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-rw-r--r--docs/landscape.html2
-rw-r--r--grfspecial.c72
-rw-r--r--rail_gui.c11
-rw-r--r--station.h36
-rw-r--r--station_cmd.c101
5 files changed, 169 insertions, 53 deletions
diff --git a/docs/landscape.html b/docs/landscape.html
index 18ec83780..f3b619812 100644
--- a/docs/landscape.html
+++ b/docs/landscape.html
@@ -370,6 +370,8 @@ exit towards: <tt>47</tt> - NE, <tt>48</tt> - SE, <tt>49</tt> - SW, <tt>4A</tt>
<li>map_owner: <a href="#OwnershipInfo">owner</a> of the station</li>
<li>map2: index into the <a href="#_StationArray">array of stations</a></li>
<li>map3_lo bits 0..3: <a href="#TrackType">track type</a> for railway stations, must be 0 for all the other stations</li>
+<li>map3_lo bit 4 = use custom sprite (valid only railway stations FOR NOW)</li>
+<li>map3_hi = custom station id</li>
</ul>
</td></tr>
diff --git a/grfspecial.c b/grfspecial.c
index 7141a6781..c83d7d605 100644
--- a/grfspecial.c
+++ b/grfspecial.c
@@ -702,11 +702,6 @@ static bool StationChangeInfo(uint stid, int numinfo, int prop, byte **bufp, int
/* This is one single huge TODO. It doesn't handle anything more than
* just waypoints for now. */
- /* TODO: Differentiate between railtypes. This is missing in the new
- * GRF file specification yet, though, so I need to agree on this with
- * patchman yet. We just assume all the station stuff is for railtype 0
- * (railroad) for now. --pasky */
-
//printf("sci %d %d [0x%02x]\n", stid, numinfo, prop);
switch (prop) {
case 0x08:
@@ -729,7 +724,12 @@ static bool StationChangeInfo(uint stid, int numinfo, int prop, byte **bufp, int
stat->sclass = STAT_CLASS_WAYP;
break;
default:
- stat->sclass = STAT_CLASS_CUSTOM;
+ /* TODO: No support for custom
+ * classes for now, so stuff
+ * everything to the single
+ * default one. --pasky */
+ stat->sclass = STAT_CLASS_DFLT;
+ //stat->sclass = STAT_CLASS_CUSTOM;
break;
}
}
@@ -826,38 +826,72 @@ static bool StationChangeInfo(uint stid, int numinfo, int prop, byte **bufp, int
ret = 1;
break;
}
- case 0x0c:
+ case 0x0C:
{ /* Platforms number */
- /* TODO */
FOR_EACH_OBJECT {
- grf_load_byte(&buf);
+ struct StationSpec *stat = &_cur_grffile->stations[stid + i];
+
+ stat->allowed_platforms = ~grf_load_byte(&buf);
}
- ret = 1;
break;
}
- case 0x0d:
+ case 0x0D:
{ /* Platforms length */
- /* TODO */
FOR_EACH_OBJECT {
- grf_load_byte(&buf);
+ struct StationSpec *stat = &_cur_grffile->stations[stid + i];
+
+ stat->allowed_lengths = ~grf_load_byte(&buf);
}
- ret = 1;
break;
}
case 0x0e:
{ /* Define custom layout */
- /* TODO */
FOR_EACH_OBJECT {
+ struct StationSpec *stat = &_cur_grffile->stations[stid + i];
+
while (buf < *bufp + len) {
byte length = grf_load_byte(&buf);
byte number = grf_load_byte(&buf);
- int k = length * number;
+ StationLayout layout;
+ int l, p;
+
+ if (length == 0 || number == 0) break;
+
+ //debug("l %d > %d ?", length, stat->lengths);
+ if (length > stat->lengths) {
+ stat->platforms = realloc(stat->platforms, length);
+ memset(stat->platforms + stat->lengths, 0, length - stat->lengths);
+
+ stat->layouts = realloc(stat->layouts, length * sizeof(*stat->layouts));
+ memset(stat->layouts + stat->lengths, 0,
+ (length - stat->lengths) * sizeof(*stat->layouts));
+
+ stat->lengths = length;
+ }
+ l = length - 1; // index is zero-based
+
+ //debug("p %d > %d ?", number, stat->platforms[l]);
+ if (number > stat->platforms[l]) {
+ stat->layouts[l] = realloc(stat->layouts[l],
+ number * sizeof(**stat->layouts));
+ // We expect NULL being 0 here, but C99 guarantees that.
