diff options
-rw-r--r-- | docs/landscape.html | 4 | ||||
-rw-r--r-- | src/saveload/afterload.cpp | 18 | ||||
-rw-r--r-- | src/saveload/saveload.cpp | 3 | ||||
-rw-r--r-- | src/unmovable_cmd.cpp | 3 | ||||
-rw-r--r-- | src/unmovable_map.h | 46 |
5 files changed, 44 insertions, 30 deletions
diff --git a/docs/landscape.html b/docs/landscape.html index 75ecfa798..4eca412e5 100644 --- a/docs/landscape.html +++ b/docs/landscape.html @@ -1568,8 +1568,7 @@ <ul> <li>m1: <a href="#OwnershipInfo">owner</a> of the object (for lighthouses and transmitters normally <tt>10</tt>)</li> <li>m2: see company statue - <li>m3 bits 4..2: size of HQ - <li>m3 bits 1..0: section identification of the HQ + <li>m3: offset to northern most tile <li>m5: tile type: <table> <tr> @@ -1603,6 +1602,7 @@ </table> </li> <li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li> + <li>m6 bits 2..5 : Animation counter</li> <li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li> </ul> </td> diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index 2b09adfa3..db0915c3d 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -1792,13 +1792,25 @@ bool AfterLoadGame() if (IsTileType(t, MP_UNMOVABLE) && HasBit(_m[t].m5, 7)) { /* Move size and part identification of HQ out of the m5 attribute, * on new locations */ - uint8 old_m5 = _m[t].m5; + _m[t].m3 = GB(_m[t].m5, 0, 5); _m[t].m5 = UNMOVABLE_HQ; - SetCompanyHQSize(t, GB(old_m5, 2, 3)); - SetCompanyHQSection(t, GB(old_m5, 0, 2)); } } } + if (CheckSavegameVersion(144)) { + for (TileIndex t = 0; t < map_size; t++) { + if (!IsTileType(t, MP_UNMOVABLE)) continue; + + /* Reordering/generalisation of the unmovable bits. */ + UnmovableType type = GetUnmovableType(t); + SetCompanyHQSize(t, type == UNMOVABLE_HQ ? GB(_m[t].m3, 2, 3) : 0); + SetCompanyHQSection(t, type == UNMOVABLE_HQ ? GB(_m[t].m3, 1, 1) << 4 | GB(_m[t].m3, 0, 1) : 0); + + /* Make sure those bits are clear as well! */ + _m[t].m4 = 0; + _me[t].m7 = 0; + } + } if (CheckSavegameVersion(113)) { /* allow_town_roads is added, set it if town_layout wasn't TL_NO_ROADS */ diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp index 1c69a6ce9..c57cf597b 100644 --- a/src/saveload/saveload.cpp +++ b/src/saveload/saveload.cpp @@ -207,8 +207,9 @@ * 141 19799 * 142 20003 * 143 20048 + * 144 20334 */ -extern const uint16 SAVEGAME_VERSION = 143; ///< current savegame version of OpenTTD +extern const uint16 SAVEGAME_VERSION = 144; ///< current savegame version of OpenTTD SavegameType _savegame_type; ///< type of savegame we are loading diff --git a/src/unmovable_cmd.cpp b/src/unmovable_cmd.cpp index 35bc2f9a8..41249c3ea 100644 --- a/src/unmovable_cmd.cpp +++ b/src/unmovable_cmd.cpp @@ -255,7 +255,8 @@ static void DrawTile_Unmovable(TileInfo *ti) PaletteID palette = COMPANY_SPRITE_COLOUR(GetTileOwner(ti->tile)); - const DrawTileSprites *t = &_unmovable_display_datas[GetCompanyHQSize(ti->tile) << 2 | GetCompanyHQSection(ti->tile)]; + uint8 offset = GetCompanyHQSection(ti->tile); + const DrawTileSprites *t = &_unmovable_display_datas[GetCompanyHQSize(ti->tile) << 2 | GB(offset, 4, 1) << 1 | GB(offset, 0, 1)]; DrawGroundSprite(t->ground.sprite, palette); if (IsInvisibilitySet(TO_STRUCTURES)) break; diff --git a/src/unmovable_map.h b/src/unmovable_map.h index 7725ac5cb..fd88d116a 100644 --- a/src/unmovable_map.h +++ b/src/unmovable_map.h @@ -108,50 +108,50 @@ static inline TownID