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-rw-r--r--src/economy.cpp175
-rw-r--r--src/economy_func.h8
-rw-r--r--src/economy_type.h29
-rw-r--r--src/functions.h2
-rw-r--r--src/misc.cpp17
-rw-r--r--src/saveload/afterload.cpp25
-rw-r--r--src/saveload/economy_sl.cpp36
-rw-r--r--src/saveload/oldloader_sl.cpp92
-rw-r--r--src/saveload/saveload.cpp2
9 files changed, 160 insertions, 226 deletions
diff --git a/src/economy.cpp b/src/economy.cpp
index 5559d61a5..bfbd0028c 100644
--- a/src/economy.cpp
+++ b/src/economy.cpp
@@ -107,10 +107,9 @@ const ScoreInfo _score_info[] = {
int _score_part[MAX_COMPANIES][SCORE_END];
Economy _economy;
Prices _price;
-uint16 _price_frac[NUM_PRICES];
-Money _cargo_payment_rates[NUM_CARGO];
-uint16 _cargo_payment_rates_frac[NUM_CARGO];
+static Money _cargo_payment_rates[NUM_CARGO];
Money _additional_cash_required;
+static byte _price_base_multiplier[NUM_PRICES];
Money CalculateCompanyValue(const Company *c)
{
@@ -585,20 +584,11 @@ static void CompaniesGenStatistics()
InvalidateWindow(WC_COMPANY_LEAGUE, 0);
}
-static void AddSingleInflation(Money *value, uint16 *frac, int32 amt)
-{
- /* Is it safe to add inflation ? */
- if ((INT64_MAX / amt) < (*value + 1)) {
- *value = INT64_MAX / amt;
- *frac = 0;
- } else {
- int64 tmp = (int64)*value * amt + *frac;
- *frac = GB(tmp, 0, 16);
- *value += tmp >> 16;
- }
-}
-
-static void AddInflation(bool check_year = true)
+/**
+ * Add monthly inflation
+ * @param check_year Shall the inflation get stopped after 170 years?
+ */
+void AddInflation(bool check_year)
{
/* The cargo payment inflation differs from the normal inflation, so the
* relative amount of money you make with a transport decreases slowly over
@@ -622,23 +612,63 @@ static void AddInflation(bool check_year = true)
* 12 -> months per year
* This is only a good approxiamtion for small values
*/
- int32 inf = _economy.infl_amount * 54;
+ _economy.inflation_prices += min((_economy.inflation_prices * _economy.infl_amount * 54) >> 16, MAX_INFLATION);
+ _economy.inflation_payment += min((_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16, MAX_INFLATION);
+}
- for (uint i = 0; i != NUM_PRICES; i++) {
- AddSingleInflation((Money*)&_price + i, _price_frac + i, inf);
- }
+/**
+ * Computes all prices, payments and maximum loan.
+ */
+void RecomputePrices()
+{
+ /* Setup maximum loan */
+ _economy.max_loan = (_settings_game.difficulty.max_loan * _economy.inflation_prices >> 16) / 50000 * 50000;
- AddSingleInflation(&_economy.max_loan_unround, &_economy.max_loan_unround_fract, inf);
+ assert_compile(sizeof(_price) == NUM_PRICES * sizeof(Money));
- if (_economy.max_loan + 50000 <= _economy.max_loan_unround) _economy.max_loan += 50000;
+ /* Setup price bases */
+ for (uint i = 0; i < NUM_PRICES; i++) {
+ Money price = _price_base_specs[i].start_price;
- inf = _economy.infl_amount_pr * 54;
- for (CargoID i = 0; i < NUM_CARGO; i++) {
- AddSingleInflation(
- (Money*)_cargo_payment_rates + i,
- _cargo_payment_rates_frac + i,
- inf
- );
+ /* Apply difficulty settings */
+ uint mod = 1;
+ switch (_price_base_specs[i].category) {
+ case PCAT_RUNNING:
+ mod = _settings_game.difficulty.vehicle_costs;
+ break;
+
+ case PCAT_CONSTRUCTION:
+ mod = _settings_game.difficulty.construction_cost;
+ break;
+
