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authorrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
committerrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
commit66bbf336c6af7353ef0aeed58002c46543b30635 (patch)
treead4a63860df2626b22f77e7dac712e958bea54cb /yapf/array.hpp
parentccc0a3f4dbf58c005b22341ac8874252924690cd (diff)
downloadopenttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'yapf/array.hpp')
-rw-r--r--yapf/array.hpp71
1 files changed, 0 insertions, 71 deletions
diff --git a/yapf/array.hpp b/yapf/array.hpp
deleted file mode 100644
index e8eff1c8c..000000000
--- a/yapf/array.hpp
+++ /dev/null
@@ -1,71 +0,0 @@
-/* $Id$ */
-
-#ifndef ARRAY_HPP
-#define ARRAY_HPP
-
-#include "fixedsizearray.hpp"
-
-/** Flexible array with size limit. Implemented as fixed size
- * array of fixed size arrays */
-template <class Titem_, int Tblock_size_ = 1024, int Tnum_blocks_ = Tblock_size_>
-class CArrayT {
-public:
- typedef Titem_ Titem; ///< Titem is now visible from outside
- typedef CFixedSizeArrayT<Titem_, Tblock_size_> CSubArray; ///< inner array
- typedef CFixedSizeArrayT<CSubArray, Tnum_blocks_> CSuperArray; ///< outer array
-
-protected:
- CSuperArray m_a; ///< array of arrays of items
-
-public:
- static const int Tblock_size = Tblock_size_; ///< block size is now visible from outside
- static const int Tnum_blocks = Tnum_blocks_; ///< number of blocks is now visible from outside
- static const int Tcapacity = Tblock_size * Tnum_blocks; ///< total max number of items
-
- /** implicit constructor */
- FORCEINLINE CArrayT() { }
- /** Clear (destroy) all items */
- FORCEINLINE void Clear() {m_a.Clear();}
- /** Return actual number of items */
- FORCEINLINE int Size() const
- {
- int super_size = m_a.Size();
- if (super_size == 0) return 0;
- int sub_size = m_a[super_size - 1].Size();
- return (super_size - 1) * Tblock_size + sub_size;
- }
- /** return true if array is empty */
- FORCEINLINE bool IsEmpty() { return m_a.IsEmpty(); }
- /** return true if array is full */
- FORCEINLINE bool IsFull() { return m_a.IsFull() && m_a[Tnum_blocks - 1].IsFull(); }
- /** return first sub-array with free space for new item */
- FORCEINLINE CSubArray& FirstFreeSubArray()
- {
- int super_size = m_a.Size();
- if (super_size > 0) {
- CSubArray& sa = m_a[super_size - 1];
- if (!sa.IsFull()) return sa;
- }
- return m_a.Add();
- }
- /** allocate but not construct new item */
- FORCEINLINE Titem_& AddNC() { return FirstFreeSubArray().AddNC(); }
- /** allocate and construct new item */
- FORCEINLINE Titem_& Add() { return FirstFreeSubArray().Add(); }
- /** indexed access (non-const) */
- FORCEINLINE Titem& operator [] (int idx)
- {
- CSubArray& sa = m_a[idx / Tblock_size];
- Titem& item = sa [idx % Tblock_size];
- return item;
- }
- /** indexed access (const) */
- FORCEINLINE const Titem& operator [] (int idx) const
- {
- CSubArray& sa = m_a[idx / Tblock_size];
- Titem& item = sa [idx % Tblock_size];
- return item;
- }
-};
-
-#endif /* ARRAY_HPP */