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authortron <tron@openttd.org>2005-03-11 14:14:54 +0000
committertron <tron@openttd.org>2005-03-11 14:14:54 +0000
commitd755b7908e6df3a3f8912cc137d39ff0518a0686 (patch)
tree8b1c4c6e1c18d1df14c66a89598848c693ba9cbb /win32.c
parenteab8b9a116091735e80aab152642f49cdd7b880a (diff)
downloadopenttd-d755b7908e6df3a3f8912cc137d39ff0518a0686.tar.xz
(svn r1990) Reduce the diff between the OS specific files with respect to file handling and fix some inconsitencies (I hope I didn't break the OS/2 part, couldn't test it, feedback is welcome)
Diffstat (limited to 'win32.c')
-rw-r--r--win32.c214
1 files changed, 104 insertions, 110 deletions
diff --git a/win32.c b/win32.c
index 849c66e08..e439113ec 100644
--- a/win32.c
+++ b/win32.c
@@ -1520,6 +1520,13 @@ void ShowOSErrorBox(const char *buf)
}
#endif
+#ifndef __MINGW32__
+static inline int strcasecmp(const char* s1, const char* s2)
+{
+ return stricmp(s1, s2);
+}
+#endif
+
static char *_fios_path;
static char *_fios_save_path;
static char *_fios_scn_path;
@@ -1544,15 +1551,16 @@ static HANDLE MyFindFirstFile(const char *path, const char *file,
return FindFirstFile(paths, fd);
}
-int CDECL compare_FiosItems (const void *a, const void *b) {
+int CDECL compare_FiosItems(const void *a, const void *b)
+{
const FiosItem *da = (const FiosItem *)a;
const FiosItem *db = (const FiosItem *)b;
int r;
if (_savegame_sort_order < 2) // sort by date
- r = da->mtime < db->mtime ? -1 : 1;
+ r = da->mtime < db->mtime ? -1 : 1;
else
- r = stricmp(
+ r = strcasecmp(
da->title[0] != '\0' ? da->title : da->name,
db->title[0] != '\0' ? db->title : db->name
);
@@ -1561,6 +1569,7 @@ int CDECL compare_FiosItems (const void *a, const void *b) {
return r;
}
+
// Get a list of savegames
FiosItem *FiosGetSavegameList(int *num, int mode)
{
@@ -1568,7 +1577,6 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
HANDLE h;
FiosItem *fios;
int sort_start;
- char buf[MAX_PATH];
if (_fios_save_path == NULL) {
_fios_save_path = malloc(MAX_PATH);
@@ -1581,13 +1589,13 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
_fios_path = _fios_save_path;
// Parent directory, only if not of the type C:\.
- if (_fios_path[3] != 0) {
+ if (_fios_path[3] != '\0') {
fios = FiosAlloc();
fios->type = FIOS_TYPE_PARENT;
+ fios->mtime = 0;
strcpy(fios->title, ".. (Parent directory)");
}
-
// Show subdirectories first
h = MyFindFirstFile(_fios_path, "*.*", &fd);
if (h != INVALID_HANDLE_VALUE) {
@@ -1597,8 +1605,10 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
strcmp(fd.cFileName, "..") != 0) {
fios = FiosAlloc();
fios->type = FIOS_TYPE_DIR;
- strcpy(fios->name, fd.cFileName);
- sprintf(fios->title, "\\%s (Directory)", fd.cFileName);
+ fios->mtime = 0;
+ ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
+ snprintf(fios->title, lengthof(fios->title),
+ "%s\\ (Directory)", fd.cFileName);
}
} while (FindNextFile(h, &fd));
FindClose(h);
@@ -1607,39 +1617,40 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
// this is where to start sorting
sort_start = _fios_count;
- /* Show savegame files
- * .SAV OpenTTD saved game
- * .SS1 Transport Tycoon Deluxe preset game
- * .SV1 Transport Tycoon Deluxe (Patch) saved game
- * .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game
+ /* Show savegame files
+ * .SAV OpenTTD saved game
+ * .SS1 Transport Tycoon Deluxe preset game
+ * .SV1 Transport Tycoon Deluxe (Patch) saved game
+ * .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game
*/
h = MyFindFirstFile(_fios_path, "*.*", &fd);
if (h != INVALID_HANDLE_VALUE) {
do {
- if (!(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) {
- char *t = strrchr(fd.cFileName, '.');
- if (t && !stricmp(t, ".SAV")) { // OpenTTD
+ char *t;
+
+ if (fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) continue;
+
+ t = strrchr(fd.cFileName, '.');
+ if (t != NULL && strcasecmp(t, ".sav") == 0) { // OpenTTD
+ fios = FiosAlloc();
+ fios->type = FIOS_TYPE_FILE;
+ fios->mtime = *(uint64*)&fd.ftLastWriteTime;
+ fios->title[0] = '\0';
+ ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
+ } else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
+ if (t != NULL && (
+ strcasecmp(t, ".ss1") == 0 ||
+ strcasecmp(t, ".sv1") == 0 ||
+ strcasecmp(t, ".sv2") == 0
+ )) { // TTDLX(Patch)
+ char buf[MAX_PATH];
+
fios = FiosAlloc();
+ fios->type = FIOS_TYPE_OLDFILE;
fios->mtime = *(uint64*)&fd.ftLastWriteTime;
+ ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
sprintf(buf, "%s\\%s", _fios_path, fd.cFileName);
- fios->type = FIOS_TYPE_FILE;
- fios->title[0] = 0;
- ttd_strlcpy(fios->name, fd.cFileName, strlen(fd.cFileName)-3);
- } else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
- int ext = 0; // start of savegame extensions in _old_extensions[]
- if (t != NULL && (
- (ext++, stricmp(t, ".SS1") == 0) ||
- (ext++, stricmp(t, ".SV1") == 0) ||
- (ext++, stricmp(t, ".SV2") == 0)
- )) { // TTDLX(Patch)
- fios = FiosAlloc();
- fios->old_extension = ext-1;
- fios->mtime = *(uint64*)&fd.ftLastWriteTime;
- sprintf(buf, "%s\\%s", _fios_path, fd.cFileName);
- fios->type = FIOS_TYPE_OLDFILE;
- GetOldSaveGameName(fios->title, buf);
- ttd_strlcpy(fios->name, fd.cFileName, strlen(fd.cFileName)-3);
- }
+ GetOldSaveGameName(fios->title, buf);
}
}
} while (FindNextFile(h, &fd));
@@ -1651,18 +1662,17 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
// Drives
{
char drives[256];
- char *s;
+ const char *s;
+
GetLogicalDriveStrings(sizeof(drives), drives);
- s=drives;
- while (*s) {
+ for (s = drives; *s != '\0';) {
fios = FiosAlloc();
fios->type = FIOS_TYPE_DRIVE;
- fios->title[0] = s[0];
- fios->title[1] = ':';
- fios->title[2] = 0;
- while (*s++) {}
+ sprintf(fios->title, "%c:", s[0]);
+ while (*s++ != '\0') {}
}
}
+
*num = _fios_count;
return _fios_items;
}
@@ -1674,7 +1684,6 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
WIN32_FIND_DATA fd;
HANDLE h;
int sort_start;
- char buf[MAX_PATH];
if (mode == SLD_NEW_GAME || _fios_scn_path == NULL) {
if (_fios_scn_path == NULL)
@@ -1688,6 +1697,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
if (_fios_path[3] != '\0' && mode != SLD_NEW_GAME) {
fios = FiosAlloc();
fios->type = FIOS_TYPE_PARENT;
+ fios->mtime = 0;
strcpy(fios->title, ".. (Parent directory)");
}
@@ -1700,8 +1710,10 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
strcmp(fd.cFileName, "..") != 0) {
fios = FiosAlloc();
fios->type = FIOS_TYPE_DIR;
- strcpy(fios->name, fd.cFileName);
- sprintf(fios->title, "\\%s (Directory)", fd.cFileName);
+ fios->mtime = 0;
+ ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
+ snprintf(fios->title, lengthof(fios->title),
+ "%s\\ (Directory)", fd.cFileName);
}
} while (FindNextFile(h, &fd));
FindClose(h);
@@ -1710,40 +1722,39 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
// this is where to start sorting
sort_start = _fios_count;
- /* Show scenario files
- * .SCN OpenTTD style scenario file
- * .SV0 Transport Tycoon Deluxe (Patch) scenario
- * .SS0 Transport Tycoon Deluxe preset scenario
+ /* Show scenario files
+ * .SCN OpenTTD style scenario file
+ * .SV0 Transport Tycoon Deluxe (Patch) scenario
+ * .SS0 Transport Tycoon Deluxe preset scenario
*/
h = MyFindFirstFile(_fios_scn_path, "*.*", &fd);
if (h != INVALID_HANDLE_VALUE) {
do {
- if (!(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) {
- char *t = strrchr(fd.cFileName, '.');
+ char *t;
+
+ if ((fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) continue;
+
+ t = strrchr(fd.cFileName, '.');
+ if (t != NULL && strcasecmp(t, ".scn") == 0) { // OpenTTD
+ fios = FiosAlloc();
+ fios->type = FIOS_TYPE_SCENARIO;
+ fios->mtime = *(uint64*)&fd.ftLastWriteTime;
+ fios->title[0] = '\0';
+ ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
+ } else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO ||
+ mode == SLD_NEW_GAME) {
+ if (t != NULL && (
+ strcasecmp(t, ".sv0") == 0 ||
+ strcasecmp(t, ".ss0") == 0
+ )) { // TTDLX(Patch)
+ char buf[MAX_PATH];
- if (t != NULL && !stricmp(t, ".SCN")) { // OpenTTD
fios = FiosAlloc();
+ fios->type = FIOS_TYPE_OLD_SCENARIO;
fios->mtime = *(uint64*)&fd.ftLastWriteTime;
sprintf(buf, "%s\\%s", _fios_path, fd.cFileName);
- fios->type = FIOS_TYPE_SCENARIO;
- fios->title[0] = '\0';
- ttd_strlcpy(fios->name, fd.cFileName, strlen(fd.cFileName)-3);
- } else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO ||
- mode == SLD_NEW_GAME) {
- int ext = 3; // start of scenario extensions in _old_extensions[]
-
- if (t != NULL && (
- (ext++, stricmp(t, ".SV0") == 0) ||
- (ext++, stricmp(t, ".SS0") == 0)
- )) { // TTDLX(Patch)
- fios = FiosAlloc();
- fios->old_extension = ext-1;
- fios->mtime = *(uint64*)&fd.ftLastWriteTime;
- sprintf(buf, "%s\\%s", _fios_path, fd.cFileName);
- fios->type = FIOS_TYPE_OLD_SCENARIO;
- GetOldScenarioGameName(fios->title, buf);
- ttd_strlcpy(fios->name, fd.cFileName, strlen(fd.cFileName)-3);
- }
+ GetOldScenarioGameName(fios->title, buf);
+ ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
}
}
} while (FindNextFile(h, &fd));
@@ -1770,6 +1781,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
return _fios_items;
}
+
// Free the list of savegames
void FiosFreeSavegameList(void)
{
@@ -1781,53 +1793,35 @@ void FiosFreeSavegameList(void)
// Browse to
char *FiosBrowseTo(const FiosItem *item)
{
- static char str_buffr[512];
char *path = _fios_path;
+ char *s;
switch (item->type) {
- case FIOS_TYPE_DRIVE:
- sprintf(path, "%c:\\", item->title[0]);
- break;
-
- case FIOS_TYPE_PARENT: {
- char *s;
-
- // Skip drive part
- path += 3;
- s = path;
- for (; *path != '\0'; path++) {
- if (*path== '\\') s = path;
- }
- *s = '\0';
- break;
- }
-
- case FIOS_TYPE_DIR:
- // Scan to end
- while (*++path != '\0');
- // Add backslash?
- if (path[-1] != '\\') *path++ = '\\';
-
- strcpy(path, item->name);
- break;
+ case FIOS_TYPE_DRIVE:
+ sprintf(path, "%c:\\", item->title[0]);
+ break;
- case FIOS_TYPE_FILE:
- FiosMakeSavegameName(str_buffr, item->name);
- return str_buffr;
+ case FIOS_TYPE_PARENT:
+ s = strrchr(path, '\\');
+ if (s != NULL) *s = '\0';
+ break;
- case FIOS_TYPE_OLDFILE:
- sprintf(str_buffr, "%s\\%s.%s",
- _fios_path, item->name, _old_extensions[item->old_extension]);
- return str_buffr;
+ case FIOS_TYPE_DIR:
+ s = strchr(item->name, '\\');
+ if (s != NULL) *s = '\0';
+ strcat(path, "\\");
+ strcat(path, item->name);
+ break;
- case FIOS_TYPE_SCENARIO:
- sprintf(str_buffr, "%s\\%s.scn", path, item->name);
- return str_buffr;
+ case FIOS_TYPE_FILE:
+ case FIOS_TYPE_OLDFILE:
+ case FIOS_TYPE_SCENARIO:
+ case FIOS_TYPE_OLD_SCENARIO: {
+ static char str_buffr[512];
- case FIOS_TYPE_OLD_SCENARIO:
- sprintf(str_buffr, "%s\\%s.%s",
- path, item->name, _old_extensions[item->old_extension]);
- return str_buffr;
+ sprintf(str_buffr, "%s\\%s", path, item->name);
+ return str_buffr;
+ }
}
return NULL;