+ default: break;
+ }
+ if (mod < 1) {
+ price = price * 3 >> 2;
+ } else if (mod > 1) {
+ price = price * 9 >> 3;
+ }
+
+ /* Apply inflation */
+ price = (int64)price * _economy.inflation_prices;
+
+ /* Apply newgrf modifiers, and remove fractional part of inflation */
+ int shift = _price_base_multiplier[i] - 8 - 16;
+ if (shift >= 0) {
+ price <<= shift;
+ } else {
+ price >>= -shift;
+ }
+
+ /* Store value */
+ ((Money *)&_price)[i] = price;
+ }
+
+ /* Setup cargo payment */
+ memset(_cargo_payment_rates, 0, sizeof(_cargo_payment_rates));
+ const CargoSpec *cs;
+ FOR_ALL_CARGOSPECS(cs) {
+ _cargo_payment_rates[cs->Index()] = ((int64)cs->initial_payment * _economy.inflation_payment) >> 16;
}
InvalidateWindowClasses(WC_BUILD_VEHICLE);
@@ -695,8 +725,6 @@ static void HandleEconomyFluctuations()
}
-static byte price_base_multiplier[NUM_PRICES];
-
/**
* Reset changes to the price base multipliers.
*/
@@ -706,7 +734,7 @@ void ResetPriceBaseMultipliers()
/* 8 means no multiplier. */
for (i = 0; i < NUM_PRICES; i++)
- price_base_multiplier[i] = 8;
+ _price_base_multiplier[i] = 8;
}
/**
@@ -719,7 +747,7 @@ void ResetPriceBaseMultipliers()
void SetPriceBaseMultiplier(uint price, byte factor)
{
assert(price < NUM_PRICES);
- price_base_multiplier[price] = factor;
+ _price_base_multiplier[price] = min(factor, MAX_PRICE_MODIFIER);
}
/**
@@ -745,82 +773,24 @@ void StartupIndustryDailyChanges(bool init_counter)
void StartupEconomy()
{
- int i;
-
- assert_compile(sizeof(_price) == NUM_PRICES * sizeof(Money));
-
- /* Setup price bases */
- for (i = 0; i < NUM_PRICES; i++) {
- Money price = _price_base_specs[i].start_price;
-
- /* Apply difficulty settings */
- uint mod = 1;
- switch (_price_base_specs[i].category) {
- case PCAT_RUNNING:
- mod = _settings_game.difficulty.vehicle_costs;
- break;
-
- case PCAT_CONSTRUCTION:
- mod = _settings_game.difficulty.construction_cost;
- break;
-
- default: break;
- }
- if (mod < 1) {
- price = price * 3 >> 2;
- } else if (mod > 1) {
- price = price * 9 >> 3;
- }
-
- /* Apply newgrf modifiers */
- if (price_base_multiplier[i] > 8) {
- price <<= price_base_multiplier[i] - 8;
- } else {
- price >>= 8 - price_base_multiplier[i];
- }
-
- /* Store start value */
- ((Money*)&_price)[i] = price;
- _price_frac[i] = 0;
- }
-
_economy.interest_rate = _settings_game.difficulty.initial_interest;
_economy.infl_amount = _settings_game.difficulty.initial_interest;
_economy.infl_amount_pr = max(0, _settings_game.difficulty.initial_interest - 1);
- _economy.max_loan_unround = _economy.max_loan = _settings_game.difficulty.max_loan;
_economy.fluct = GB(Random(), 0, 8) + 168;
+ /* Set up prices */
+ RecomputePrices();
+
StartupIndustryDailyChanges(true); // As we are starting a new game, initialize the counter too
}
-void ResetEconomy()
+/**
+ * Resets economy to initial values
+ */
+void InitializeEconomy()
{
- /* Test if resetting the economy is needed. */
- bool needed = false;
-
- const CargoSpec *cs;
- FOR_ALL_CARGOSPECS(cs) {
- if (_cargo_payment_rates[cs->Index()] == 0) {
- needed = true;
- break;
- }
- }
-
- if (!needed) return;
-
- /* Remember old unrounded maximum loan value. NewGRF has the ability
- * to change all the other inflation affected base costs. */
- Money old_value = _economy.max_loan_unround;
