diff options
-rw-r--r-- | Makefile | 1 | ||||
-rw-r--r-- | dedicated.c | 2 | ||||
-rw-r--r-- | functions.h | 2 | ||||
-rw-r--r-- | main_gui.c | 9 | ||||
-rw-r--r-- | misc.c | 2 | ||||
-rw-r--r-- | newgrf.c | 2 | ||||
-rw-r--r-- | order_gui.c | 5 | ||||
-rw-r--r-- | rail_cmd.c | 279 | ||||
-rw-r--r-- | rail_gui.c | 1 | ||||
-rw-r--r-- | saveload.c | 4 | ||||
-rw-r--r-- | strings.c | 11 | ||||
-rw-r--r-- | table/track_land.h | 12 | ||||
-rw-r--r-- | train_cmd.c | 3 | ||||
-rw-r--r-- | ttd.c | 8 | ||||
-rw-r--r-- | tunnelbridge_cmd.c | 2 | ||||
-rw-r--r-- | vehicle.c | 78 | ||||
-rw-r--r-- | vehicle.h | 18 | ||||
-rw-r--r-- | viewport.c | 105 | ||||
-rw-r--r-- | waypoint.c | 459 | ||||
-rw-r--r-- | waypoint.h | 60 |
20 files changed, 619 insertions, 444 deletions
@@ -658,6 +658,7 @@ C_SOURCES += vehicle.c C_SOURCES += vehicle_gui.c C_SOURCES += viewport.c C_SOURCES += water_cmd.c +C_SOURCES += waypoint.c C_SOURCES += widget.c C_SOURCES += window.c diff --git a/dedicated.c b/dedicated.c index 0c2de4a0b..b1c63c0e9 100644 --- a/dedicated.c +++ b/dedicated.c @@ -302,7 +302,7 @@ static int DedicatedVideoMainLoop(void) #endif if (cur_ticks >= next_tick) { - next_tick += 30; +// next_tick += 30; GameLoop(); _screen.dst_ptr = _dedicated_video_mem; diff --git a/functions.h b/functions.h index 92c03392c..7f2577fa6 100644 --- a/functions.h +++ b/functions.h @@ -58,7 +58,6 @@ void StationPickerDrawSprite(int x, int y, int railtype, int image); /* track_land.c */ void DrawTrainDepotSprite(int x, int y, int image, int railtype); -void DrawWaypointSprite(int x, int y, int image, int railtype); /* road_land.c */ void DrawRoadDepotSprite(int x, int y, int image); @@ -209,7 +208,6 @@ void ShowNetworkChatQueryWindow(byte desttype, byte dest); void ShowNetworkGiveMoneyWindow(byte player); void ShowNetworkNeedGamePassword(void); void ShowNetworkNeedCompanyPassword(void); -void ShowRenameWaypointWindow(Waypoint *cp); int FindFirstBit(uint32 x); void ShowHighscoreTable(int difficulty, int8 rank); void ShowEndGameChart(void); diff --git a/main_gui.c b/main_gui.c index 3c411122e..22f0afd15 100644 --- a/main_gui.c +++ b/main_gui.c @@ -19,6 +19,7 @@ #include "sound.h" #include "network.h" #include "signs.h" +#include "waypoint.h" #ifdef ENABLE_NETWORK #include "network_data.h" @@ -390,14 +391,14 @@ void ShowRenameSignWindow(SignStruct *ss) ShowQueryString(ss->str, STR_280B_EDIT_SIGN_TEXT, 30, 180, 1, 0); } -void ShowRenameWaypointWindow(Waypoint *cp) +void ShowRenameWaypointWindow(Waypoint *wp) { - int id = cp - _waypoints; + int id = wp->index; /* Are we allowed to change the name of the waypoint? */ - if (!CheckTileOwnership(cp->xy)) { + if (!CheckTileOwnership(wp->xy)) { ShowErrorMessage(_error_message, STR_CANT_CHANGE_WAYPOINT_NAME, - TileX(cp->xy) * 16, TileY(cp->xy) * 16); + TileX(wp->xy) * 16, TileY(wp->xy) * 16); return; } @@ -157,6 +157,7 @@ void CSleep(int milliseconds) } void InitializeVehicles(void); +void InitializeWaypoints(void); void InitializeDepot(void); void InitializeOrders(void); void InitializeClearLand(void); @@ -218,6 +219,7 @@ void InitializeGame(uint log_x, uint log_y) } InitializeVehicles(); + InitializeWaypoints(); InitializeDepot(); InitializeOrders(); @@ -31,7 +31,7 @@ GRFFile *_first_grffile; int _grffile_count; static int _cur_spriteid; static int _cur_stage; -extern int _custom_sprites_base; +extern uint16 _custom_sprites_base; static int32 _paramlist[0x7f]; static int _param_max; diff --git a/order_gui.c b/order_gui.c index a681a7c3c..0a92caa84 100644 --- a/order_gui.c +++ b/order_gui.c @@ -13,6 +13,7 @@ #include "command.h" #include "viewport.h" #include "depot.h" +#include "waypoint.h" static int OrderGetSel(Window *w) { @@ -219,7 +220,7 @@ static Order GetOrderCmdFromTile(Vehicle *v, uint tile) && (_map5[tile]&0xFE)==0xC4) { order.type = OT_GOTO_WAYPOINT; order.flags = 0; - order.station = GetWaypointByTile(tile); + order.station = GetWaypointByTile(tile)->index; return order; } @@ -379,7 +380,7 @@ static void OrdersWndProc(Window *w, WindowEvent *e) xy = GetDepot(ord->station)->xy; break; case OT_GOTO_WAYPOINT: /* goto waypoint order */ - xy = _waypoints[ord->station].xy; + xy = GetWaypoint(ord->station)->xy; } if (xy) diff --git a/rail_cmd.c b/rail_cmd.c index 8b37a00b6..878fa0296 100644 --- a/rail_cmd.c +++ b/rail_cmd.c @@ -14,6 +14,7 @@ #include "station.h" #include "sprite.h" #include "depot.h" +#include "waypoint.h" extern uint16 _custom_sprites_base; @@ -37,9 +38,6 @@ enum { /* These values are bitmasks for the map5 byte */ RAIL_DEPOT_TRACK_MASK = 1, RAIL_DEPOT_DIR = 3, - RAIL_TYPE_WAYPOINT = 0xC4, - RAIL_WAYPOINT_TRACK_MASK = 1, - RAIL_SUBTYPE_MASK = 0x3C, RAIL_SUBTYPE_DEPOT = 0x00, RAIL_SUBTYPE_WAYPOINT = 0x04 @@ -52,13 +50,6 @@ static inline bool IsRailDepot(byte m5) (m5 & RAIL_SUBTYPE_MASK) == RAIL_SUBTYPE_DEPOT; } -static inline bool IsRailWaypoint(byte m5) -{ - return - (m5 & RAIL_TYPE_MASK) == RAIL_TYPE_DEPOT && - (m5 & RAIL_SUBTYPE_MASK) == RAIL_SUBTYPE_WAYPOINT; -} - /* Format of rail map5 byte. * 00 abcdef => Normal rail * 01 abcdef => Rail with signals @@ -689,196 +680,6 @@ int32 CmdBuildTrainDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2) return cost + _price.build_train_depot; } -static void MakeDefaultWaypointName(Waypoint *cp) -{ - int townidx = ClosestTownFromTile(cp->xy, (uint)-1)->index; - Waypoint *cc; - bool used_waypoint[64]; - int i; - - memset(used_waypoint, 0, sizeof(used_waypoint)); - - // find an unused waypoint number belonging to this town - for(cc = _waypoints; cc != endof(_waypoints); cc++) { - if (cc->xy && cc->town_or_string & 0xC000 && (cc->town_or_string & 0xFF) == townidx) - used_waypoint[(cc->town_or_string >> 8) & 0x3F] = true; - } - - for(i=0; used_waypoint[i] && i!=lengthof(used_waypoint)-1; i++) {} - cp->town_or_string = 0xC000 + (i << 8) + townidx; -} - -// find a deleted waypoint close to a tile. -static Waypoint *FindDeletedWaypointCloseTo(uint tile) -{ - Waypoint *cp,*best = NULL; - uint thres = 8, cur_dist; - - for(cp = _waypoints; cp != endof(_waypoints); cp++) { - if (cp->deleted && cp->xy) { - cur_dist = DistanceManhattan(tile, cp->xy); - if (cur_dist < thres) { - thres = cur_dist; - best = cp; - } - } - } - return best; -} - -/* Convert existing rail to waypoint */ - -int32 CmdBuildTrainWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2) -{ - uint tile = TILE_FROM_XY(x,y); - Waypoint *cp; - uint tileh; - uint dir; - - SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); - - if (!IsTileType(tile, MP_RAILWAY) || ((dir = 0, _map5[tile] != 1) && (dir = 1, _map5[tile] != 2))) - return_cmd_error(STR_1005_NO_SUITABLE_RAILROAD_TRACK); - - if (!CheckTileOwnership(tile)) - return CMD_ERROR; - - if (!EnsureNoVehicle(tile)) return CMD_ERROR; - - tileh = GetTileSlope(tile, NULL); - if (tileh != 0) { - if (!_patches.build_on_slopes || tileh & 0x10 || !(tileh & (0x3 << dir)) || !(tileh & ~(0x3 << dir))) - return_cmd_error(STR_0007_FLAT_LAND_REQUIRED); - } - - // check if there is an already existing, deleted, waypoint close to us that we can reuse. - cp = FindDeletedWaypointCloseTo(tile); - if (cp == NULL) { - cp = AllocateWaypoint(); - if (cp == NULL) return CMD_ERROR; - cp->town_or_string = 0; - } - - if (flags & DC_EXEC) { - ModifyTile(tile, MP_MAP5, RAIL_TYPE_WAYPOINT | dir); - if (--p1 & 0x100) { // waypoint type 0 uses default graphics - // custom graphics - _map3_lo[tile] |= 16; - _map3_hi[tile] = p1 & 0xff; - } - - cp->deleted = 0; - cp->xy = tile; - cp->build_date = _date; - - if (cp->town_or_string == 0) MakeDefaultWaypointName(cp); else RedrawWaypointSign(cp); - UpdateWaypointSign(cp); - RedrawWaypointSign(cp); - SetSignalsOnBothDir(tile, dir ? 2 : 1); - } - - return _price.build_train_depot; -} - -static void DoDeleteWaypoint(Waypoint *cp) -{ - Order order; - cp->xy = 0; - - order.type = OT_GOTO_WAYPOINT; - order.station = cp - _waypoints; - DeleteDestinationFromVehicleOrder(order); - - if (~cp->town_or_string & 0xC000) DeleteName(cp->town_or_string); - RedrawWaypointSign(cp); -} - -// delete waypoints after a while -void WaypointsDailyLoop(void) -{ - Waypoint *cp; - for(cp = _waypoints; cp != endof(_waypoints); cp++) { - if (cp->deleted && !--cp->deleted) { - DoDeleteWaypoint(cp); - } - } -} - -static int32 RemoveTrainWaypoint(uint tile, uint32 flags, bool justremove) -{ - Waypoint *cp; - - // make sure it's a waypoint - if (!IsTileType(tile, MP_RAILWAY) || !IsRailWaypoint(_map5[tile])) - return CMD_ERROR; - - if (!CheckTileOwnership(tile) && !(_current_player==17)) - return CMD_ERROR; - - if (!EnsureNoVehicle(tile)) - return CMD_ERROR; - - if (flags & DC_EXEC) { - int direction = _map5[tile] & RAIL_WAYPOINT_TRACK_MASK; - - // mark the waypoint deleted - for(cp=_waypoints; cp->xy != (TileIndex)tile; cp++) {} - cp->deleted = 30; // let it live for this many days before we do the actual deletion. - RedrawWaypointSign(cp); - - if (justremove) { - ModifyTile(tile, MP_MAP5, 1<<direction); - _map3_lo[tile] &= ~16; - _map3_hi[tile] = 0; - } else { - DoClearSquare(tile); - SetSignalsOnBothDir(tile, direction); - } - } - - return _price.remove_train_depot; -} - -int32 CmdRemoveTrainWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2) -{ - uint tile = TILE_FROM_XY(x,y); - SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); - return RemoveTrainWaypoint(tile, flags, true); -} - - -// p1 = id of waypoint -int32 CmdRenameWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2) -{ - Waypoint *cp; - StringID str; - - if (_decode_parameters[0] != 0) { - str = AllocateNameUnique((const char*)_decode_parameters, 0); - if (str == 0) return CMD_ERROR; - - if (flags & DC_EXEC) { - cp = &_waypoints[p1]; - if (~cp->town_or_string & 0xC000) DeleteName(cp->town_or_string); - cp->town_or_string = str; - UpdateWaypointSign(cp); - MarkWholeScreenDirty(); - } else { - DeleteName(str); - } - } else { - if (flags & DC_EXEC) { - cp = &_waypoints[p1]; - if (~cp->town_or_string & 0xC000) DeleteName(cp->town_or_string); - MakeDefaultWaypointName(cp); - UpdateWaypointSign(cp); - MarkWholeScreenDirty(); - } - } - return 0; -} - - /* build signals, alternate between double/single, signal/semaphore, * pre/exit/combo-signals * p1 bits 0-2 - track-orientation, valid values: 0-5 @@ -1300,14 +1101,6 @@ static int32 ClearTile_Track(TileIndex tile, byte flags) -typedef struct DrawTrackSeqStruct { - uint16 image; - byte subcoord_x; - byte subcoord_y; - byte width; - byte height; -} DrawTrackSeqStruct; - #include "table/track_land.h" // used for presignals @@ -1500,22 +1293,6 @@ static void DrawSpecialBuilding(uint32 image, uint32 tracktype_offs, AddSortableSpriteToDraw(image, ti->x + x, ti->y + y, xsize, ysize, zsize, ti->z + z); } -/* This hacks together some dummy one-shot Station structure for a waypoint. */ -static Station *ComposeWaypointStation(uint tile) -{ - Waypoint *waypt = &_waypoints[GetWaypointByTile(tile)]; - static Station stat; - - stat.train_tile = stat.xy = waypt->xy; - /* FIXME - We should always keep town. */ - stat.town = waypt->town_or_string & 0xC000 ? GetTown(waypt->town_or_string & 0xFF) : NULL; - stat.string_id = waypt->town_or_string & 0xC000 ? /* FIXME? */ 0 : waypt->town_or_string; - stat.build_date = waypt->build_date; - stat.class_id = 6; stat.stat_id = waypt->stat_id; - - return &stat; -} - static void DrawTile_Track(TileInfo *ti) { uint32 tracktype_offs, image; @@ -1719,58 +1496,6 @@ void DrawTrainDepotSprite(int x, int y, int image, int railtype) } } -void DrawWaypointSprite(int x, int y, int stat_id, int railtype) -{ - StationSpec *stat; - uint32 relocation; - DrawTileSprites *cust; - DrawTileSeqStruct const *seq; - uint32 ormod, img; - - ormod = SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)); - - x += 33; - y += 17; - - // draw default waypoint graphics of ID 0 - if (stat_id == 0) { - const DrawTrackSeqStruct *dtss = _track_depot_layout_table[4]; - - img = dtss++->image; - if (img & 0x8000) img = (img & 0x7FFF) + railtype*TRACKTYPE_SPRITE_PITCH; - DrawSprite(img, x, y); - - for (; dtss->image != 0; dtss++) { - Point pt = RemapCoords(dtss->subcoord_x, dtss->subcoord_y, 0); - img = dtss->image; - if (img & 0x8000) img |= ormod; - DrawSprite(img, x + pt.x, y + pt.y); - } - return; - } - - stat = GetCustomStation(STAT_CLASS_WAYP, stat_id - 1); - assert(stat); - relocation = GetCustomStationRelocation(stat, NULL, 1); - // emulate station tile - open with building - // add 1 to get the other direction - cust = &stat->renderdata[2]; - - img = cust->ground_sprite; - img += railtype*((img<_custom_sprites_base)?TRACKTYPE_SPRITE_PITCH:1); - - if (img & 0x8000) img = (img & 0x7FFF); - DrawSprite(img, x, y); - - foreach_draw_tile_seq(seq, cust->seq) { - Point pt = RemapCoords(seq->delta_x, seq->delta_y, seq->delta_z); - uint32 image = seq->image + relocation; - - DrawSprite((image&0x3FFF) | ormod, x + pt.x, y + pt.y); - } -} - - #define NUM_SSD_ENTRY 256 #define NUM_SSD_STACK 32 @@ -2176,7 +1901,7 @@ static void ClickTile_Track(uint tile) if (IsRailDepot(_map5[tile])) ShowTrainDepotWindow(tile); else if (IsRailWaypoint(_map5[tile])) - ShowRenameWaypointWindow(&_waypoints[GetWaypointByTile(tile)]); + ShowRenameWaypointWindow(GetWaypointByTile(tile)); } diff --git a/rail_gui.c b/rail_gui.c index 8ad66440d..f1b522958 100644 --- a/rail_gui.c +++ b/rail_gui.c @@ -12,6 +12,7 @@ #include "command.h" #include "vehicle.h" #include "station.h" +#include "waypoint.h" static uint _cur_railtype; static bool _remove_button_clicked; diff --git a/saveload.c b/saveload.c index 947019dac..d436e97f3 100644 --- a/saveload.c +++ b/saveload.c @@ -8,7 +8,7 @@ #include "saveload.h" enum { - SAVEGAME_MAJOR_VERSION = 0xB, + SAVEGAME_MAJOR_VERSION = 0xC, SAVEGAME_MINOR_VERSION = 0x1, SAVEGAME_LOADABLE_VERSION = (SAVEGAME_MAJOR_VERSION << 8) + SAVEGAME_MINOR_VERSION @@ -871,6 +871,7 @@ static void UninitWriteZlib(void) extern const ChunkHandler _misc_chunk_handlers[]; extern const ChunkHandler _player_chunk_handlers[]; extern const ChunkHandler _veh_chunk_handlers[]; +extern const ChunkHandler _waypoint_chunk_handlers[]; extern const ChunkHandler _depot_chunk_handlers[]; extern const ChunkHandler _order_chunk_handlers[]; extern const ChunkHandler _town_chunk_handlers[]; @@ -884,6 +885,7 @@ extern const ChunkHandler _animated_tile_chunk_handlers[]; static const ChunkHandler * const _chunk_handlers[] = { _misc_chunk_handlers, _veh_chunk_handlers, + _waypoint_chunk_handlers, _depot_chunk_handlers, _order_chunk_handlers, _industry_chunk_handlers, @@ -9,6 +9,7 @@ #include "vehicle.h" #include "news.h" #include "screenshot.h" +#include "waypoint.h" static char *StationGetSpecialString(char *buff); static char *GetSpecialTownNameString(char *buff, int ind); @@ -545,14 +546,14 @@ static char *DecodeString(char *buff, const char *str) } case 0x9D: { // {WAYPOINT} - Waypoint *cp = &_waypoints[GetDParam(0)]; + Waypoint *wp = GetWaypoint(GetDParam(0)); StringID str; int idx; - if (~cp->town_or_string & 0xC000) { + if (wp->string != STR_NULL) { GetParamInt32(); // skip it - str = cp->town_or_string; + str = wp->string; } else { - idx = (cp->town_or_string >> 8) & 0x3F; + idx = wp->town_cn; if (idx == 0) { str = STR_WAYPOINTNAME_CITY; } else { @@ -560,7 +561,7 @@ static char *DecodeString(char *buff, const char *str) SetDParam(1, idx + 1); str = STR_WAYPOINTNAME_CITY_SERIAL; } - SetDParam(0, cp->town_or_string & 0xFF); + SetDParam(0, wp->town_index); } buff = GetString(buff, str); diff --git a/table/track_land.h b/table/track_land.h index 41df8b21d..21f24eae0 100644 --- a/table/track_land.h +++ b/table/track_land.h @@ -1,3 +1,11 @@ +typedef struct DrawTrackSeqStruct { + uint16 image; + byte subcoord_x; + byte subcoord_y; + byte width; + byte height; +} DrawTrackSeqStruct; + #define TILE_SEQ_BEGIN(x) { x, 0, 0, 0, 0 }, #define TILE_SEQ_LINE(a, b, c, d, e) { a, b, c, d, e }, #define TILE_SEQ_END() { 0, 0, 0, 0, 0 } @@ -31,7 +39,7 @@ static const DrawTrackSeqStruct _track_depot_layout_table_3[] = { static const DrawTrackSeqStruct _track_waypoint_table_0[] = { TILE_SEQ_BEGIN(0x83F4) TILE_SEQ_LINE(0x8000 + SPR_OPENTTD_BASE+18, 0, 0, 16, 5) - TILE_SEQ_LINE(0x8000 + SPR_OPENTTD_BASE+19, 0, 11, 16, 5) + TILE_SEQ_LINE(0x8000 + +19, 0, 11, 16, 5) TILE_SEQ_END() }; @@ -53,7 +61,7 @@ static const DrawTrackSeqStruct* const _track_depot_layout_table[] = { _track_waypoint_table_1, }; -const byte _track_sloped_sprites[14] = { +static const byte _track_sloped_sprites[14] = { 14, 15, 22, 13, 0, 21, 17, 12, 23, 0, 18, 20, diff --git a/train_cmd.c b/train_cmd.c index 09b2ce019..39a247fe3 100644 --- a/train_cmd.c +++ b/train_cmd.c @@ -15,6 +15,7 @@ #include "player.h" #include "sound.h" #include "depot.h" +#include "waypoint.h" #define is_firsthead_sprite(spritenum) \ (is_custom_sprite(spritenum) \ @@ -1916,7 +1917,7 @@ static bool ProcessTrainOrder(Vehicle *v) break; case OT_GOTO_WAYPOINT: - v->dest_tile = _waypoints[order->station].xy; + v->dest_tile = GetWaypoint(order->station)->xy; result = CheckReverseTrain(v); break; } @@ -34,6 +34,7 @@ #include "network.h" #include "signs.h" #include "depot.h" +#include "waypoint.h" #include <stdarg.h> @@ -1318,6 +1319,13 @@ bool AfterLoadGame(uint version) // Update all vehicles AfterLoadVehicles(); + + // Update all waypoints + if (version < 0x0C00) + FixOldWaypoints(); + + UpdateAllWaypointSigns(); + // in version 2.2 of the savegame, we have new airports if (version <= 0x201) { UpdateOldAircraft(); diff --git a/tunnelbridge_cmd.c b/tunnelbridge_cmd.c index 92c59b6b3..4b98be103 100644 --- a/tunnelbridge_cmd.c +++ b/tunnelbridge_cmd.c @@ -930,9 +930,9 @@ static const byte _bridge_foundations[2][16] = { {1,15,17,0,19,5,6,7,21,9,10,11, 0,13,14}, }; -extern const byte _track_sloped_sprites[14]; extern const byte _road_sloped_sprites[14]; +#include "table/track_land.h" #include "table/bridge_land.h" #include "table/tunnel_land.h" #include "table/water_land.h" @@ -159,27 +159,10 @@ void VehiclePositionChanged(Vehicle *v) v->bottom_coord = pt.y + sd->ysize + 2; } -void UpdateWaypointSign(Waypoint *cp) -{ - Point pt = RemapCoords2(TileX(cp->xy) * 16, TileY(cp->xy) * 16); - SetDParam(0, cp - _waypoints); - UpdateViewportSignPos(&cp->sign, pt.x, pt.y - 0x20, STR_WAYPOINT_VIEWPORT); -} - -void RedrawWaypointSign(Waypoint *cp) -{ - MarkAllViewportsDirty( - cp->sign.left - 6, - cp->sign.top, - cp->sign.left + (cp->sign.width_1 << 2) + 12, - cp->sign.top + 48); -} - // Called after load to update coordinates void AfterLoadVehicles(void) { Vehicle *v; - Waypoint *cp; FOR_ALL_VEHICLES(v) { if (v->type != 0) { @@ -192,12 +175,8 @@ void AfterLoadVehicles(void) } } } - - // update waypoint signs - for(cp=_waypoints; cp != endof(_waypoints); cp++) if (cp->xy) UpdateWaypointSign(cp); } - static Vehicle *InitializeVehicle(Vehicle *v) { VehicleID index = v->index; @@ -353,8 +332,6 @@ void InitializeVehicles(void) AddBlockToPool(&_vehicle_pool); // clear it... - memset(&_waypoints, 0, sizeof(_waypoints)); - memset(_vehicle_position_hash, -1, sizeof(_vehicle_position_hash)); } @@ -396,26 +373,6 @@ int CountVehiclesInChain(Vehicle *v) return count; } -Waypoint *AllocateWaypoint(void) -{ - Waypoint *cp; - - for(cp = _waypoints; cp != endof(_waypoints); cp++) { - if (cp->xy == 0) - return cp; - } - - return NULL; -} - -uint GetWaypointByTile(uint tile) -{ - Waypoint *cp; - int i=0; - for(cp=_waypoints; cp->xy != (TileIndex)tile; cp++) { i++; } - return i; -} - void DeleteVehicle(Vehicle *v) { DeleteName(v->string_id); @@ -2097,41 +2054,8 @@ static void Load_VEHS(void) _vehicle_id_ctr_day = 0; } -static const byte _waypoint_desc[] = { - SLE_CONDVAR(Waypoint, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), - SLE_CONDVAR(Waypoint, xy, SLE_UINT32, 6, 255), - SLE_VAR(Waypoint,town_or_string, SLE_UINT16), - SLE_VAR(Waypoint,deleted, SLE_UINT8), - - SLE_CONDVAR(Waypoint, build_date, SLE_UINT16, 3, 255), - SLE_CONDVAR(Waypoint, stat_id, SLE_UINT8, 3, 255), - - SLE_END() -}; - -static void Save_CHKP(void) -{ - Waypoint *cp; - int i; - for(i=0,cp=_waypoints; i!