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authortron <tron@openttd.org>2006-04-04 06:01:45 +0000
committertron <tron@openttd.org>2006-04-04 06:01:45 +0000
commit9dbc25dc5ec5b1ae1e6ff1c4e464b6cba7043119 (patch)
tree07fe590858ebbc1abc4e450c50740302246fff6e /water_cmd.c
parent8e6e35226d0933739f8daa84d0b6921644f7b09d (diff)
downloadopenttd-9dbc25dc5ec5b1ae1e6ff1c4e464b6cba7043119.tar.xz
(svn r4269) We don't use GNU indentation style
Diffstat (limited to 'water_cmd.c')
-rw-r--r--water_cmd.c64
1 files changed, 33 insertions, 31 deletions
diff --git a/water_cmd.c b/water_cmd.c
index a3fc115b7..9abcc7fd9 100644
--- a/water_cmd.c
+++ b/water_cmd.c
@@ -281,47 +281,49 @@ static int32 ClearTile_Water(TileIndex tile, byte flags)
if (flags & DC_EXEC) DoClearSquare(tile);
return _price.clear_water;
- case WATER_COAST:
- {
- uint slope = GetTileSlope(tile, NULL);
- // Make sure no vehicle is on the tile
- if (!EnsureNoVehicle(tile)) return CMD_ERROR;
+ case WATER_COAST: {
+ uint slope = GetTileSlope(tile, NULL);
- // Make sure it's not an edge tile.
- if (!IS_INT_INSIDE(TileX(tile), 1, MapMaxX() - 1) ||
- !IS_INT_INSIDE(TileY(tile), 1, MapMaxY() - 1)) {
- return_cmd_error(STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP);
- }
+ // Make sure no vehicle is on the tile
+ if (!EnsureNoVehicle(tile)) return CMD_ERROR;
- if (flags & DC_EXEC) DoClearSquare(tile);
- if (slope == 8 || slope == 4 || slope == 2 || slope == 1) {
- return _price.clear_water;
- } else {
- return _price.purchase_land;
- }
+ // Make sure it's not an edge tile.
+ if (!IS_INT_INSIDE(TileX(tile), 1, MapMaxX() - 1) ||
+ !IS_INT_INSIDE(TileY(tile), 1, MapMaxY() - 1)) {
+ return_cmd_error(STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP);
}
- case WATER_LOCK:
- {
- static const TileIndexDiffC _shiplift_tomiddle_offs[] = {
- { 0, 0}, {0, 0}, { 0, 0}, {0, 0}, // middle
- {-1, 0}, {0, 1}, { 1, 0}, {0, -1}, // lower
- { 1, 0}, {0, -1}, {-1, 0}, {0, 1}, // upper
- };
-
- if (flags & DC_AUTO) return_cmd_error(STR_2004_BUILDING_MUST_BE_DEMOLISHED);
- if (_current_player == OWNER_WATER) return CMD_ERROR;
- // move to the middle tile..
- return RemoveShiplift(tile + ToTileIndexDiff(_shiplift_tomiddle_offs[GetSection(tile)]), flags);
+
+ if (flags & DC_EXEC) DoClearSquare(tile);
+ if (slope == 8 || slope == 4 || slope == 2 || slope == 1) {
+ return _price.clear_water;
+ } else {
+ return _price.purchase_land;
}
+ }
+
+ case WATER_LOCK: {
+ static const TileIndexDiffC _shiplift_tomiddle_offs[] = {
+ { 0, 0}, {0, 0}, { 0, 0}, {0, 0}, // middle
+ {-1, 0}, {0, 1}, { 1, 0}, {0, -1}, // lower
+ { 1, 0}, {0, -1}, {-1, 0}, {0, 1}, // upper
+ };
+
+ if (flags & DC_AUTO) return_cmd_error(STR_2004_BUILDING_MUST_BE_DEMOLISHED);
+ if (_current_player == OWNER_WATER) return CMD_ERROR;
+ // move to the middle tile..
+ return RemoveShiplift(tile + ToTileIndexDiff(_shiplift_tomiddle_offs[GetSection(tile)]), flags);
+ }
+
case WATER_DEPOT:
if (flags & DC_AUTO) return_cmd_error(STR_2004_BUILDING_MUST_BE_DEMOLISHED);
return RemoveShipDepot(tile, flags);
- default: NOT_REACHED();
- }
- return 0; // useless but silences warning
+ default:
+ NOT_REACHED();
+ return 0;
+ }
}
// return true if a tile is a water tile.