diff options
-rw-r--r-- | projects/openttd_vs100.vcxproj | 2 | ||||
-rw-r--r-- | projects/openttd_vs100.vcxproj.filters | 6 | ||||
-rw-r--r-- | projects/openttd_vs80.vcproj | 8 | ||||
-rw-r--r-- | projects/openttd_vs90.vcproj | 8 | ||||
-rw-r--r-- | source.list | 2 | ||||
-rw-r--r-- | src/network/network_content_gui.cpp | 17 | ||||
-rw-r--r-- | src/newgrf_gui.cpp | 20 | ||||
-rw-r--r-- | src/signs_gui.cpp | 55 | ||||
-rw-r--r-- | src/stringfilter.cpp | 120 | ||||
-rw-r--r-- | src/stringfilter_type.h | 72 |
10 files changed, 259 insertions, 51 deletions
diff --git a/projects/openttd_vs100.vcxproj b/projects/openttd_vs100.vcxproj index a6d93adf5..91c0a004f 100644 --- a/projects/openttd_vs100.vcxproj +++ b/projects/openttd_vs100.vcxproj @@ -360,6 +360,7 @@ <ClCompile Include="..\src\station.cpp" /> <ClCompile Include="..\src\strgen\strgen_base.cpp" /> <ClCompile Include="..\src\string.cpp" /> + <ClCompile Include="..\src\stringfilter.cpp" /> <ClCompile Include="..\src\strings.cpp" /> <ClCompile Include="..\src\subsidy.cpp" /> <ClCompile Include="..\src\textbuf.cpp" /> @@ -566,6 +567,7 @@ <ClInclude Include="..\src\strgen\strgen.h" /> <ClInclude Include="..\src\string_func.h" /> <ClInclude Include="..\src\string_type.h" /> + <ClInclude Include="..\src\stringfilter_type.h" /> <ClInclude Include="..\src\strings_func.h" /> <ClInclude Include="..\src\strings_type.h" /> <ClInclude Include="..\src\subsidy_base.h" /> diff --git a/projects/openttd_vs100.vcxproj.filters b/projects/openttd_vs100.vcxproj.filters index 170a96978..0c21dc5e0 100644 --- a/projects/openttd_vs100.vcxproj.filters +++ b/projects/openttd_vs100.vcxproj.filters @@ -309,6 +309,9 @@ <ClCompile Include="..\src\string.cpp"> <Filter>Source Files</Filter> </ClCompile> + <ClCompile Include="..\src\stringfilter.cpp"> + <Filter>Source Files</Filter> + </ClCompile> <ClCompile Include="..\src\strings.cpp"> <Filter>Source Files</Filter> </ClCompile> @@ -927,6 +930,9 @@ <ClInclude Include="..\src\string_type.h"> <Filter>Header Files</Filter> </ClInclude> + <ClInclude Include="..\src\stringfilter_type.h"> + <Filter>Header Files</Filter> + </ClInclude> <ClInclude Include="..\src\strings_func.h"> <Filter>Header Files</Filter> </ClInclude> diff --git a/projects/openttd_vs80.vcproj b/projects/openttd_vs80.vcproj index 5105ec472..4e90a232b 100644 --- a/projects/openttd_vs80.vcproj +++ b/projects/openttd_vs80.vcproj @@ -711,6 +711,10 @@ > </File> <File + RelativePath=".\..\src\stringfilter.cpp" + > + </File> + <File RelativePath=".\..\src\strings.cpp" > </File> @@ -1539,6 +1543,10 @@ > </File> <File + RelativePath=".\..\src\stringfilter_type.h" + > + </File> + <File RelativePath=".\..\src\strings_func.h" > </File> diff --git a/projects/openttd_vs90.vcproj b/projects/openttd_vs90.vcproj index d063a5f43..dce0ee412 100644 --- a/projects/openttd_vs90.vcproj +++ b/projects/openttd_vs90.vcproj @@ -708,6 +708,10 @@ > </File> <File + RelativePath=".\..\src\stringfilter.cpp" + > + </File> + <File RelativePath=".\..\src\strings.cpp" > </File> @@ -1536,6 +1540,10 @@ > </File> <File + RelativePath=".\..\src\stringfilter_type.h" + > + </File> + <File RelativePath=".\..\src\strings_func.h" > </File> diff --git a/source.list b/source.list index af8da0c2e..2ef5a3067 100644 --- a/source.list +++ b/source.list @@ -70,6 +70,7 @@ spritecache.cpp station.cpp strgen/strgen_base.cpp string.cpp +stringfilter.cpp strings.cpp subsidy.cpp textbuf.cpp @@ -299,6 +300,7 @@ stdafx.h strgen/strgen.h string_func.h string_type.h +stringfilter_type.h strings_func.h strings_type.h subsidy_base.h diff --git a/src/network/network_content_gui.cpp b/src/network/network_content_gui.cpp index f3ebfc4f4..6b6e796df 100644 --- a/src/network/network_content_gui.cpp +++ b/src/network/network_content_gui.cpp @@ -19,6 +19,7 @@ #include "../game/game.hpp" #include "../base_media_base.h" #include "../sortlist_type.h" +#include "../stringfilter_type.h" #include "../querystring_gui.h" #include "../core/geometry_func.hpp" #include "network_content_gui.h" @@ -234,7 +235,7 @@ public: /** Window that lists the content that's at the content server */ class NetworkContentListWindow : public QueryStringBaseWindow, ContentCallback { /** List with content infos. */ - typedef GUIList<const ContentInfo*> GUIContentList; + typedef GUIList<const ContentInfo *, StringFilter &> GUIContentList; static const uint EDITBOX_MAX_SIZE = 50; ///< Maximum size of the editbox in characters. static const uint EDITBOX_MAX_LENGTH = 300; ///< Maximum size of the editbox in pixels. @@ -245,6 +246,7 @@ class NetworkContentListWindow : public QueryStringBaseWindow, ContentCallback { static GUIContentList::FilterFunction * const filter_funcs[]; ///< Filter functions. GUIContentList content; ///< List with content bool auto_select; ///< Automatically select all content when the meta-data becomes available + StringFilter string_filter; ///< Filter for content list const ContentInfo *selected; ///< The selected content info int list_pos; ///< Our position in the list @@ -318,18 +320,20 @@ class NetworkContentListWindow : public QueryStringBaseWindow, ContentCallback { } /** Filter content by tags/name */ - static bool CDECL TagNameFilter(const ContentInfo * const *a, const char *filter_string) + static bool CDECL TagNameFilter(const ContentInfo * const *a, StringFilter &filter) { + filter.ResetState(); for (int i = 0; i < (*a)->tag_count; i++) { - if (strcasestr((*a)->tags[i], filter_string) != NULL) return true; + filter.AddLine((*a)->tags[i]); } - return strcasestr((*a)->name, filter_string) != NULL; + filter.AddLine((*a)->name); + return filter.GetState(); } /** Filter the content list */ void FilterContentList() { - if (!this->content.Filter(this->edit_str_buf)) return; + if (!this->content.Filter(this->string_filter)) return; /* update list position */ for (ConstContentIterator iter = this->content.Begin(); iter != this->content.End(); iter++) { @@ -742,7 +746,8 @@ public: virtual void OnOSKInput(int wid) { - this->content.SetFilterState(!StrEmpty(this->edit_str_buf)); + this->string_filter.SetFilterTerm(this->edit_str_buf); + this->content.SetFilterState(!this->string_filter.IsEmpty()); this->content.ForceRebuild(); this->InvalidateData(); } diff --git a/src/newgrf_gui.cpp b/src/newgrf_gui.cpp index a62003c8d..f832454e6 100644 --- a/src/newgrf_gui.cpp +++ b/src/newgrf_gui.cpp @@ -23,6 +23,7 @@ #include "network/network.h" #include "network/network_content.h" #include "sortlist_type.h" +#include "stringfilter_type.h" #include "querystring_gui.h" #include "core/geometry_func.hpp" #include "newgrf_text.h" @@ -587,7 +588,7 @@ static void NewGRFConfirmationCallback(Window *w, bool confirmed); * Window for showing NewGRF files */ struct NewGRFWindow : public QueryStringBaseWindow, NewGRFScanCallback { - typedef GUIList<const GRFConfig *> GUIGRFConfigList; + typedef GUIList<const GRFConfig *, StringFilter &> GUIGRFConfigList; static const uint EDITBOX_MAX_SIZE = 50; @@ -599,6 +600,7 @@ struct NewGRFWindow : public QueryStringBaseWindow, NewGRFScanCallback { GUIGRFConfigList avails; ///< Available (non-active) grfs. const GRFConfig *avail_sel; ///< Currently selected available grf. \c NULL is none is selected. int avail_pos; ///< Index of #avail_sel if existing, else \c -1. + StringFilter string_filter; ///< Filter for available grf. GRFConfig *actives; ///< Temporary active grf list to which changes are made. GRFConfig *active_sel; ///< Selected active grf item. @@ -1297,7 +1299,8 @@ struct NewGRFWindow : public QueryStringBaseWindow, NewGRFScanCallback { { if (!this->editable) return; - this->avails.SetFilterState(!StrEmpty(this->edit_str_buf)); + string_filter.SetFilterTerm(this->edit_str_buf); + this->avails.SetFilterState(!string_filter.IsEmpty()); this->avails.ForceRebuild(); this->InvalidateData(0); } @@ -1387,12 +1390,13 @@ private: } /** Filter grfs by tags/name */ - static bool CDECL TagNameFilter(const GRFConfig * const *a, const char *filter_string) + static bool CDECL TagNameFilter(const GRFConfig * const *a, StringFilter &filter) { - if (strcasestr((*a)->GetName(), filter_string) != NULL) return true; - if ((*a)->filename != NULL && strcasestr((*a)->filename, filter_string) != NULL) return true; - if ((*a)->GetDescription() != NULL && strcasestr((*a)->GetDescription(), filter_string) != NULL) return true; - return false; + filter.ResetState(); + filter.AddLine((*a)->GetName()); + filter.AddLine((*a)->filename); + filter.AddLine((*a)->GetDescription()); + return filter.GetState();; } void BuildAvailables() @@ -1423,7 +1427,7 @@ private: } } - this->avails.Filter(this->edit_str_buf); + this->avails.Filter(this->string_filter); this->avails.Compact(); this->avails.RebuildDone(); this->avails.Sort(); diff --git a/src/signs_gui.cpp b/src/signs_gui.cpp index 55a527136..6f23f81b9 100644 --- a/src/signs_gui.cpp +++ b/src/signs_gui.cpp @@ -22,6 +22,7 @@ #include "viewport_func.h" #include "querystring_gui.h" #include "sortlist_type.h" +#include "stringfilter_type.h" #include "string_func.h" #include "core/geometry_func.hpp" #include "hotkeys.h" @@ -32,35 +33,23 @@ #include "table/strings.h" #include "table/sprites.h" -/** - * Contains the necessary information to decide if a sign should - * be filtered out or not. This struct is sent as parameter to the - * sort functions of the GUISignList. - */ -struct FilterInfo { - const char *string; ///< String to match sign names against - bool case_sensitive; ///< Should case sensitive matching be used? -}; - struct SignList { /** - * A GUIList contains signs and uses a custom data structure called #FilterInfo for - * passing data to the sort functions. + * A GUIList contains signs and uses a StringFilter for filtering. */ - typedef GUIList<const Sign *, FilterInfo> GUISignList; + typedef GUIList<const Sign *, StringFilter &> GUISignList; static const Sign *last_sign; GUISignList signs; - char filter_string[MAX_LENGTH_SIGN_NAME_CHARS * MAX_CHAR_LENGTH]; ///< The match string to be used when the GUIList is (re)-sorted. + StringFilter string_filter; ///< The match string to be used when the GUIList is (re)-sorted. static bool match_case; ///< Should case sensitive matching be used? /** * Creates a SignList with filtering disabled by default. */ - SignList() + SignList() : string_filter(&match_case) { - filter_string[0] = '\0'; } void BuildSignsList() @@ -108,26 +97,28 @@ struct SignList { this->last_sign = NULL; } - /** Filter sign list by sign name (case sensitive setting in FilterInfo) */ - static bool CDECL SignNameFilter(const Sign * const *a, FilterInfo filter_info) + /** Filter sign list by sign name */ + static bool CDECL SignNameFilter(const Sign * const *a, StringFilter &filter) { /* Get sign string */ char buf1[MAX_LENGTH_SIGN_NAME_CHARS * MAX_CHAR_LENGTH]; SetDParam(0, (*a)->index); GetString(buf1, STR_SIGN_NAME, lastof(buf1)); - return (filter_info.case_sensitive ? strstr(buf1, filter_info.string) : strcasestr(buf1, filter_info.string)) != NULL; + filter.ResetState(); + filter.AddLine(buf1); + return filter.GetState(); } /** Filter sign list excluding OWNER_DEITY */ - static bool CDECL OwnerDeityFilter(const Sign * const *a, FilterInfo filter_info) + static bool CDECL OwnerDeityFilter(const Sign * const *a, StringFilter &filter) { /* You should never be able to edit signs of owner DEITY */ return (*a)->owner != OWNER_DEITY; } /** Filter sign list by owner */ - static bool CDECL OwnerVisibilityFilter(const Sign * const *a, FilterInfo filter_info) + static bool CDECL