-
- /* Reset the economy */
- StartupEconomy();
- InitializeLandscapeVariables(false);
-
- /* Reapply inflation, ignoring the year */
- while (old_value > _economy.max_loan_unround) {
- AddInflation(false);
- }
+ _economy.inflation_prices = _economy.inflation_payment = 1 << 16;
}
Money GetPriceByIndex(uint8 index)
@@ -1415,7 +1385,10 @@ void LoadUnloadStation(Station *st)
void CompaniesMonthlyLoop()
{
CompaniesGenStatistics();
- if (_settings_game.economy.inflation) AddInflation();
+ if (_settings_game.economy.inflation) {
+ AddInflation();
+ RecomputePrices();
+ }
CompaniesPayInterest();
/* Reset the _current_company flag */
_current_company = OWNER_NONE;
diff --git a/src/economy_func.h b/src/economy_func.h
index 3e2c97e7c..2c66d5506 100644
--- a/src/economy_func.h
+++ b/src/economy_func.h
@@ -24,16 +24,12 @@
void ResetPriceBaseMultipliers();
void SetPriceBaseMultiplier(uint price, byte factor);
-void ResetEconomy();
extern const ScoreInfo _score_info[];
extern int _score_part[MAX_COMPANIES][SCORE_END];
extern Economy _economy;
/* Prices and also the fractional part. */
extern Prices _price;
-extern uint16 _price_frac[NUM_PRICES];
-extern Money _cargo_payment_rates[NUM_CARGO];
-extern uint16 _cargo_payment_rates_frac[NUM_CARGO];
int UpdateCompanyRatingAndValue(Company *c, bool update);
void StartupIndustryDailyChanges(bool init_counter);
@@ -46,4 +42,8 @@ void LoadUnloadStation(Station *st);
Money GetPriceByIndex(uint8 index);
+void InitializeEconomy();
+void RecomputePrices();
+void AddInflation(bool check_year = true);
+
#endif /* ECONOMY_FUNC_H */
diff --git a/src/economy_type.h b/src/economy_type.h
index 68e8c8b49..c66da86bc 100644
--- a/src/economy_type.h
+++ b/src/economy_type.h
@@ -19,15 +19,19 @@
typedef OverflowSafeInt64 Money;
struct Economy {
- Money max_loan; ///< Maximum possible loan
- Money max_loan_unround; ///< Economy fluctuation status
- uint16 max_loan_unround_fract; ///< Fraction of the unrounded max loan
- int16 fluct;
+ Money max_loan; ///< NOSAVE: Maximum possible loan
+ int16 fluct; ///< Economy fluctuation status
byte interest_rate; ///< Interest
byte infl_amount; ///< inflation amount
byte infl_amount_pr; ///< inflation rate for payment rates
uint32 industry_daily_change_counter; ///< Bits 31-16 are number of industry to be performed, 15-0 are fractional collected daily
uint32 industry_daily_increment; ///< The value which will increment industry_daily_change_counter. Computed value. NOSAVE
+ uint64 inflation_prices; ///< Cumulated inflation of prices since game start; 16 bit fractional part
+ uint64 inflation_payment; ///< Cumulated inflation of cargo paypent since game start; 16 bit fractional part
+
+ /* Old stuff for savegame conversion only */
+ Money old_max_loan_unround; ///< Old: Unrounded max loan
+ uint16 old_max_loan_unround_fract; ///< Old: Fraction of the unrounded max loan
};
enum ScoreID {
@@ -149,6 +153,23 @@ struct PriceBaseSpec {
/** The "steps" in loan size, in British Pounds! */
static const int LOAN_INTERVAL = 10000;
+/**
+ * Maximum inflation (including fractional part) without causing overflows in int64 price computations.
+ * This allows for 32 bit base prices (21 are currently needed).
+ * Considering the sign bit and 16 fractional bits, there are 15 bits left.
