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-rw-r--r--Makefile1
-rw-r--r--aircraft_gui.c279
-rw-r--r--depot.h2
-rw-r--r--depot_gui.c808
-rw-r--r--openttd.vcproj3
-rw-r--r--openttd_vs80.vcproj4
-rw-r--r--rail_cmd.c3
-rw-r--r--road_cmd.c4
-rw-r--r--roadveh_gui.c282
-rw-r--r--ship.h1
-rw-r--r--ship_gui.c280
-rw-r--r--station_cmd.c3
-rw-r--r--train_gui.c412
-rw-r--r--water_cmd.c4
-rw-r--r--window.h5
15 files changed, 827 insertions, 1264 deletions
diff --git a/Makefile b/Makefile
index 1a0d11f08..c8afd3685 100644
--- a/Makefile
+++ b/Makefile
@@ -654,6 +654,7 @@ SRCS += date.c
SRCS += debug.c
SRCS += dedicated.c
SRCS += depot.c
+SRCS += depot_gui.c
SRCS += disaster_cmd.c
SRCS += dock_gui.c
SRCS += driver.c
diff --git a/aircraft_gui.c b/aircraft_gui.c
index b447be624..8e1fd60e5 100644
--- a/aircraft_gui.c
+++ b/aircraft_gui.c
@@ -659,285 +659,6 @@ void ShowAircraftViewWindow(const Vehicle *v)
}
}
-static void DrawAircraftDepotWindow(Window *w)
-{
- Vehicle **vl = WP(w, traindepot_d).vehicle_list;
- TileIndex tile = w->window_number;
- int x, y, max;
- uint16 num = WP(w, traindepot_d).engine_count;
-
-
- /* setup disabled buttons */
- w->disabled_state =
- IsTileOwner(tile, _local_player) ? 0 : ((1<<4) | (1<<7) | (1<<8));
-
- /* determine amount of items for scroller */
- SetVScrollCount(w, (num + w->hscroll.cap - 1) / w->hscroll.cap);
-
- SetDParam(0, GetStationIndex(tile));
- DrawWindowWidgets(w);
-
- x = 2;
- y = 15;
- num = w->vscroll.pos * w->hscroll.cap;
- max = min(WP(w, traindepot_d).engine_count, num + (w->vscroll.cap * w->hscroll.cap));
-
- for (; num < max; num++) {
- const Vehicle *v = vl[num];
-
- DrawAircraftImage(v, x + 12, y, WP(w,traindepot_d).sel);
-
- SetDParam(0, v->unitnumber);
- DrawString(x, y + 2, (uint16)(v->max_age-366) >= v->age ? STR_00E2 : STR_00E3, 0);
-
- DrawSprite((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, x, y + 12);
-
- if ((x += 74) == 2 + 74 * w->hscroll.cap) {
- x = 2;
- y += 24;
- }
- }
-}
-
-static int GetVehicleFromAircraftDepotWndPt(const Window *w, int x, int y, Vehicle **veh)
-{
- Vehicle **vl = WP(w, traindepot_d).vehicle_list;
- uint xt,row,xm,ym;
- int pos;
-
- xt = x / 74;
- xm = x % 74;
- if (xt >= w->hscroll.cap)
- return 1;
-
- row = (y - 14) / 24;
- ym = (y - 14) % 24;
- if (row >= w->vscroll.cap) return 1;
-
- pos = (row + w->vscroll.pos) * w->hscroll.cap + xt;
-
- if (WP(w, traindepot_d).engine_count <= pos) return 1; // empty block, so no vehicle is selected
- *veh = vl[pos];
-
- if (xm >= 12) return 0; // drag vehicle
- if (ym <= 12) return -1; // show window
- return -2; // start stop
-}
-
-static void AircraftDepotClickAircraft(Window *w, int x, int y)
-{
- Vehicle *v = NULL;
- int mode = GetVehicleFromAircraftDepotWndPt(w, x, y, &v);
-
- // share / copy orders
- if (_thd.place_mode && mode <= 0) {
- _place_clicked_vehicle = v;
- return;
- }
-
- switch (mode) {
- case 1:
- return;
-
- case 0: // start dragging of vehicle
- if (v != NULL) {
- WP(w,traindepot_d).sel = v->index;
- SetWindowDirty(w);
- SetObjectToPlaceWnd(GetVehiclePalette(v) | GetAircraftImage(v, DIR_W), 4, w);
- }
- break;
-
- case -1: // show info window
- ShowAircraftViewWindow(v);
- break;
-
- case -2: // click start/stop flag
- DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_AIRCRAFT | CMD_MSG(STR_A016_CAN_T_STOP_START_AIRCRAFT));
- break;
-
- default:
- NOT_REACHED();
- }
-}
-
-/**
- * Clones an aircraft
- * @param *v is the original vehicle to clone
- * @param *w is the window of the hangar where the clone is build
- */
-static void HandleCloneVehClick(const Vehicle *v, const Window *w)
-{
- if (v == NULL || v->type != VEH_Aircraft) return;
-
- DoCommandP(w->window_number, v->index, _ctrl_pressed ? 1 : 0,
- CcCloneAircraft, CMD_CLONE_VEHICLE | CMD_MSG(STR_A008_CAN_T_BUILD_AIRCRAFT)
- );
-
- ResetObjectToPlace();
-}
-
-static void ClonePlaceObj(const Window *w)
-{
- const Vehicle *v = CheckMouseOverVehicle();
-
- if (v != NULL) HandleCloneVehClick(v, w);
-}
-
-
-static void AircraftDepotWndProc(Window *w, WindowEvent *e)
-{
- switch (e->event) {
- case WE_CREATE:
- WP(w, traindepot_d).vehicle_list = NULL;
- WP(w, traindepot_d).engine_list_length = 0;
- break;
-
- case WE_PAINT:
- BuildDepotVehicleList(VEH_Aircraft, w->window_number, &WP(w, traindepot_d).vehicle_list, &WP(w, traindepot_d).engine_list_length, &WP(w, traindepot_d).engine_count, NULL, NULL, NULL);
- DrawAircraftDepotWindow(w);
- break;
-
- case WE_CLICK:
- switch (e->we.click.widget) {
- case 5: /* click aircraft */
- AircraftDepotClickAircraft(w, e->we.click.pt.x, e->we.click.pt.y);
- break;
-
- case 7: /* show build aircraft window */
- ResetObjectToPlace();
- ShowBuildAircraftWindow(w->window_number);
- break;
-
- case 8: /* clone button */
- InvalidateWidget(w, 8);
- TOGGLEBIT(w->click_state, 8);
-
- if (HASBIT(w->click_state, 8)) {
- _place_clicked_vehicle = NULL;
- SetObjectToPlaceWnd(SPR_CURSOR_CLONE, VHM_RECT, w);
- } else {
- ResetObjectToPlace();
- }
- break;
-
- case 9: ScrollMainWindowToTile(w->window_number); break;
- }
- break;
-
- case WE_PLACE_OBJ:
- ClonePlaceObj(w);
- break;
-
- case WE_ABORT_PLACE_OBJ:
- CLRBIT(w->click_state, 8);
- InvalidateWidget(w, 8);
- break;
-
- // check if a vehicle in a depot was clicked..
- case WE_MOUSELOOP: {
- const Vehicle *v = _place_clicked_vehicle;
-
- // since OTTD checks all open depot windows, we will make sure that it triggers the one with a clicked clone button
- if (v != NULL && HASBIT(w->click_state, 8)) {
- _place_clicked_vehicle = NULL;
- HandleCloneVehClick(v, w);
- }
- } break;
-
- case WE_DESTROY:
- DeleteWindowById(WC_BUILD_VEHICLE, w->window_number);
- free((void*)WP(w, traindepot_d).vehicle_list);
- break;
-
- case WE_DRAGDROP:
- switch (e->we.click.widget) {
- case 5: {
- Vehicle *v;
- VehicleID sel = WP(w,traindepot_d).sel;
-
- WP(w,traindepot_d).sel = INVALID_VEHICLE;
- SetWindowDirty(w);
-
- if (GetVehicleFromAircraftDepotWndPt(w, e->we.dragdrop.pt.x, e->we.dragdrop.pt.y, &v) == 0 &&
- v != NULL &&
- sel == v->index) {
- ShowAircraftViewWindow(v);
- }
- } break;
-
- case 4:
- if (!HASBIT(w->disabled_state, 4) &&
- WP(w,traindepot_d).sel != INVALID_VEHICLE) {
- Vehicle *v;
-
- HandleButtonClick(w, 4);
-
- v = GetVehicle(WP(w,traindepot_d).sel);
- WP(w,traindepot_d).sel = INVALID_VEHICLE;
-
- _backup_orders_tile = v->tile;
- BackupVehicleOrders(v, _backup_orders_data);
-
- if (!DoCommandP(v->tile, v->index, 0, NULL, CMD_SELL_AIRCRAFT | CMD_MSG(STR_A01C_CAN_T_SELL_AIRCRAFT)))
- _backup_orders_tile = 0;
- }
- break;
- default:
- WP(w,traindepot_d).sel = INVALID_VEHICLE;
- SetWindowDirty(w);
- }
- break;
-
- case WE_RESIZE:
- w->vscroll.cap += e->we.sizing.diff.y / 24;
- w->hscroll.cap += e->we.sizing.diff.x / 74;
- w->widget[5].data = (w->vscroll.cap << 8) + w->hscroll.cap;
- break;
- }
-}
-
-static const Widget _aircraft_depot_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
-{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 318, 0, 13, STR_A002_AIRCRAFT_HANGAR, STR_018C_WINDOW_TITLE_DRAG_THIS },
-{ WWT_STICKYBOX, RESIZE_LR, 14, 319, 330, 0, 13, 0x0, STR_STICKY_BUTTON },
-{ WWT_PANEL, RESIZE_LRB, 14, 296, 318, 14, 13, 0x0, STR_NULL },
-{ WWT_IMGBTN, RESIZE_LRTB, 14, 296, 318, 14, 61, 0x2A9, STR_A023_DRAG_AIRCRAFT_TO_HERE_TO },
-
-{ WWT_MATRIX, RESIZE_RB, 14, 0, 295, 14, 61, 0x204, STR_A021_AIRCRAFT_CLICK_ON_AIRCRAFT },
-{ WWT_SCROLLBAR, RESIZE_LRB, 14, 319, 330, 14, 61, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST },
-{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 105, 62, 73, STR_A003_NEW_AIRCRAFT, STR_A022_BUILD_NEW_AIRCRAFT },
-{WWT_NODISTXTBTN, RESIZE_TB, 14, 106, 212, 62, 73, STR_CLONE_AIRCRAFT, STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW },
-{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 213, 318, 62, 73, STR_00E4_LOCATION, STR_A024_CENTER_MAIN_VIEW_ON_HANGAR },
-{ WWT_PANEL, RESIZE_RTB, 14, 319, 318, 62, 73, 0x0, STR_NULL },
-{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 319, 330, 62, 73, 0x0, STR_RESIZE_BUTTON },
-{ WIDGETS_END},
-};
-
-static const WindowDesc _aircraft_depot_desc = {
- -1, -1, 331, 74,
- WC_VEHICLE_DEPOT,0,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
- _aircraft_depot_widgets,
- AircraftDepotWndProc
-};
-
-
-void ShowAircraftDepotWindow(TileIndex tile)
-{
- Window *w;
-
- w = AllocateWindowDescFront(&_aircraft_depot_desc, tile);
- if (w != NULL) {
- w->caption_color = GetTileOwner(tile);
- w->vscroll.cap = 2;
- w->hscroll.cap = 4;
- w->resize.step_width = 74;
- w->resize.step_height = 24;
- WP(w,traindepot_d).sel = INVALID_VEHICLE;
- _backup_orders_tile = 0;
- }
-}
-
void DrawSmallOrderListAircraft(const Vehicle *v, int x, int y)
{
const Order *order;
diff --git a/depot.h b/depot.h
index 6d61a8883..614a3faba 100644
--- a/depot.h
+++ b/depot.h
@@ -56,6 +56,8 @@ static inline void DeleteDepot(Depot *depot)
depot->xy = 0;
}
+void ShowDepotWindow(TileIndex tile, byte type);
+
#define FOR_ALL_DEPOTS_FROM(d, start) for (d = GetDepot(start); d != NULL; d = (d->index + 1 < GetDepotPoolSize()) ? GetDepot(d->index + 1) : NULL) if (IsValidDepot(d))
#define FOR_ALL_DEPOTS(d) FOR_ALL_DEPOTS_FROM(d, 0)
diff --git a/depot_gui.c b/depot_gui.c
new file mode 100644
index 000000000..0d3920f50
--- /dev/null
+++ b/depot_gui.c
@@ -0,0 +1,808 @@
+/* $Id$ */
+
+#include "stdafx.h"
+#include "openttd.h"
+#include "functions.h"
+#include "ship.h"
+#include "table/strings.h"
+#include "table/sprites.h"
+#include "gui.h"
+#include "gfx.h"
+#include "vehicle.h"
+#include "viewport.h"
+#include "command.h"
+#include "depot.h"
+#include "vehicle_gui.h"
+#include "station_map.h"
+#include "newgrf_engine.h"
+#include "train.h"
+
+enum {
+ DEPOT_WIDGET_CLOSEBOX = 0,
+ DEPOT_WIDGET_CAPTION = 1,
+ DEPOT_WIDGET_STICKY = 2,
+ DEPOT_WIDGET_V_RESIZE = 3, // blank widget, that fills the gab at the sell button when resizing vertically
+ DEPOT_WIDGET_SELL = 4,
+ DEPOT_WIDGET_SELL_ALL = 5,
+ DEPOT_WIDGET_MATRIX = 6,
+ DEPOT_WIDGET_V_SCROLL = 7, // Vertical scrollbar
+ DEPOT_WIDGET_H_SCROLL = 8, // Horizontal scrollbar
+ DEPOT_WIDGET_BUILD = 9,
+ DEPOT_WIDGET_CLONE = 10,
+ DEPOT_WIDGET_LOCATION = 11,
+ DEPOT_WIDGET_H_RESIZE = 12, // blank widget, that fills the gab at the build and clone buttons when resizing horizontally
+ DEPOT_WIDGET_RESIZE = 13,
+};
+
+/* Widget array for all depot windows.
