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-rw-r--r--src/base_media_base.h18
-rw-r--r--src/settings_gui.cpp82
-rw-r--r--src/widgets/settings_widget.h9
3 files changed, 103 insertions, 6 deletions
diff --git a/src/base_media_base.h b/src/base_media_base.h
index a5556f12b..828ae797e 100644
--- a/src/base_media_base.h
+++ b/src/base_media_base.h
@@ -15,6 +15,8 @@
#include "fileio_func.h"
#include "core/smallmap_type.hpp"
#include "gfx_type.h"
+#include "textfile_type.h"
+#include "textfile_gui.h"
/* Forward declare these; can't do 'struct X' in functions as older GCCs barf on that */
struct IniFile;
@@ -143,6 +145,22 @@ struct BaseSet {
{
return file->CheckMD5(subdir, SIZE_MAX);
}
+
+ /**
+ * Search a textfile file next to this base media.
+ * @param type The type of the textfile to search for.
+ * @return The filename for the textfile, \c NULL otherwise.
+ */
+ const char *GetTextfile(TextfileType type) const
+ {
+ for (uint i = 0; i < NUM_FILES; i++) {
+ const char *textfile = ::GetTextfile(type, BASESET_DIR, this->files[i].filename);
+ if (textfile != NULL) {
+ return textfile;
+ }
+ }
+ return NULL;
+ }
};
/**
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp
index 433e49261..308839d51 100644
--- a/src/settings_gui.cpp
+++ b/src/settings_gui.cpp
@@ -34,6 +34,7 @@
#include "ai/ai.hpp"
#include "blitter/factory.hpp"
#include "language.h"
+#include "textfile_gui.h"
@@ -118,6 +119,42 @@ static DropDownList *BuiltSetDropDownList(int *selected_index)
return list;
}
+/** Window for displaying the textfile of a BaseSet. */
+template <class TBaseSet>
+struct BaseSetTextfileWindow : public TextfileWindow {
+ const TBaseSet* baseset; ///< View the textfile of this BaseSet.
+ StringID content_type; ///< STR_CONTENT_TYPE_xxx for title.
+
+ BaseSetTextfileWindow(TextfileType file_type, const TBaseSet* baseset, StringID content_type) : TextfileWindow(file_type), baseset(baseset), content_type(content_type)
+ {
+ this->GetWidget<NWidgetCore>(WID_TF_CAPTION)->SetDataTip(STR_TEXTFILE_README_CAPTION + file_type, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS);
+
+ const char *textfile = this->baseset->GetTextfile(file_type);
+ this->LoadTextfile(textfile, BASESET_DIR);
+ }
+
+ /* virtual */ void SetStringParameters(int widget) const
+ {
+ if (widget == WID_TF_CAPTION) {
+ SetDParam(0, content_type);
+ SetDParamStr(1, this->baseset->name);
+ }
+ }
+};
+
+/**
+ * Open the BaseSet version of the textfile window.
+ * @param file_type The type of textfile to display.
+ * @param baseset The BaseSet to use.
+ * @param content_type STR_CONTENT_TYPE_xxx for title.
+ */
+template <class TBaseSet>
+void ShowBaseSetTextfileWindow(TextfileType file_type, const TBaseSet* baseset, StringID content_type)
+{
+ DeleteWindowByClass(WC_TEXTFILE);
+ new BaseSetTextfileWindow<TBaseSet>(file_type, baseset, content_type);
+}
+
struct GameOptionsWindow : Window {
GameSettings *opt;
bool reload;
@@ -395,6 +432,24 @@ struct GameOptionsWindow : Window {
virtual void OnClick(Point pt, int widget, int click_count)
{
+ if (widget >= WID_GO_BASE_GRF_TEXTFILE && widget < WID_GO_BASE_GRF_TEXTFILE + TFT_END) {
+ if (BaseGraphics::GetUsedSet() == NULL) return;
+
+ ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_GRF_TEXTFILE), BaseGraphics::GetUsedSet(), STR_CONTENT_TYPE_BASE_GRAPHICS);
+ return;
+ }
+ if (widget >= WID_GO_BASE_SFX_TEXTFILE && widget < WID_GO_BASE_SFX_TEXTFILE + TFT_END) {
+ if (BaseSounds::GetUsedSet() == NULL) return;
+
+ ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_SFX_TEXTFILE), BaseSounds::GetUsedSet(), STR_CONTENT_TYPE_BASE_SOUNDS);
+ return;
+ }
+ if (widget >= WID_GO_BASE_MUSIC_TEXTFILE && widget < WID_GO_BASE_MUSIC_TEXTFILE + TFT_END) {
+ if (BaseMusic::GetUsedSet() == NULL) return;
+
+ ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_MUSIC_TEXTFILE), BaseMusic::GetUsedSet(), STR_CONTENT_TYPE_BASE_MUSIC);
+ return;
+ }
switch (widget) {
case WID_GO_FULLSCREEN_BUTTON: // Click fullscreen on/off
/* try to toggle full-screen on/off */
@@ -517,6 +572,12 @@ struct GameOptionsWindow : Window {
