diff options
-rw-r--r-- | fontcache.c | 235 | ||||
-rw-r--r-- | win32.c | 71 | ||||
-rw-r--r-- | win32.h | 15 |
3 files changed, 227 insertions, 94 deletions
diff --git a/fontcache.c b/fontcache.c index 18d782acd..ce3e01fee 100644 --- a/fontcache.c +++ b/fontcache.c @@ -34,6 +34,170 @@ enum { SHADOW_COLOUR = 2, }; +#ifdef WIN32 +#include <windows.h> +#include <tchar.h> +#include <shlobj.h> // SHGetFolderPath +#include "win32.h" + +#define FONT_DIR_NT "SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion\\Fonts" +#define FONT_DIR_9X "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Fonts" +static FT_Error GetFontByFaceName(const char *font_name, FT_Face *face) +{ + FT_Error err = FT_Err_Cannot_Open_Resource; + HKEY hKey; + LONG ret; + TCHAR vbuffer[MAX_PATH], dbuffer[256]; + char *font_path; + uint index; + + /* On windows NT (2000, NT3.5, XP, etc.) the fonts are stored in the, + * "Windows NT" key, on Windows 9x in the Windows key. To save us having + * to retrieve the windows version, we'll just query both */ + ret = RegOpenKeyEx(HKEY_LOCAL_MACHINE, _T(FONT_DIR_NT), 0, KEY_READ, &hKey); + if (ret != ERROR_SUCCESS) ret = RegOpenKeyEx(HKEY_LOCAL_MACHINE, _T(FONT_DIR_9X), 0, KEY_READ, &hKey); + + if (ret != ERROR_SUCCESS) { + DEBUG(freetype, 0) ("Cannot open registry key HKLM\\SOFTWARE\\Microsoft\\Windows (NT)\\CurrentVersion\\Fonts"); + return err; + } + + for (index = 0;; index++) { + char *s; + uint vbuflen = lengthof(vbuffer); + uint dbuflen = lengthof(dbuffer); + + ret = RegEnumValue(hKey, index, vbuffer, &vbuflen, NULL, NULL, dbuffer, &dbuflen); + if (ret != ERROR_SUCCESS) break; + + /* The font names in the registry are of the following 3 forms: + * - ADMUI3.fon + * - Book Antiqua Bold (TrueType) + * - Batang & BatangChe & Gungsuh & GungsuhChe (TrueType) + * We will strip the font-type '()' if any and work with the font name + * itself, which must match exactly; if... + * TTC files, font files which contain more than one font are seperated + * byt '&'. Our best bet will be to do substr match for the fontname + * and then let FreeType figure out which index to load */ + s = _tcschr(vbuffer, '('); + if (s != NULL) s[-1] = '\0'; + + if (_tcschr(vbuffer, '&') == NULL) { + if (_tcsicmp(vbuffer, font_name) == 0) break; + } else { + if (_tcsstr(vbuffer, font_name) != NULL) break; + } + } + + if (!SUCCEEDED(SHGetFolderPath(NULL, CSIDL_FONTS, NULL, SHGFP_TYPE_CURRENT, vbuffer))) { + DEBUG(freetype, 0) ("SHGetFolderPath cannot return fonts directory"); + goto folder_error; + } + + /* Some fonts are contained in .ttc files, TrueType Collection fonts. These + * contain multiple fonts inside this single file. GetFontData however + * returns the whole file, so we need to check each font inside to get the + * proper font. If not found, we will use the last font in the ttc. + * Also note that FreeType does not support UNICODE filesnames! */ +#if defined(UNICODE) + font_path = malloc(MAX_PATH); + font_path = convert_from_fs(vbuffer, font_path, MAX_PATH); +#else + font_path = vbuffer; +#endif + + ttd_strlcat(font_path, "\\", MAX_PATH); + ttd_strlcat(font_path, WIDE_TO_MB(dbuffer), MAX_PATH); + index = 0; + do { + err = FT_New_Face(_library, font_path, index, face); + if (err != FT_Err_Ok) break; + + if (strncasecmp(font_name, (*face)->family_name, strlen((*face)->family_name)) == 0) break; + err = FT_Err_Cannot_Open_Resource; + + } while (++index != (*face)->num_faces); + +#if