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-rw-r--r--src/gfx_func.h2
-rw-r--r--src/gfx_type.h2
-rw-r--r--src/gfxinit.cpp4
3 files changed, 4 insertions, 4 deletions
diff --git a/src/gfx_func.h b/src/gfx_func.h
index 4ffc2015b..317f947fa 100644
--- a/src/gfx_func.h
+++ b/src/gfx_func.h
@@ -179,6 +179,6 @@ extern DrawPixelInfo *_cur_dpi;
*/
extern byte _colour_gradient[COLOUR_END][8];
-extern Palette _use_palette;
+extern PaletteType _use_palette;
#endif /* GFX_FUNC_H */
diff --git a/src/gfx_type.h b/src/gfx_type.h
index 6682d4b59..97e987488 100644
--- a/src/gfx_type.h
+++ b/src/gfx_type.h
@@ -236,7 +236,7 @@ enum FillRectMode {
};
/** Palettes OpenTTD supports. */
-enum Palette {
+enum PaletteType {
PAL_DOS, ///< Use the DOS palette.
PAL_WINDOWS, ///< Use the Windows palette.
PAL_AUTODETECT, ///< Automatically detect the palette based on the graphics pack.
diff --git a/src/gfxinit.cpp b/src/gfxinit.cpp
index cf6cc8757..4da8df89d 100644
--- a/src/gfxinit.cpp
+++ b/src/gfxinit.cpp
@@ -22,7 +22,7 @@
#include "table/sprites.h"
-Palette _use_palette = PAL_AUTODETECT;
+PaletteType _use_palette = PAL_AUTODETECT;
struct MD5File {
const char * filename; ///< filename
@@ -35,7 +35,7 @@ struct MD5File {
struct GraphicsSet {
const char *name; ///< The name of the graphics set
const char *description; ///< Description of the graphics set
- Palette palette; ///< Palette of this graphics set
+ PaletteType palette; ///< Palette of this graphics set
MD5File basic[2]; ///< GRF files that always have to be loaded
MD5File landscape[3]; ///< Landscape specific grf files
const char *base_missing; ///< Warning when one of the base GRF files is missing