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-rw-r--r--station.h11
-rw-r--r--station_cmd.c201
2 files changed, 178 insertions, 34 deletions
diff --git a/station.h b/station.h
index 2018f0777..1d4c850a8 100644
--- a/station.h
+++ b/station.h
@@ -47,6 +47,15 @@ typedef struct StationSpecList {
uint8 localidx; /// Station ID within GRF of station
} StationSpecList;
+/** Station spread out rectangle (not saved) */
+typedef struct StationRect
+{
+ uint16 left;
+ uint16 top;
+ uint16 right;
+ uint16 bottom;
+} StationRect;
+
struct Station {
TileIndex xy;
RoadStop *bus_stops;
@@ -94,6 +103,8 @@ struct Station {
byte truck_stop_status_obsolete;
byte bus_stop_status_obsolete;
byte blocked_months_obsolete;
+
+ StationRect rect;
};
enum {
diff --git a/station_cmd.c b/station_cmd.c
index 6402c79a6..cc2eb15e6 100644
--- a/station_cmd.c
+++ b/station_cmd.c
@@ -34,6 +34,14 @@
#include "yapf/yapf.h"
#include "date.h"
+static void StationRect_Init(Station *st);
+static bool StationRect_IsEmpty(Station *st);
+static bool StationRect_BeforeAddTile(Station *st, TileIndex tile, bool exec);
+static bool StationRect_BeforeAddRect(Station *st, TileIndex tile, uint16 w, uint16 h, bool exec);
+static bool StationRect_AfterRemoveTile(Station *st, TileIndex tile);
+static bool StationRect_AfterRemoveRect(Station *st, TileIndex tile, uint16 w, uint16 h);
+
+
/**
* Called if a new block is added to the station-pool
*/
@@ -468,6 +476,7 @@ static void StationInitialize(Station *st, TileIndex tile)
st->random_bits = Random();
st->waiting_triggers = 0;
+ StationRect_Init(st);
}
// Update the virtual coords needed to draw the station sign.
@@ -733,38 +742,14 @@ static void UpdateStationAcceptance(Station *st, bool show_msg)
InvalidateWindowWidget(WC_STATION_VIEW, st->index, 4);
}
-static bool CheckStationSpreadOut(Station *st, TileIndex tile, int w, int h)
-{
- StationID station_index = st->index;
- uint x1 = TileX(tile);
- uint y1 = TileY(tile);
- ottd_Rectangle r = {x1, y1, x1 + w - 1, y1 + h - 1};
- // get station bounding rect
- for (tile = 0; tile < MapSize(); tile++) {
- if (IsTileType(tile, MP_STATION) && GetStationIndex(tile) == station_index) MergePoint(&r, tile);
- }
- // check if bounding rect doesn't exceed the maximum station spread
- if (r.max_x - r.min_x >= _patches.station_spread || r.max_y - r.min_y >= _patches.station_spread) {
- _error_message = STR_306C_STATION_TOO_SPREAD_OUT;
- return false;
- }
- return true;
-}
-
static void UpdateStationSignCoord(Station *st)
{
- ottd_Rectangle r = {MapSizeX(), MapSizeY(), 0, 0};
- TileIndex tile;
-
- // get station bounding rect
- for (tile = 0; tile < MapSize(); tile++) {
- if (IsTileType(tile, MP_STATION) && GetStationIndex(tile) == st->index) MergePoint(&r, tile);
- }
+ StationRect *r = &st->rect;
- if (r.max_x < r.min_x) return; // no tiles belong to this station
+ if (StationRect_IsEmpty(st)) return; // no tiles belong to this station
- // clamp sign coord to be inside the rect
- st->xy = TileXY(clampu(TileX(st->xy), r.min_x, r.max_x), clampu(TileY(st->xy), r.min_y, r.max_y));
+ // clamp sign coord to be inside the station rect
+ st->xy = TileXY(clampu(TileX(st->xy), r->left, r->right), clampu(TileY(st->xy), r->top, r->bottom));
UpdateStationVirtCoordDirty(st);
}
@@ -1041,7 +1026,7 @@ int32 CmdBuildRailroadStation(TileIndex tile_org, uint32 flags, uint32 p1, uint3
}
//XXX can't we pack this in the "else" part of the if above?