+ memset(stat->layouts[l] + stat->platforms[l], 0,
+ (number - stat->platforms[l]) * sizeof(**stat->layouts));
+
+ stat->platforms[l] = number;
+ }
+
+ layout = malloc(length * number);
+ for (l = 0; l < length; l++)
+ for (p = 0; p < number; p++)
+ layout[l * number + p] = grf_load_byte(&buf);
- if (!length && !number) break;
- while (k--) grf_load_byte(&buf);
+ l--;
+ p--;
+ free(stat->layouts[l][p]);
+ stat->layouts[l][p] = layout;
}
}
- ret = 1;
break;
}
case 0x0f:
diff --git a/rail_gui.c b/rail_gui.c
index b50b56c59..dc0721d73 100644
--- a/rail_gui.c
+++ b/rail_gui.c
@@ -140,7 +140,9 @@ static void PlaceRail_Station(uint tile)
VpStartPlaceSizing(tile, VPM_X_AND_Y_LIMITED);
VpSetPlaceSizingLimit(_patches.station_spread);
} else {
- DoCommandP(tile, _railstation.orientation | (_railstation.numtracks<<8) | (_railstation.platlength<<16),_cur_railtype, CcStation,
+ // TODO: Custom station selector GUI. Now we just try using first custom station
+ // (and fall back to normal stations if it isn't available).
+ DoCommandP(tile, _railstation.orientation | (_railstation.numtracks<<8) | (_railstation.platlength<<16),_cur_railtype|1<<4, CcStation,
CMD_BUILD_RAILROAD_STATION | CMD_NO_WATER | CMD_AUTO | CMD_MSG(STR_100F_CAN_T_BUILD_RAILROAD_STATION));
}
}
@@ -822,6 +824,9 @@ void ShowBuildRailToolbar(int index, int button)
if (w != NULL && button >= 0) _build_railroad_button_proc[button](w);
}
+/* TODO: For custom stations, respect their allowed platforms/lengths bitmasks!
+ * --pasky */
+
static void HandleStationPlacement(uint start, uint end)
{
uint sx = GET_TILE_X(start);
@@ -836,7 +841,9 @@ static void HandleStationPlacement(uint start, uint end)
h = ey - sy + 1;
if (!_railstation.orientation) intswap(w,h);
- DoCommandP(TILE_XY(sx,sy), _railstation.orientation | (w<<8) | (h<<16),_cur_railtype, CcStation,
+ // TODO: Custom station selector GUI. Now we just try using first custom station
+ // (and fall back to normal stations if it isn't available).
+ DoCommandP(TILE_XY(sx,sy), _railstation.orientation | (w<<8) | (h<<16),_cur_railtype|1<<4, CcStation,
CMD_BUILD_RAILROAD_STATION | CMD_NO_WATER | CMD_AUTO | CMD_MSG(STR_100F_CAN_T_BUILD_RAILROAD_STATION));
}
diff --git a/station.h b/station.h
index 5d1c7b507..527148f3b 100644
--- a/station.h
+++ b/station.h
@@ -93,6 +93,10 @@ void GetAcceptanceAroundTiles(uint *accepts, uint tile, int w, int h);
uint GetStationPlatforms(Station *st, uint tile);
+/* Station layout for given dimensions - it is a two-dimensional array
+ * where index is computed as (x * platforms) + platform. */
+typedef byte *StationLayout;
+
struct StationSpec {
uint32 grfid;
int localidx; // per-GRFFile station index + 1; SetCustomStation() takes care of this
@@ -110,9 +114,41 @@ struct StationSpec {
STAT_CLASS_CUSTOM, // some custom class
} sclass;
+ /* Bitmask of platform numbers/lengths available for the station. Bits
+ * 0..6 correspond to 1..7, while bit 7 corresponds to >7 platforms or
+ * lenght. */
+ byte allowed_platforms;
+ byte allowed_lengths;
+
+ /* Custom sprites */
byte tiles;
+ /* 00 = plain platform
+ * 02 = platform with building
+ * 04 = platform with roof, left side
+ * 06 = platform with roof, right side
+ *
+ * These numbers are used for stations in NE-SW direction, or these
+ * numbers plus one for stations in the NW-SE direction. */
DrawTileSprites renderdata[8];
+ /* Custom layouts */
+ /* The layout array is organized like [lenghts][platforms], both being
+ * dynamic arrays, the field itself is length*platforms array containing
+ * indexes to @renderdata (only even numbers allowed) for the given
+ * station tile. */
+ /* @lengths is length of the @platforms and @layouts arrays, that is
+ * number of maximal length for which the layout is defined (since
+ * arrays are indexed from 0, the length itself is at [length - 1]). */
+ byte lengths;
+ /* @platforms is array of number of platforms defined for each length.
+ * Zero means no platforms defined. */
+ byte *platforms;
+ /* @layout is @layouts-sized array of @platforms-sized arrays,
+ * containing pointers to length*platforms-sized arrays or NULL if
+ * default OTTD station layout should be used for stations of these
+ * dimensions. */
+ StationLayout **layouts;
+
/* Sprite offsets for renderdata->seq->image. spritegroup[0] is default
* whilst spritegroup[1] is "CID_PURCHASE". */
struct SpriteGroup spritegroup[2];
diff --git a/station_cmd.c b/station_cmd.c
index e7828b563..9e129defd 100644
--- a/station_cmd.c
+++ b/station_cmd.c
@@ -700,8 +700,16 @@ static byte FORCEINLINE *CreateMulti(byte *layout, int n, byte b)
}
// stolen from TTDPatch
-static void GetStationLayout(byte *layout, int numtracks, int plat_len)
+static void GetStationLayout(byte *layout, int numtracks, int plat_len, struct StationSpec *spec)
{
+ if (spec != NULL && spec->lengths >= plat_len && spec->platforms[plat_len - 1] >= numtracks
+ && spec->layouts[plat_len - 1][numtracks - 1]) {
+ /* Custom layout defined, follow it. */
+ memcpy(layout, spec->layouts[plat_len - 1][numtracks - 1],
+ plat_len * numtracks);
+ return;
+ }
+
if (plat_len == 1) {
CreateSingle(layout, numtracks);
} else {
@@ -720,7 +728,9 @@ static void GetStationLayout(byte *layout, int numtracks, int plat_len)
* p1 & 1 - orientation
* (p1 >> 8) & 0xFF - numtracks
* (p1 >> 16) & 0xFF - platform length
- * p2 - railtype
+ * p2 & 0xF - railtype
+ * p2 & 0x10 - set for custom station
+ * p2 >> 8 - custom station id
*/
int32 CmdBuildRailroadStation(int x_org, int y_org, uint32 flags, uint32 p1, uint32 p2)
@@ -815,6 +825,7 @@ int32 CmdBuildRailroadStation(int x_org, int y_org, uint32 flags, uint32 p1, uin
int tile_delta;
byte *layout_ptr;
uint station_index = st->index;
+ struct StationSpec *statspec;
// Now really clear the land below the station
// It should never return CMD_ERROR.. but you never know ;)
@@ -833,8 +844,9 @@ int32 CmdBuildRailroadStation(int x_org, int y_org, uint32 flags, uint32 p1, uin
tile_delta = direction ? TILE_XY(0,1) : TILE_XY(1,0);
+ statspec = (p2 & 0x10) != 0 ? GetCustomStation(STAT_CLASS_DFLT, p2 >> 8) : NULL;
layout_ptr = alloca(numtracks * plat_len);
- GetStationLayout(layout_ptr, numtracks, plat_len);
+ GetStationLayout(layout_ptr, numtracks, plat_len, statspec);
do {
int tile = tile_org;
@@ -843,9 +855,10 @@ int32 CmdBuildRailroadStation(int x_org, int y_org, uint32 flags, uint32 p1, uin
ModifyTile(tile,
MP_SETTYPE(MP_STATION) | MP_MAPOWNER_CURRENT |
- MP_MAP2 | MP_MAP5 | MP_MAP3LO | MP_MAP3HI_CLEAR,
+ MP_MAP2 | MP_MAP5 | MP_MAP3LO | MP_MAP3HI,
station_index, /* map2 parameter */
- p2, /* map3lo parameter */
+ p2 & 0xFF, /* map3lo parameter */
+ p2 >> 8, /* map3hi parameter */
(*layout_ptr++) + direction /* map5 parameter */
);
@@ -958,24 +971,26 @@ uint GetStationPlatforms(Station *st, uint tile)
}
-/* TODO: Multiple classes! */
-
-static int _waypoint_highest_id = -1;
-static struct StationSpec _waypoint_data[256];
+/* TODO: Custom classes! */
+/* Indexed by class, just STAT_CLASS_DFLT and STAT_CLASS_WAYP supported. */
+static int _statspec_highest_id[2] = {-1, -1};
+static struct StationSpec _station_spec[2][256];
void SetCustomStation(byte local_stid, struct StationSpec *spec)
{
+ enum StationClass sclass;
int stid = -1;
- assert(spec->sclass == STAT_CLASS_WAYP);
+ assert(spec->sclass == STAT_CLASS_DFLT || spec->sclass == STAT_CLASS_WAYP);
+ sclass = spec->sclass - 1;
if (spec->localidx != 0) {
/* Already allocated, try to resolve to global stid */
int i;
- for (i = 0; i <= _waypoint_highest_id; i++) {
- if (_waypoint_data[i].grfid == spec->grfid
- && _waypoint_data[i].localidx == local_stid + 1) {
+ for (i = 0; i <= _statspec_highest_id[sclass]; i++) {
+ if (_station_spec[sclass][i].grfid == spec->grfid
+ && _station_spec[sclass][i].localidx == local_stid + 1) {
stid = i;
/* FIXME: Release original SpriteGroup to
* prevent leaks. But first we need to
@@ -987,23 +1002,26 @@ void SetCustomStation(byte local_stid, struct StationSpec *spec)
if (stid == -1) {
/* Allocate new one. */
- if (_waypoint_highest_id >= 255) {
+ if (_statspec_highest_id[sclass] >= 255) {
error("Too many custom stations allocated.");
return;
}
- stid = ++_waypoint_highest_id;
+ stid = ++_statspec_highest_id[sclass];
spec->localidx = local_stid + 1;
}
- memcpy(&_waypoint_data[stid], spec, sizeof(*spec));
+ //debug("Registering station #%d of class %d", stid, sclass);
+ memcpy(&_station_spec[sclass][stid], spec, sizeof(*spec));
}
struct StationSpec *GetCustomStation(enum StationClass sclass, byte stid)
{
- assert(sclass == STAT_CLASS_WAYP);
- if (stid > _waypoint_highest_id)
+ assert(sclass == STAT_CLASS_DFLT || sclass == STAT_CLASS_WAYP);
+ sclass--;
+ //debug("Asking for station #%d of class %d", stid, sclass);
+ if (stid > _statspec_highest_id[sclass])
return NULL;
- return &_waypoint_data[stid];
+ return &_station_spec[sclass][stid];
}
static struct RealSpriteGroup *
@@ -1092,8 +1110,6 @@ uint32 GetCustomStationRelocation(struct StationSpec *spec, struct Station *stat
{
struct RealSpriteGroup *rsg;
- assert(spec->sclass == STAT_CLASS_WAYP);
-
rsg = ResolveStationSpriteGroup(&spec->spritegroup[ctype], stat);
if (rsg->sprites_per_set != 0) {
@@ -1114,8 +1130,9 @@ uint32 GetCustomStationRelocation(struct StationSpec *spec, struct Station *stat
int GetCustomStationsCount(enum StationClass sclass)
{
- assert(sclass == STAT_CLASS_WAYP);
- return _waypoint_highest_id + 1;
+ assert(sclass == STAT_CLASS_DFLT || sclass == STAT_CLASS_WAYP);
+ sclass--;
+ return _statspec_highest_id[sclass] + 1;
}
@@ -1879,17 +1896,16 @@ static int32 RemoveDock(Station *st, uint32 flags)
#include "table/station_land.h"
+extern uint16 _custom_sprites_base;
static void DrawTile_Station(TileInfo *ti)
{
uint32 image_or_modificator;
- uint32 base_img, image;
+ uint32 image;
const DrawTileSeqStruct *dtss;
- const DrawTileSprites *t;
-
- // station_land array has been increased from 82 elements to 114
- // but this is something else. If AI builds station with 114 it looks all weird
- base_img = (_map3_lo[ti->tile] & 0xF) * 82;
+ const DrawTileSprites *t = NULL;
+ byte railtype = _map3_lo[ti->tile] & 0xF;
+ uint32 relocation = 0;
{
uint owner = _map_owner[ti->tile];
@@ -1902,15 +1918,36 @@ static void DrawTile_Station(TileInfo *ti)
if (ti->tileh != 0 && (ti->map5 < 0x4C || ti->map5 > 0x51))
DrawFoundation(ti, ti->tileh);
- t = &_station_display_datas[ti->map5];
+ if (_map3_lo[ti->tile] & 0x10) {
+ // look for customization
+ struct StationSpec *statspec = GetCustomStation(STAT_CLASS_DFLT, _map3_hi[ti->tile]);
+
+ //debug("Cust-o-mized %p", statspec);
+
+ if (statspec != NULL) {
+ Station *st = DEREF_STATION(_map2[ti->tile]);
+
+ relocation = GetCustomStationRelocation(statspec, st, 0);
+ //debug("Relocation %d", relocation);
+ t = &statspec->renderdata[ti->map5];
+ }
+ }
+
+ if (t == NULL) t = &_station_display_datas[ti->map5];
image = t->ground_sprite;
if (image & 0x8000)
image |= image_or_modificator;
- DrawGroundSprite(image + base_img);
+
+ // station_land array has been increased from 82 elements to 114
+ // but this is something else. If AI builds station with 114 it looks all weird
+ image += railtype * ((image < _custom_sprites_base) ? TRACKTYPE_SPRITE_PITCH : 1);
+ DrawGroundSprite(image);
foreach_draw_tile_seq(dtss, t->seq) {
- image = dtss->image + base_img;
+ image = dtss->image + relocation;
+ // XXX: Do we want to do this for custom stations? --pasky
+ image += railtype * ((image < _custom_sprites_base) ? TRACKTYPE_SPRITE_PITCH : 1);
if (_display_opt & DO_TRANS_BUILDINGS) {
if (image&0x8000) image |= image_or_modificator;
} else {