diff options
-rw-r--r-- | src/gfx.cpp | 55 |
1 files changed, 29 insertions, 26 deletions
diff --git a/src/gfx.cpp b/src/gfx.cpp index eb62e56fb..20fec70ca 100644 --- a/src/gfx.cpp +++ b/src/gfx.cpp @@ -297,11 +297,11 @@ static void SetColourRemap(TextColour colour) } #if !defined(WITH_ICU) -typedef WChar UChar; -static UChar *HandleBiDiAndArabicShapes(UChar *text) { return text; } +static WChar *HandleBiDiAndArabicShapes(WChar *text) { return text; } #else #include <unicode/ubidi.h> #include <unicode/ushape.h> +#include <unicode/ustring.h> /** * Function to be able to handle right-to-left text and Arabic chars properly. @@ -332,31 +332,34 @@ static UChar *HandleBiDiAndArabicShapes(UChar *text) { return text; } * @param lastof the end of the buffer * @return the buffer to draw from */ -static UChar *HandleBiDiAndArabicShapes(UChar *buffer) +static WChar *HandleBiDiAndArabicShapes(WChar *buffer) { - static UChar input_output[DRAW_STRING_BUFFER]; + UChar input[DRAW_STRING_BUFFER]; UChar intermediate[DRAW_STRING_BUFFER]; + static WChar output[DRAW_STRING_BUFFER]; - UChar *t = buffer; - size_t length = 0; - while (*t != '\0' && length < lengthof(input_output) - 1) { - input_output[length++] = *t++; - } - input_output[length] = 0; - + /* Transform from UTF-32 to internal ICU format of UTF-16. */ UErrorCode err = U_ZERO_ERROR; - UBiDi *para = ubidi_openSized((int32_t)length, 0, &err); + int32_t length = 0; + u_strFromUTF32(input, lengthof(input), &length, (UChar32 *)buffer, -1, &err); + if (U_FAILURE(err)) return buffer; + + UBiDi *para = ubidi_openSized(length, 0, &err); if (para == NULL) return buffer; - ubidi_setPara(para, input_output, (int32_t)length, _current_text_dir == TD_RTL ? UBIDI_DEFAULT_RTL : UBIDI_DEFAULT_LTR, NULL, &err); - ubidi_writeReordered(para, intermediate, (int32_t)length, UBIDI_REMOVE_BIDI_CONTROLS, &err); - length = u_shapeArabic(intermediate, (int32_t)length, input_output, lengthof(input_output), U_SHAPE_TEXT_DIRECTION_VISUAL_LTR | U_SHAPE_LETTERS_SHAPE, &err); + ubidi_setPara(para, input, length, _current_text_dir == TD_RTL ? UBIDI_DEFAULT_RTL : UBIDI_DEFAULT_LTR, NULL, &err); + length = ubidi_writeReordered(para, intermediate, lengthof(intermediate), UBIDI_REMOVE_BIDI_CONTROLS, &err); + length = u_shapeArabic(intermediate, length, input, lengthof(input), U_SHAPE_TEXT_DIRECTION_VISUAL_LTR | U_SHAPE_LETTERS_SHAPE, &err); ubidi_close(para); + if (U_FAILURE(err)) return buffer; + /* Transform back to UTF-32. */ + u_strToUTF32((UChar32 *)output, lengthof(output), NULL, input, length, &err); if (U_FAILURE(err)) return buffer; - input_output[length] = '\0'; - return input_output; + /* u_strToUTF32 doesn't add a NUL charcter if the buffer is too small, be safe. */ + output[lengthof(output) - 1] = '\0'; + return output; } #endif /* WITH_ICU */ @@ -420,7 +423,7 @@ static int TruncateString(char *str, int maxw, bool ignore_setxy, FontSize start return w; } -static int ReallyDoDrawString(const UChar *string, int x, int y, DrawStringParams ¶ms, bool parse_string_also_when_clipped = false); +static int ReallyDoDrawString(const WChar *string, int x, int y, DrawStringParams ¶ms, bool parse_string_also_when_clipped = false); /** * Get the real width of the string. @@ -428,7 +431,7 @@ static int ReallyDoDrawString(const UChar *string, int x, int y, DrawStringParam * @param start_fontsize Fontsize to start the text with * @return the width. */ -static int GetStringWidth(const UChar *str, FontSize start_fontsize) +static int GetStringWidth(const WChar *str, FontSize start_fontsize) { FontSize size = start_fontsize; int max_width; @@ -496,11 +499,11 @@ static int DrawString(int left, int right, int top, char *str, const char *last, * the string and draw the parts separated by SETX(Y). * So here we split */ - static SmallVector<UChar *, 4> setx_offsets; + static SmallVector<WChar *, 4> setx_offsets; setx_offsets.Clear(); - UChar draw_buffer[DRAW_STRING_BUFFER]; - UChar *p = draw_buffer; + WChar draw_buffer[DRAW_STRING_BUFFER]; + WChar *p = draw_buffer; *setx_offsets.Append() = p; @@ -559,8 +562,8 @@ static int DrawString(int left, int right, int top, char *str, const char *last, /* In case we have a RTL language we swap the alignment. */ if (!(align & SA_FORCE) && _current_text_dir == TD_RTL && !(align & SA_STRIP) && (align & SA_HOR_MASK) != SA_HOR_CENTER) align ^= SA_RIGHT; - for (UChar **iter = setx_offsets.Begin(); iter != setx_offsets.End(); iter++) { - UChar *to_draw = *iter; + for (WChar **iter = setx_offsets.Begin(); iter != setx_offsets.End(); iter++) { + WChar *to_draw = *iter; int offset = 0; /* Skip the SETX(Y) and set the appropriate offsets. */ @@ -1088,11 +1091,11 @@ void DrawCharCentered(WChar c, int x, int y, TextColour colour) * @return the x-coordinates where the drawing has finished. * If nothing is drawn, the originally passed x-coordinate is returned */ -static int ReallyDoDrawString(const UChar *string, int x, int y, DrawStringParams ¶ms, bool parse_string_also_when_clipped) +static int ReallyDoDrawString(const WChar *string, int x, int y, DrawStringParams ¶ms, bool parse_string_also_when_clipped) { DrawPixelInfo *dpi = _cur_dpi; bool draw_shadow = GetDrawGlyphShadow(); - UChar c; + WChar c; int xo = x; if (!parse_string_also_when_clipped) { |