diff options
-rw-r--r-- | src/fios.h | 6 | ||||
-rw-r--r-- | src/fios_gui.cpp | 6 | ||||
-rw-r--r-- | src/lang/english.txt | 1 | ||||
-rw-r--r-- | src/saveload/company_sl.cpp | 111 |
4 files changed, 102 insertions, 22 deletions
diff --git a/src/fios.h b/src/fios.h index ce8d88c3c..a60f9b93c 100644 --- a/src/fios.h +++ b/src/fios.h @@ -14,12 +14,16 @@ #include "strings_type.h" #include "core/smallvec_type.hpp" +#include "core/smallmap_type.hpp" #include "core/enum_type.hpp" #include "gfx_type.h" #include "date_type.h" #include "settings_type.h" +#include "company_base.h" +typedef SmallMap<uint, CompanyProperties *> CompanyPropertiesMap; + /** * Container for loading in mode SL_LOAD_CHECK. */ @@ -33,6 +37,8 @@ struct LoadCheckData { GameSettings settings; + CompanyPropertiesMap companies; ///< Company information. + LoadCheckData() : error_data(NULL) { this->Clear(); diff --git a/src/fios_gui.cpp b/src/fios_gui.cpp index b96d63a8a..fc5d8b016 100644 --- a/src/fios_gui.cpp +++ b/src/fios_gui.cpp @@ -48,6 +48,12 @@ void LoadCheckData::Clear() this->map_size_x = this->map_size_y = 256; // Default for old savegames which do not store mapsize. this->current_date = 0; memset(&this->settings, 0, sizeof(this->settings)); + + const CompanyPropertiesMap::iterator end = this->companies.End(); + for (CompanyPropertiesMap::iterator it = this->companies.Begin(); it != end; it++) { + delete it->second; + } + companies.Clear(); } diff --git a/src/lang/english.txt b/src/lang/english.txt index bf22f8e4c..9d8576f29 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -3334,6 +3334,7 @@ STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Savegame is mad STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :File not readable STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :File not writeable STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Data integrity check failed +STR_GAME_SAVELOAD_NOT_AVAILABLE :<not available> STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Game was saved in version without tram support. All trams have been removed. # Map generation messages diff --git a/src/saveload/company_sl.cpp b/src/saveload/company_sl.cpp index 1a13fb9b5..a3177c8ec 100644 --- a/src/saveload/company_sl.cpp +++ b/src/saveload/company_sl.cpp @@ -13,9 +13,12 @@ #include "../company_base.h" #include "../company_func.h" #include "../company_manager_face.h" +#include "../fios.h" #include "saveload.h" +#include "table/strings.h" + /** * Converts an old company manager's face format to the new company manager's face format * @@ -163,6 +166,29 @@ static const SaveLoad _company_settings_desc[] = { SLE_END() }; +static const SaveLoad _company_settings_skip_desc[] = { + /* Engine renewal settings */ + SLE_CONDNULL(512, 16, 18), + SLE_CONDNULL(2, 19, 68), // engine_renew_list + SLE_CONDNULL(4, 69, SL_MAX_VERSION), // engine_renew_list + SLE_CONDNULL(1, 16, SL_MAX_VERSION), // settings.engine_renew + SLE_CONDNULL(2, 16, SL_MAX_VERSION), // settings.engine_renew_months + SLE_CONDNULL(4, 16, SL_MAX_VERSION), // settings.engine_renew_money + SLE_CONDNULL(1, 2, SL_MAX_VERSION), // settings.renew_keep_length + + /* Default vehicle settings */ + SLE_CONDNULL(1, 120, SL_MAX_VERSION), // settings.vehicle.servint_ispercent + SLE_CONDNULL(2, 120, SL_MAX_VERSION), // settings.vehicle.servint_trains + SLE_CONDNULL(2, 120, SL_MAX_VERSION), // settings.vehicle.servint_roadveh + SLE_CONDNULL(2, 120, SL_MAX_VERSION), // settings.vehicle.servint_aircraft + SLE_CONDNULL(2, 120, SL_MAX_VERSION), // settings.vehicle.servint_ships + + /* Reserve extra space in savegame here. (currently 63 bytes) */ + SLE_CONDNULL(63, 2, SL_MAX_VERSION), + + SLE_END() +}; + static const SaveLoad _company_economy_desc[] = { /* these were changed to 64-bit in savegame format 2 */ SLE_CONDVAR(CompanyEconomyEntry, income, SLE_FILE_I32 | SLE_VAR_I64, 