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-rw-r--r--src/saveload/afterload.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp
index b69ca6e2d..d09af136b 100644
--- a/src/saveload/afterload.cpp
+++ b/src/saveload/afterload.cpp
@@ -608,6 +608,9 @@ bool AfterLoadGame()
Station *st = Station::GetByTile(t);
if (st == NULL) break;
+ /* Set up station spread; waypoints do not have one */
+ st->rect.BeforeAddTile(t, StationRect::ADD_FORCE);
+
switch (GetStationType(t)) {
case STATION_TRUCK:
case STATION_BUS: