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author | Darkvater <darkvater@openttd.org> | 2006-08-04 23:41:13 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2006-08-04 23:41:13 +0000 |
commit | 4de30befaee2141e410bf0df5d5f7e3906bc0111 (patch) | |
tree | eafaa93a2d76a24ddd843e6f53f8e4c870a82afb /win32.c | |
parent | bca8e9ad4ea5cb0d9e20ff0432333ab5bc89b612 (diff) | |
download | openttd-4de30befaee2141e410bf0df5d5f7e3906bc0111.tar.xz |
(svn r5762) - Codechange: Implementation of POSIX-style opendir/readdir/closedir functions for windows using FindFirstFile/FindNextFile/FindClose.
- Add new header file fios.h that will be the place for all FIOS (game-list) types.
Diffstat (limited to 'win32.c')
-rw-r--r-- | win32.c | 105 |
1 files changed, 105 insertions, 0 deletions
@@ -18,7 +18,11 @@ #include <fcntl.h> #include "variables.h" #include "win32.h" +#include "fios.h" // opendir/readdir/closedir #include <ctype.h> +#include <errno.h> +#include <sys/types.h> +#include <sys/stat.h> static bool _has_console; @@ -602,6 +606,107 @@ static void Win32InitializeExceptions(void) } #endif /* _MSC_VER */ +/* Code below for windows version of opendir/readdir/closedir copied and + * modified from Jan Wassenberg's GPL implementation posted over at + * http://www.gamedev.net/community/forums/topic.asp?topic_id=364584&whichpage=1� */ + +/* suballocator - satisfies most requests with a reusable static instance. + * this avoids hundreds of alloc/free which would fragment the heap. + * To guarantee thread-safety, we fall back to malloc if the instance is + * already in use (it's important to avoid suprises since this is such a + * low-level routine). */ +static DIR _global_dir; +static bool _global_dir_is_in_use = false; + +static inline DIR *dir_calloc(void) +{ + DIR *d; + + if (_global_dir_is_in_use) { + d = calloc(1, sizeof(DIR)); + } else { + _global_dir_is_in_use = true; + d = &_global_dir; + memset(d, 0, sizeof(DIR)); + } + return d; +} + +static inline void dir_free(DIR *d) +{ + if (d == &_global_dir) { + _global_dir_is_in_use = false; + } else { + free(d); + } +} + +DIR *opendir(const char *path) +{ + char search_path[MAX_PATH]; + DIR *d; + UINT sem = SetErrorMode(SEM_FAILCRITICALERRORS); // disable 'no-disk' message box + DWORD fa = GetFileAttributes(path); + + /* not a directory or path not found */ + if (fa == INVALID_FILE_ATTRIBUTES || (fa & FILE_ATTRIBUTE_DIRECTORY) == 0) { + errno = ENOENT; + return NULL; + } + + d = dir_calloc(); + if (d == NULL) { + errno = ENOMEM; + return NULL; + } + + /* build search path for FindFirstFile */ + snprintf(search_path, lengthof(search_path), "%s" PATHSEP "*", path); + d->hFind = FindFirstFile(search_path, &d->fd); + SetErrorMode(sem); // restore previous setting + + if (d->hFind == INVALID_HANDLE_VALUE) { + /* not an error - the directory is just empty */ + if (GetLastError() == ERROR_NO_MORE_FILES) return NULL; + dir_free(d); + } + + d->ent.dir = d; + d->at_first_entry = true; + return d; +} + +struct dirent *readdir(DIR *d) +{ + DWORD prev_err = GetLastError(); // avoid polluting last error + + if (d->at_first_entry) { + /* the directory was empty when opened */ + if (d->hFind == INVALID_HANDLE_VALUE) return NULL; + d->at_first_entry = false; + goto already_have_file; + } + + /* Go until the end of directory or until a valid entry was found */ + if (!FindNextFile(d->hFind, &d->fd)) { // determine cause and bail + if (GetLastError() == ERROR_NO_MORE_FILES) SetLastError(prev_err); + return NULL; + } + +already_have_file: + /* This entry has passed all checks; return information about it. + * (note: d_name is a pointer; see struct dirent definition) */ + d->ent.d_name = d->fd.cFileName; + return &d->ent; +} + +int closedir(DIR *d) +{ + FindClose(d->hFind); + dir_free(d); + return 0; +} + static char *_fios_path; static char *_fios_save_path; static char *_fios_scn_path; |