+ * If a widget is needed in some windows only (like train specific), add it for all windows
+ * and use w->hidden_state in ShowDepotWindow() to remove it in the windows where it should not be
+ * Keep the widget numbers in sync with the enum or really bad stuff will happen!!! */
+static const Widget _depot_widgets[] = {
+ { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // DEPOT_WIDGET_CLOSEBOX
+ { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 292, 0, 13, 0x0, STR_018C_WINDOW_TITLE_DRAG_THIS}, // DEPOT_WIDGET_CAPTION
+ { WWT_STICKYBOX, RESIZE_LR, 14, 293, 304, 0, 13, 0x0, STR_STICKY_BUTTON}, // DEPOT_WIDGET_STICKY
+ { WWT_PANEL, RESIZE_LRB, 14, 270, 292, 14, 13, 0x0, STR_NULL}, // DEPOT_WIDGET_V_RESIZE
+ { WWT_IMGBTN, RESIZE_LRTB, 14, 270, 292, 14, 61, 0x2A9, STR_NULL}, // DEPOT_WIDGET_SELL
+ { WWT_PANEL, RESIZE_LRTB, 14, 326, 348, 0, 0, 0x2BF, STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP}, // DEPOT_WIDGET_SELL_ALL, trains only
+
+ { WWT_MATRIX, RESIZE_RB, 14, 0, 269, 14, 61, 0x0, STR_NULL}, // DEPOT_WIDGET_MATRIX
+ { WWT_SCROLLBAR, RESIZE_LRB, 14, 293, 304, 14, 61, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, // DEPOT_WIDGET_V_SCROLL
+
+ { WWT_HSCROLLBAR, RESIZE_RTB, 14, 0, 325, 98, 109, 0x0, STR_HSCROLL_BAR_SCROLLS_LIST}, // DEPOT_WIDGET_H_SCROLL, trains only
+
+ /* The buttons in the bottom of the window. left and right is not important as they are later resized to be equal in size
+ * This calculation is based on right in DEPOT_WIDGET_LOCATION and it presumes left of DEPOT_WIDGET_BUILD is 0 */
+ { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 96, 62, 73, 0x0, STR_NULL}, // DEPOT_WIDGET_BUILD
+ {WWT_NODISTXTBTN, RESIZE_TB, 14, 97, 194, 62, 73, 0x0, STR_NULL}, // DEPOT_WIDGET_CLONE
+ { WWT_PUSHTXTBTN, RESIZE_TB, 14, 195, 292, 62, 73, STR_00E4_LOCATION, STR_NULL}, // DEPOT_WIDGET_LOCATION
+
+ { WWT_PANEL, RESIZE_RTB, 14, 293, 292, 62, 73, 0x0, STR_NULL}, // DEPOT_WIDGET_H_RESIZE
+ { WWT_RESIZEBOX, RESIZE_LRTB, 14, 293, 304, 62, 73, 0x0, STR_RESIZE_BUTTON}, // DEPOT_WIDGET_RESIZE
+ { WIDGETS_END},
+};
+
+/*
+ * Since all depot window sizes aren't the same, we need to modify sizes a little.
+ * It's done with the following arrays of widget indexes. Each of them tells if a widget side should be moved and in what direction.
+ * How long they should be moved and for what window types are controlled in ShowDepotWindow()
+ */
+
+/* List of widgets where the left side should be moved to the right */
+static const byte left[] = {
+ DEPOT_WIDGET_STICKY,
+ DEPOT_WIDGET_V_RESIZE,
+ DEPOT_WIDGET_SELL,
+ DEPOT_WIDGET_V_SCROLL,
+ DEPOT_WIDGET_H_RESIZE,
+ DEPOT_WIDGET_RESIZE,
+};
+
+/* List of widgets where the right side should be moved to the right */
+static const byte right[] = {
+ DEPOT_WIDGET_CAPTION,
+ DEPOT_WIDGET_STICKY,
+ DEPOT_WIDGET_V_RESIZE,
+ DEPOT_WIDGET_SELL,
+ DEPOT_WIDGET_MATRIX,
+ DEPOT_WIDGET_V_SCROLL,
+ DEPOT_WIDGET_LOCATION,
+ DEPOT_WIDGET_H_RESIZE,
+ DEPOT_WIDGET_RESIZE,
+};
+
+/* List of widgets where the top side should be moved down */
+static const byte top[] = {
+ DEPOT_WIDGET_BUILD,
+ DEPOT_WIDGET_CLONE,
+ DEPOT_WIDGET_LOCATION,
+ DEPOT_WIDGET_H_RESIZE,
+ DEPOT_WIDGET_RESIZE,
+};
+
+/* List of widgets where the bottom side should be moved down */
+static const byte bottom[] = {
+ DEPOT_WIDGET_SELL,
+ DEPOT_WIDGET_MATRIX,
+ DEPOT_WIDGET_V_SCROLL,
+ DEPOT_WIDGET_BUILD,
+ DEPOT_WIDGET_CLONE,
+ DEPOT_WIDGET_LOCATION,
+ DEPOT_WIDGET_H_RESIZE,
+ DEPOT_WIDGET_RESIZE,
+};
+
+static void DepotWndProc(Window *w, WindowEvent *e);
+
+static const WindowDesc _train_depot_desc = {
+ -1, -1, 361, 122,
+ WC_VEHICLE_DEPOT,0,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
+ _depot_widgets,
+ DepotWndProc
+};
+
+static const WindowDesc _road_depot_desc = {
+ -1, -1, 315, 68,
+ WC_VEHICLE_DEPOT,0,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
+ _depot_widgets,
+ DepotWndProc
+};
+
+static const WindowDesc _ship_depot_desc = {
+ -1, -1, 305, 74,
+ WC_VEHICLE_DEPOT,0,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
+ _depot_widgets,
+ DepotWndProc
+};
+
+static const WindowDesc _aircraft_depot_desc = {
+ -1, -1, 331, 74,
+ WC_VEHICLE_DEPOT,0,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
+ _depot_widgets,
+ DepotWndProc
+};
+
+extern int WagonLengthToPixels(int len);
+
+void CcCloneVehicle(bool success, TileIndex tile, uint32 p1, uint32 p2)
+{
+ if (!success) return;
+ CcCloneShip(true, tile, p1, p2);
+}
+
+static inline void ShowVehicleViewWindow(const Vehicle *v)
+{
+ switch (v->type) {
+ case VEH_Train: ShowTrainViewWindow(v); break;
+ case VEH_Road: ShowRoadVehViewWindow(v); break;
+ case VEH_Ship: ShowShipViewWindow(v); break;
+ case VEH_Aircraft: ShowAircraftViewWindow(v); break;
+ default: NOT_REACHED();
+ }
+}
+
+static void DrawDepotWindow(Window *w)
+{
+ Vehicle **vl = WP(w, depot_d).vehicle_list;
+ TileIndex tile;
+ int x, y, i, hnum, max;
+ uint16 num = WP(w, depot_d).engine_count;
+
+ tile = w->window_number;
+
+ /* setup disabled buttons */
+ w->disabled_state =
+ IsTileOwner(tile, _local_player) ? 0 : ((1 << DEPOT_WIDGET_SELL) | (1 << DEPOT_WIDGET_SELL_ALL) | (1 << DEPOT_WIDGET_BUILD) | (1 << DEPOT_WIDGET_CLONE));
+
+ /* determine amount of items for scroller */
+ if (WP(w, depot_d).type == VEH_Train) {
+ hnum = 8;
+ for (num = 0; num < WP(w, depot_d).engine_count; num++) {
+ const Vehicle *v = vl[num];
+ hnum = maxu(hnum, v->u.rail.cached_total_length);
+ }
+ /* Always have 1 empty row, so people can change the setting of the train */
+ SetVScrollCount(w, WP(w, depot_d).engine_count + WP(w, depot_d).wagon_count + 1);
+ SetHScrollCount(w, WagonLengthToPixels(hnum));
+ } else {
+ SetVScrollCount(w, (num + w->hscroll.cap - 1) / w->hscroll.cap);
+ }
+
+ /* locate the depot struct */
+ if (WP(w, depot_d).type == VEH_Aircraft) {
+ SetDParam(0, GetStationIndex(tile)); // Airport name
+ } else {
+ Depot *depot = GetDepotByTile(tile);
+ assert(depot != NULL);
+
+ SetDParam(0, depot->town_index);
+ }
+
+ DrawWindowWidgets(w);
+
+ x = 2;
+ y = 15;
+ num = w->vscroll.pos * w->hscroll.cap;
+ if (WP(w, depot_d).type == VEH_Train) {
+ max = min(WP(w, depot_d).engine_count, w->vscroll.pos + w->vscroll.cap);
+ num = w->vscroll.pos;
+ } else {
+ max = min(WP(w, depot_d).engine_count, num + (w->vscroll.cap * w->hscroll.cap));
+ num = w->vscroll.pos * w->hscroll.cap;
+ }
+
+ for (; num < max; num++) {
+ const Vehicle *v = vl[num];
+ byte diff_x = 0, diff_y = 0;
+
+ switch (WP(w, depot_d).type) {
+ case VEH_Train:
+ DrawTrainImage(v, x + 21, y, w->hscroll.cap + 4, w->hscroll.pos, WP(w,depot_d).sel);
+
+ /* Number of wagons relative to a standard length wagon (rounded up) */
+ SetDParam(0, (v->u.rail.cached_total_length + 7) / 8);
+ DrawStringRightAligned(w->widget[DEPOT_WIDGET_MATRIX].right - 1, y + 4, STR_TINY_BLACK, 0); // Draw the counter
+ break;
+
+ case VEH_Road: DrawRoadVehImage( v, x + 24, y, WP(w, depot_d).sel); break;
+ case VEH_Ship: DrawShipImage( v, x + 19, y, WP(w, depot_d).sel); break;
+ case VEH_Aircraft: DrawAircraftImage(v, x + 12, y, WP(w, depot_d).sel); break;
+ default: NOT_REACHED();
+ }
+
+ if (w->resize.step_height == 14) {
+ /* VEH_Train and VEH_Road, which are low */
+ diff_x = 15;
+ } else {
+ /* VEH_Ship and VEH_Aircraft, which are tall */
+ diff_y = 12;
+ }
+
+ DrawSprite((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, x + diff_x, y + diff_y);
+
+ SetDParam(0, v->unitnumber);
+ DrawString(x, y + 2, (uint16)(v->max_age-366) >= v->age ? STR_00E2 : STR_00E3, 0);
+
+ if (WP(w, depot_d).type == VEH_Train) {
+ y += w->resize.step_height;
+ } else {
+ if ((x += w->resize.step_width) == 2 + (int)w->resize.step_width * w->hscroll.cap) {
+ x = 2;
+ y += w->resize.step_height;
+ }
+ }
+ }
+
+ max = min(WP(w, depot_d).engine_count + WP(w, depot_d).wagon_count, w->vscroll.pos + w->vscroll.cap);
+
+ /* draw the train wagons, that do not have an engine in front */
+ for (; num < max; num++) {
+ const Vehicle *v = WP(w, depot_d).wagon_list[num - WP(w, depot_d).engine_count];
+ const Vehicle *u;
+
+ DrawTrainImage(v, x + 50, y, w->hscroll.cap - 29, 0, WP(w,depot_d).sel);
+ DrawString(x, y + 2, STR_8816, 0);
+
+ /*Draw the train counter */
+ i = 0;
+ u = v;
+ do i++; while ( (u=u->next) != NULL); // Determine length of train
+ SetDParam(0, i); // Set the counter
+ DrawStringRightAligned(w->widget[DEPOT_WIDGET_MATRIX].right - 1, y + 4, STR_TINY_BLACK, 0); // Draw the counter
+ y += 14;
+ }
+}
+