0, 1), @@ -230,15 +256,20 @@ static const SaveLoad _company_livery_desc[] = { SLE_END() }; -static void SaveLoad_PLYR(Company *c) +static void SaveLoad_PLYR_common(Company *c, CompanyProperties *cprops) { int i; - SlObject((CompanyProperties *)c, _company_desc); - SlObject(c, _company_settings_desc); + SlObject(cprops, _company_desc); + if (c != NULL) { + SlObject(c, _company_settings_desc); + } else { + char nothing; + SlObject(¬hing, _company_settings_skip_desc); + } /* Keep backwards compatible for savegames, so load the old AI block */ - if (CheckSavegameVersion(107) && c->is_ai) { + if (CheckSavegameVersion(107) && cprops->is_ai) { CompanyOldAI old_ai; char nothing; @@ -249,33 +280,46 @@ static void SaveLoad_PLYR(Company *c) } /* Write economy */ - SlObject(&c->cur_economy, _company_economy_desc); + SlObject(&cprops->cur_economy, _company_economy_desc); /* Write old economy entries. */ - for (i = 0; i < c->num_valid_stat_ent; i++) { - SlObject(&c->old_economy[i], _company_economy_desc); + for (i = 0; i < cprops->num_valid_stat_ent; i++) { + SlObject(&cprops->old_economy[i], _company_economy_desc); } /* Write each livery entry. */ int num_liveries = CheckSavegameVersion(63) ? LS_END - 4 : (CheckSavegameVersion(85) ? LS_END - 2: LS_END); - for (i = 0; i < num_liveries; i++) { - SlObject(&c->livery[i], _company_livery_desc); - } + if (c != NULL) { + for (i = 0; i < num_liveries; i++) { + SlObject(&c->livery[i], _company_livery_desc); + } - if (num_liveries < LS_END) { - /* We want to insert some liveries somewhere in between. This means some have to be moved. */ - memmove(&c->livery[LS_FREIGHT_WAGON], &c->livery[LS_PASSENGER_WAGON_MONORAIL], (LS_END - LS_FREIGHT_WAGON) * sizeof(c->livery[0])); - c->livery[LS_PASSENGER_WAGON_MONORAIL] = c->livery[LS_MONORAIL]; - c->livery[LS_PASSENGER_WAGON_MAGLEV] = c->livery[LS_MAGLEV]; - } + if (num_liveries < LS_END) { + /* We want to insert some liveries somewhere in between. This means some have to be moved. */ + memmove(&c->livery[LS_FREIGHT_WAGON], &c->livery[LS_PASSENGER_WAGON_MONORAIL], (LS_END - LS_FREIGHT_WAGON) * sizeof(c->livery[0])); + c->livery[LS_PASSENGER_WAGON_MONORAIL] = c->livery[LS_MONORAIL]; + c->livery[LS_PASSENGER_WAGON_MAGLEV] = c->livery[LS_MAGLEV]; + } - if (num_liveries == LS_END - 4) { - /* Copy bus/truck liveries over to trams */ - c->livery[LS_PASSENGER_TRAM] = c->livery[LS_BUS]; - c->livery[LS_FREIGHT_TRAM] = c->livery[LS_TRUCK]; + if (num_liveries == LS_END - 4) { + /* Copy bus/truck liveries over to trams */ + c->livery[LS_PASSENGER_TRAM] = c->livery[LS_BUS]; + c->livery[LS_FREIGHT_TRAM] = c->livery[LS_TRUCK]; + } + } else { + /* Skip liveries */ + Livery dummy_livery; + for (i = 0; i < num_liveries; i++) { + SlObject(&dummy_livery, _company_livery_desc); + } } } +static void SaveLoad_PLYR(Company *c) +{ + SaveLoad_PLYR_common(c, c); +} + static void Save_PLYR() { Company *c; @@ -295,15 +339,38 @@ static void Load_PLYR() } } +static void Check_PLYR() +{ + int index; + while ((index = SlIterateArray()) != -1) { + CompanyProperties *cprops = new CompanyProperties(); + SaveLoad_PLYR_common(NULL, cprops); + + /* We do not load old custom names */ + if (CheckSavegameVersion(84)) + { + if (GB(cprops->name_1, 11, 5) == 15) { + cprops->name_1 = STR_GAME_SAVELOAD_NOT_AVAILABLE; + } + + if (GB(cprops->president_name_1, 11, 5) == 15) { + cprops->president_name_1 = STR_GAME_SAVELOAD_NOT_AVAILABLE; + } + } + + if (!_load_check_data.companies.Insert(index, cprops)) delete cprops; + } +} + static void Ptrs_PLYR() { Company *c; FOR_ALL_COMPANIES(c) { - SlObject(c, _company_desc); + SlObject(c, _company_settings_desc); } } extern const ChunkHandler _company_chunk_handlers[] = { - { 'PLYR', Save_PLYR, Load_PLYR, Ptrs_PLYR, NULL, CH_ARRAY | CH_LAST}, + { 'PLYR', Save_PLYR, Load_PLYR, Ptrs_PLYR, Check_PLYR, CH_ARRAY | CH_LAST}, }; |