- if (!CheckStationSpreadOut(st, tile_org, w_org, h_org)) return CMD_ERROR;
+ if (!StationRect_BeforeAddRect(st, tile_org, w_org, h_org, false)) return CMD_ERROR;
} else {
// Create a new station
st = AllocateStation();
@@ -1100,6 +1085,8 @@ int32 CmdBuildRailroadStation(TileIndex tile_org, uint32 flags, uint32 p1, uint3
st->build_date = _date;
+ StationRect_BeforeAddRect(st, tile_org, w_org, h_org, true);
+
tile_delta = (axis == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1));
track = AxisToTrack(axis);
@@ -1220,6 +1207,7 @@ int32 CmdRemoveFromRailroadStation(TileIndex tile, uint32 flags, uint32 p1, uint
uint specindex = GetCustomStationSpecIndex(tile);
Track track = GetRailStationTrack(tile);
DoClearSquare(tile);
+ StationRect_AfterRemoveTile(st, tile);
SetSignalsOnBothDir(tile, track);
YapfNotifyTrackLayoutChange(tile, track);
@@ -1336,7 +1324,10 @@ static int32 RemoveRailroadStation(Station *st, TileIndex tile, uint32 flags)
} while (--h);
if (flags & DC_EXEC) {
+ StationRect_AfterRemoveRect(st, st->train_tile, st->trainst_w, st->trainst_h);
+
st->train_tile = 0;
+ st->trainst_w = st->trainst_h = 0;
st->facilities &= ~FACIL_TRAIN;
free(st->speclist);
@@ -1462,7 +1453,7 @@ int32 CmdBuildRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
}
- if (!CheckStationSpreadOut(st, tile, 1, 1)) return CMD_ERROR;
+ if (!StationRect_BeforeAddTile(st, tile, false)) return CMD_ERROR;
FindRoadStopSpot(type, st, &currstop, &prev);
} else {
@@ -1500,6 +1491,8 @@ int32 CmdBuildRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
st->build_date = _date;
+ StationRect_BeforeAddTile(st, tile, true);
+
MakeRoadStop(tile, st->owner, st->index, type, p1);
UpdateStationVirtCoordDirty(st);
@@ -1547,6 +1540,7 @@ static int32 RemoveRoadStop(Station *st, uint32 flags, TileIndex tile)
DeleteRoadStop(cur_stop);
DoClearSquare(tile);
+ StationRect_AfterRemoveTile(st, tile);
UpdateStationVirtCoordDirty(st);
DeleteStationIfEmpty(st);
@@ -1708,8 +1702,7 @@ int32 CmdBuildAirport(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if (st->owner != OWNER_NONE && st->owner != _current_player)
return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
- if (!CheckStationSpreadOut(st, tile, 1, 1))
- return CMD_ERROR;
+ if (!StationRect_BeforeAddRect(st, tile, w, h, false)) return CMD_ERROR;
if (st->airport_tile != 0)
return_cmd_error(STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT);
@@ -1746,6 +1739,8 @@ int32 CmdBuildAirport(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
st->build_date = _date;
+ StationRect_BeforeAddRect(st, tile, w, h, true);
+
/* if airport was demolished while planes were en-route to it, the
* positions can no longer be the same (v->u.air.pos), since different
* airports have different indexes. So update all planes en-route to this
@@ -1808,6 +1803,8 @@ static int32 RemoveAirport(Station *st, uint32 flags)
);
}
+ StationRect_AfterRemoveRect(st, tile, w, h);
+
st->airport_tile = 0;
st->facilities &= ~FACIL_AIRPORT;
@@ -1977,7 +1974,7 @@ int32 CmdBuildDock(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if (st->owner != OWNER_NONE && st->owner != _current_player)
return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
- if (!CheckStationSpreadOut(st, tile, 1, 1)) return CMD_ERROR;
+ if (!StationRect_BeforeAddRect(st, tile, _dock_w_chk[direction], _dock_h_chk[direction], false)) return CMD_ERROR;
if (st->dock_tile != 0) return_cmd_error(STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK);
} else {
@@ -2006,6 +2003,8 @@ int32 CmdBuildDock(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
st->build_date = _date;
+ StationRect_BeforeAddRect(st, tile, _dock_w_chk[direction], _dock_h_chk[direction], true);
+
MakeDock(tile, st->owner, st->index, direction);
UpdateStationVirtCoordDirty(st);
@@ -2031,8 +2030,11 @@ static int32 RemoveDock(Station *st, uint32 flags)
if (flags & DC_EXEC) {
DoClearSquare(tile1);
-
MakeWater(tile2);
+
+ StationRect_AfterRemoveTile(st, tile1);
+ StationRect_AfterRemoveTile(st, tile2);
+
MarkTileDirtyByTile(tile2);
st->dock_tile = 0;
@@ -2899,6 +2901,7 @@ void AfterLoadStations(void)
{
Station *st;
uint i;
+ TileIndex tile;
/* Update the speclists of all stations to point to the currently loaded custom stations. */
FOR_ALL_STATIONS(st) {
@@ -2908,6 +2911,12 @@ void AfterLoadStations(void)
st->speclist[i].spec = GetCustomStationSpecByGrf(st->speclist[i].grfid, st->speclist[i].localidx);
}
}
+
+ for (tile = 0; tile < MapSize(); tile++) {
