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-rw-r--r--network_gui.c4
-rw-r--r--texteff.c78
2 files changed, 48 insertions, 34 deletions
diff --git a/network_gui.c b/network_gui.c
index d2ed26e52..d254e67b5 100644
--- a/network_gui.c
+++ b/network_gui.c
@@ -49,7 +49,7 @@ assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(network_ql_d));
/* Global to remember sorting after window has been closed */
static Listing _ng_sorting;
-static char _edit_str_buf[64];
+static char _edit_str_buf[150];
static bool _chat_tab_completion_active;
static void ShowNetworkStartServerWindow(void);
@@ -1708,7 +1708,7 @@ void ShowNetworkChatQueryWindow(DestType type, byte dest)
WP(w,querystr_d).wnd_class = WC_MAIN_TOOLBAR;
WP(w,querystr_d).wnd_num = 0;
WP(w,querystr_d).afilter = CS_ALPHANUMERAL;
- InitializeTextBuffer(&WP(w, querystr_d).text, _edit_str_buf, lengthof(_edit_str_buf), w->widget[2].right - w->widget[2].left);
+ InitializeTextBuffer(&WP(w, querystr_d).text, _edit_str_buf, lengthof(_edit_str_buf), 0);
}
#endif /* ENABLE_NETWORK */
diff --git a/texteff.c b/texteff.c
index e30cc3e52..6295448b3 100644
--- a/texteff.c
+++ b/texteff.c
@@ -3,6 +3,7 @@
#include "stdafx.h"
#include "openttd.h"
#include "functions.h"
+#include "macros.h"
#include "strings.h"
#include "gfx.h"
#include "viewport.h"
@@ -26,7 +27,7 @@ typedef struct TextEffect {
uint32 params_2;
} TextEffect;
-#define MAX_TEXTMESSAGE_LENGTH 250
+#define MAX_TEXTMESSAGE_LENGTH 150
typedef struct TextMessage {
char message[MAX_TEXTMESSAGE_LENGTH];
@@ -44,48 +45,61 @@ static bool _textmessage_visible = false;
/* The chatbox grows from the bottom so the coordinates are pixels from
* the left and pixels from the bottom. The height is the maximum height */
-static const Oblong _textmsg_box = {10, 30, 400, 150};
-static Pixel _textmessage_backup[150 * 400]; // (height * width)
+static const Oblong _textmsg_box = {10, 30, 500, 150};
+static Pixel _textmessage_backup[150 * 500]; // (height * width)
extern void memcpy_pitch(void *d, void *s, int w, int h, int spitch, int dpitch);
-// Duration is in game-days
+static inline uint GetTextMessageCount(void)
+{
+ uint i = 0;
+
+ for (i; i < MAX_CHAT_MESSAGES; i++) {
+ if (_textmsg_list[i].message[0] == '\0') break;
+ }
+
+ return i;
+}
+
+/* Add a text message to the 'chat window' to be shown
+ * @param color The colour this message is to be shown in
+ * @param duration The duration of the chat message in game-days
+ * @param message message itself in printf() style */
void CDECL AddTextMessage(uint16 color, uint8 duration, const char *message, ...)