+typedef struct GetDepotVehiclePtData {
+ Vehicle *head;
+ Vehicle *wagon;
+} GetDepotVehiclePtData;
+
+enum {
+ MODE_ERROR = 1,
+ MODE_DRAG_VEHICLE = 0,
+ MODE_SHOW_VEHICLE = -1,
+ MODE_START_STOP = -2,
+};
+
+static int GetVehicleFromDepotWndPt(const Window *w, int x, int y, Vehicle **veh, GetDepotVehiclePtData *d)
+{
+ Vehicle **vl = WP(w, depot_d).vehicle_list;
+ uint xt, row, xm, ym;
+ int pos, skip = 0;
+
+ if (WP(w, depot_d).type == VEH_Train) {
+ xt = 0;
+ x -= 23;
+ } else {
+ xt = x / w->resize.step_width;
+ xm = x % w->resize.step_width;
+ if (xt >= w->hscroll.cap) return MODE_ERROR;
+
+ ym = (y - 14) % w->resize.step_height;
+ }
+
+ row = (y - 14) / w->resize.step_height;
+ if (row >= w->vscroll.cap) return MODE_ERROR;
+
+ pos = (row + w->vscroll.pos) * w->hscroll.cap + xt;
+
+ if (WP(w, depot_d).type == VEH_Train) pos = row + w->vscroll.pos;
+
+ if (WP(w, depot_d).engine_count + WP(w, depot_d).wagon_count <= pos) return MODE_ERROR; // empty block, so no vehicle is selected
+
+ if (WP(w, depot_d).engine_count > pos) {
+ *veh = vl[pos];
+ skip = w->hscroll.pos;
+ } else {
+ vl = WP(w, depot_d).wagon_list;
+ pos -= WP(w, depot_d).engine_count;
+ *veh = vl[pos];
+ /* free wagons don't have an initial loco. */
+ x -= _traininfo_vehicle_width;
+ }
+
+ switch (WP(w, depot_d).type) {
+ case VEH_Train: {
+ Vehicle *v = *veh;
+ d->head = d->wagon = v;
+
+ /* either pressed the flag or the number, but only when it's a loco */
+ if (x < 0 && IsFrontEngine(v)) return (x >= -10) ? MODE_START_STOP : MODE_SHOW_VEHICLE;
+
+ skip = (skip * 8) / _traininfo_vehicle_width;
+ x = (x * 8) / _traininfo_vehicle_width;
+
+ /* Skip vehicles that are scrolled off the list */
+ x += skip;
+
+ /* find the vehicle in this row that was clicked */
+ while (v != NULL && (x -= v->u.rail.cached_veh_length) >= 0) v = v->next;
+
+ /* if an articulated part was selected, find its parent */
+ while (v != NULL && IsArticulatedPart(v)) v = GetPrevVehicleInChain(v);
+
+ d->wagon = v;
+
+ return MODE_DRAG_VEHICLE;
+ }
+ break;
+
+ case VEH_Road:
+ if (xm >= 24) return MODE_DRAG_VEHICLE;
+ if (xm <= 16) return MODE_SHOW_VEHICLE;
+ break;
+
+ case VEH_Ship:
+ if (xm >= 19) return MODE_DRAG_VEHICLE;
+ if (ym <= 10) return MODE_SHOW_VEHICLE;
+ break;
+
+ case VEH_Aircraft:
+ if (xm >= 12) return MODE_DRAG_VEHICLE;
+ if (ym <= 12) return MODE_SHOW_VEHICLE;
+ break;
+
+ default: NOT_REACHED();
+ }
+ return MODE_START_STOP;
+}
+
+static void TrainDepotMoveVehicle(Vehicle *wagon, VehicleID sel, Vehicle *head)
+{
+ Vehicle *v;
+
+ v = GetVehicle(sel);
+
+ if (v == wagon) return;
+
+ if (wagon == NULL) {
+ if (head != NULL) wagon = GetLastVehicleInChain(head);
+ } else {
+ wagon = GetPrevVehicleInChain(wagon);
+ if (wagon == NULL) return;
+ }
+
+ if (wagon == v) return;
+
+ DoCommandP(v->tile, v->index + ((wagon == NULL ? INVALID_VEHICLE : wagon->index) << 16), _ctrl_pressed ? 1 : 0, NULL, CMD_MOVE_RAIL_VEHICLE | CMD_MSG(STR_8837_CAN_T_MOVE_VEHICLE));
+}
+
+static void DepotClick(Window *w, int x, int y)
+{
+ GetDepotVehiclePtData gdvp;
+ Vehicle *v = NULL;
+ int mode = GetVehicleFromDepotWndPt(w, x, y, &v, &gdvp);
+
+ /* share / copy orders */
+ if (_thd.place_mode && mode <= 0) {
+ _place_clicked_vehicle = (WP(w, depot_d).type == VEH_Train ? gdvp.head : v);
+ return;
+ }
+
+ if (WP(w, depot_d).type == VEH_Train) v = gdvp.wagon;
+
+ switch (mode) {
+ case MODE_ERROR: // invalid
+ return;
+
+ case MODE_DRAG_VEHICLE: { // start dragging of vehicle
+ VehicleID sel = WP(w, depot_d).sel;
+
+ if (WP(w, depot_d).type == VEH_Train && sel != INVALID_VEHICLE) {
+ WP(w,depot_d).sel = INVALID_VEHICLE;
+ TrainDepotMoveVehicle(v, sel, gdvp.head);
+ } else if (v != NULL) {
+ int image;
+
+ switch (WP(w, depot_d).type) {
+ case VEH_Train: image = GetTrainImage(v, DIR_W); break;
+ case VEH_Road: image = GetRoadVehImage(v, DIR_W); break;
+ case VEH_Ship: image = GetShipImage(v, DIR_W); break;
+ case VEH_Aircraft: image = GetAircraftImage(v, DIR_W); break;
+ default: NOT_REACHED(); image = 0;
+ }
+
+ WP(w, depot_d).sel = v->index;
+ SetWindowDirty(w);
+ SetObjectToPlaceWnd(GetVehiclePalette(v) | image, 4, w);
+ }
+ }
+ break;
+
+ case MODE_SHOW_VEHICLE: // show info window
+ ShowVehicleViewWindow(v);
+ break;
+
+ case MODE_START_STOP: { // click start/stop flag
+ uint command;
+
+ switch (WP(w, depot_d).type) {
+ case VEH_Train: command = CMD_START_STOP_TRAIN | CMD_MSG(STR_883B_CAN_T_STOP_START_TRAIN); break;
+ case VEH_Road: command = CMD_START_STOP_ROADVEH | CMD_MSG(STR_9015_CAN_T_STOP_START_ROAD_VEHICLE); break;
+ case VEH_Ship: command = CMD_START_STOP_SHIP | CMD_MSG(STR_9818_CAN_T_STOP_START_SHIP); break;
+ case VEH_Aircraft: command = CMD_START_STOP_AIRCRAFT | CMD_MSG(STR_A016_CAN_T_STOP_START_AIRCRAFT); break;
+ default: NOT_REACHED(); command = 0;
+ }
+ DoCommandP(v->tile, v->index, 0, NULL, command);
+ }
+ break;
+
+ default: NOT_REACHED();
+ }
+}
+
+/**
+ * Clones a vehicle
+ * @param *v is the original vehicle to clone
+ * @param *w is the window of the depot where the clone is build
+ */
+static void HandleCloneVehClick(const Vehicle *v, const Window *w)
+{
+ uint error_str;
+
+ if (v == NULL) return;
+
+ if (v->type == VEH_Train && !IsFrontEngine(v)) {
+ v = GetFirstVehicleInChain(v);
+ /* Do nothing when clicking on a train in depot with no loc attached */
+ if (!IsFrontEngine(v)) return;
+ }
+
+ switch (v->type) {
+ case VEH_Train: error_str = CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE); break;
+ case VEH_Road: error_str = CMD_MSG(STR_9009_CAN_T_BUILD_ROAD_VEHICLE); break;
+ case VEH_Ship: error_str = CMD_MSG(STR_980D_CAN_T_BUILD_SHIP); break;
+ case VEH_Aircraft: error_str = CMD_MSG(STR_A008_CAN_T_BUILD_AIRCRAFT); break;
+ default: return;
+ }
+
+ DoCommandP(w->window_number, v->index, _ctrl_pressed ? 1 : 0, CcCloneVehicle, CMD_CLONE_VEHICLE | error_str);
+
+ ResetObjectToPlace();
+}
+
+static void ClonePlaceObj(const Window *w)
+{
+ const Vehicle *v = CheckMouseOverVehicle();
+
+ if (v != NULL) HandleCloneVehClick(v, w);
+}
+
+static void DepotWndProc(Window *w, WindowEvent *e)
+{
+ switch (e->event) {
+ case WE_CREATE:
+ WP(w, depot_d).vehicle_list = NULL;
+ WP(w, depot_d).wagon_list = NULL;
+ WP(w, depot_d).engine_count = 0;
+ WP(w, depot_d).wagon_count = 0;
+ break;
+
+ case WE_PAINT:
+ /* Generate the vehicle list
+ * It's ok to use the wagon pointers for non-trains as they will be ignored */
+ BuildDepotVehicleList(WP(w, depot_d).type, w->window_number,
+ &WP(w, depot_d).vehicle_list, &WP(w, depot_d).engine_list_length, &WP(w, depot_d).engine_count,
+ &WP(w, depot_d).wagon_list, &WP(w, depot_d).wagon_list_length, &WP(w, depot_d).wagon_count);
+ DrawDepotWindow(w);
+ break;
+
+ case WE_CLICK:
+ switch (e->we.click.widget) {
+ case DEPOT_WIDGET_MATRIX: // List
+ DepotClick(w, e->we.click.pt.x, e->we.click.pt.y);
+ break;
+
+ case DEPOT_WIDGET_BUILD: // Build vehicle
+ ResetObjectToPlace();
+ switch (WP(w, depot_d).type) {
+ case VEH_Train: ShowBuildTrainWindow(w->window_number); break;
+ case VEH_Road: ShowBuildRoadVehWindow(w->window_number); break;
+ case VEH_Ship: ShowBuildShipWindow(w->window_number); break;
+ case VEH_Aircraft: ShowBuildAircraftWindow(w->window_number); break;
+ default: NOT_REACHED();
+ }
+ break;
+
+ case DEPOT_WIDGET_CLONE: // Clone button
+ InvalidateWidget(w, DEPOT_WIDGET_CLONE);
+ TOGGLEBIT(w->click_state, DEPOT_WIDGET_CLONE);
+
+ if (HASBIT(w->click_state, DEPOT_WIDGET_CLONE)) {
+ _place_clicked_vehicle = NULL;
+ SetObjectToPlaceWnd(SPR_CURSOR_CLONE, VHM_RECT, w);
+ } else {
+ ResetObjectToPlace();
+ }
+ break;
+
+ case DEPOT_WIDGET_LOCATION: ScrollMainWindowToTile(w->window_number); break;
+ }
+ break;
+
+ case WE_PLACE_OBJ: {
+ ClonePlaceObj(w);
+ } break;
+
+ case WE_ABORT_PLACE_OBJ: {
+ CLRBIT(w->click_state, DEPOT_WIDGET_CLONE);
+ InvalidateWidget(w, DEPOT_WIDGET_CLONE);
+ } break;
+
+ /* check if a vehicle in a depot was clicked.. */
+ case WE_MOUSELOOP: {
+ const Vehicle *v = _place_clicked_vehicle;
+
+ /* since OTTD checks all open depot windows, we will make sure that it triggers the one with a clicked clone button */
+ if (v != NULL && HASBIT(w->click_state, DEPOT_WIDGET_CLONE)) {
+ _place_clicked_vehicle = NULL;
+ HandleCloneVehClick(v, w);
+ }
+ } break;
+
+ case WE_DESTROY:
+ DeleteWindowById(WC_BUILD_VEHICLE, w->window_number);
+ free((void*)WP(w, depot_d).vehicle_list);
+ free((void*)WP(w, depot_d).wagon_list);
+ break;
+
+ case WE_DRAGDROP:
+ switch (e->we.click.widget) {
+ case DEPOT_WIDGET_MATRIX: {
+ Vehicle *v;
+ VehicleID sel = WP(w, depot_d).sel;
+
+ WP(w, depot_d).sel = INVALID_VEHICLE;
+ SetWindowDirty(w);
+
+ if (WP(w, depot_d).type == VEH_Train) {
+ GetDepotVehiclePtData gdvp;
+
+ if (GetVehicleFromDepotWndPt(w, e->we.dragdrop.pt.x, e->we.dragdrop.pt.y, &v, &gdvp) == 0 &&
+ sel != INVALID_VEHICLE) {
+ if (gdvp.wagon != NULL && gdvp.wagon->index == sel && _ctrl_pressed) {
+ DoCommandP(GetVehicle(sel)->tile, GetVehicle(sel)->index, true, NULL, CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_9033_CAN_T_MAKE_VEHICLE_TURN));
+ } else if (gdvp.wagon == NULL || gdvp.wagon->index != sel) {
+ TrainDepotMoveVehicle(gdvp.wagon, sel, gdvp.head);
+ } else if (gdvp.head != NULL && IsFrontEngine(gdvp.head)) {
+ ShowTrainViewWindow(gdvp.head);
+ }
+ }
+ } else if (GetVehicleFromDepotWndPt(w, e->we.dragdrop.pt.x, e->we.dragdrop.pt.y, &v, NULL) == 0 &&
+ v != NULL &&
+ sel == v->index) {
+ ShowVehicleViewWindow(v);
+ }
+ } break;
+
+ case DEPOT_WIDGET_SELL: case DEPOT_WIDGET_SELL_ALL:
+ if (!HASBIT(w->disabled_state, DEPOT_WIDGET_SELL) &&
+ WP(w, depot_d).sel != INVALID_VEHICLE) {
+ Vehicle *v;
+ uint command;
+ int sell_cmd;
+ bool is_engine;
+
+ if (HASBIT(w->disabled_state, e->we.click.widget)) return;
+ if (WP(w, depot_d).sel == INVALID_VEHICLE) return;
+
+ HandleButtonClick(w, e->we.click.widget);
+
+ v = GetVehicle(WP(w, depot_d).sel);
+ WP(w, depot_d).sel = INVALID_VEHICLE;
+ SetWindowDirty(w);
+
+ sell_cmd = (v->type == VEH_Train && (e->we.click.widget == DEPOT_WIDGET_SELL_ALL || _ctrl_pressed)) ? 1 : 0;
+
+ is_engine = (!(v->type == VEH_Train && !IsFrontEngine(v)));
+
+ if (is_engine) {
+ _backup_orders_tile = v->tile;
+ BackupVehicleOrders(v, _backup_orders_data);
+ }
+
+ switch (v->type) {
+ case VEH_Train: command = CMD_SELL_RAIL_WAGON | CMD_MSG(STR_8839_CAN_T_SELL_RAILROAD_VEHICLE); break;
+ case VEH_Road: command = CMD_SELL_ROAD_VEH | CMD_MSG(STR_9014_CAN_T_SELL_ROAD_VEHICLE); break;
+ case VEH_Ship: command = CMD_SELL_SHIP | CMD_MSG(STR_980C_CAN_T_SELL_SHIP); break;
+ case VEH_Aircraft: command = CMD_SELL_AIRCRAFT | CMD_MSG(STR_A01C_CAN_T_SELL_AIRCRAFT); break;
+ default: NOT_REACHED(); command = 0;
+ }
+
+ if (!DoCommandP(v->tile, v->index, sell_cmd, NULL, command) && is_engine) _backup_orders_tile = 0;
+ }
+ break;
+ default:
+ WP(w, depot_d).sel = INVALID_VEHICLE;
+ SetWindowDirty(w);
+ }
+ break;
+
+ case WE_RESIZE:
+ w->vscroll.cap += e->we.sizing.diff.y / (int)w->resize.step_height;
+ w->hscroll.cap += e->we.sizing.diff.x / (int)w->resize.step_width;
+ w->widget[DEPOT_WIDGET_MATRIX].data = (w->vscroll.cap << 8) + (WP(w, depot_d).type == VEH_Train ? 1 : w->hscroll.cap);
+ break;
+ }
+}
+
+static void SetupStringsForDepotWindow(Window *w, byte type)
+{
+ switch (type) {
+ case VEH_Train:
+ w->widget[DEPOT_WIDGET_CAPTION].data = STR_8800_TRAIN_DEPOT;
+ w->widget[DEPOT_WIDGET_SELL].tooltips = STR_8841_DRAG_TRAIN_VEHICLE_TO_HERE;
+ w->widget[DEPOT_WIDGET_MATRIX].tooltips = STR_883F_TRAINS_CLICK_ON_TRAIN_FOR;
+ w->widget[DEPOT_WIDGET_BUILD].data = STR_8815_NEW_VEHICLES;
+ w->widget[DEPOT_WIDGET_BUILD].tooltips = STR_8840_BUILD_NEW_TRAIN_VEHICLE;
+ w->widget[DEPOT_WIDGET_CLONE].data = STR_CLONE_TRAIN;
+ w->widget[DEPOT_WIDGET_CLONE].tooltips = STR_CLONE_TRAIN_DEPOT_INFO;
+ w->widget[DEPOT_WIDGET_LOCATION].tooltips = STR_8842_CENTER_MAIN_VIEW_ON_TRAIN;
+ break;
+
+ case VEH_Road:
+ w->widget[DEPOT_WIDGET_CAPTION].data = STR_9003_ROAD_VEHICLE_DEPOT;
+ w->widget[DEPOT_WIDGET_SELL].tooltips = STR_9024_DRAG_ROAD_VEHICLE_TO_HERE;
+ w->widget[DEPOT_WIDGET_MATRIX].tooltips = STR_9022_VEHICLES_CLICK_ON_VEHICLE;
+ w->widget[DEPOT_WIDGET_BUILD].data = STR_9004_NEW_VEHICLES;
+ w->widget[DEPOT_WIDGET_BUILD].tooltips = STR_9023_BUILD_NEW_ROAD_VEHICLE;
+ w->widget[DEPOT_WIDGET_CLONE].data = STR_CLONE_ROAD_VEHICLE;
+ w->widget[DEPOT_WIDGET_CLONE].tooltips = STR_CLONE_ROAD_VEHICLE_DEPOT_INFO;
+ w->widget[DEPOT_WIDGET_LOCATION].tooltips = STR_9025_CENTER_MAIN_VIEW_ON_ROAD;
+ break;
+
+ case VEH_Ship:
+ w->widget[DEPOT_WIDGET_CAPTION].data = STR_9803_SHIP_DEPOT;
+ w->widget[DEPOT_WIDGET_SELL].tooltips = STR_9821_DRAG_SHIP_TO_HERE_TO_SELL;
+ w->widget[DEPOT_WIDGET_MATRIX].tooltips = STR_981F_SHIPS_CLICK_ON_SHIP_FOR;
+ w->widget[DEPOT_WIDGET_BUILD].data = STR_9804_NEW_SHIPS;
+ w->widget[DEPOT_WIDGET_BUILD].tooltips = STR_9820_BUILD_NEW_SHIP;
+ w->widget[DEPOT_WIDGET_CLONE].data = STR_CLONE_SHIP;
+ w->widget[DEPOT_WIDGET_CLONE].tooltips = STR_CLONE_SHIP_DEPOT_INFO;
+ w->widget[DEPOT_WIDGET_LOCATION].tooltips = STR_9822_CENTER_MAIN_VIEW_ON_SHIP;
+ break;
+
+ case VEH_Aircraft:
+ w->widget[DEPOT_WIDGET_CAPTION].data = STR_A002_AIRCRAFT_HANGAR;
+ w->widget[DEPOT_WIDGET_SELL].tooltips = STR_A023_DRAG_AIRCRAFT_TO_HERE_TO;
+ w->widget[DEPOT_WIDGET_MATRIX].tooltips = STR_A021_AIRCRAFT_CLICK_ON_AIRCRAFT;
+ w->widget[DEPOT_WIDGET_BUILD].data = STR_A003_NEW_AIRCRAFT;
+ w->widget[DEPOT_WIDGET_BUILD].tooltips = STR_A022_BUILD_NEW_AIRCRAFT;
+ w->widget[DEPOT_WIDGET_CLONE].data = STR_CLONE_AIRCRAFT;
+ w->widget[DEPOT_WIDGET_CLONE].tooltips = STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW;
+ w->widget[DEPOT_WIDGET_LOCATION].tooltips = STR_A024_CENTER_MAIN_VIEW_ON_HANGAR;
+ break;
+ }
+}
+
+/** Opens a depot window
+ * @param tile The tile where the depot/hangar is located
+ * @param type The type of vehicles in the depot
+ */
+void ShowDepotWindow(TileIndex tile, byte type)
+{
+ Window *w;
+
+ switch (type) {
+ case VEH_Train: w = AllocateWindowDescFront(&_train_depot_desc, tile); break;
+ case VEH_Road: w = AllocateWindowDescFront(&_road_depot_desc, tile); break;
+ case VEH_Ship: w = AllocateWindowDescFront(&_ship_depot_desc, tile); break;
+ case VEH_Aircraft: w = AllocateWindowDescFront(&_aircraft_depot_desc, tile); break;
+ default: NOT_REACHED(); w = NULL;
+ }
+
+ if (w != NULL) {
+ int16 horizontal = 0, vertical = 0;
+ w->caption_color = GetTileOwner(tile);
+ WP(w, depot_d).type = type;
+ WP(w, depot_d).sel = INVALID_VEHICLE;
+ _backup_orders_tile = 0;
+
+ /* Resize the window according to the vehicle type */
+ switch (type) {
+ case VEH_Train:
+ horizontal = 56;
+ vertical = 48;
+ w->vscroll.cap = 6;
+ w->hscroll.cap = 10 * 29;
+ w->resize.step_width = 1;
+ w->resize.step_height = 14;
+ w->widget[DEPOT_WIDGET_MATRIX].bottom -= 12; // Make room for the horizontal scrollbar
+ break;
+
+ case VEH_Road:
+ horizontal = 10;
+ vertical = -6;
+ w->vscroll.cap = 3;
+ w->hscroll.cap = 5;
+ w->resize.step_width = 56;
+ w->resize.step_height = 14;
+ break;
+
+ case VEH_Ship:
+ w->vscroll.cap = 2;
+ w->hscroll.cap = 3;
+ w->resize.step_width = 90;
+ w->resize.step_height = 24;
+ break;
+
+ case VEH_Aircraft:
+ horizontal = 26;
+ w->vscroll.cap = 2;
+ w->hscroll.cap = 4;
+ w->resize.step_width = 74;
+ w->resize.step_height = 24;
+ break;
+
+ default: NOT_REACHED();
+ }
+
+ SetupStringsForDepotWindow(w, type);
+
+ w->widget[DEPOT_WIDGET_MATRIX].data =
+ (w->vscroll.cap * 0x100) // number of rows to draw on the background
+ + (type == VEH_Train ? 1 : w->hscroll.cap); // number of boxes in each row. Trains always have just one
+
+ if (type != VEH_Train) {
+ SETBIT(w->hidden_state, DEPOT_WIDGET_H_SCROLL);
+ SETBIT(w->hidden_state, DEPOT_WIDGET_SELL_ALL);
+ }
+
+ /* Move the widgets to their right locations
+ * Note: it's signed values so negative will make the widget move left and not right, or up instead of down */
+ if (horizontal != 0) {
+ byte i;
+
+ for (i = 0; i < lengthof(left); i++) w->widget[left[i]].left += horizontal;
+ for (i = 0; i < lengthof(right); i++) w->widget[right[i]].right += horizontal;
+ }
+
+ if (vertical != 0) {
+ byte i;
+
+ for (i = 0; i < lengthof(top); i++) w->widget[top[i]].top += vertical;
+ for (i = 0; i < lengthof(bottom); i++) w->widget[bottom[i]].bottom += vertical;
+ }
+
+ /* We got the widget moved around. Now we will make some widgets to fill the gab between some widgets in equal sizes */
+
+ /* Make the buttons in the bottom equal in size */
+ w->widget[DEPOT_WIDGET_BUILD].right = w->widget[DEPOT_WIDGET_LOCATION].right / 3;
+ w->widget[DEPOT_WIDGET_LOCATION].left = w->widget[DEPOT_WIDGET_BUILD].right * 2;
+ w->widget[DEPOT_WIDGET_CLONE].left = w->widget[DEPOT_WIDGET_BUILD].right + 1;
+ w->widget[DEPOT_WIDGET_CLONE].right = w->widget[DEPOT_WIDGET_LOCATION].left - 1;
+
+ if (type == VEH_Train) {
+ /* Divide the size of DEPOT_WIDGET_SELL into two equally big buttons so DEPOT_WIDGET_SELL and DEPOT_WIDGET_SELL_ALL will get the same size.
