : Window {
virtual void OnGameTick()
{
- if (_pause_mode != PM_UNPAUSED) return;
-
/* Update the company score every 5 days */
if (--this->timeout == 0) {
this->UpdateCompanyStats();
diff --git a/src/group_gui.cpp b/src/group_gui.cpp
index dbb1baa0f..7db04e9b3 100644
--- a/src/group_gui.cpp
+++ b/src/group_gui.cpp
@@ -860,7 +860,6 @@ public:
virtual void OnGameTick()
{
- if (_pause_mode != PM_UNPAUSED) return;
if (this->groups.NeedResort() || this->vehicles.NeedResort()) {
this->SetDirty();
}
diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp
index 50ef28359..05cc67ee2 100644
--- a/src/industry_gui.cpp
+++ b/src/industry_gui.cpp
@@ -649,7 +649,6 @@ public:
virtual void OnGameTick()
{
- if (_pause_mode != PM_UNPAUSED) return;
if (!this->timer_enabled) return;
if (--this->callback_timer == 0) {
/* We have just passed another day.
diff --git a/src/station_gui.cpp b/src/station_gui.cpp
index 4c0bf295c..11af2f55f 100644
--- a/src/station_gui.cpp
+++ b/src/station_gui.cpp
@@ -623,7 +623,6 @@ public:
virtual void OnGameTick()
{
- if (_pause_mode != PM_UNPAUSED) return;
if (this->stations.NeedResort()) {
DEBUG(misc, 3, "Periodic rebuild station list company %d", this->window_number);
this->SetDirty();
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp
index 7e0fa14b6..450b0cc2d 100644
--- a/src/vehicle_gui.cpp
+++ b/src/vehicle_gui.cpp
@@ -1678,7 +1678,6 @@ public:
virtual void OnGameTick()
{
- if (_pause_mode != PM_UNPAUSED) return;
if (this->vehicles.NeedResort()) {
StationID station = (this->vli.type == VL_STATION_LIST) ? this->vli.index : INVALID_STATION;