=lengthof(_waypoints); i++,cp++) { - if (cp->xy != 0) { - SlSetArrayIndex(i); - SlObject(cp, _waypoint_desc); - } - } -} - -static void Load_CHKP(void) -{ - int index; - while ((index = SlIterateArray()) != -1) { - SlObject(&_waypoints[index], _waypoint_desc); - } -} - const ChunkHandler _veh_chunk_handlers[] = { - { 'VEHS', Save_VEHS, Load_VEHS, CH_SPARSE_ARRAY}, - { 'CHKP', Save_CHKP, Load_CHKP, CH_ARRAY | CH_LAST}, + { 'VEHS', Save_VEHS, Load_VEHS, CH_SPARSE_ARRAY | CH_LAST}, }; @@ -198,16 +198,6 @@ struct Vehicle { #define is_custom_firsthead_sprite(x) (x == 0xfd) #define is_custom_secondhead_sprite(x) (x == 0xfe) -// train waypoint -struct Waypoint { - TileIndex xy; - uint16 town_or_string; // if this is 0xC000, it's a string id, otherwise a town. - ViewportSign sign; - uint16 build_date; - byte stat_id; - byte deleted; // this is a delete counter. when it reaches 0, the waypoint struct is deleted. -}; - enum { VEH_Train = 0x10, VEH_Road = 0x11, @@ -268,10 +258,6 @@ void DeleteVehicleChain(Vehicle *v); void *VehicleFromPos(TileIndex tile, void *data, VehicleFromPosProc *proc); void CallVehicleTicks(void); -Waypoint *AllocateWaypoint(void); -void UpdateWaypointSign(Waypoint *cp); -void RedrawWaypointSign(Waypoint *cp); - void InitializeTrains(void); bool CanFillVehicle(Vehicle *v); @@ -318,7 +304,6 @@ void ShowAircraftViewWindow(Vehicle *v); UnitID GetFreeUnitNumber(byte type); int LoadUnloadVehicle(Vehicle *v); -uint GetWaypointByTile(uint tile); void UpdateTrainAcceleration(Vehicle *v); int32 GetTrainRunningCost(Vehicle *v); @@ -423,9 +408,6 @@ static inline Vehicle *GetFirstVehicleFromSharedList(Vehicle *v) return u; } -// 128 waypoints -VARDEF Waypoint _waypoints[128]; - // NOSAVE: Can be regenerated by inspecting the vehicles. VARDEF VehicleID _vehicle_position_hash[0x1000]; diff --git a/viewport.c b/viewport.c index 6bcdf4dc1..a9e699d4f 100644 --- a/viewport.c +++ b/viewport.c @@ -13,6 +13,7 @@ #include "gfx.h" #include "town.h" #include "signs.h" +#include "waypoint.h" #define VIEWPORT_DRAW_MEM (65536 * 2) @@ -978,7 +979,7 @@ static void ViewportAddSigns(DrawPixelInfo *dpi) static void ViewportAddWaypoints(DrawPixelInfo *dpi) { - Waypoint *cp; + Waypoint *wp; int left, top, right, bottom; StringSpriteToDraw *sstd; @@ -992,34 +993,34 @@ static void ViewportAddWaypoints(DrawPixelInfo *dpi) bottom = top + dpi->height; if (dpi->zoom < 1) { - for(cp=_waypoints; cp != endof(_waypoints); cp++) { - if (cp->xy && - bottom > cp->sign.top && - top < cp->sign.top + 12 && - right > cp->sign.left && - left < cp->sign.left + cp->sign.width_1) { - - sstd=AddStringToDraw(cp->sign.left + 1, cp->sign.top + 1, STR_WAYPOINT_VIEWPORT, cp - _waypoints, 0, 0); + FOR_ALL_WAYPOINTS(wp) { + if (wp->xy && + bottom > wp->sign.top && + top < wp->sign.top + 12 && + right > wp->sign.left && + left < wp->sign.left + wp->sign.width_1) { + + sstd = AddStringToDraw(wp->sign.left + 1, wp->sign.top + 1, STR_WAYPOINT_VIEWPORT, wp->index, 0, 0); if (sstd != NULL) { - sstd->width = cp->sign.width_1; - sstd->color = (cp->deleted ? 0xE : 11); + sstd->width = wp->sign.width_1; + sstd->color = (wp->deleted ? 0xE : 11); } } } } else if (dpi->zoom == 1) { right += 2; bottom += 2; - for(cp=_waypoints; cp != endof(_waypoints); cp++) { - if (cp->xy && - bottom > cp->sign.top && - top < cp->sign.top + 24 && - right > cp->sign.left && - left < cp->sign.left + cp->sign.width_1*2) { - - sstd=AddStringToDraw(cp->sign.left + 1, cp->sign.top + 1, STR_WAYPOINT_VIEWPORT, cp - _waypoints, 0, 0); + FOR_ALL_WAYPOINTS(wp) { + if (wp->xy && + bottom > wp->sign.top && + top < wp->sign.top + 24 && + right > wp->sign.left && + left < wp->sign.left + wp->sign.width_1*2) { + + sstd = AddStringToDraw(wp->sign.left + 1, wp->sign.top + 1, STR_WAYPOINT_VIEWPORT, wp->index, 0, 0); if (sstd != NULL) { - sstd->width = cp->sign.width_1; - sstd->color = (cp->deleted ? 0xE : 11); + sstd->width = wp->sign.width_1; + sstd->color = (wp->deleted ? 0xE : 11); } } } @@ -1027,17 +1028,17 @@ static void ViewportAddWaypoints(DrawPixelInfo *dpi) right += 4; bottom += 5; - for(cp=_waypoints; cp != endof(_waypoints); cp++) { - if (cp->xy && - bottom > cp->sign.top && - top < cp->sign.top + 24 && - right > cp->sign.left && - left < cp->sign.left + cp->sign.width_2*4) { + FOR_ALL_WAYPOINTS(wp) { + if (wp->xy && + bottom > wp->sign.top && + top < wp->sign.top + 24 && + right > wp->sign.left && + left < wp->sign.left + wp->sign.width_2*4) { - sstd=AddStringToDraw(cp->sign.left + 1, cp->sign.top + 1, STR_WAYPOINT_VIEWPORT_TINY, cp - _waypoints, 0, 0); + sstd = AddStringToDraw(wp->sign.left + 1, wp->sign.top + 1, STR_WAYPOINT_VIEWPORT_TINY, wp->index, 0, 0); if (sstd != NULL) { - sstd->width = cp->sign.width_2 | 0x8000; - sstd->color = (cp->deleted ? 