diff options
-rw-r--r-- | src/core/bitmath_func.hpp | 2 | ||||
-rw-r--r-- | src/newgrf_spritegroup.cpp | 18 |
2 files changed, 3 insertions, 17 deletions
diff --git a/src/core/bitmath_func.hpp b/src/core/bitmath_func.hpp index 31e679b00..fd05aa3f5 100644 --- a/src/core/bitmath_func.hpp +++ b/src/core/bitmath_func.hpp @@ -302,6 +302,7 @@ static inline bool HasAtMostOneBit(T value) template <typename T> static inline T ROL(const T x, const uint8 n) { + if (n == 0) return x; return (T)(x << n | x >> (sizeof(x) * 8 - n)); } @@ -317,6 +318,7 @@ static inline T ROL(const T x, const uint8 n) template <typename T> static inline T ROR(const T x, const uint8 n) { + if (n == 0) return x; return (T)(x >> n | x << (sizeof(x) * 8 - n)); } diff --git a/src/newgrf_spritegroup.cpp b/src/newgrf_spritegroup.cpp index 59b845f10..1bcb4a035 100644 --- a/src/newgrf_spritegroup.cpp +++ b/src/newgrf_spritegroup.cpp @@ -144,22 +144,6 @@ static inline uint32 GetVariable(const ResolverObject &object, ScopeResolver *sc return &this->default_scope; } -/** - * Rotate val rot times to the right - * @param val the value to rotate - * @param rot the amount of times to rotate - * @return the rotated value - */ -static uint32 RotateRight(uint32 val, uint32 rot) -{ - /* Do not rotate more than necessary */ - rot %= 32; - assert(rot > 0); - - return (val >> rot) | (val << (32 - rot)); -} - - /* Evaluate an adjustment for a variable of the given size. * U is the unsigned type and S is the signed type to use. */ template <typename U, typename S> @@ -192,7 +176,7 @@ static U EvalAdjustT(const DeterministicSpriteGroupAdjust *adjust, ScopeResolver case DSGA_OP_STO: _temp_store.StoreValue((U)value, (S)last_value); return last_value; case DSGA_OP_RST: return value; case DSGA_OP_STOP: scope->StorePSA((U)value, (S)last_value); return last_value; - case DSGA_OP_ROR: return RotateRight(last_value, value); + case DSGA_OP_ROR: return ROR<uint32>((U)last_value, (U)value & 0x1F); // mask 'value' to 5 bits, which should behave the same on all architectures. case DSGA_OP_SCMP: return ((S)last_value == (S)value) ? 1 : ((S)last_value < (S)value ? 0 : 2); case DSGA_OP_UCMP: return ((U)last_value == (U)value) ? 1 : ((U)last_value < (U)value ? 0 : 2); case DSGA_OP_SHL: return (uint32)(U)last_value << ((U)value & 0x1F); // Same behaviour as in ParamSet, mask 'value' to 5 bits, which should behave the same on all architectures. |