bool missing_files = BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
this->GetWidget<NWidgetCore>(WID_GO_BASE_GRF_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_GRF_STATUS, STR_NULL);
+ for (TextfileType tft = TFT_BEGIN; tft < TFT_END; tft++) {
+ this->SetWidgetDisabledState(WID_GO_BASE_GRF_TEXTFILE + tft, BaseGraphics::GetUsedSet() == NULL || BaseGraphics::GetUsedSet()->GetTextfile(tft) == NULL);
+ this->SetWidgetDisabledState(WID_GO_BASE_SFX_TEXTFILE + tft, BaseSounds::GetUsedSet() == NULL || BaseSounds::GetUsedSet()->GetTextfile(tft) == NULL);
+ this->SetWidgetDisabledState(WID_GO_BASE_MUSIC_TEXTFILE + tft, BaseMusic::GetUsedSet() == NULL || BaseMusic::GetUsedSet()->GetTextfile(tft) == NULL);
+ }
+
missing_files = BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
this->GetWidget<NWidgetCore>(WID_GO_BASE_MUSIC_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_MUSIC_STATUS, STR_NULL);
}
@@ -570,7 +631,12 @@ static const NWidgetPart _nested_game_options_widgets[] = {
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_GRF_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP),
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
EndContainer(),
- NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 0, 0),
+ NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
+ NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
+ EndContainer(),
EndContainer(),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_SFX, STR_NULL), SetPadding(0, 10, 0, 10),
@@ -578,7 +644,12 @@ static const NWidgetPart _nested_game_options_widgets[] = {
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_SFX_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
- NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_SFX_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 0, 0),
+ NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_SFX_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
+ NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
+ EndContainer(),
EndContainer(),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC, STR_NULL), SetPadding(0, 10, 0, 10),
@@ -586,7 +657,12 @@ static const NWidgetPart _nested_game_options_widgets[] = {
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_MUSIC_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP),
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
EndContainer(),
- NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 0, 0),
+ NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
+ NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
+ EndContainer(),
EndContainer(),
EndContainer(),
};
diff --git a/src/widgets/settings_widget.h b/src/widgets/settings_widget.h
index fe8637096..4b3fe3350 100644
--- a/src/widgets/settings_widget.h
+++ b/src/widgets/settings_widget.h
@@ -26,12 +26,15 @@ enum GameOptionsWidgets {
WID_GO_SCREENSHOT_DROPDOWN, ///< Select the screenshot type... please use PNG!.
WID_GO_BASE_GRF_DROPDOWN, ///< Use to select a base GRF.
WID_GO_BASE_GRF_STATUS, ///< Info about missing files etc.
- WID_GO_BASE_GRF_DESCRIPTION, ///< Description of selected base GRF.
+ WID_GO_BASE_GRF_TEXTFILE, ///< Open base GRF readme, changelog (+1) or license (+2).
+ WID_GO_BASE_GRF_DESCRIPTION = WID_GO_BASE_GRF_TEXTFILE + TFT_END, ///< Description of selected base GRF.
WID_GO_BASE_SFX_DROPDOWN, ///< Use to select a base SFX.
- WID_GO_BASE_SFX_DESCRIPTION, ///< Description of selected base SFX.
+ WID_GO_BASE_SFX_TEXTFILE, ///< Open base SFX readme, changelog (+1) or license (+2).
+ WID_GO_BASE_SFX_DESCRIPTION = WID_GO_BASE_SFX_TEXTFILE + TFT_END, ///< Description of selected base SFX.
WID_GO_BASE_MUSIC_DROPDOWN, ///< Use to select a base music set.
WID_GO_BASE_MUSIC_STATUS, ///< Info about corrupted files etc.
- WID_GO_BASE_MUSIC_DESCRIPTION, ///< Description of selected base music set.
+ WID_GO_BASE_MUSIC_TEXTFILE, ///< Open base music readme, changelog (+1) or license (+2).
+ WID_GO_BASE_MUSIC_DESCRIPTION = WID_GO_BASE_MUSIC_TEXTFILE + TFT_END, ///< Description of selected base music set.
};
/** Widgets of the #GameDifficultyWindow class. */