OwnerVisibilityFilter(const Sign * const *a, StringFilter &filter) { assert(!HasBit(_display_opt, DO_SHOW_COMPETITOR_SIGNS)); /* Hide sign if non-own signs are hidden in the viewport */ @@ -137,11 +128,10 @@ struct SignList { /** Filter out signs from the sign list that does not match the name filter */ void FilterSignList() { - FilterInfo filter_info = {this->filter_string, this->match_case}; - this->signs.Filter(&SignNameFilter, filter_info); - if (_game_mode != GM_EDITOR) this->signs.Filter(&OwnerDeityFilter, filter_info); + this->signs.Filter(&SignNameFilter, this->string_filter); + if (_game_mode != GM_EDITOR) this->signs.Filter(&OwnerDeityFilter, this->string_filter); if (!HasBit(_display_opt, DO_SHOW_COMPETITOR_SIGNS)) { - this->signs.Filter(&OwnerVisibilityFilter, filter_info); + this->signs.Filter(&OwnerVisibilityFilter, this->string_filter); } } }; @@ -200,17 +190,8 @@ struct SignListWindow : QueryStringBaseWindow, SignList { void SetFilterString(const char *new_filter_string) { /* check if there is a new filter string */ - if (!StrEmpty(new_filter_string)) { - /* Copy new filter string */ - strecpy(this->filter_string, new_filter_string, lastof(this->filter_string)); - - this->EnableWidget(WID_SIL_FILTER_CLEAR_BTN); - } else { - /* There is no new string -> clear this->filter_string */ - this->filter_string[0] = '\0'; - - this->DisableWidget(WID_SIL_FILTER_CLEAR_BTN); - } + this->string_filter.SetFilterTerm(new_filter_string); + this->SetWidgetDisabledState(WID_SIL_FILTER_CLEAR_BTN, StrEmpty(new_filter_string)); /* Repaint the clear button since its disabled state may have changed */ this->SetWidgetDirty(WID_SIL_FILTER_CLEAR_BTN); @@ -386,7 +367,7 @@ struct SignListWindow : QueryStringBaseWindow, SignList { /* When there is a filter string, we always need to rebuild the list even if * the amount of signs in total is unchanged, as the subset of signs that is * accepted by the filter might has changed. */ - if (data == 0 || data == -1 || !StrEmpty(this->filter_string)) { // New or deleted sign, changed visibility setting or there is a filter string + if (data == 0 || data == -1 || !this->string_filter.IsEmpty()) { // New or deleted sign, changed visibility setting or there is a filter string /* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */ this->signs.ForceRebuild(); } else { // Change of sign contents while there is no filter string diff --git a/src/stringfilter.cpp b/src/stringfilter.cpp new file mode 100644 index 000000000..616fd9854 --- /dev/null +++ b/src/stringfilter.cpp @@ -0,0 +1,120 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. + */ + +/** @file stringfilter.cpp Searching and filtering using a stringterm. */ + +#include "stdafx.h" +#include "string_func.h" +#include "stringfilter_type.h" + +static const WChar STATE_WHITESPACE = ' '; +static const WChar STATE_WORD = 'w'; +static const WChar STATE_QUOTE1 = '\''; +static const WChar STATE_QUOTE2 = '"'; + +/** + * Set the term to filter on. + * @param str Filter term + */ +void StringFilter::SetFilterTerm(const char *str) +{ + this->word_index.Reset(); + this->word_matches = 0; + free(this->filter_buffer); + + assert(str != NULL); + + char *dest = (char *)malloc(strlen(str) + 1); + this->filter_buffer = dest; + + WChar state = STATE_WHITESPACE; + const char *pos = str; + WordState *word = NULL; + size_t len; + for (;; pos += len) { + WChar c; + len = Utf8Decode(&c, pos); + + if (c == 0 || (state == STATE_WORD && IsWhitespace(c))) { + /* Finish word */ + if (word != NULL) { + *(dest++) = '\0'; + word = NULL; + } + state = STATE_WHITESPACE; + if (c != 0) continue; else break; + } + + if (state == STATE_WHITESPACE) { + /* Skip whitespace */ + if (IsWhitespace(c)) continue; + state = STATE_WORD; + } + + if (c == STATE_QUOTE1 || c == STATE_QUOTE2) { + if (state == c) { + /* Stop quoting */ + state = STATE_WORD; + continue; + } else if (state == STATE_WORD) { + /* Start quoting */ + state = c; + continue; + } + } + + /* Add to word */ + if (word == NULL) { + word = this->word_index.Append(); + word->start = dest; + word->match = false; + } + + memcpy(dest, pos, len); + dest += len; + } +} + +/** + * Reset the matching state to process a new item. + */ +void StringFilter::ResetState() +{ + this->word_matches = 0; + const WordState *end = this->word_index.End(); + for (WordState *it = this->word_index.Begin(); it != end; ++it) { + it->match = false; + } +} + +/** + * Pass another text line from the current item to the filter. + * + * You can call this multiple times for a single item, if the filter shall apply to multiple things. + * Before processing the next item you have to call ResetState(). + * + * @param str Another line from the item. + */ +void StringFilter::AddLine(const char *str) +{ + if (str == NULL) return; + + bool match_case = this->case_sensitive != NULL && *this->case_sensitive; + const WordState *end = this->word_index.End(); + for (WordState *it = this->word_index.Begin(); it != end; ++it) { + if (!it->match) { + if ((match_case ? strstr(str, it->start) : strcasestr(str, it->start)) != NULL) { + it->match = true; + this->word_matches++; + } + } + } +} + + diff --git a/src/stringfilter_type.h b/src/stringfilter_type.h new file mode 100644 index 000000000..7995ffdf6 --- /dev/null +++ b/src/stringfilter_type.h @@ -0,0 +1,72 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. + */ + +/** @file stringfilter_type.h Searching and filtering using a stringterm. */ + +#ifndef STRINGFILTER_TYPE_H +#define STRINGFILTER_TYPE_H + +#include "core/smallvec_type.hpp" + +/** + * String filter and state. + * + * The filter takes a stringterm and parses it into words separated by whitespace. + * The whitespace-separation can be avoided by quoting words in the searchterm using " or '. + * The quotation characters can be nested or concatenated in a unix-shell style. + * + * When filtering an item, all words are checked for matches, and the filter matches if every word + * matched. So, effectively this is a AND search for all entered words. + * + * Once the filter is set up using SetFilterTerm, multiple items can be filtered consecutively. + * 1. For every item first call ResetState() which resets the matching-state. + * 2. Pass all lines of the item via AddLine() to the filter. + * 3. Check the matching-result for the item via GetState(). + */ +struct StringFilter { +private: + /** State of a single filter word */ + struct WordState { + const char *start; ///< Word to filter for. + bool match; ///< Already matched? + }; + + const char *filter_buffer; ///< Parsed filter string. Words separated by 0. + SmallVector<WordState, 4> word_index; ///< Word index and filter state. + uint word_matches; ///< Summary of filter state: Number of words matched. + + const bool *case_sensitive; ///< Match case-sensitively (usually a static variable). + +public: + /** + * Constructor for filter. + * @param case_sensitive Pointer to a (usually static) variable controlling the case-sensitivity. NULL means always case-insensitive. + */ + StringFilter(const bool *case_sensitive = NULL) : filter_buffer(NULL), word_matches(0), case_sensitive(case_sensitive) {} + ~StringFilter() { free(this->filter_buffer); } + + void SetFilterTerm(const char *str); + + /** + * Check whether any filter words were entered. + * @return true if no words were entered. + */ + bool IsEmpty() const { return this->word_index.Length() == 0; } + + void ResetState(); + void AddLine(const char *str); + + /** + * Get the matching state of the current item. + * @return true if matched. + */ + bool GetState() const { return this->word_matches == this->word_index.Length(); } +}; + +#endif /* STRINGFILTER_TYPE_H */ |