0xE : 11); + sstd->width = wp->sign.width_2 | 0x8000; + sstd->color = (wp->deleted ? 0xE : 11); } } } @@ -1624,7 +1625,7 @@ static bool CheckClickOnSign(ViewPort *vp, int x, int y) static bool CheckClickOnWaypoint(ViewPort *vp, int x, int y) { - Waypoint *cp; + Waypoint *wp; if (!(_display_opt & DO_WAYPOINTS)) return false; @@ -1633,39 +1634,39 @@ static bool CheckClickOnWaypoint(ViewPort *vp, int x, int y) x = x - vp->left + vp->virtual_left; y = y - vp->top + vp->virtual_top; - for(cp = _waypoints; cp != endof(_waypoints); cp++) { - if (cp->xy && - y >= cp->sign.top && - y < cp->sign.top + 12 && - x >= cp->sign.left && - x < cp->sign.left + cp->sign.width_1) { - ShowRenameWaypointWindow(cp); + FOR_ALL_WAYPOINTS(wp) { + if (wp->xy && + y >= wp->sign.top && + y < wp->sign.top + 12 && + x >= wp->sign.left && + x < wp->sign.left + wp->sign.width_1) { + ShowRenameWaypointWindow(wp); return true; } } } else if (vp->zoom == 1) { x = (x - vp->left + 1) * 2 + vp->virtual_left; y = (y - vp->top + 1) * 2 + vp->virtual_top; - for(cp = _waypoints; cp != endof(_waypoints); cp++) { - if (cp->xy && - y >= cp->sign.top && - y < cp->sign.top + 24 && - x >= cp->sign.left && - x < cp->sign.left + cp->sign.width_1 * 2) { - ShowRenameWaypointWindow(cp); + FOR_ALL_WAYPOINTS(wp) { + if (wp->xy && + y >= wp->sign.top && + y < wp->sign.top + 24 && + x >= wp->sign.left && + x < wp->sign.left + wp->sign.width_1 * 2) { + ShowRenameWaypointWindow(wp); return true; } } } else { x = (x - vp->left + 3) * 4 + vp->virtual_left; y = (y - vp->top + 3) * 4 + vp->virtual_top; - for(cp = _waypoints; cp != endof(_waypoints); cp++) { - if (cp->xy && - y >= cp->sign.top && - y < cp->sign.top + 24 && - x >= cp->sign.left && - x < cp->sign.left + cp->sign.width_2 * 4) { - ShowRenameWaypointWindow(cp); + FOR_ALL_WAYPOINTS(wp) { + if (wp->xy && + y >= wp->sign.top && + y < wp->sign.top + 24 && + x >= wp->sign.left && + x < wp->sign.left + wp->sign.width_2 * 4) { + ShowRenameWaypointWindow(wp); return true; } } diff --git a/waypoint.c b/waypoint.c new file mode 100644 index 000000000..47170df65 --- /dev/null +++ b/waypoint.c @@ -0,0 +1,459 @@ +#include "stdafx.h" +#include "ttd.h" + +#include "command.h" +#include "gfx.h" +#include "map.h" +#include "order.h" +#include "saveload.h" +#include "station.h" +#include "tile.h" +#include "town.h" +#include "waypoint.h" +#include "table/sprites.h" +#include "table/strings.h" +#include "table/track_land.h" + +enum { + /* Max waypoints: 64000 (8 * 8000) */ + WAYPOINT_POOL_BLOCK_SIZE_BITS = 3, /* In bits, so (1 << 3) == 8 */ + WAYPOINT_POOL_MAX_BLOCKS = 8000, + + MAX_WAYPOINTS_PER_TOWN = 64, +}; + +/** + * Called if a new block is added to the waypoint-pool + */ +static void WaypointPoolNewBlock(uint start_item) +{ + Waypoint *wp; + + FOR_ALL_WAYPOINTS_FROM(wp, start_item) + wp->index = start_item++; +} + +/* Initialize the town-pool */ +MemoryPool _waypoint_pool = { "Waypoints", WAYPOINT_POOL_MAX_BLOCKS, WAYPOINT_POOL_BLOCK_SIZE_BITS, sizeof(Waypoint), &WaypointPoolNewBlock, 0, 0, NULL }; + +/* Create a new waypoint */ +Waypoint *AllocateWaypoint(void) +{ + Waypoint *wp; + + FOR_ALL_WAYPOINTS(wp) { + if (wp->xy == 0) { + uint index = wp->index; + + memset(wp, 0, sizeof(Waypoint)); + wp->index = index; + + return wp; + } + } + + /* Check if we can add a block to the pool */ + if (AddBlockToPool(&_waypoint_pool)) + return AllocateWaypoint(); + + return NULL; +} + +/* Fetch a waypoint by tile */ +Waypoint *GetWaypointByTile(TileIndex tile) +{ + Waypoint *wp; + + FOR_ALL_WAYPOINTS(wp) { + if (wp->xy == tile) + return wp; + } + + return NULL; +} + +/* Update the sign for the waypoint */ +void UpdateWaypointSign(Waypoint *wp) +{ + Point pt = RemapCoords2(TileX(wp->xy) * 16, TileY(wp->xy) * 16); + SetDParam(0, wp->index); + UpdateViewportSignPos(&wp->sign, pt.x, pt.y - 0x20, STR_WAYPOINT_VIEWPORT); +} + +/* Redraw the sign of a waypoint */ +void RedrawWaypointSign(Waypoint *wp) +{ + MarkAllViewportsDirty( + wp->sign.left - 6, + wp->sign.top, + wp->sign.left + (wp->sign.width_1 << 2) + 12, + wp->sign.top + 48); +} + +/* Update all signs */ +void UpdateAllWaypointSigns(void) +{ + Waypoint *wp; + + FOR_ALL_WAYPOINTS(wp) { + if (wp->xy) + UpdateWaypointSign(wp); + } +} + +/* Set the default name for a waypoint */ +void MakeDefaultWaypointName(Waypoint *wp) +{ + Waypoint *local_wp; + bool used_waypoint[MAX_WAYPOINTS_PER_TOWN]; + int i; + + wp->town_index = ClosestTownFromTile(wp->xy, (uint)-1)->index; + + memset(used_waypoint, 0, sizeof(used_waypoint)); + + /* Find an unused waypoint number belonging to this town */ + FOR_ALL_WAYPOINTS(local_wp) { + if (wp == local_wp) + continue; + + if (local_wp->xy && local_wp->string == STR_NULL && local_wp->town_index == wp->town_index) + used_waypoint[local_wp->town_cn] = true; + } + + /* Find an empty spot */ + for (i = 0; used_waypoint[i] && i < MAX_WAYPOINTS_PER_TOWN; i++) {} + + wp->string = STR_NULL; + wp->town_cn = i; +} + +/* Find a deleted waypoint close to a tile. */ +static Waypoint *FindDeletedWaypointCloseTo(uint tile) +{ + Waypoint *wp, *best = NULL; + uint thres = 8, cur_dist; + + FOR_ALL_WAYPOINTS(wp) { + if (wp->deleted && wp->xy) { + cur_dist = DistanceManhattan(tile, wp->xy); + if (cur_dist < thres) { + thres = cur_dist; + best = wp; + } + } + } + + return best; +} + +/* Convert existing rail to waypoint */ +int32 CmdBuildTrainWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2) +{ + TileIndex tile = TILE_FROM_XY(x,y); + Waypoint *wp; + uint tileh; + uint dir; + + SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); + + if (!IsTileType(tile, MP_RAILWAY) || ((dir = 0, _map5[tile] != 1) && (dir = 1, _map5[tile] != 2))) + return_cmd_error(STR_1005_NO_SUITABLE_RAILROAD_TRACK); + + if (!CheckTileOwnership(tile)) + return CMD_ERROR; + + if (!EnsureNoVehicle(tile)) return CMD_ERROR; + + tileh = GetTileSlope(tile, NULL); + if (tileh != 0) { + if (!_patches.build_on_slopes || tileh & 0x10 || !(tileh & (0x3 << dir)) || !(tileh & ~(0x3 << dir))) + return_cmd_error(STR_0007_FLAT_LAND_REQUIRED); + } + + /* Check if there is an already existing, deleted, waypoint close to us that we can reuse. */ + wp = FindDeletedWaypointCloseTo(tile); + if (wp == NULL) { + wp = AllocateWaypoint(); + if (wp == NULL) + return CMD_ERROR; + + wp->town_index = 0; + wp->string = STR_NULL; + wp->town_cn = 0; + } + + if (flags & DC_EXEC) { + ModifyTile(tile, MP_MAP5, RAIL_TYPE_WAYPOINT | dir); + if (--p1 & 0x100) { // waypoint type 0 uses default graphics + // custom graphics + _map3_lo[tile] |= 16; + _map3_hi[tile] = p1 & 0xff; + } + + wp->deleted = 0; + wp->xy = tile; + wp->build_date = _date; + + if (wp->town_index == STR_NULL) + MakeDefaultWaypointName(wp); + + UpdateWaypointSign(wp); + RedrawWaypointSign(wp); + } + + return _price.build_train_depot; +} + +/* Internal handler to delete a waypoint */ +static void DoDeleteWaypoint(Waypoint *wp) +{ + Order order; + + wp->xy = 0; + + order.type = OT_GOTO_WAYPOINT; + order.station = wp->index; + DeleteDestinationFromVehicleOrder(order); + + if (wp->string != STR_NULL) + DeleteName(wp->string); + + RedrawWaypointSign(wp); +} + +/* Daily loop for waypoints */ +void WaypointsDailyLoop(void) +{ + Waypoint *wp; + + /* Check if we need to delete a waypoint */ + FOR_ALL_WAYPOINTS(wp) { + if (wp->deleted && !--wp->deleted) { + DoDeleteWaypoint(wp); + } + } +} + +/* Remove a waypoint */ +int32 RemoveTrainWaypoint(uint tile, uint32 flags, bool justremove) +{ + Waypoint *wp; + + /* Make sure it's a waypoint */ + if (!IsTileType(tile, MP_RAILWAY) || !IsRailWaypoint(_map5[tile])) + return CMD_ERROR; + + if (!CheckTileOwnership(tile) && !(_current_player == OWNER_WATER)) + return CMD_ERROR; + + if (!EnsureNoVehicle(tile)) + return CMD_ERROR; + + if (flags & DC_EXEC) { + int direction = _map5[tile] & RAIL_WAYPOINT_TRACK_MASK; + + wp = GetWaypointByTile(tile); + + wp->deleted = 30; // let it live for this many days before we do the actual deletion. + RedrawWaypointSign(wp); + + if (justremove) { + ModifyTile(tile, MP_MAP5, 1<<direction); + _map3_lo[tile] &= ~16; + _map3_hi[tile] = 0; + } else { + DoClearSquare(tile); + SetSignalsOnBothDir(tile, direction); + } + } + + return _price.remove_train_depot; +} + +/* Command call to remove a waypoint */ +int32 CmdRemoveTrainWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2) +{ + uint tile = TILE_FROM_XY(x,y); + SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); + return RemoveTrainWaypoint(tile, flags, true); +} + +/* Rename a waypoint + * p1 = id of waypoint */ +int32 CmdRenameWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2) +{ + Waypoint *wp; + StringID str; + + if (_decode_parameters[0] != 0) { + str = AllocateNameUnique((const char*)_decode_parameters, 0); + if (str == 0) + return CMD_ERROR; + + if (flags & DC_EXEC) { + wp = GetWaypoint(p1); + if (wp->string != STR_NULL) + DeleteName(wp->string); + + wp->string = str; + wp->town_cn = 0; + + UpdateWaypointSign(wp); + MarkWholeScreenDirty(); + } else { + DeleteName(str); + } + } else { + if (flags & DC_EXEC) { + wp = GetWaypoint(p1); + if (wp->string != STR_NULL) + DeleteName(wp->string); + + MakeDefaultWaypointName(wp); + UpdateWaypointSign(wp); + MarkWholeScreenDirty(); + } + } + return 0; +} + +/* This hacks together some dummy one-shot Station structure for a waypoint. */ +Station *ComposeWaypointStation(uint tile) +{ + Waypoint *wp = GetWaypointByTile(tile); + static Station stat; + + stat.train_tile = stat.xy = wp->xy; + stat.town = GetTown(wp->town_index); + stat.string_id = wp->string == STR_NULL ? /* FIXME? */ 0 : wp->string; + stat.build_date = wp->build_date; + stat.class_id = 6; + stat.stat_id = wp->stat_id; + + return &stat; +} + +extern uint16 _custom_sprites_base; + +/* Draw a waypoint */ +void DrawWaypointSprite(int x, int y, int stat_id, int railtype) +{ + StationSpec *stat; + uint32 relocation; + DrawTileSprites *cust; + DrawTileSeqStruct const *seq; + uint32 ormod, img; + + ormod = SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)); + + x += 33; + y += 17; + + /* draw default waypoint graphics of ID 0 */ + if (stat_id == 0) { + const DrawTrackSeqStruct *dtss = _track_depot_layout_table[4]; + + img = dtss++->image; + if (img & 0x8000) img = (img & 0x7FFF) + railtype*TRACKTYPE_SPRITE_PITCH; + DrawSprite(img, x, y); + + for (; dtss->image != 0; dtss++) { + Point pt = RemapCoords(dtss->subcoord_x, dtss->subcoord_y, 0); + img = dtss->image; + if (img & 0x8000) img |= ormod; + DrawSprite(img, x + pt.x, y + pt.y); + } + return; + } + + stat = GetCustomStation(STAT_CLASS_WAYP, stat_id - 1); + assert(stat); + relocation = GetCustomStationRelocation(stat, NULL, 1); + // emulate station tile - open with building + // add 1 to get the other direction + cust = &stat->renderdata[2]; + + img = cust->ground_sprite; + img += railtype * ((img < _custom_sprites_base) ? TRACKTYPE_SPRITE_PITCH : 1); + + if (img & 0x8000) img = (img & 0x7FFF); + DrawSprite(img, x, y); + + foreach_draw_tile_seq(seq, cust->seq) { + Point pt = RemapCoords(seq->delta_x, seq->delta_y, seq->delta_z); + uint32 image = seq->image + relocation; + + DrawSprite((image&0x3FFF) | ormod, x + pt.x, y + pt.y); + } +} + +/* Fix savegames which stored waypoints in their old format */ +void FixOldWaypoints(void) +{ + Waypoint *wp; + + /* Convert the old 'town_or_string', to 'string' / 'town' / 'town_cn' */ + FOR_ALL_WAYPOINTS(wp) { + if (wp->xy == 0) + continue; + + wp->town_index = ClosestTownFromTile(wp->xy, (uint)-1)->index; + wp->town_cn = 0; + if (wp->string & 0xC000) { + wp->town_cn = wp->string & 0x3F; + wp->string = STR_NULL; + } + } +} + +void InitializeWaypoints(void) +{ + CleanPool(&_waypoint_pool); + AddBlockToPool(&_waypoint_pool); +} + +static const byte _waypoint_desc[] = { + SLE_CONDVAR(Waypoint, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), + SLE_CONDVAR(Waypoint, xy, SLE_UINT32, 6, 255), + SLE_CONDVAR(Waypoint, town_index, SLE_UINT16, 12, 255), + SLE_CONDVAR(Waypoint, town_cn, SLE_UINT8, 12, 255), + SLE_VAR(Waypoint,string, SLE_UINT16), + SLE_VAR(Waypoint,deleted, SLE_UINT8), + + SLE_CONDVAR(Waypoint, build_date, SLE_UINT16, 3, 255), + SLE_CONDVAR(Waypoint, stat_id, SLE_UINT8, 3, 255), + + SLE_END() +}; + +static void Save_WAYP(void) +{ + Waypoint *wp; + + FOR_ALL_WAYPOINTS(wp) { + if (wp->xy != 0) { + SlSetArrayIndex(wp->index); + SlObject(wp, _waypoint_desc); + } + } +} + +static void Load_WAYP(void) +{ + int index; + + while ((index = SlIterateArray()) != -1) { + Waypoint *wp; + + if (!AddBlockIfNeeded(&_waypoint_pool, index)) + error("Waypoints: failed loading savegame: too many waypoints"); + + wp = GetWaypoint(index); + SlObject(wp, _waypoint_desc); + } +} + +const ChunkHandler _waypoint_chunk_handlers[] = { + { 'CHKP', Save_WAYP, Load_WAYP, CH_ARRAY | CH_LAST}, +}; diff --git a/waypoint.h b/waypoint.h new file mode 100644 index 000000000..186b8c154 --- /dev/null +++ b/waypoint.h @@ -0,0 +1,60 @@ +#ifndef WAYPOINT_H +#define WAYPOINT_H + +#include "pool.h" + +struct Waypoint { + TileIndex xy; + uint16 index; + + uint16 town_index; + byte town_cn; // The Nth waypoint for this town (consecutive number) + StringID string; // If this is zero, town + town_cn is used for naming + + ViewportSign sign; + uint16 build_date; + byte stat_id; + byte deleted; // this is a delete counter. when it reaches 0, the waypoint struct is deleted. +}; + +enum { + RAIL_TYPE_WAYPOINT = 0xC4, + RAIL_WAYPOINT_TRACK_MASK = 1, +}; + +extern MemoryPool _waypoint_pool; + +/** + * Get the pointer to the waypoint with index 'index' + */ +static inline Waypoint *GetWaypoint(uint index) +{ + return (Waypoint*)GetItemFromPool(&_waypoint_pool, index); +} + +/** + * Get the current size of the WaypointPool + */ +static inline uint16 GetWaypointPoolSize(void) +{ + return _waypoint_pool.total_items; +} + +#define FOR_ALL_WAYPOINTS_FROM(wp, start) for (wp = GetWaypoint(start); wp != NULL; wp = (wp->index + 1 < GetWaypointPoolSize()) ? GetWaypoint(wp->index + 1) : NULL) +#define FOR_ALL_WAYPOINTS(wp) FOR_ALL_WAYPOINTS_FROM(wp, 0) + +static inline bool IsRailWaypoint(byte m5) +{ + return (m5 & 0xFC) == 0xC4; +} + +int32 RemoveTrainWaypoint(uint tile, uint32 flags, bool justremove); +Station *ComposeWaypointStation(uint tile); +Waypoint *GetWaypointByTile(TileIndex tile); +void ShowRenameWaypointWindow(Waypoint *cp); +void DrawWaypointSprite(int x, int y, int image, int railtype); +void UpdateWaypointSign(Waypoint *cp); +void FixOldWaypoints(void); +void UpdateAllWaypointSigns(void); + +#endif /* WAYPOINT_H */ |