defined(UNICODE) + free(font_path); +#endif + +folder_error: + RegCloseKey(hKey); + return err; +} +#else +# ifdef WITH_FONTCONFIG +static FT_Error GetFontByFaceName(const char *font_name, FT_Face *face) +{ + FT_Error err = FT_Err_Cannot_Open_Resource; + + if (!FcInit()) { + ShowInfoF("Unable to load font configuration"); + } else { + FcPattern *match; + FcPattern *pat; + FcFontSet *fs; + FcResult result; + char *font_style; + char *font_family; + + /* Split & strip the font's style */ + font_family = strdup(font_name); + font_style = strchr(font_family, ','); + if (font_style != NULL) { + font_style[0] = '\0'; + font_style++; + while (*font_style == ' ' || *font_style == '\t') font_style++; + } + + /* Resolve the name and populate the information structure */ + pat = FcNameParse((FcChar8*)font_family); + if (font_style != NULL) FcPatternAddString(pat, FC_STYLE, (FcChar8*)font_style); + FcConfigSubstitute(0, pat, FcMatchPattern); + FcDefaultSubstitute(pat); + fs = FcFontSetCreate(); + match = FcFontMatch(0, pat, &result); + + if (fs != NULL && match != NULL) { + int i; + FcChar8 *family; + FcChar8 *style; + FcChar8 *file; + FcFontSetAdd(fs, match); + + for (i = 0; err != FT_Err_Ok && i < fs->nfont; i++) { + /* Try the new filename */ + if (FcPatternGetString(fs->fonts[i], FC_FILE, 0, &file) == FcResultMatch && + FcPatternGetString(fs->fonts[i], FC_FAMILY, 0, &family) == FcResultMatch && + FcPatternGetString(fs->fonts[i], FC_STYLE, 0, &style) == FcResultMatch) { + + /* The correct style? */ + if (font_style != NULL && strcasecmp(font_style, (char*)style) != 0) continue; + + /* Font config takes the best shot, which, if the family name is spelled + * wrongly a 'random' font, so check whether the family name is the + * same as the supplied name */ + if (strcasecmp(font_family, (char*)family) == 0) { + err = FT_New_Face(_library, (char *)file, 0, face); + } + } + } + } + + free(font_family); + FcPatternDestroy(pat); + FcFontSetDestroy(fs); + FcFini(); + } + + return error; +} +# else +FT_Error GetFontByFaceName(const char *font_name, FT_Face *face) {return FT_Err_Cannot_Open_Resource;} +# endif /* WITH_FONTCONFIG */ + +#endif /** * Loads the freetype font. @@ -48,76 +212,17 @@ static void LoadFreeTypeFont(const char *font_name, FT_Face *face, const char *t if (strlen(font_name) == 0) return; error = FT_New_Face(_library, font_name, 0, face); -#ifdef WITH_FONTCONFIG - /* Failed to load the font, so try it with fontconfig */ - if (error != FT_Err_Ok) { - if (!FcInit()) { - ShowInfoF("Unable to load font configuration"); - } else { - FcPattern *match; - FcPattern *pat; - FcFontSet *fs; - FcResult result; - char *font_style; - char *font_family; - - /* Split & strip the font's style */ - font_family = strdup(font_name); - font_style = strchr(font_family, ','); - if (font_style != NULL) { - font_style[0] = '\0'; - font_style++; - while (*font_style == ' ' || *font_style == '\t') font_style++; - } - /* Resolve the name and populate the information structure */ - pat = FcNameParse((FcChar8*)font_family); - if (font_style != NULL) FcPatternAddString(pat, FC_STYLE, (FcChar8*)font_style); - FcConfigSubstitute(0, pat, FcMatchPattern); - FcDefaultSubstitute(pat); - fs = FcFontSetCreate(); - match = FcFontMatch(0, pat, &result); - - if (fs != NULL && match != NULL) { - int i; - FcChar8 *family; - FcChar8 *style; - FcChar8 *file; - FcFontSetAdd(fs, match); - - for (i = 0; error != FT_Err_Ok && i < fs->nfont; i++) { - /* Try the new filename */ - if (FcPatternGetString(fs->fonts[i], FC_FILE, 0, &file) == FcResultMatch && - FcPatternGetString(fs->fonts[i], FC_FAMILY, 0, &family) == FcResultMatch && - FcPatternGetString(fs->fonts[i], FC_STYLE, 0, &style) == FcResultMatch) { - - /* The correct style? */ - if (font_style != NULL && strcasecmp(font_style, (char*)style) != 0) continue; - - /* Font config takes the best shot, which, if the family name is spelled - * wrongly a 'random' font, so check whether the family name is the - * same as the supplied name */ - if (strcasecmp(font_family, (char*)family) == 0) { - error = FT_New_Face(_library, (char *)file, 0, face); - } - } - } - } + if (error != FT_Err_Ok) error = GetFontByFaceName(font_name, face); - free(font_family); - FcPatternDestroy(pat); - FcFontSetDestroy(fs); - FcFini(); - } - } -#endif if (error == FT_Err_Ok) { + DEBUG(freetype, 2) ("Requested font '%s', found '%s %s'", font_name, (*face)->family_name, (*face)->style_name); + /* Attempt to select the unicode character map */ error = FT_Select_Charmap(*face, ft_encoding_unicode); - if (error == FT_Err_Ok) { - /* Success */ - return; - } else if (error == FT_Err_Invalid_CharMap_Handle) { + if (error == FT_Err_Ok) return; // Success + + if (error == FT_Err_Invalid_CharMap_Handle) { /* Try to pick a different character map instead. We default to * the first map, but platform_id 0 encoding_id 0 should also * be unicode (strange system...) */ @@ -368,14 +368,10 @@ static INT_PTR CALLBACK CrashDialogFunc(HWND wnd,UINT msg,WPARAM wParam,LPARAM l switch (msg) { case WM_INITDIALOG: { #if defined(UNICODE) -# define crash_msg crash_msgW - TCHAR crash_msgW[8096]; - MultiByteToWideChar(CP_ACP, 0, _crash_msg, -1, crash_msgW, lengthof(crash_msgW)); -#else -# define crash_msg _crash_msg + wchar_t crash_msgW[8096]; #endif SetDlgItemText(wnd, 10, _crash_desc); - SetDlgItemText(wnd, 11, crash_msg); + SetDlgItemText(wnd, 11, MB_TO_WIDE_BUFFER(_crash_msg, crash_msgW, lengthof(crash_msgW))); SendDlgItemMessage(wnd, 11, WM_SETFONT, (WPARAM)GetStockObject(ANSI_FIXED_FONT), FALSE); SetWndSize(wnd, -1); } return TRUE; @@ -917,7 +913,7 @@ void DeterminePaths(void) _path.personal_dir = _path.game_data_dir = cfg = malloc(MAX_PATH); GetCurrentDirectoryW(MAX_PATH - 1, path); - WideCharToMultiByte(CP_UTF8, 0, path, -1, cfg, MAX_PATH, NULL, NULL); + convert_from_fs(path, cfg, MAX_PATH); cfg[0] = toupper(cfg[0]); s = strchr(cfg, '\0'); @@ -1037,37 +1033,62 @@ int64 GetTS(void) return (__int64)(value * freq); } -/** Convert from OpenTTD's encoding to that of the local environment - * First convert from UTF8 to wide-char, then to local +/** Convert from OpenTTD's encoding to that of the local environment in + * UNICODE. OpenTTD encoding is UTF8, local is wide-char * @param name pointer to a valid string that will be converted - * @return pointer to a new stringbuffer that contains the converted string */ -const wchar_t *OTTD2FS(const char *name) + * @param utf16_buf pointer to a valid wide-char buffer that will receive the + * converted string + * @param buflen length in wide characters of the receiving buffer + * @return pointer to utf16_buf. If conversion fails the string is of zero-length */ +wchar_t *convert_to_fs(const char *name, wchar_t *utf16_buf, size_t buflen) { - static wchar_t ucs2_buf[MAX_PATH]; - int len; - - len = MultiByteToWideChar(CP_UTF8, 0, name, -1, ucs2_buf, lengthof(ucs2_buf)); + int