+ * This way it will stay the same even if DEPOT_WIDGET_SELL_ALL is resized for some reason */
+ w->widget[DEPOT_WIDGET_SELL_ALL].bottom = w->widget[DEPOT_WIDGET_SELL].bottom;
+ w->widget[DEPOT_WIDGET_SELL_ALL].top = ((w->widget[DEPOT_WIDGET_SELL_ALL].bottom - w->widget[DEPOT_WIDGET_SELL].top) / 2) + w->widget[DEPOT_WIDGET_SELL].top;
+ w->widget[DEPOT_WIDGET_SELL].bottom = w->widget[DEPOT_WIDGET_SELL_ALL].top - 1;
+ }
+ }
+}
diff --git a/openttd.vcproj b/openttd.vcproj
index a6996c8a7..b78a47e35 100644
--- a/openttd.vcproj
+++ b/openttd.vcproj
@@ -202,6 +202,9 @@
RelativePath=".\depot.c">
</File>
<File
+ RelativePath=".\depot_gui.c">
+ </File>
+ <File
RelativePath=".\music\dmusic.cpp">
<FileConfiguration
Name="Release|Win32">
diff --git a/openttd_vs80.vcproj b/openttd_vs80.vcproj
index 4b52db637..85c7ed734 100644
--- a/openttd_vs80.vcproj
+++ b/openttd_vs80.vcproj
@@ -501,6 +501,10 @@
>
</File>
<File
+ RelativePath=".\depot_gui.c"
+ >
+ </File>
+ <File
RelativePath=".\music\dmusic.cpp"
>
<FileConfiguration
diff --git a/rail_cmd.c b/rail_cmd.c
index 99d67ab4e..653444ffa 100644
--- a/rail_cmd.c
+++ b/rail_cmd.c
@@ -40,7 +40,6 @@ const byte _track_sloped_sprites[14] = {
19, 16
};
-void ShowTrainDepotWindow(TileIndex tile);
/* 4
* ---------
@@ -1920,7 +1919,7 @@ static uint32 GetTileTrackStatus_Track(TileIndex tile, TransportType mode)
static void ClickTile_Track(TileIndex tile)
{
if (IsTileDepotType(tile, TRANSPORT_RAIL)) {
- ShowTrainDepotWindow(tile);
+ ShowDepotWindow(tile, VEH_Train);
} else if (IsRailWaypoint(tile)) {
ShowRenameWaypointWindow(GetWaypointByTile(tile));
}
diff --git a/road_cmd.c b/road_cmd.c
index 3f9c2a3c7..bcf57f94b 100644
--- a/road_cmd.c
+++ b/road_cmd.c
@@ -977,11 +977,9 @@ static void TileLoop_Road(TileIndex tile)
}
}
-void ShowRoadDepotWindow(TileIndex tile);
-
static void ClickTile_Road(TileIndex tile)
{
- if (GetRoadTileType(tile) == ROAD_TILE_DEPOT) ShowRoadDepotWindow(tile);
+ if (GetRoadTileType(tile) == ROAD_TILE_DEPOT) ShowDepotWindow(tile, VEH_Road);
}
static const byte _road_trackbits[16] = {
diff --git a/roadveh_gui.c b/roadveh_gui.c
index e43710846..ac93a4d9a 100644
--- a/roadveh_gui.c
+++ b/roadveh_gui.c
@@ -614,288 +614,6 @@ void ShowBuildRoadVehWindow(TileIndex tile)
}
}
-static void DrawRoadDepotWindow(Window *w)
-{
- Vehicle **vl = WP(w, traindepot_d).vehicle_list;
- TileIndex tile;
- int x, y, max;
- uint16 num = WP(w, traindepot_d).engine_count;
- Depot *depot;
-
- tile = w->window_number;
-
- /* setup disabled buttons */
- w->disabled_state =
- IsTileOwner(tile, _local_player) ? 0 : ((1<<4) | (1<<7) | (1<<8));
-
- /* determine amount of items for scroller */
- SetVScrollCount(w, (num + w->hscroll.cap - 1) / w->hscroll.cap);
-
- /* locate the depot struct */
- depot = GetDepotByTile(tile);
- assert(depot != NULL);
-
- SetDParam(0, depot->town_index);
- DrawWindowWidgets(w);
-
- x = 2;
- y = 15;
- num = w->vscroll.pos * w->hscroll.cap;
- max = min(WP(w, traindepot_d).engine_count, num + (w->vscroll.cap * w->hscroll.cap));
-
- for (; num < max; num++) {
- const Vehicle *v = vl[num];
- DrawRoadVehImage(v, x + 24, y, WP(w,traindepot_d).sel);
-
- SetDParam(0, v->unitnumber);
- DrawString(x, y + 2, (uint16)(v->max_age-366) >= v->age ? STR_00E2 : STR_00E3, 0);
-
- DrawSprite((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, x + 16, y);
-
- if ((x += 56) == 2 + 56 * w->hscroll.cap) {
- x = 2;
- y += 14;
- }
- }
-}
-
-static int GetVehicleFromRoadDepotWndPt(const Window *w, int x, int y, Vehicle **veh)
-{
- Vehicle **vl = WP(w, traindepot_d).vehicle_list;
- uint xt,row,xm;
- int pos;
-
- xt = x / 56;
- xm = x % 56;
- if (xt >= w->hscroll.cap) return 1;
-
- row = (y - 14) / 14;
- if (row >= w->vscroll.cap) return 1;
-
- pos = (row + w->vscroll.pos) * w->hscroll.cap + xt;
-
- if (WP(w, traindepot_d).engine_count <= pos) return 1; // empty block, so no vehicle is selected
- *veh = vl[pos];
-
- if (xm >= 24) return 0; // drag vehicle
- if (xm <= 16) return -1; // show window
- return -2; // start stop
-}
-
-static void RoadDepotClickVeh(Window *w, int x, int y)
-{
- Vehicle *v;
- int mode;
-
- mode = GetVehicleFromRoadDepotWndPt(w, x, y, &v);
- if (mode > 0) return;
-
- // share / copy orders
- if (_thd.place_mode && mode <= 0) {
- _place_clicked_vehicle = v;
- return;
- }
-
- switch (mode) {
- case 0: // start dragging of vehicle
- if (v != NULL) {
- WP(w,traindepot_d).sel = v->index;
- SetWindowDirty(w);
- SetObjectToPlaceWnd(GetVehiclePalette(v) | GetRoadVehImage(v, DIR_W), 4, w);
- }
- break;
-
- case -1: // show info window
- ShowRoadVehViewWindow(v);
- break;
-
- case -2: // click start/stop flag
- DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_ROADVEH | CMD_MSG(STR_9015_CAN_T_STOP_START_ROAD_VEHICLE));
- break;
-
- default:
- NOT_REACHED();
- }
-}
-
-/**
- * Clones a road vehicle
- * @param *v is the original vehicle to clone
- * @param *w is the window of the depot where the clone is build
- */
-static void HandleCloneVehClick(const Vehicle *v, const Window *w)
-{
- if (v == NULL || v->type != VEH_Road) return;
-
- DoCommandP(w->window_number, v->index, _ctrl_pressed ? 1 : 0, CcCloneRoadVeh,
- CMD_CLONE_VEHICLE | CMD_MSG(STR_9009_CAN_T_BUILD_ROAD_VEHICLE)
- );
-
- ResetObjectToPlace();
-}
-
-static void ClonePlaceObj(const Window *w)
-{
- const Vehicle *v = CheckMouseOverVehicle();
-
- if (v != NULL) HandleCloneVehClick(v, w);
-}
-
-static void RoadDepotWndProc(Window *w, WindowEvent *e)
-{
- switch (e->event) {
- case WE_CREATE:
- WP(w, traindepot_d).vehicle_list = NULL;
- WP(w, traindepot_d).engine_list_length = 0;
- break;
-
- case WE_PAINT:
- BuildDepotVehicleList(VEH_Road, w->window_number, &WP(w, traindepot_d).vehicle_list, &WP(w, traindepot_d).engine_list_length, &WP(w, traindepot_d).engine_count, NULL, NULL, NULL);
- DrawRoadDepotWindow(w);
- break;
-
- case WE_CLICK: {
- switch (e->we.click.widget) {
- case 5:
- RoadDepotClickVeh(w, e->we.click.pt.x, e->we.click.pt.y);
- break;
-
- case 7:
- ResetObjectToPlace();
- ShowBuildRoadVehWindow(w->window_number);
- break;
-
- case 8: /* clone button */
- InvalidateWidget(w, 8);
- TOGGLEBIT(w->click_state, 8);
-
- if (HASBIT(w->click_state, 8)) {
- _place_clicked_vehicle = NULL;
- SetObjectToPlaceWnd(SPR_CURSOR_CLONE, VHM_RECT, w);
- } else {
- ResetObjectToPlace();
- }
- break;
-
- case 9: ScrollMainWindowToTile(w->window_number); break;
- }
- } break;
-
- case WE_PLACE_OBJ:
- ClonePlaceObj(w);
- break;
-
- case WE_ABORT_PLACE_OBJ:
- CLRBIT(w->click_state, 8);
- InvalidateWidget(w, 8);
- break;
-
- // check if a vehicle in a depot was clicked..