+ * 170 years of 4% inflation result in a inflation of about 822, so 10 bits are actually enough.
+ * Note, that NewGRF multipliers share the 16 fractional bits.
+ * @see MAX_PRICE_MODIFIER
+ */
+static const uint64 MAX_INFLATION = (1ull << (63 - 32)) - 1;
+
+/**
+ * Maximum NewGRF price modifier including the shift offset of 8 bits.
+ * Increasing base prices by factor 65536 should be enough.
+ * @see MAX_INFLATION
+ */
+static const int MAX_PRICE_MODIFIER = 16 + 8;
+
struct CargoPayment;
typedef uint32 CargoPaymentID;
diff --git a/src/functions.h b/src/functions.h
index a9042670a..81d1872fd 100644
--- a/src/functions.h
+++ b/src/functions.h
@@ -29,8 +29,6 @@ void SubtractMoneyFromCompanyFract(CompanyID company, CommandCost cost);
bool CheckOwnership(Owner owner);
bool CheckTileOwnership(TileIndex tile);
-void InitializeLandscapeVariables(bool only_constants);
-
/* misc functions */
/**
* Mark a tile given by its index dirty for repaint.
diff --git a/src/misc.cpp b/src/misc.cpp
index d84243d13..d5847eacc 100644
--- a/src/misc.cpp
+++ b/src/misc.cpp
@@ -121,7 +121,7 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
#endif /* ENABLE_NETWORK */
InitializeAnimatedTiles();
- InitializeLandscapeVariables(false);
+ InitializeEconomy();
ResetObjectToPlace();
@@ -132,18 +132,3 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
GamelogGRFAddList(_grfconfig);
GamelogStopAction();
}
-
-
-/* Calculate constants that depend on the landscape type. */
-void InitializeLandscapeVariables(bool only_constants)
-{
- if (only_constants) return;
-
- memset(_cargo_payment_rates, 0, sizeof(_cargo_payment_rates));
- memset(_cargo_payment_rates_frac, 0, sizeof(_cargo_payment_rates_frac));
-
- const CargoSpec *cs;
- FOR_ALL_CARGOSPECS(cs) {
- _cargo_payment_rates[cs->Index()] = cs->initial_payment;
- }
-}
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp
index d76638183..ce03b01af 100644
--- a/src/saveload/afterload.cpp
+++ b/src/saveload/afterload.cpp
@@ -234,6 +234,8 @@ static void InitializeWindowsAndCaches()
}
}
+ RecomputePrices();
+
SetCachedEngineCounts();
Station::RecomputeIndustriesNearForAll();
@@ -530,9 +532,6 @@ bool AfterLoadGame()
/* Connect front and rear engines of multiheaded trains */
ConnectMultiheadedTrains();
- /* reinit the landscape variables (landscape might have changed) */
- InitializeLandscapeVariables(true);
-
/* Update all vehicles */
AfterLoadVehicles(true);
@@ -1929,6 +1928,24 @@ bool AfterLoadGame()
}
}
+ if (CheckSavegameVersion(126)) {
+ /* Recompute inflation based on old unround loan limit
+ * Note: Max loan is 500000. With an inflation of 4% across 170 years
+ * that results in a max loan of about 0.7 * 2^31.
+ * So taking the 16 bit fractional part into account there are plenty of bits left
+ * for unmodified savegames ...
