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author | tron <tron@openttd.org> | 2005-03-15 14:06:28 +0000 |
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committer | tron <tron@openttd.org> | 2005-03-15 14:06:28 +0000 |
commit | 3763ec7652c8421ad18cb59ec88a0bd448e2ab23 (patch) | |
tree | fb7abed850d590f522d3f6dcc8eeb2592af6893e /win32.c | |
parent | cc99c3e262180a25209e120ac38dc5fefc4201d4 (diff) | |
download | openttd-3763ec7652c8421ad18cb59ec88a0bd448e2ab23.tar.xz |
(svn r2012) When making a savegame name, don't append the extension, if it is already there
Diffstat (limited to 'win32.c')
-rw-r--r-- | win32.c | 13 |
1 files changed, 11 insertions, 2 deletions
@@ -1848,10 +1848,19 @@ StringID FiosGetDescText(const char **path) void FiosMakeSavegameName(char *buf, const char *name) { + const char* extension; + const char* period; + if (_game_mode == GM_EDITOR) - sprintf(buf, "%s\\%s.scn", _fios_path, name); + extension = ".scn"; else - sprintf(buf, "%s\\%s.sav", _fios_path, name); + extension = ".sav"; + + // Don't append the extension, if it is already there + period = strrchr(name, '.'); + if (period != NULL && strcasecmp(period, extension) == 0) extension = ""; + + sprintf(buf, "%s\\%s%s", _fios_path, name, extension); } void FiosDelete(const char *name) |