{
char buf[MAX_TEXTMESSAGE_LENGTH];
+ const char *bufp;
va_list va;
- size_t length;
- uint i;
+ uint msg_count;
+ uint16 lines;
va_start(va, message);
vsnprintf(buf, lengthof(buf), message, va);
va_end(va);
- /* Special color magic */
- if ((color & 0xFF) == 0xC9) color = 0x1CA;
+ /* Force linebreaks for strings that are too long */
+ lines = GB(FormatStringLinebreaks(buf, _textmsg_box.width - 8), 0, 16) + 1;
+ if (lines >= MAX_CHAT_MESSAGES) return;
- /* Cut the message till it fits inside the chatbox */
- length = strlen(buf);
- while (GetStringBoundingBox(buf).width > _textmsg_box.width - 9) buf[--length] = '\0';
+ msg_count = GetTextMessageCount();
+ /* We want to add more chat messages than there is free space for, remove 'old' */
+ if (lines > MAX_CHAT_MESSAGES - msg_count) {
+ int i = lines - (MAX_CHAT_MESSAGES - msg_count);
+ memmove(&_textmsg_list[0], &_textmsg_list[i], sizeof(_textmsg_list[0]) * (msg_count - i));
+ msg_count = MAX_CHAT_MESSAGES - lines;
+ }
- /* Find an empty spot and put the message there */
- for (i = 0; i < MAX_CHAT_MESSAGES; i++) {
- if (_textmsg_list[i].message[0] == '\0') {
- // Empty spot
- ttd_strlcpy(_textmsg_list[i].message, buf, sizeof(_textmsg_list[i].message));
- _textmsg_list[i].color = color;
- _textmsg_list[i].end_date = _date + duration;
+ for (bufp = buf; lines != 0; lines--) {
+ TextMessage *tmsg = &_textmsg_list[msg_count++];
+ ttd_strlcpy(tmsg->message, bufp, sizeof(tmsg->message));
- _textmessage_dirty = true;
- return;
- }
- }
+ /* The default colour for a message is player colour. Replace this with
+ * white for any additional lines */
+ tmsg->color = (bufp == buf && color & IS_PALETTE_COLOR) ? color : (0x1D - 15) | IS_PALETTE_COLOR;
+ tmsg->end_date = _date + duration;
- // We did not found a free spot, trash the first one, and add to the end
- memmove(&_textmsg_list[0], &_textmsg_list[1], sizeof(_textmsg_list[0]) * (MAX_CHAT_MESSAGES - 1));
- ttd_strlcpy(_textmsg_list[MAX_CHAT_MESSAGES - 1].message, buf, sizeof(_textmsg_list[MAX_CHAT_MESSAGES - 1].message));
- _textmsg_list[MAX_CHAT_MESSAGES - 1].color = color;
- _textmsg_list[MAX_CHAT_MESSAGES - 1].end_date = _date + duration;
+ bufp += strlen(bufp) + 1; // jump to 'next line' in the formatted string
+ }
_textmessage_dirty = true;
}
@@ -142,12 +156,13 @@ void TextMessageDailyLoop(void)
uint i;
for (i = 0; i < MAX_CHAT_MESSAGES; i++) {
- if (_textmsg_list[i].message[0] == '\0') continue;
+ TextMessage *tmsg = &_textmsg_list[i];
+ if (tmsg->message[0] == '\0') continue;
- if (_date > _textmsg_list[i].end_date) {
+ /* Message has expired, remove from the list */
+ if (tmsg->end_date < _date) {
/* Move the remaining messages over the current message */
- if (i != MAX_CHAT_MESSAGES - 1)
- memmove(&_textmsg_list[i], &_textmsg_list[i + 1], sizeof(_textmsg_list[i]) * (MAX_CHAT_MESSAGES - i - 1));
+ if (i != MAX_CHAT_MESSAGES - 1) memmove(tmsg, tmsg + 1, sizeof(*tmsg) * (MAX_CHAT_MESSAGES - i - 1));
/* Mark the last item as empty */
_textmsg_list[MAX_CHAT_MESSAGES - 1].message[0] = '\0';
@@ -199,7 +214,6 @@ void DrawTextMessage(void)
j++;
GfxFillRect(_textmsg_box.x, _screen.height-_textmsg_box.y-j*13-2, _textmsg_box.x+_textmsg_box.width - 1, _screen.height-_textmsg_box.y-j*13+10, /* black, but with some alpha */ 0x322 | USE_COLORTABLE);
- DoDrawString(_textmsg_list[i].message, _textmsg_box.x + 2, _screen.height - _textmsg_box.y - j * 13 - 1, 0x10);
DoDrawString(_textmsg_list[i].message, _textmsg_box.x + 3, _screen.height - _textmsg_box.y - j * 13, _textmsg_list[i].color);
}