+ */
+ uint64 aimed_inflation = (_economy.old_max_loan_unround << 16 | _economy.old_max_loan_unround_fract) / _settings_game.difficulty.max_loan;
+
+ /* ... well, just clamp it then. */
+ if (aimed_inflation > MAX_INFLATION) aimed_inflation = MAX_INFLATION;
+
+ /* Simulate the inflation, so we also get the payment inflation */
+ while (_economy.inflation_prices < aimed_inflation) {
+ AddInflation(false);
+ }
+ }
+
AfterLoadLabelMaps();
GamelogPrintDebug(1);
@@ -1950,7 +1967,7 @@ void ReloadNewGRFData()
/* reload grf data */
GfxLoadSprites();
LoadStringWidthTable();
- ResetEconomy();
+ RecomputePrices();
/* reload vehicles */
ResetVehiclePosHash();
AfterLoadVehicles(false);
diff --git a/src/saveload/economy_sl.cpp b/src/saveload/economy_sl.cpp
index 1e083a295..fccbb4bf3 100644
--- a/src/saveload/economy_sl.cpp
+++ b/src/saveload/economy_sl.cpp
@@ -15,29 +15,31 @@
#include "saveload.h"
-/** Prices */
-static void SaveLoad_PRIC()
+/** Prices in pre 126 savegames */
+static void Load_PRIC()
{
- int vt = CheckSavegameVersion(65) ? (SLE_FILE_I32 | SLE_VAR_I64) : SLE_INT64;
- SlArray(&_price, NUM_PRICES, vt);
- SlArray(&_price_frac, NUM_PRICES, SLE_UINT16);
+ int vt = CheckSavegameVersion(65) ? SLE_FILE_I32 : SLE_FILE_I64;
+ SlArray(NULL, NUM_PRICES, vt | SLE_VAR_NULL);
+ SlArray(NULL, NUM_PRICES, SLE_FILE_U16 | SLE_VAR_NULL);
}
-/** Cargo payment rates */
-static void SaveLoad_CAPR()
+/** Cargo payment rates in pre 126 savegames */
+static void Load_CAPR()
{
uint num_cargo = CheckSavegameVersion(55) ? 12 : NUM_CARGO;
- int vt = CheckSavegameVersion(65) ? (SLE_FILE_I32 | SLE_VAR_I64) : SLE_INT64;
- SlArray(&_cargo_payment_rates, num_cargo, vt);
- SlArray(&_cargo_payment_rates_frac, num_cargo, SLE_UINT16);
+ int vt = CheckSavegameVersion(65) ? SLE_FILE_I32 : SLE_FILE_I64;
+ SlArray(NULL, num_cargo, vt | SLE_VAR_NULL);
+ SlArray(NULL, num_cargo, SLE_FILE_U16 | SLE_VAR_NULL);
}
static const SaveLoad _economy_desc[] = {
- SLE_CONDVAR(Economy, max_loan, SLE_FILE_I32 | SLE_VAR_I64, 0, 64),
- SLE_CONDVAR(Economy, max_loan, SLE_INT64, 65, SL_MAX_VERSION),
- SLE_CONDVAR(Economy, max_loan_unround, SLE_FILE_I32 | SLE_VAR_I64, 0, 64),
- SLE_CONDVAR(Economy, max_loan_unround, SLE_INT64, 65, SL_MAX_VERSION),
- SLE_CONDVAR(Economy, max_loan_unround_fract, SLE_UINT16, 70, SL_MAX_VERSION),
+ SLE_CONDNULL(4, 0, 64), // max_loan
+ SLE_CONDNULL(8, 65, SL_MAX_VERSION), // max_loan
+ SLE_CONDVAR(Economy, old_max_loan_unround, SLE_FILE_I32 | SLE_VAR_I64, 0, 64),
+ SLE_CONDVAR(Economy, old_max_loan_unround, SLE_INT64, 65, 125),
+ SLE_CONDVAR(Economy, old_max_loan_unround_fract, SLE_UINT16, 70, 125),
+ SLE_CONDVAR(Economy, inflation_prices, SLE_UINT64, 126, SL_MAX_VERSION),
+ SLE_CONDVAR(Economy, inflation_payment, SLE_UINT64, 126, SL_MAX_VERSION),
SLE_VAR(Economy, fluct, SLE_INT16),
SLE_VAR(Economy, interest_rate, SLE_UINT8),
SLE_VAR(Economy, infl_amount, SLE_UINT8),
@@ -97,7 +99,7 @@ static void Ptrs_CAPY()
