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-rw-r--r--disaster_cmd.c6
-rw-r--r--misc.c6
-rw-r--r--ttd.c2
3 files changed, 6 insertions, 8 deletions
diff --git a/disaster_cmd.c b/disaster_cmd.c
index 197b4d4d4..141d1840f 100644
--- a/disaster_cmd.c
+++ b/disaster_cmd.c
@@ -178,7 +178,7 @@ static void DisasterTick_Zeppeliner(Vehicle *v)
0);
}
}
- if (v->y_pos >= (MapSizeY() + 9) * 16 - 1)
+ if (v->y_pos >= ((int)MapSizeY() + 9) * 16 - 1)
DeleteDisasterVeh(v);
return;
}
@@ -416,7 +416,7 @@ static void DisasterTick_3(Vehicle *v)
GetNewVehiclePos(v, &gp);
SetDisasterVehiclePos(v, gp.x, gp.y, v->z_pos);
- if (gp.x > MapSizeX() * 16 + 9*16 - 1) {
+ if (gp.x > (int)MapSizeX() * 16 + 9*16 - 1) {
DeleteDisasterVeh(v);
return;
}
@@ -594,7 +594,7 @@ static void DisasterTick_4b(Vehicle *v)
GetNewVehiclePos(v, &gp);
SetDisasterVehiclePos(v, gp.x, gp.y, v->z_pos);
- if (gp.x > MapSizeX() * 16 + 9*16 - 1) {
+ if (gp.x > (int)MapSizeX() * 16 + 9*16 - 1) {
DeleteDisasterVeh(v);
return;
}
diff --git a/misc.c b/misc.c
index 2431b0028..3f6d337a3 100644
--- a/misc.c
+++ b/misc.c
@@ -737,10 +737,10 @@ int FindFirstBit(uint32 value)
extern uint SafeTileAdd(uint tile, int add, const char *exp, const char *file, int line)
{
- int x = GET_TILE_X(tile) + (signed char)(add & 0xFF);
- int y = GET_TILE_Y(tile) + ((((0x8080 + add)>>8) & 0xFF) - 0x80);
+ uint x = GET_TILE_X(tile) + (signed char)(add & 0xFF);
+ uint y = GET_TILE_Y(tile) + ((((0x8080 + add)>>8) & 0xFF) - 0x80);
- if (x < 0 || y < 0 || x >= MapSizeX() || y >= MapSizeY()) {
+ if (x >= MapSizeX() || y >= MapSizeY()) {
char buf[512];
sprintf(buf, "TILE_ADD(%s) when adding 0x%.4X and %d failed", exp, tile, add);
diff --git a/ttd.c b/ttd.c
index f07afce41..8d3955a90 100644
--- a/ttd.c
+++ b/ttd.c
@@ -1240,8 +1240,6 @@ bool AfterLoadGame(uint version)
BEGIN_TILE_LOOP(tile_cur, w, h, tile)
if (IS_TILETYPE(tile_cur, MP_WATER) && _map_owner[tile_cur] >= MAX_PLAYERS)
_map_owner[tile_cur] = OWNER_WATER;
- if (!IS_TILETYPE(tile_cur, MP_WATER) && _map_owner[tile_cur] == OWNER_WATER)
- _map_owner[tile_cur] = OWNER_NONE;
END_TILE_LOOP(tile_cur, w, h, tile)
}