diff options
-rw-r--r-- | src/table/town_land.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/table/town_land.h b/src/table/town_land.h index 19194a34e..3469b91ac 100644 --- a/src/table/town_land.h +++ b/src/table/town_land.h @@ -1781,7 +1781,7 @@ static const DrawBuildingsTileStruct _town_draw_tile_data[] = { M(0x1244, PAL_NONE, 0x125a, PAL_NONE, 0, 0, 16, 16, 50, 0), }; #undef M -/* 4 variants * 4 build stages */ +/** Make sure we have the right number of elements: 4 variants * 4 build stages for each house */ assert_compile(lengthof(_town_draw_tile_data) == (NEW_HOUSE_OFFSET) * 4 * 4); /** Describes the data that defines each house in the game @@ -1805,6 +1805,7 @@ assert_compile(lengthof(_town_draw_tile_data) == (NEW_HOUSE_OFFSET) * 4 * 4); #define MS(mnd, mxd, p, rc, bn, rr, mg, ca1, ca2, ca3, bf, ba, cg1, cg2, cg3) \ {mnd, mxd, p, rc, bn, rr, mg, {ca1, ca2, ca3}, {cg1, cg2, cg3}, bf, ba, true, \ 0, NULL, 0, 0, {0, 0, 0, 0}, 16, NO_EXTRA_FLAG, HOUSE_NO_CLASS, 0, 2, 0, 0, NULL} +/** House specifications from original data */ static const HouseSpec _original_house_specs[] = { /** * remove_rating_decrease @@ -2262,4 +2263,6 @@ static const HouseSpec _original_house_specs[] = { CT_PASSENGERS, CT_MAIL, CT_FIZZY_DRINKS), //6D }; #undef MS + +/** Make sure we have the right number of elements: one entry for each house */ assert_compile(lengthof(_original_house_specs) == NEW_HOUSE_OFFSET); |