- case WE_MOUSELOOP: {
- const Vehicle *v = _place_clicked_vehicle;
-
- // since OTTD checks all open depot windows, we will make sure that it triggers the one with a clicked clone button
- if (v != NULL && HASBIT(w->click_state, 8)) {
- _place_clicked_vehicle = NULL;
- HandleCloneVehClick(v, w);
- }
- } break;
-
- case WE_DESTROY:
- DeleteWindowById(WC_BUILD_VEHICLE, w->window_number);
- free((void*)WP(w, traindepot_d).vehicle_list);
- break;
-
- case WE_DRAGDROP:
- switch (e->we.click.widget) {
- case 5: {
- Vehicle *v;
- VehicleID sel = WP(w,traindepot_d).sel;
-
- WP(w,traindepot_d).sel = INVALID_VEHICLE;
- SetWindowDirty(w);
-
- if (GetVehicleFromRoadDepotWndPt(w, e->we.dragdrop.pt.x, e->we.dragdrop.pt.y, &v) == 0 &&
- v != NULL &&
- sel == v->index) {
- ShowRoadVehViewWindow(v);
- }
- } break;
-
- case 4:
- if (!HASBIT(w->disabled_state, 4) &&
- WP(w,traindepot_d).sel != INVALID_VEHICLE) {
- Vehicle *v;
-
- HandleButtonClick(w, 4);
-
- v = GetVehicle(WP(w,traindepot_d).sel);
- WP(w,traindepot_d).sel = INVALID_VEHICLE;
-
- _backup_orders_tile = v->tile;
- BackupVehicleOrders(v, _backup_orders_data);
-
- if (!DoCommandP(v->tile, v->index, 0, NULL, CMD_SELL_ROAD_VEH | CMD_MSG(STR_9014_CAN_T_SELL_ROAD_VEHICLE)))
- _backup_orders_tile = 0;
- }
- break;
-
- default:
- WP(w,traindepot_d).sel = INVALID_VEHICLE;
- SetWindowDirty(w);
- }
- break;
-
- case WE_RESIZE:
- /* Update the scroll + matrix */
- w->vscroll.cap += e->we.sizing.diff.y / 14;
- w->hscroll.cap += e->we.sizing.diff.x / 56;
- w->widget[5].data = (w->vscroll.cap << 8) + w->hscroll.cap;
- break;
-
- }
-}
-
-static const Widget _road_depot_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 302, 0, 13, STR_9003_ROAD_VEHICLE_DEPOT, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{ WWT_STICKYBOX, RESIZE_LR, 14, 303, 314, 0, 13, 0x0, STR_STICKY_BUTTON},
-{ WWT_PANEL, RESIZE_LRB, 14, 280, 302, 14, 13, 0x0, STR_NULL},
-{ WWT_IMGBTN, RESIZE_LRTB, 14, 280, 302, 14, 55, 0x2A9, STR_9024_DRAG_ROAD_VEHICLE_TO_HERE},
-
-{ WWT_MATRIX, RESIZE_RB, 14, 0, 279, 14, 55, 0x305, STR_9022_VEHICLES_CLICK_ON_VEHICLE},
-{ WWT_SCROLLBAR, RESIZE_LRB, 14, 303, 314, 14, 55, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
-{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 100, 56, 67, STR_9004_NEW_VEHICLES, STR_9023_BUILD_NEW_ROAD_VEHICLE},
-{WWT_NODISTXTBTN, RESIZE_TB, 14, 101, 200, 56, 67, STR_CLONE_ROAD_VEHICLE, STR_CLONE_ROAD_VEHICLE_DEPOT_INFO},
-{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 201, 302, 56, 67, STR_00E4_LOCATION, STR_9025_CENTER_MAIN_VIEW_ON_ROAD},
-{ WWT_PANEL, RESIZE_RTB, 14, 303, 302, 56, 67, 0x0, STR_NULL},
-{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 303, 314, 56, 67, 0x0, STR_RESIZE_BUTTON},
-{ WIDGETS_END},
-};
-
-static const WindowDesc _road_depot_desc = {
- -1, -1, 315, 68,
- WC_VEHICLE_DEPOT,0,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
- _road_depot_widgets,
- RoadDepotWndProc
-};
-
-void ShowRoadDepotWindow(TileIndex tile)
-{
- Window *w = AllocateWindowDescFront(&_road_depot_desc, tile);
-
- if (w != NULL) {
- w->caption_color = GetTileOwner(w->window_number);
- w->hscroll.cap = 5;
- w->vscroll.cap = 3;
- w->resize.step_width = 56;
- w->resize.step_height = 14;
- WP(w,traindepot_d).sel = INVALID_VEHICLE;
- _backup_orders_tile = 0;
- }
-}
-
static const Widget _player_roadveh_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 247, 0, 13, STR_9001_ROAD_VEHICLES, STR_018C_WINDOW_TITLE_DRAG_THIS},
diff --git a/ship.h b/ship.h
index 271ae7f08..db5773fb5 100644
--- a/ship.h
+++ b/ship.h
@@ -2,6 +2,7 @@
#include "vehicle.h"
+void CcCloneShip(bool success, TileIndex tile, uint32 p1, uint32 p2);
static inline bool IsShipInDepot(const Vehicle* v)
{
diff --git a/ship_gui.c b/ship_gui.c
index 6a1fcda09..c39d53d2b 100644
--- a/ship_gui.c
+++ b/ship_gui.c
@@ -604,286 +604,6 @@ void ShowShipViewWindow(const Vehicle *v)
}
}
-static void DrawShipDepotWindow(Window *w)
-{
- Vehicle **vl = WP(w, traindepot_d).vehicle_list;
- TileIndex tile;
- int x, y, max;
- uint16 num = WP(w, traindepot_d).engine_count;
- Depot *depot;
-
- tile = w->window_number;
-
- /* setup disabled buttons */
- w->disabled_state =
- IsTileOwner(tile, _local_player) ? 0 : ((1 << 4) | (1 << 7));
-
- /* determine amount of items for scroller */
- SetVScrollCount(w, (num + w->hscroll.cap - 1) / w->hscroll.cap);
-
- /* locate the depot struct */
- depot = GetDepotByTile(tile);
- assert(depot != NULL);
-
- SetDParam(0, depot->town_index);
- DrawWindowWidgets(w);
-
- x = 2;
- y = 15;
- num = w->vscroll.pos * w->hscroll.cap;
- max = min(WP(w, traindepot_d).engine_count, num + (w->vscroll.cap * w->hscroll.cap));
-
- for (; num < max; num++) {
- const Vehicle *v = vl[num];
- DrawShipImage(v, x + 19, y, WP(w,traindepot_d).sel);
-
- SetDParam(0, v->unitnumber);
- DrawString(x, y + 2, (uint16)(v->max_age-366) >= v->age ? STR_00E2 : STR_00E3, 0);
-
- DrawSprite((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, x, y + 9);
-
- if ((x += 90) == 2 + 90 * w->hscroll.cap) {
- x = 2;
- y += 24;
- }
- }
-}
-
-static int GetVehicleFromShipDepotWndPt(const Window *w, int x, int y, Vehicle **veh)
-{
- Vehicle **vl = WP(w, traindepot_d).vehicle_list;
- uint xt,row,xm,ym;
- int pos;
-
- xt = x / 90;
- xm = x % 90;
- if (xt >= w->hscroll.cap) return 1;
-
- row = (y - 14) / 24;
- ym = (y - 14) % 24;
- if (row >= w->vscroll.cap) return 1;
-
- pos = (row + w->vscroll.pos) * w->hscroll.cap + xt;
-
- if (WP(w, traindepot_d).engine_count <= pos) return 1; // empty block, so no vehicle is selected
- *veh = vl[pos];
- if (xm >= 19) return 0; // drag vehicle
- if (ym <= 10) return -1; // show window
- return -2; // start stop
-}
-
-static void ShipDepotClick(Window *w, int x, int y)
-{
- Vehicle *v = NULL;
- int mode = GetVehicleFromShipDepotWndPt(w, x, y, &v);
-
- // share / copy orders
- if (_thd.place_mode && mode <= 0) {
- _place_clicked_vehicle = v;
- return;
- }
-
- switch (mode) {
- case 1: // invalid
- return;
-
- case 0: // start dragging of vehicle
- if (v != NULL) {
- WP(w,traindepot_d).sel = v->index;
- SetWindowDirty(w);
- SetObjectToPlaceWnd(GetVehiclePalette(v) | GetShipImage(v, DIR_W), 4, w);
- }
- break;
-
- case -1: // show info window
- ShowShipViewWindow(v);
- break;
-
- case -2: // click start/stop flag
- DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_SHIP | CMD_MSG(STR_9818_CAN_T_STOP_START_SHIP));
- break;
-
- default:
- NOT_REACHED();
- }
-}
-
-/**
- * Clones a ship
- * @param *v is the original vehicle to clone
- * @param *w is the window of the depot where the clone is build
- */
-static void HandleCloneVehClick(const Vehicle *v, const Window *w)
-{
- if (v == NULL || v->type != VEH_Ship) return;
-
- DoCommandP(w->window_number, v->index, _ctrl_pressed ? 1 : 0, CcCloneShip,
- CMD_CLONE_VEHICLE | CMD_MSG(STR_980D_CAN_T_BUILD_SHIP)
- );
-
- ResetObjectToPlace();
-}
-
-static void ClonePlaceObj(const Window *w)
-{
- const Vehicle *v = CheckMouseOverVehicle();
-
- if (v != NULL) HandleCloneVehClick(v, w);
-}
-
-static void ShipDepotWndProc(Window *w, WindowEvent *e)
-{
- switch (e->event) {
- case WE_CREATE:
- WP(w, traindepot_d).vehicle_list = NULL;
- WP(w, traindepot_d).engine_count = 0;
- break;
-
- case WE_PAINT:
- BuildDepotVehicleList(VEH_Ship, w->window_number, &WP(w, traindepot_d).vehicle_list, &WP(w, traindepot_d).engine_list_length, &WP(w, traindepot_d).engine_count, NULL, NULL, NULL);
- DrawShipDepotWindow(w);
- break;
-
- case WE_CLICK:
- switch (e->we.click.widget) {
- case 5: // List
- ShipDepotClick(w, e->we.click.pt.x, e->we.click.pt.y);
- break;
-
- case 7: // Build vehicle
- ResetObjectToPlace();
- ShowBuildShipWindow(w->window_number);
- break;
-
- case 8: // Clone button
- InvalidateWidget(w, 8);
- TOGGLEBIT(w->click_state, 8);
-
- if (HASBIT(w->click_state, 8)) {
- _place_clicked_vehicle = NULL;
- SetObjectToPlaceWnd(SPR_CURSOR_CLONE, VHM_RECT, w);
- } else {
- ResetObjectToPlace();
- }
- break;
-
- case 9: ScrollMainWindowToTile(w->window_number); break;
- }
- break;
-
- case WE_PLACE_OBJ: {
- ClonePlaceObj(w);
- } break;
-
- case WE_ABORT_PLACE_OBJ: {
- CLRBIT(w->click_state, 8);
- InvalidateWidget(w, 8);
- } break;
-
- // check if a vehicle in a depot was clicked..