GetStatueTownID(TileIndex t) /** * Get the 'stage' of the HQ. * @param t a tile of the HQ. - * @pre IsTileType(t, MP_UNMOVABLE) && IsCompanyHQ(t) + * @pre IsTileType(t, MP_UNMOVABLE) * @return the 'stage' of the HQ. */ static inline byte GetCompanyHQSize(TileIndex t) { - assert(IsTileType(t, MP_UNMOVABLE) && IsCompanyHQ(t)); - return GB(_m[t].m3, 2, 3); + assert(IsTileType(t, MP_UNMOVABLE)); + return GB(_m[t].m6, 2, 4); } /** * Set the 'stage' of the HQ. * @param t a tile of the HQ. * @param size the actual stage of the HQ - * @pre IsTileType(t, MP_UNMOVABLE) && IsCompanyHQ(t) + * @pre IsTileType(t, MP_UNMOVABLE) */ static inline void SetCompanyHQSize(TileIndex t, uint8 size) { - assert(IsTileType(t, MP_UNMOVABLE) && IsCompanyHQ(t)); - SB(_m[t].m3, 2, 3, size); + assert(IsTileType(t, MP_UNMOVABLE)); + SB(_m[t].m6, 2, 4, size); } /** * Get the 'section' of the HQ. * The scetion is in fact which side of teh HQ the tile represent * @param t a tile of the HQ. - * @pre IsTileType(t, MP_UNMOVABLE) && IsCompanyHQ(t) + * @pre IsTileType(t, MP_UNMOVABLE) * @return the 'section' of the HQ. */ static inline byte GetCompanyHQSection(TileIndex t) { - assert(IsTileType(t, MP_UNMOVABLE) && IsCompanyHQ(t)); - return GB(_m[t].m3, 0, 2); + assert(IsTileType(t, MP_UNMOVABLE)); + return _m[t].m3; } /** * Set the 'section' of the HQ. * @param t a tile of the HQ. * @param section to be set. - * @pre IsTileType(t, MP_UNMOVABLE) && IsCompanyHQ(t) + * @pre IsTileType(t, MP_UNMOVABLE) */ static inline void SetCompanyHQSection(TileIndex t, uint8 section) { - assert(IsTileType(t, MP_UNMOVABLE) && IsCompanyHQ(t)); - SB(_m[t].m3, 0, 2, section); + assert(IsTileType(t, MP_UNMOVABLE)); + _m[t].m3 = section; } /** @@ -177,16 +177,17 @@ static inline void EnlargeCompanyHQ(TileIndex t, byte size) /** * Make an Unmovable tile. * @note do not use this function directly. Use one of the other Make* functions. - * @param t the tile to make unmovable. - * @param u the unmovable type of the tile. - * @param o the new owner of the tile. + * @param t The tile to make unmovable. + * @param u The unmovable type of the tile. + * @param o The new owner of the tile. + * @param offset The offset to the northern tile of this object */ -static inline void MakeUnmovable(TileIndex t, UnmovableType u, Owner o) +static inline void MakeUnmovable(TileIndex t, UnmovableType u, Owner o, uint8 offset = 0) { SetTileType(t, MP_UNMOVABLE); SetTileOwner(t, o); _m[t].m2 = 0; - _m[t].m3 = 0; + _m[t].m3 = offset; _m[t].m4 = 0; _m[t].m5 = u; SB(_m[t].m6, 2, 4, 0); @@ -242,8 +243,7 @@ static inline void MakeOwnedLand(TileIndex t, Owner o) */ static inline void MakeUnmovableHQHelper(TileIndex t, uint8 section, Owner o) { - MakeUnmovable(t, UNMOVABLE_HQ, o); - SetCompanyHQSection(t, section); + MakeUnmovable(t, UNMOVABLE_HQ, o, section); } /** @@ -253,10 +253,10 @@ static inline void MakeUnmovableHQHelper(TileIndex t, uint8 section, Owner o) */ static inline void MakeCompanyHQ(TileIndex t, Owner o) { - MakeUnmovableHQHelper(t, 0, o); - MakeUnmovableHQHelper(t + TileDiffXY(0, 1), 1, o); - MakeUnmovableHQHelper(t + TileDiffXY(1, 0), 2, o); - MakeUnmovableHQHelper(t + TileDiffXY(1, 1), 3, o); + MakeUnmovableHQHelper(t, 0x00, o); + MakeUnmovableHQHelper(t + TileDiffXY(0, 1), 0x01, o); + MakeUnmovableHQHelper(t + TileDiffXY(1, 0), 0x10, o); + MakeUnmovableHQHelper(t + TileDiffXY(1, 1), 0x11, o); } #endif /* UNMOVABLE_MAP_H */ |