extern const ChunkHandler _economy_chunk_handlers[] = {
{ 'CAPY', Save_CAPY, Load_CAPY, Ptrs_CAPY, CH_ARRAY},
- { 'PRIC', SaveLoad_PRIC, SaveLoad_PRIC, NULL, CH_RIFF | CH_AUTO_LENGTH},
- { 'CAPR', SaveLoad_CAPR, SaveLoad_CAPR, NULL, CH_RIFF | CH_AUTO_LENGTH},
+ { 'PRIC', NULL, Load_PRIC, NULL, CH_RIFF | CH_AUTO_LENGTH},
+ { 'CAPR', NULL, Load_CAPR, NULL, CH_RIFF | CH_AUTO_LENGTH},
{ 'ECMY', Save_ECMY, Load_ECMY, NULL, CH_RIFF | CH_LAST},
};
diff --git a/src/saveload/oldloader_sl.cpp b/src/saveload/oldloader_sl.cpp
index 245c126cb..5a50ac79a 100644
--- a/src/saveload/oldloader_sl.cpp
+++ b/src/saveload/oldloader_sl.cpp
@@ -669,76 +669,6 @@ static bool LoadOldDepot(LoadgameState *ls, int num)
return true;
}
-static int32 _old_price;
-static uint16 _old_price_frac;
-static const OldChunks price_chunk[] = {
- OCL_VAR ( OC_INT32, 1, &_old_price ),
- OCL_VAR ( OC_UINT16, 1, &_old_price_frac ),
- OCL_END()
-};
-
-static bool LoadOldPrice(LoadgameState *ls, int num)
-{
- if (_savegame_type == SGT_TTO && num == 25) {
- /* clear_fields == build_road_depot (TTO didn't have this price) */
- ((Money*)&_price)[25] = ((Money*)&_price)[6];
- _price_frac[25] = _price_frac[6];
- return true;
- }
-
- if (!LoadChunk(ls, NULL, price_chunk)) return false;
-
- if (_savegame_type == SGT_TTO) {
- /* base prices are different in these two cases */
- if (num == 15) _old_price = ClampToI32(((Money)_old_price) * 20 / 3); // build_railvehicle
- if (num == 17) _old_price = ClampToI32(((Money)_old_price) * 10); // aircraft_base
- }
-
-
- /* We use a struct to store the prices, but they are ints in a row..
- * so just access the struct as an array of int32s */
- ((Money*)&_price)[num] = _old_price;
- _price_frac[num] = _old_price_frac;
-
- return true;
-}
-
-static const OldChunks cargo_payment_rate_chunk[] = {
- OCL_VAR ( OC_INT32, 1, &_old_price ),
- OCL_VAR ( OC_UINT16, 1, &_old_price_frac ),
-
- OCL_NULL( 2 ), ///< Junk
- OCL_END()
-};
-
-static bool LoadOldCargoPaymentRate(LoadgameState *ls, int num)
-{
- if (_savegame_type == SGT_TTO && num == 11) { // TTD has 1 more cargo type
- _cargo_payment_rates[num] = _cargo_payment_rates[9];
- _cargo_payment_rates_frac[num] = _cargo_payment_rates_frac[9];
- return true;
- }
-
- if (!LoadChunk(ls, NULL, cargo_payment_rate_chunk)) return false;
-
- if (_savegame_type == SGT_TTO) {
- /* SVXConverter about cargo payment rates correction:
- * "increase them to compensate for the faster time advance in TTD compared to TTO
- * which otherwise would cause much less income while the annual running costs of
- * the vehicles stay the same" */
-
- Money m = ((((Money)_old_price) << 16) + (uint)_old_price_frac) * 124 / 74;
-
- _old_price = m >> 16;
- _old_price_frac = GB((int64)m, 0, 16);
- }
-
- _cargo_payment_rates[num] = -_old_price;
- _cargo_payment_rates_frac[num] = _old_price_frac;
-
- return true;
-}
-
static StationID _current_station_id;
static uint16 _waiting_acceptance;