- case WE_MOUSELOOP: {
- const Vehicle *v = _place_clicked_vehicle;
-
- // since OTTD checks all open depot windows, we will make sure that it triggers the one with a clicked clone button
- if (v != NULL && HASBIT(w->click_state, 8)) {
- _place_clicked_vehicle = NULL;
- HandleCloneVehClick(v, w);
- }
- } break;
-
- case WE_DESTROY:
- DeleteWindowById(WC_BUILD_VEHICLE, w->window_number);
- free((void*)WP(w, traindepot_d).vehicle_list);
- break;
-
- case WE_DRAGDROP:
- switch (e->we.click.widget) {
- case 5: {
- Vehicle *v;
- VehicleID sel = WP(w,traindepot_d).sel;
-
- WP(w,traindepot_d).sel = INVALID_VEHICLE;
- SetWindowDirty(w);
-
- if (GetVehicleFromShipDepotWndPt(w, e->we.dragdrop.pt.x, e->we.dragdrop.pt.y, &v) == 0 &&
- v != NULL &&
- sel == v->index) {
- ShowShipViewWindow(v);
- }
- } break;
-
- case 4:
- if (!HASBIT(w->disabled_state, 4) &&
- WP(w,traindepot_d).sel != INVALID_VEHICLE) {
- Vehicle *v;
-
- HandleButtonClick(w, 4);
-
- v = GetVehicle(WP(w,traindepot_d).sel);
- WP(w,traindepot_d).sel = INVALID_VEHICLE;
-
- _backup_orders_tile = v->tile;
- BackupVehicleOrders(v, _backup_orders_data);
-
- if (!DoCommandP(v->tile, v->index, 0, NULL, CMD_SELL_SHIP | CMD_MSG(STR_980C_CAN_T_SELL_SHIP)))
- _backup_orders_tile = 0;
- }
- break;
- default:
- WP(w,traindepot_d).sel = INVALID_VEHICLE;
- SetWindowDirty(w);
- }
- break;
-
- case WE_RESIZE:
- w->vscroll.cap += e->we.sizing.diff.y / 24;
- w->hscroll.cap += e->we.sizing.diff.x / 90;
- w->widget[5].data = (w->vscroll.cap << 8) + w->hscroll.cap;
- break;
- }
-}
-
-static const Widget _ship_depot_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 292, 0, 13, STR_9803_SHIP_DEPOT, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{ WWT_STICKYBOX, RESIZE_LR, 14, 293, 304, 0, 13, 0x0, STR_STICKY_BUTTON},
-{ WWT_PANEL, RESIZE_LRB, 14, 270, 292, 14, 13, 0x0, STR_NULL},
-{ WWT_IMGBTN, RESIZE_LRTB, 14, 270, 292, 14, 61, 0x2A9, STR_9821_DRAG_SHIP_TO_HERE_TO_SELL},
-
-{ WWT_MATRIX, RESIZE_RB, 14, 0, 269, 14, 61, 0x203, STR_981F_SHIPS_CLICK_ON_SHIP_FOR},
-{ WWT_SCROLLBAR, RESIZE_LRB, 14, 293, 304, 14, 61, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
-{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 96, 62, 73, STR_9804_NEW_SHIPS, STR_9820_BUILD_NEW_SHIP},
-{WWT_NODISTXTBTN, RESIZE_TB, 14, 97, 194, 62, 73, STR_CLONE_SHIP, STR_CLONE_SHIP_DEPOT_INFO},
-{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 195, 292, 62, 73, STR_00E4_LOCATION, STR_9822_CENTER_MAIN_VIEW_ON_SHIP},
-{ WWT_PANEL, RESIZE_RTB, 14, 293, 292, 62, 73, 0x0, STR_NULL},
-{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 293, 304, 62, 73, 0x0, STR_RESIZE_BUTTON},
-{ WIDGETS_END},
-};
-
-static const WindowDesc _ship_depot_desc = {
- -1, -1, 305, 74,
- WC_VEHICLE_DEPOT,0,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
- _ship_depot_widgets,
- ShipDepotWndProc
-};
-
-void ShowShipDepotWindow(TileIndex tile)
-{
- Window *w = AllocateWindowDescFront(&_ship_depot_desc,tile);
-
- if (w != NULL) {
- w->caption_color = GetTileOwner(w->window_number);
- w->vscroll.cap = 2;
- w->hscroll.cap = 3;
- w->resize.step_width = 90;
- w->resize.step_height = 24;
- WP(w,traindepot_d).sel = INVALID_VEHICLE;
- _backup_orders_tile = 0;
- }
-}
-
-
void DrawSmallOrderListShip(const Vehicle *v, int x, int y)
{
const Order *order;
diff --git a/station_cmd.c b/station_cmd.c
index b9a479235..81261d333 100644
--- a/station_cmd.c
+++ b/station_cmd.c
@@ -83,7 +83,6 @@ MemoryPool _station_pool = { "Stations", STATION_POOL_MAX_BLOCKS, STATION_POOL_B
MemoryPool _roadstop_pool = { "RoadStop", ROADSTOP_POOL_MAX_BLOCKS, ROADSTOP_POOL_BLOCK_SIZE_BITS, sizeof(RoadStop), &RoadStopPoolNewBlock, NULL, 0, 0, NULL };
-void ShowAircraftDepotWindow(TileIndex tile);
extern void UpdateAirplanesOnNewStation(Station *st);
static void MarkStationDirty(const Station* st)
@@ -2272,7 +2271,7 @@ static void AnimateTile_Station(TileIndex tile)
static void ClickTile_Station(TileIndex tile)
{
if (IsHangar(tile)) {
- ShowAircraftDepotWindow(tile);
+ ShowDepotWindow(tile, VEH_Aircraft);
} else {
ShowStationViewWindow(GetStationIndex(tile));
}
diff --git a/train_gui.c b/train_gui.c
index c097857d2..8866bf2be 100644
--- a/train_gui.c
+++ b/train_gui.c
@@ -349,7 +349,7 @@ void ShowBuildTrainWindow(TileIndex tile)
* @param len Length measured in 1/8ths of a standard wagon.
* @return Number of pixels across.
*/
-static int WagonLengthToPixels(int len) {
+int WagonLengthToPixels(int len) {
return (len * _traininfo_vehicle_width) / 8;
}
@@ -396,416 +396,6 @@ void DrawTrainImage(const Vehicle *v, int x, int y, int count, int skip, Vehicle
_cur_dpi = old_dpi;
}
-static void DrawTrainDepotWindow(Window *w)
-{
- Vehicle **vl = WP(w, traindepot_d).vehicle_list;
- TileIndex tile;
- int x, y, i, hnum, max;
- Depot *depot;
- uint16 num;
-
- tile = w->window_number;
-
- /* setup disabled buttons */
- w->disabled_state =
- IsTileOwner(tile, _local_player) ? 0 : ((1 << 4) | (1 << 5) | (1 << 8) | (1<<9));
-
- /* determine amount of items for scroller */
- hnum = 8;
- for (num = 0; num < WP(w, traindepot_d).engine_count; num++) {
- const Vehicle *v = vl[num];
- hnum = maxu(hnum, v->u.rail.cached_total_length);
- }
-
- /* Always have 1 empty row, so people can change the setting of the train */
- SetVScrollCount(w, WP(w, traindepot_d).engine_count + WP(w, traindepot_d).wagon_count + 1);
- SetHScrollCount(w, WagonLengthToPixels(hnum));
-
- /* locate the depot struct */
- depot = GetDepotByTile(tile);
- assert(depot != NULL);
-
- SetDParam(0, depot->town_index);
- DrawWindowWidgets(w);
-
- x = 2;
- y = 15;
- num = w->vscroll.pos;
- max = min(WP(w, traindepot_d).engine_count, w->vscroll.pos + w->vscroll.cap);
-
-
- /* draw all trains */
- for (; num < max; num++) {
- const Vehicle *v = vl[num];
-
- DrawTrainImage(v, x + 21, y, w->hscroll.cap + 4, w->hscroll.pos, WP(w,traindepot_d).sel);
- /* Draw the train number */
- SetDParam(0, v->unitnumber);
- DrawString(x, y, (v->max_age - 366 < v->age) ? STR_00E3 : STR_00E2, 0);
-
- /* Number of wagons relative to a standard length wagon (rounded up) */
- SetDParam(0, (v->u.rail.cached_total_length + 7) / 8);
- DrawStringRightAligned(w->widget[6].right - 1, y + 4, STR_TINY_BLACK, 0); // Draw the counter
-
- /* Draw the pretty flag */
- DrawSprite(v->vehstatus & VS_STOPPED ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, x + 15, y);
-
- y += 14;
- }
-
- max = min(WP(w, traindepot_d).engine_count + WP(w, traindepot_d).wagon_count, w->vscroll.pos + w->vscroll.cap);
-
- /* draw all remaining vehicles */
- for (; num < max; num++) {
- const Vehicle *v = WP(w, traindepot_d).wagon_list[num - WP(w, traindepot_d).engine_count];
- const Vehicle *u;
-
- DrawTrainImage(v, x + 50, y, w->hscroll.cap - 29, 0, WP(w,traindepot_d).sel);
- DrawString(x, y + 2, STR_8816, 0);
-
- /*Draw the train counter */
- i = 0;
- u = v;
- do i++; while ( (u=u->next) != NULL); // Determine length of train
- SetDParam(0, i); // Set the counter
- DrawStringRightAligned(w->widget[6].right - 1, y + 4, STR_TINY_BLACK, 0); // Draw the counter
- y += 14;
- }
-}
-
-typedef struct GetDepotVehiclePtData {
- Vehicle *head;
- Vehicle *wagon;
-} GetDepotVehiclePtData;
-
-static int GetVehicleFromTrainDepotWndPt(const Window *w, int x, int y, GetDepotVehiclePtData *d)
-{
- Vehicle **vl = WP(w, traindepot_d).vehicle_list;
- int row;
- int skip = 0;
- Vehicle *v;
-
- x = x - 23;
-
- row = (y - 14) / 14;
- if ((uint)row >= w->vscroll.cap) return 1; /* means err */
-
- row += w->vscroll.pos;
-
- if (WP(w, traindepot_d).engine_count + WP(w, traindepot_d).wagon_count <= row) {
- /* empty row, so no vehicle is selected */
- d->head = NULL;
- d->wagon = NULL;
- return 0;
- }
-
- if (WP(w, traindepot_d).engine_count > row) {
- v = vl[row];
- skip = w->hscroll.pos;
- } else {
- vl = WP(w, traindepot_d).wagon_list;
- v = vl[row - WP(w, traindepot_d).engine_count];
- /* free wagons don't have an initial loco. */
- x -= _traininfo_vehicle_width;
- }
-
- d->head = d->wagon = v;
-
- /* either pressed the flag or the number, but only when it's a loco */
- if (x < 0 && IsFrontEngine(v)) return (x >= -10) ? -2 : -1;
-
- skip = (skip * 8) / _traininfo_vehicle_width;
- x = (x * 8) / _traininfo_vehicle_width;
-
- /* Skip vehicles that are scrolled off the list */
- x += skip;
-
- /* find the vehicle in this row that was clicked */
- while (v != NULL && (x -= v->u.rail.cached_veh_length) >= 0) v = v->next;
-
- // if an articulated part was selected, find its parent
- while (v != NULL && IsArticulatedPart(v)) v = GetPrevVehicleInChain(v);
-
- d->wagon = v;
-
- return 0;
-}
-
-static void TrainDepotMoveVehicle(Vehicle *wagon, VehicleID sel, Vehicle *head)
-{
- Vehicle *v;
-
- v = GetVehicle(sel);
-
- if (v == wagon) return;
-
- if (wagon == NULL) {
- if (head != NULL) wagon = GetLastVehicleInChain(head);
- } else {
- wagon = GetPrevVehicleInChain(wagon);
- if (wagon == NULL) return;
- }
-
