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-rw-r--r--station.h3
-rw-r--r--station_cmd.c7
2 files changed, 10 insertions, 0 deletions
diff --git a/station.h b/station.h
index f44d55c00..46f3e3bf0 100644
--- a/station.h
+++ b/station.h
@@ -84,6 +84,9 @@ struct Station {
byte last_vehicle_type;
GoodsEntry goods[NUM_CARGO];
+ uint16 random_bits;
+ byte waiting_triggers;
+
/* Stuff that is no longer used, but needed for conversion */
TileIndex bus_tile_obsolete;
TileIndex lorry_tile_obsolete;
diff --git a/station_cmd.c b/station_cmd.c
index df14054ed..61d5d79a8 100644
--- a/station_cmd.c
+++ b/station_cmd.c
@@ -490,6 +490,9 @@ static void StationInitialize(Station *st, TileIndex tile)
ge->feeder_profit = 0;
}
+ st->random_bits = Random();
+ st->waiting_triggers = 0;
+
_global_station_sort_dirty = true; // build a new station
}
@@ -2851,6 +2854,10 @@ static const SaveLoad _station_desc[] = {
SLE_CONDREF(Station,bus_stops, REF_ROADSTOPS, 6, SL_MAX_VERSION),
SLE_CONDREF(Station,truck_stops, REF_ROADSTOPS, 6, SL_MAX_VERSION),
+ /* Used by newstations for graphic variations */
+ SLE_CONDVAR(Station,random_bits, SLE_UINT16, 27, SL_MAX_VERSION),
+ SLE_CONDVAR(Station,waiting_triggers, SLE_UINT8, 27, SL_MAX_VERSION),
+
// reserve extra space in savegame here. (currently 32 bytes)
SLE_CONDNULL(32, 2, SL_MAX_VERSION),