len = MultiByteToWideChar(CP_UTF8, 0, name, -1, utf16_buf, buflen); if (len == 0) { DEBUG(misc, 0) ("[utf8] Error converting '%s'. Errno %d", name, GetLastError()); - return L""; + utf16_buf[0] = '\0'; } - return (const wchar_t*)ucs2_buf; + return utf16_buf; } -/** Convert to OpenTTD's encoding from that of the local environment +/** Convert from OpenTTD's encoding to that of the local environment in + * UNICODE. OpenTTD encoding is UTF8, local is wide-char. + * The returned value's contents can only be guaranteed until the next call to + * this function. So if the value is needed for anything else, use convert_from_fs * @param name pointer to a valid string that will be converted - * @return pointer to a new stringbuffer that contains the converted string */ -const char *FS2OTTD(const wchar_t *name) + * @return pointer to the converted string; if failed string is of zero-length */ +const wchar_t *OTTD2FS(const char *name) { - static char utf8_buf[512]; - int len; + static wchar_t utf16_buf[MAX_PATH]; + return convert_to_fs(name, utf16_buf, lengthof(utf16_buf)); +} + - len = WideCharToMultiByte(CP_UTF8, 0, name, -1, utf8_buf, lengthof(utf8_buf), NULL, NULL); +/** Convert to OpenTTD's encoding from that of the local environment in + * UNICODE. OpenTTD encoding is UTF8, local is wide-char + * @param name pointer to a valid string that will be converted + * @param utf8_buf pointer to a valid buffer that will receive the converted string + * @param buflen length in characters of the receiving buffer + * @return pointer to utf8_buf. If conversion fails the string is of zero-length */ +char *convert_from_fs(const wchar_t *name, char *utf8_buf, size_t buflen) +{ + int len = WideCharToMultiByte(CP_UTF8, 0, name, -1, utf8_buf, buflen, NULL, NULL); if (len == 0) { DEBUG(misc, 0) ("[utf8] Error converting string. Errno %d", GetLastError()); - return ""; + utf8_buf[0] = '\0'; } - return (const char*)utf8_buf; + return utf8_buf; +} + +/** Convert to OpenTTD's encoding from that of the local environment in + * UNICODE. OpenTTD encoding is UTF8, local is wide-char. + * The returned value's contents can only be guaranteed until the next call to + * this function. So if the value is needed for anything else, use convert_from_fs + * @param name pointer to a valid string that will be converted + * @return pointer to the converted string; if failed string is of zero-length */ +const char *FS2OTTD(const wchar_t *name) +{ + static char utf8_buf[512]; + return convert_from_fs(name, utf8_buf, lengthof(utf8_buf)); } @@ -8,12 +8,19 @@ bool MyShowCursor(bool show); typedef void (*Function)(int); bool LoadLibraryList(Function proc[], const char *dll); +char *convert_from_fs(const wchar_t *name, char *utf8_buf, size_t buflen); +wchar_t *convert_to_fs(const char *name, wchar_t *utf16_buf, size_t buflen); + #if defined(UNICODE) -# define MB_TO_WIDE(x) OTTD2FS(x) -# define WIDE_TO_MB(x) FS2OTTD(x) +# define MB_TO_WIDE(str) OTTD2FS(str) +# define MB_TO_WIDE_BUFFER(str, buffer, buflen) convert_to_fs(str, buffer, buflen) +# define WIDE_TO_MB(str) FS2OTTD(str) +# define WIDE_TO_MB_BUFFER(str, buffer, buflen) convert_from_fs(str, buffer, buflen) #else -# define MB_TO_WIDE(x) (x) -# define WIDE_TO_MB(x) (x) +# define MB_TO_WIDE(str) (str) +# define MB_TO_WIDE_BUFFER(str, buffer, buflen) (str) +# define WIDE_TO_MB(str) (str) +# define WIDE_TO_MB_BUFFER(str, buffer, buflen) (str) #endif #endif /* WIN32_H */ |