- if (wagon == v) return;
-
- DoCommandP(v->tile, v->index + ((wagon == NULL ? INVALID_VEHICLE : wagon->index) << 16), _ctrl_pressed ? 1 : 0, NULL, CMD_MOVE_RAIL_VEHICLE | CMD_MSG(STR_8837_CAN_T_MOVE_VEHICLE));
-}
-
-static void TrainDepotClickTrain(Window *w, int x, int y)
-{
- GetDepotVehiclePtData gdvp;
- int mode;
- Vehicle *v;
-
- mode = GetVehicleFromTrainDepotWndPt(w, x, y, &gdvp);
-
- // share / copy orders
- if (_thd.place_mode && mode <= 0) {
- _place_clicked_vehicle = gdvp.head;
- return;
- }
-
- v = gdvp.wagon;
-
- switch (mode) {
- case 0: { // start dragging of vehicle
- VehicleID sel = WP(w, traindepot_d).sel;
-
- if (sel != INVALID_VEHICLE) {
- WP(w,traindepot_d).sel = INVALID_VEHICLE;
- TrainDepotMoveVehicle(v, sel, gdvp.head);
- } else if (v != NULL) {
- WP(w,traindepot_d).sel = v->index;
- SetObjectToPlaceWnd(GetVehiclePalette(v) | GetTrainImage(v, DIR_W), 4, w);
- SetWindowDirty(w);
- }
- break;
- }
-
- case -1: // show info window
- ShowTrainViewWindow(v);
- break;
-
- case -2: // click start/stop flag
- DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_TRAIN | CMD_MSG(STR_883B_CAN_T_STOP_START_TRAIN));
- break;
- }
-}
-
-/**
- * Clones a train
- * @param *v is the original vehicle to clone
- * @param *w is the window of the depot where the clone is build
- */
-static void HandleCloneVehClick(const Vehicle *v, const Window *w)
-{
- if (v == NULL || v->type != VEH_Train) return;
-
- // for train vehicles: subtype 0 for locs and not zero for others
- if (!IsFrontEngine(v)) {
- v = GetFirstVehicleInChain(v);
- // Do nothing when clicking on a train in depot with no loc attached
- if (!IsFrontEngine(v)) return;
- }
-
- DoCommandP(w->window_number, v->index, _ctrl_pressed ? 1 : 0, CcCloneTrain,
- CMD_CLONE_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE)
- );
-
- ResetObjectToPlace();
-}
-
-static void ClonePlaceObj(const Window *w)
-{
- Vehicle *v = CheckMouseOverVehicle();
-
- if (v != NULL) HandleCloneVehClick(v, w);
-}
-
-static void TrainDepotWndProc(Window *w, WindowEvent *e)
-{
- switch (e->event) {
- case WE_CREATE:
- WP(w, traindepot_d).vehicle_list = NULL;
- WP(w, traindepot_d).wagon_list = NULL;
- WP(w, traindepot_d).engine_count = 0;
- WP(w, traindepot_d).wagon_count = 0;
- break;
-
- case WE_PAINT:
- BuildDepotVehicleList(VEH_Train, w->window_number, &WP(w, traindepot_d).vehicle_list, &WP(w, traindepot_d).engine_list_length, &WP(w, traindepot_d).engine_count,
- &WP(w, traindepot_d).wagon_list, &WP(w, traindepot_d).wagon_list_length, &WP(w, traindepot_d).wagon_count);
- DrawTrainDepotWindow(w);
- break;
-
- case WE_CLICK: {
- switch (e->we.click.widget) {
- case 8:
- ResetObjectToPlace();
- ShowBuildTrainWindow(w->window_number);
- break;
-
- case 10: ScrollMainWindowToTile(w->window_number); break;
-
- case 6:
- TrainDepotClickTrain(w, e->we.click.pt.x, e->we.click.pt.y);
- break;
- case 9: /* clone button */
- InvalidateWidget(w, 9);
- TOGGLEBIT(w->click_state, 9);
-
- if (HASBIT(w->click_state, 9)) {
- _place_clicked_vehicle = NULL;
- SetObjectToPlaceWnd(SPR_CURSOR_CLONE, VHM_RECT, w);
- } else {
- ResetObjectToPlace();
- }
- break;
-
- }
- } break;
-
- case WE_PLACE_OBJ:
- ClonePlaceObj(w);
- break;
-
- case WE_ABORT_PLACE_OBJ:
- CLRBIT(w->click_state, 9);
- InvalidateWidget(w, 9);
- break;
-
- // check if a vehicle in a depot was clicked..
- case WE_MOUSELOOP: {
- const Vehicle *v = _place_clicked_vehicle;
-
- // since OTTD checks all open depot windows, we will make sure that it triggers the one with a clicked clone button
- if (v != NULL && HASBIT(w->click_state, 9)) {
- _place_clicked_vehicle = NULL;
- HandleCloneVehClick(v, w);
- }
- } break;
-
-
- case WE_DESTROY:
- DeleteWindowById(WC_BUILD_VEHICLE, w->window_number);
- free((void*)WP(w, traindepot_d).vehicle_list);
- free((void*)WP(w, traindepot_d).wagon_list);
- break;
-
- case WE_DRAGDROP: {
- switch (e->we.click.widget) {
- case 4: case 5: {
- Vehicle *v;
- int sell_cmd;
-
- /* sell vehicle */
- if (w->disabled_state & (1 << e->we.click.widget))
- return;
-
- if (WP(w,traindepot_d).sel == INVALID_VEHICLE)
- return;
-
- v = GetVehicle(WP(w,traindepot_d).sel);
-
- WP(w,traindepot_d).sel = INVALID_VEHICLE;
- SetWindowDirty(w);
-
- HandleButtonClick(w, e->we.click.widget);
-
- sell_cmd = (e->we.click.widget == 5 || _ctrl_pressed) ? 1 : 0;
-
- if (!IsFrontEngine(v)) {
- DoCommandP(v->tile, v->index, sell_cmd, NULL, CMD_SELL_RAIL_WAGON | CMD_MSG(STR_8839_CAN_T_SELL_RAILROAD_VEHICLE));
- } else {
- _backup_orders_tile = v->tile;
- BackupVehicleOrders(v, _backup_orders_data);
- if (!DoCommandP(v->tile, v->index, sell_cmd, NULL, CMD_SELL_RAIL_WAGON | CMD_MSG(STR_8839_CAN_T_SELL_RAILROAD_VEHICLE)))
- _backup_orders_tile = 0;
- }
- } break;
-
- case 6: {
- GetDepotVehiclePtData gdvp;
- VehicleID sel = WP(w,traindepot_d).sel;
-
- WP(w,traindepot_d).sel = INVALID_VEHICLE;
- SetWindowDirty(w);
-
- if (GetVehicleFromTrainDepotWndPt(w, e->we.dragdrop.pt.x, e->we.dragdrop.pt.y, &gdvp) == 0 &&
- sel != INVALID_VEHICLE) {
- if (gdvp.wagon != NULL && gdvp.wagon->index == sel && _ctrl_pressed) {
- DoCommandP(GetVehicle(sel)->tile, GetVehicle(sel)->index, true, NULL, CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_9033_CAN_T_MAKE_VEHICLE_TURN));
- } else if (gdvp.wagon == NULL || gdvp.wagon->index != sel) {
- TrainDepotMoveVehicle(gdvp.wagon, sel, gdvp.head);
- } else if (gdvp.head != NULL && IsFrontEngine(gdvp.head)) {
- ShowTrainViewWindow(gdvp.head);
- }
- }
- } break;
-
- default:
- WP(w,traindepot_d).sel = INVALID_VEHICLE;
- SetWindowDirty(w);
- break;
- }
- } break;
- case WE_RESIZE: {
- /* Update the scroll + matrix */
- w->vscroll.cap += e->we.sizing.diff.y / 14;
- w->hscroll.cap += e->we.sizing.diff.x;
- w->widget[6].data = (w->vscroll.cap << 8) + 1;
- } break;
- }
-}
-
-static const Widget _train_depot_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 348, 0, 13, STR_8800_TRAIN_DEPOT, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{ WWT_STICKYBOX, RESIZE_LR, 14, 349, 360, 0, 13, 0x0, STR_STICKY_BUTTON},
-
-{ WWT_PANEL, RESIZE_LRB, 14, 326, 348, 14, 13, 0x0, STR_NULL},
-{ WWT_PANEL, RESIZE_LRTB, 14, 326, 348, 14, 54, 0x2A9, STR_8841_DRAG_TRAIN_VEHICLE_TO_HERE},
-{ WWT_PANEL, RESIZE_LRTB, 14, 326, 348, 55, 109, 0x2BF, STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP},
-
-{ WWT_MATRIX, RESIZE_RB, 14, 0, 325, 14, 97, 0x601, STR_883F_TRAINS_CLICK_ON_TRAIN_FOR},
-{ WWT_SCROLLBAR, RESIZE_LRB, 14, 349, 360, 14, 109, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
-{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 116, 110, 121, STR_8815_NEW_VEHICLES, STR_8840_BUILD_NEW_TRAIN_VEHICLE},
-{WWT_NODISTXTBTN, RESIZE_TB, 14, 117, 232, 110, 121, STR_CLONE_TRAIN, STR_CLONE_TRAIN_DEPOT_INFO},
-{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 233, 348, 110, 121, STR_00E4_LOCATION, STR_8842_CENTER_MAIN_VIEW_ON_TRAIN},
-
-
-{ WWT_HSCROLLBAR, RESIZE_RTB, 14, 0, 325, 98, 109, 0x0, STR_HSCROLL_BAR_SCROLLS_LIST},
-{ WWT_PANEL, RESIZE_RTB, 14, 349, 348, 110, 121, 0x0, STR_NULL},
-
-{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 349, 360, 110, 121, 0x0, STR_RESIZE_BUTTON},
-{ WIDGETS_END},
-};
-
-static const WindowDesc _train_depot_desc = {
- -1, -1, 361, 122,
- WC_VEHICLE_DEPOT,0,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
- _train_depot_widgets,
- TrainDepotWndProc
-};
-
-
-void ShowTrainDepotWindow(TileIndex tile)
-{
- Window *w;
-
- w = AllocateWindowDescFront(&_train_depot_desc, tile);
- if (w) {
- w->caption_color = GetTileOwner(w->window_number);
- w->vscroll.cap = 6;
- w->hscroll.cap = 10 * 29;
- w->resize.step_width = 1;
- w->resize.step_height = 14;
- WP(w,traindepot_d).sel = INVALID_VEHICLE;
- _backup_orders_tile = 0;
- }
-}
-
static void RailVehicleRefitWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
diff --git a/water_cmd.c b/water_cmd.c
index 4d235118e..3b30a027f 100644
--- a/water_cmd.c
+++ b/water_cmd.c
@@ -716,14 +716,12 @@ static uint32 GetTileTrackStatus_Water(TileIndex tile, TransportType mode)
return ts * 0x101;
}
-extern void ShowShipDepotWindow(TileIndex tile);
-
static void ClickTile_Water(TileIndex tile)
{
if (GetWaterTileType(tile) == WATER_DEPOT) {
TileIndex tile2 = GetOtherShipDepotTile(tile);
- ShowShipDepotWindow(tile < tile2 ? tile : tile2);
+ ShowDepotWindow(tile < tile2 ? tile : tile2, VEH_Ship);
}
}
diff --git a/window.h b/window.h
index 0ac18b70a..b219dded0 100644
--- a/window.h
+++ b/window.h
@@ -394,14 +394,15 @@ assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(replaceveh_d));
typedef struct {
VehicleID sel;
+ byte type;
uint16 engine_list_length;
uint16 wagon_list_length;
uint16 engine_count;
uint16 wagon_count;
Vehicle **vehicle_list;
Vehicle **wagon_list;
-} traindepot_d;
-assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(traindepot_d));
+} depot_d;
+assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(depot_d));
typedef struct {
int sel;