diff options
author | tron <tron@openttd.org> | 2006-06-05 18:10:43 +0000 |
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committer | tron <tron@openttd.org> | 2006-06-05 18:10:43 +0000 |
commit | aada042d57abb419467126dd3d965f78f40bca85 (patch) | |
tree | 356bc300fd45ff0a0d35cdacbe66a1f623c0d2ea /yapf.txt | |
parent | 30651e8bcb75c8b714586266c51b4bed1191c77e (diff) | |
download | openttd-aada042d57abb419467126dd3d965f78f40bca85.tar.xz |
(svn r5136) Fix various style bugs:
- Trailing whitespace
- Trailing empty lines
- Missing newline at EOF
- Missing svn:eol-style native
Diffstat (limited to 'yapf.txt')
-rw-r--r-- | yapf.txt | 75 |
1 files changed, 36 insertions, 39 deletions
@@ -1,39 +1,36 @@ -Ships:
-======
-Set the YAPF (Yet Another Path Finder) type in the "Configure Pathes/Vehicles/YAPF for ships":
- - 0 - No YAPF (NPF or old PF)
- - 1 - YAPF type 1 (Node = Tile/Trackdir, 90 deg. turns allowed)
- - 2 - YAPF type 2 (Node = Tile/ExitDir , 90 deg. turns allowed)
- - 3 - YAPF type 3 (Node = Tile/Trackdir, no 90 deg.)
- - 4 - YAPF type 4 (Node = Tile/ExitDir , no 90 deg.)
-
-
-Set the "npf_max_search_nodes" value in your openttd.cfg to tune the pathfinder behavior.
-This value tells, how many nodes (Tile/Trackdir or Tile/ExitDir) combinations the pathfinder
-should visit before it ends. The lower number would mean quicker, but less accurate results.
-The "npf_max_search_nodes" value is shared between NPF and YAPF and has the same meaning.
-
-The pathfinder without such limit would be unusable on large maps, where number of visited
-nodes can exceed 10 milions. NPF on my machine (dual code AMD 4400+) with 1 milion of nodes
-visited took 2 minutes to finish, but with this limit set to 10000 it takes 20 miliseconds.
-The new YAPF had similar results (18 seconds vs. 4 miliseconds).
-
-
-Road Vehicles:
-==============
-Set the YAPF (Yet Another Path Finder) type in the "Configure Pathes/Vehicles/YAPF for road vehs":
- - 0 - No YAPF (NPF or old PF)
- - 1 - YAPF type 1 (Node = Tile/Trackdir, 90 deg. turns allowed)
- - 2 - YAPF type 2 (Node = Tile/ExitDir , 90 deg. turns allowed)
-
-Trains:
-=======
-Same types as for ships:
- - 0 - No YAPF (NPF or old PF)
- - 1 - YAPF type 1 (Node = Tile/Trackdir, 90 deg. turns allowed)
- - 2 - YAPF type 2 (Node = Tile/ExitDir , 90 deg. turns allowed)
- - 3 - YAPF type 3 (Node = Tile/Trackdir, no 90 deg.)
- - 4 - YAPF type 4 (Node = Tile/ExitDir , no 90 deg.)
-
-
-
+Ships: +====== +Set the YAPF (Yet Another Path Finder) type in the "Configure Pathes/Vehicles/YAPF for ships": + - 0 - No YAPF (NPF or old PF) + - 1 - YAPF type 1 (Node = Tile/Trackdir, 90 deg. turns allowed) + - 2 - YAPF type 2 (Node = Tile/ExitDir , 90 deg. turns allowed) + - 3 - YAPF type 3 (Node = Tile/Trackdir, no 90 deg.) + - 4 - YAPF type 4 (Node = Tile/ExitDir , no 90 deg.) + + +Set the "npf_max_search_nodes" value in your openttd.cfg to tune the pathfinder behavior. +This value tells, how many nodes (Tile/Trackdir or Tile/ExitDir) combinations the pathfinder +should visit before it ends. The lower number would mean quicker, but less accurate results. +The "npf_max_search_nodes" value is shared between NPF and YAPF and has the same meaning. + +The pathfinder without such limit would be unusable on large maps, where number of visited +nodes can exceed 10 milions. NPF on my machine (dual code AMD 4400+) with 1 milion of nodes +visited took 2 minutes to finish, but with this limit set to 10000 it takes 20 miliseconds. +The new YAPF had similar results (18 seconds vs. 4 miliseconds). + + +Road Vehicles: +============== +Set the YAPF (Yet Another Path Finder) type in the "Configure Pathes/Vehicles/YAPF for road vehs": + - 0 - No YAPF (NPF or old PF) + - 1 - YAPF type 1 (Node = Tile/Trackdir, 90 deg. turns allowed) + - 2 - YAPF type 2 (Node = Tile/ExitDir , 90 deg. turns allowed) + +Trains: +======= +Same types as for ships: + - 0 - No YAPF (NPF or old PF) + - 1 - YAPF type 1 (Node = Tile/Trackdir, 90 deg. turns allowed) + - 2 - YAPF type 2 (Node = Tile/ExitDir , 90 deg. turns allowed) + - 3 - YAPF type 3 (Node = Tile/Trackdir, no 90 deg.) + - 4 - YAPF type 4 (Node = Tile/ExitDir , no 90 deg.) |