+ if (GetTileType(tile) != MP_STATION) continue;
+ st = GetStationByTile(tile);
+ StationRect_BeforeAddTile(st, tile, true);
+ }
}
@@ -3138,3 +3147,127 @@ const ChunkHandler _station_chunk_handlers[] = {
{ 'STNS', Save_STNS, Load_STNS, CH_ARRAY },
{ 'ROAD', Save_ROADSTOP, Load_ROADSTOP, CH_ARRAY | CH_LAST},
};
+
+
+#define my_min(a, b) (((a) < (b)) ? (a) : (b))
+#define my_max(a, b) (((a) > (b)) ? (a) : (b))
+#define my_value_in_range(v, a, b) ((a) <= (v) && (v) <= (b))
+#define my_pt_in_rect(r, x, y) (my_value_in_range(x, (r)->left, (r)->right) && my_value_in_range(y, (r)->top, (r)->bottom))
+
+static void StationRect_Init(Station *st)
+{
+ StationRect *r = &st->rect;
+ r->left = r->top = r->right = r->bottom = 0;
+}
+
+static bool StationRect_IsEmpty(Station *st)
+{
+ return (st->rect.left == 0 || st->rect.left > st->rect.right || st->rect.top > st->rect.bottom);
+}
+
+static bool StationRect_BeforeAddTile(Station *st, TileIndex tile, bool exec)
+{
+ StationRect *r = &st->rect;
+ uint16 x = TileX(tile);
+ uint16 y = TileY(tile);
+ if (StationRect_IsEmpty(st)) {
+ // we are adding the first station tile
+ r->left = r->right = x;
+ r->top = r->bottom = y;
+ } else if (!my_pt_in_rect(r, x, y)) {
+ // current rect is not empty and new point is outside this rect
+ // make new spread-out rectangle
+ StationRect new_rect = {my_min(x, r->left), my_min(y, r->top), my_max(x, r->right), my_max(y, r->bottom)};
+ // check new rect dimensions against preset max
+ uint16 w = new_rect.right - new_rect.left + 1;
+ uint16 h = new_rect.bottom - new_rect.top + 1;
+ if (w > _patches.station_spread || h > _patches.station_spread) {
+ assert(!exec);
+ _error_message = STR_306C_STATION_TOO_SPREAD_OUT;
+ return false;
+ }
+ // spread-out ok, return true
+ if (exec) {
+ // we should update the station rect
+ *r = new_rect;
+ }
+ } else {
+ ; // new point is inside the rect, we don't need to do anything
+ }
+ return true;
+}
+
+static bool StationRect_BeforeAddRect(Station *st, TileIndex tile, uint16 w, uint16 h, bool exec)
+{
+ return StationRect_BeforeAddTile(st, tile, exec) && StationRect_BeforeAddTile(st, TILE_ADDXY(tile, w - 1, h - 1), exec);
+}
+
+static inline bool ScanRectForStationTiles(StationID st_id, uint16 left, uint16 top, uint16 right, uint16 bottom)
+{
+ TileIndex top_left = TileXY(left, top);
+ uint16 width = right - left + 1;
+ uint16 height = bottom - top + 1;
+ BEGIN_TILE_LOOP(tile, width, height, top_left)
+ if (IsTileType(tile, MP_STATION) && GetStationIndex(tile) == st_id) return true;
+ END_TILE_LOOP(tile, width, height, top_left);
+ return false;
+}
+
+static bool StationRect_AfterRemoveTile(Station *st, TileIndex tile)
+{
+ StationRect *r = &st->rect;
+ uint16 x = TileX(tile);
+ uint16 y = TileY(tile);
+ bool reduce_x, reduce_y;
+
+ // look if removed tile was on the bounding rect edge
+ // and try to reduce the rect by this edge
+ // do it until we have empty rect or nothing to do
+ for (;;) {
+ // check if removed tile is on rect edge
+ bool left_edge = (x == r->left);
+ bool right_edge = (x == r->right);
+ bool top_edge = (y == r->top);
+ bool bottom_edge = (y == r->bottom);
+ // can we reduce the rect in either direction?
+ reduce_x = ((left_edge || right_edge) && !ScanRectForStationTiles(st->index, x, r->top, x, r->bottom));
+ reduce_y = ((top_edge || bottom_edge) && !ScanRectForStationTiles(st->index, r->left, y, r->right, y));
+ if (!(reduce_x || reduce_y)) break; // nothing to do (can't reduce)
+ if (reduce_x) {
+ // reduce horizontally
+ if (left_edge) {
+ // move left edge right
+ r->left = x = x + 1;
+ } else {
+ // move right edge left
+ r->right = x = x - 1;
+ }
+ }
+ if (reduce_y) {
+ // reduce vertically
+ if (top_edge) {
+ // move top edge down
+ r->top = y = y + 1;
+ } else {
+ // move bottom edge up
+ r->bottom = y = y - 1;
+ }
+ }
+ if (r->left > r->right || r->top > r->bottom) {
+ // can't continue, if the remaining rectangle is empty
+ StationRect_Init(st);
+ return true; // empty remaining rect
+ }
+ }
+ return false; // non-empty remaining rect
+}
+
+static bool StationRect_AfterRemoveRect(Station *st, TileIndex tile, uint16 w, uint16 h)
+{
+ bool empty;
+ assert(my_pt_in_rect(&st->rect, TileX(tile), TileY(tile)));
+ assert(my_pt_in_rect(&st->rect, TileX(tile) + w - 1, TileY(tile) + h - 1));
+ empty = StationRect_AfterRemoveTile(st, tile);
+ if (w != 1 || h != 1) empty = empty || StationRect_AfterRemoveTile(st, TILE_ADDXY(tile, w - 1, h - 1));
+ return empty;
+}