static uint8 _cargo_source;
@@ -1670,11 +1600,13 @@ static const OldChunks main_chunk[] = {
OCL_ASSERT( OC_TTO, 0x3A2E ),
- OCL_CHUNK( 49, LoadOldPrice ),
+ OCL_CNULL( OC_TTO, 48 * 6 ), ///< prices
+ OCL_CNULL( OC_TTD, 49 * 6 ), ///< prices
OCL_ASSERT( OC_TTO, 0x3B4E ),
- OCL_CHUNK( 12, LoadOldCargoPaymentRate ),
+ OCL_CNULL( OC_TTO, 11 * 8 ), ///< cargo payment rates
+ OCL_CNULL( OC_TTD, 12 * 8 ), ///< cargo payment rates
OCL_ASSERT( OC_TTD, 0x4CBA ),
OCL_ASSERT( OC_TTO, 0x3BA6 ),
@@ -1735,19 +1667,19 @@ static const OldChunks main_chunk[] = {
OCL_VAR ( OC_FILE_I16 | OC_VAR_I32, 1, &_saved_scrollpos_y ),
OCL_VAR ( OC_FILE_U16 | OC_VAR_U8, 1, &_saved_scrollpos_zoom ),
- OCL_VAR ( OC_FILE_U32 | OC_VAR_I64, 1, &_economy.max_loan ),
- OCL_VAR ( OC_FILE_U32 | OC_VAR_I64, 1, &_economy.max_loan_unround ),
+ OCL_NULL( 4 ), ///< max_loan
+ OCL_VAR ( OC_FILE_U32 | OC_VAR_I64, 1, &_economy.old_max_loan_unround ),
OCL_VAR ( OC_INT16, 1, &_economy.fluct ),
OCL_VAR ( OC_UINT16, 1, &_disaster_delay ),
OCL_ASSERT( OC_TTO, 0x496E4 ),
- OCL_CNULL( OC_TTD, 144 ), ///< cargo-stuff, calculated in InitializeLandscapeVariables
+ OCL_CNULL( OC_TTD, 144 ), ///< cargo-stuff
OCL_CCHUNK( OC_TTD, 256, LoadOldEngineName ),
- OCL_CNULL( OC_TTD, 144 ), ///< AI cargo-stuff, calculated in InitializeLandscapeVariables
+ OCL_CNULL( OC_TTD, 144 ), ///< AI cargo-stuff
OCL_NULL( 2 ), ///< Company indexes of companies, no longer in use
OCL_NULL( 1 ), ///< Station tick counter, no longer in use
@@ -1778,7 +1710,7 @@ static const OldChunks main_chunk[] = {
OCL_VAR ( OC_TTD | OC_UINT8, 1, &_settings_game.game_creation.snow_line ),
OCL_CNULL( OC_TTD, 32 ), ///< new_industry_randtable, no longer used (because of new design)
- OCL_CNULL( OC_TTD, 36 ), ///< cargo-stuff, calculated in InitializeLandscapeVariables
+ OCL_CNULL( OC_TTD, 36 ), ///< cargo-stuff
OCL_ASSERT( OC_TTD, 0x77179 ),
OCL_ASSERT( OC_TTO, 0x4971D ),
@@ -1865,6 +1797,12 @@ bool LoadTTOMain(LoadgameState *ls)
/* We have a new difficulty setting */
_settings_game.difficulty.town_council_tolerance = Clamp(_settings_game.difficulty.diff_level, 0, 2);
+ /* SVXConverter about cargo payment rates correction:
+ * "increase them to compensate for the faster time advance in TTD compared to TTO
+ * which otherwise would cause much less income while the annual running costs of
+ * the vehicles stay the same" */
+ _economy.inflation_payment = min(_economy.inflation_payment * 124 / 74, MAX_INFLATION);
+
DEBUG(oldloader, 3, "Finished converting game data");
DEBUG(oldloader, 1, "TTO savegame successfully converted");
diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp
index 65a1d2e8e..0fd7a2561 100644
--- a/src/saveload/saveload.cpp
+++ b/src/saveload/saveload.cpp
@@ -48,7 +48,7 @@
#include "saveload_internal.h"
-extern const uint16 SAVEGAME_VERSION = 125;
+extern const uint16 SAVEGAME_VERSION = 126;
SavegameType _savegame_type; ///< type of savegame we are loading